NintendoWorldReport's Scores

  • Games
For 4,809 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Charlie's Angels
Score distribution:
4844 game reviews
    • 55 Metascore
    • 35 Critic Score
    Spider-Man: Friend or Foe's levels can be played cooperatively in multi-card mode, but with such boring gameplay I cannot recommend one, let alone two, purchases.
    • 55 Metascore
    • 70 Critic Score
    The puzzle platforming design is very clever while never becoming too frustrating for the player.
    • 55 Metascore
    • 50 Critic Score
    This experience is not for me, and I suspect a lot of players will feel the same.
    • 55 Metascore
    • 55 Critic Score
    The story is awful, and the gameplay isn't solid enough to carry the weight of an entire RPG.
    • 55 Metascore
    • 45 Critic Score
    Hopefully someday Remothered: Tormented Fathers on the Nintendo Switch is improved through one or more patches, because I do think that fans of the genre will enjoy the game, just on a different console.
    • 54 Metascore
    • 60 Critic Score
    I Heart Geeks is a puzzle game that provides short-lived fun. My initial reaction to the play style was favorable, but my high opinion of the game slowly dwindled as its problems began to take shape.
    • 54 Metascore
    • 60 Critic Score
    SADAME has some cool ideas, but it doesn't know how to execute them properly.
    • 54 Metascore
    • 40 Critic Score
    Another gripe is the 3D playfield. It's almost impossible to see the balls behind the balls that are in the front.
    • 54 Metascore
    • 70 Critic Score
    A standby on Nintendo handhelds since Game Boy Color, River King has taken to DS touch control like a fish to water. [Feb 2008, p.90]
    • NintendoWorldReport
    • 54 Metascore
    • 70 Critic Score
    Rustler is certainly an enjoyable nostalgic trip back in time for those who are old enough to remember it. Many younger gamers of the Halo and Fornite generation may not be able to appreciate it, but they won’t know what they are missing out on.
    • 54 Metascore
    • 70 Critic Score
    If you’re hankering for a bite-sized arcade experience that is heavy on fun and light on content, Pirate Pop Plus is fantastic.
    • 54 Metascore
    • 50 Critic Score
    It would be nice if FullBlast had made some bold choices in its design to help it stand out in a very saturated genre filled with similar titles. That said, the base game is fun. It’s easy and approachable for newcomers. But it doesn’t go all that far in any particular aspect.
    • 54 Metascore
    • 40 Critic Score
    Flower, Sun, and Rain is largely unenjoyable.
    • 54 Metascore
    • 60 Critic Score
    If anything is wrong with Battleship, it is that there is nothing remarkable about it. The game is fun and challenging, but bogged down by the very movie that inspired it. It might have also benefited from some sort of multiplayer option, but as it stands, you could buy far worse on the Wii.
    • 54 Metascore
    • 40 Critic Score
    The Nintendo Switch version of Apex Legends is the most disappointed I’ve ever been in a port. I was so excited to play it. Playing a lower resolution, lower frame rate version of the game was something I would have been fine with. It isn’t just a lower resolution and frame rate version, though. Apex Legends on Switch drops frames at the first sight of game play, and it’s an uphill battle, to say the least, when trying to play against other versions that have definite advantages. Even if this was the only version of Apex to exist, it would still be a bad game from a performance perspective. If you do only have a Switch, download it to see what all the hype is about. The game is free, and maybe the performance issues aren’t a big deal to other people. Whatever you do, make sure to turn cross play off.
    • 54 Metascore
    • 65 Critic Score
    The visuals are both the best and worst part of the game.
    • 54 Metascore
    • 60 Critic Score
    As a Creatures, Inc. developed application, everything is highly polished and works as it's supposed to. It's not especially fun (though my face-off with each legendary critter was a heart-pounding experience), and the clear purpose of the application is to obtain Pokémon and items to transfer to the upcoming sequels. If you plan to own either Black 2 or White 2, this is a necessity, as it will give you a leg up in the game (as well as some exclusive Pokémon). If you don't plan on getting either game, don't mistake this title for a neat eShop diversion. There is nothing here for you.
