NintendoWorldReport's Scores

  • Games
For 4,814 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Cake Ninja 2
Score distribution:
4849 game reviews
    • 53 Metascore
    • 70 Critic Score
    It is fun, uses real recipes, and has decent controls, but it only has 12 different recipes to prepare, which equates to about three hours of gameplay.
    • 53 Metascore
    • 75 Critic Score
    Offers a unique pick-up-and-play sport and a vibrant, winning presentation. It delivers strongly on what it sets out to do, and it's genuinely appealing to pick up and play casually or in short bursts.
    • 53 Metascore
    • 50 Critic Score
    In summary, Namco Museum Megamix is, for all its ambitions, an average classic games collection.
    • 53 Metascore
    • 75 Critic Score
    The game does have its charms, and presents a formidable challenge depending on what you choose to take on. The question will be how many people are seeking out this specific combination of elements, and the game simply isn’t going to be for everyone.
    • 53 Metascore
    • 60 Critic Score
    It's truly a mess, and in many ways it is a step backwards from the excellent Spider-Man 2 game released a few years ago. However, I do think the web-swinging mechanic is big enough and fun enough to make this game worth renting.
    • 53 Metascore
    • 70 Critic Score
    Input latency and levels that are too long without the ability to save keep Castle of Heart from being as fun as it ought to be. That being said, it’s certainly not a bad experience. It is quite nice to look at no matter how you play. If you can overcome the controller lag, Castle of Heart can quench the thirst for classic action platforming among diehard genre fans. For more casual players, mileage may vary.
    • 53 Metascore
    • 50 Critic Score
    ​Little Friends delivers on its promises, but its failure to do more to capture my attention left me mildly disappointed. The dogs and cats are adorable, and there are many outfits to buy and customize. But after the daily feeding and watering of your friends is over, the gameplay becomes a little rote. Perhaps a more laid back player will find this charming game amusing enough to occupy their sparse free-time.
    • 53 Metascore
    • 40 Critic Score
    Doctor Lautrec and the Forgotten Knights is interesting only in how miserably it misses the Layton mark. While its presentation is wondrous, the actual game part is terrible. No part of the game succeeds enough to make the other parts worth slogging through. Unless you're hard up for a game that slightly resembles much better games, you are best off avoiding Doctor Lautrec's debut journey at all costs.
    • 53 Metascore
    • 70 Critic Score
    It is sad that online leaderboards were not included as it would have rounded out the experience nicely. Bugs aside, the creativity of the title does shine through.
    • 53 Metascore
    • 40 Critic Score
    WarioWare: Snapped! is a lot of fun, but it never really goes anywhere: it is just a demo of what the DSi Camera can do.
    • 53 Metascore
    • 50 Critic Score
    There are tons of other issues that go along with the port such as music being louder than the voice acting, drowning it out, occasional frame drops or a dressing your underage sister for photos mini-game that feels uncomfortable and in poor taste. I know that there’s an implied sexiness to the game (yes I got the title pun) but still. Akiba’s Trip was a series I’ve always been curious about. I understand the fan service of finding quirky excuses to strip your enemies but everything around this just feels outdated. The mechanics have not aged well, the story rarely gets passed ‘eye rolling,’ and combat is frustratingly repetitive. From my understanding, there are many quality of life improvements that have occurred in later entries into the series but this remastered version keeps it faithful to the original, warts and all. Strip away the Akihabara charm, and there’s not much left to enjoy.
    • 53 Metascore
    • 60 Critic Score
    Battle Sports Mekuru has the heart of a good multiplayer game, but the variety isn't there yet. With three simple stages and many incomplete modes, it is a really hard sell at the moment. My suggestion is to wait until after the game has gotten some updated. At that point, I am more than willing to give the game a second chance and see how the package stands. As of right now, I can only recommend Battle Sports Mekuru to those who play a lot in tabletop and TV modes with other people. It is where the game shined brightest for me.
    • 53 Metascore
    • 35 Critic Score
    Based on a thirteen-year-old puzzle game, Bash lacks depth, has very little content, and presents a seriously flawed multiplayer mode.
    • 53 Metascore
    • 50 Critic Score
    I didn't really care for Splinter Cell 3D, but for once it's not really the game's fault-it's the developer's fault for trying to cram a control scheme onto a system not designed for it, and the fact that you can't really see what you're doing half the time. The exclusion of all multiplayer is disappointing too.
    • 53 Metascore
    • 50 Critic Score
    Pokemon Battle Revolution would have been perfect as a $10-20 WiiWare game. $50 at retail just doesn't make any sense.
    • 53 Metascore
    • 60 Critic Score
    Monopoly for Nintendo Switch is just alright. It doesn't do anything majorly wrong and does exactly what the product claims. That product, mind you, isn't anything majorly exciting and would have benefitted from a bit more content. It’s interesting playing an animated version, and if you are in for the commitment you can have a decent time. That being said, there are plenty of party games on the Switch that offer more instant fun.
    • 53 Metascore
    • 70 Critic Score
    I wish I would have gotten an opportunity to meet more of the Has-Been Heroes, like the anthropologist who became a luchador, and someday I will get there. Most roguelikes cause me to give up in frustration, but Has-Been Heroes is fun enough that I want to keep playing and someday have “teh urn”.
    • 53 Metascore
    • 70 Critic Score
    Guilt Battle Arena is a colorful 2D couch-combat game that always keeps its antics feeling fresh and entertaining. The art style and sense of humor is reminiscent of games such as Castle Crashers. Even with minor flaws, I do see Guilt Battle Arena as a fantastic game to pop in with your friends and to see who is the greatest hero