    • 54 Metascore
    • 65 Critic Score
    Dungeon Munchies surprised me with its poor level design and platforming but shined in its story and characters. I wanted more from the characters and would probably have really dug this as a visual novel. As it is, however, the drifty platforming with floors that feel like ice are a slog. Combat wasn’t bad, but I always generally wanted more of the better parts of the game, like the slick soundtrack. By the end of my time with Dungeon Munchies, I certainly wasn’t full. I felt like it deserved more and could be more, maybe a little more time in the oven.
    • 54 Metascore
    • 60 Critic Score
    At first glance, Super Toy Cars looks to have a strong offering of new ideas to draw the curiosity of Nintendo Switch Owners. Offering a package of 15 tracks with various racing modes and 16 upgradable cars to tinker with, Super Toy Cars feels like a strong offering on the surface. However, the races and tracks quickly feel repetitive.
    • 54 Metascore
    • 40 Critic Score
    If they decided to address the some of the issues like calibration and the music, it would really help, but the main issue with the Joy-Con significantly hinder the experience. I do hope they fix these issues as it has a lot of potential to be a better game, but in the meantime, best to just turn the lights off on this game.
    • 54 Metascore
    • 30 Critic Score
    The gameplay was lacking in variety, there were no other people to play online with (I even double checked to see if the game was live at all, which it was, but nope, everything should be working). It just doesn’t feel like either a Wave Race game, a good skateboarding game, or even a good online multiplayer game. If this was a free-to-play title, I may even be a bit more lenient with it, but at half the price of a full retail game, I honestly can’t even recommend it for a laugh. I’m calling it. It’s time to abandon ship.
    • 54 Metascore
    • 65 Critic Score
    For every interesting mission, there is an equally lackluster one. The platforming is satisfying, but the sword combat is awful. This is a game of checks and balances, and in the end, it's just another mediocre Sonic game.
    • 54 Metascore
    • 70 Critic Score
    This isn’t a game that compels me to play for hours on end. However, it provides ample entertainment, and is one I can easily come back to for some good-old-fashioned island adventuring (plus zombies).
    • 54 Metascore
    • 60 Critic Score
    By far the worst part of Vendetta is the controls. Bad graphics and sound can be forgiven if the game itself is worth playing. Unfortunately, it's hard to enjoy a game with controls as bad as this.
    • 54 Metascore
    • 65 Critic Score
    Unsurprisingly, Stubbs the Zombie in Rebel Without a Pulse is a product of its time. A simple third-person action game whose distinctions are chomping on victim’s throats and a riffing off a distinct style of a bygone era. Comedy evoking flatulence, old/tired stereotypes, and an environment with a classic foundation dipped in futurism do provide occasional dystopian humor. Whether this is for you depends on how much fondness you have for games of this era. This is no remaster or remake; it’s a direct port. For me, the pieces come together just enough to find fun in spite of itself.
    • 54 Metascore
    • 50 Critic Score
    A dull title with next to no actual gameplay to be found...Most people are going to fall asleep playing this game.
    • 54 Metascore
    • 40 Critic Score
    If Spirit Camera wasn't so tied to the AR booklet, the experience might be a little better, but the inherent problems with the 3DS' camera sensitivity and being tied to the booklet really drags the game down. Add to that a boring storyline and uninspired puzzles and you're left with a pretty worthless experience. No real reason to pick up this ghost story, folks. The AR games that came with your 3DS are better.
    • 54 Metascore
    • 70 Critic Score
    Legend of the Guardians took me by surprise, because it isn't often that Wii ports of movie games can present an altogether entertaining experience.
    • 54 Metascore
    • 40 Critic Score
    It is certainly blocking something and that thing is called fun.
    • 54 Metascore
    • 40 Critic Score
    While there certainly will be a market of people that will enjoy Yodanji I think that selection of people will be fairly narrow. In a year that has seen dozen of roguelikes becoming increasingly popular, one from a text based era may have some issues finding a following. For me personally, although I have enjoyed many of the recently released permadeath titles, the prospect of the collection of yokai just wasn’t enough to overlook the minimalist gameplay and 80s inspired graphic design.

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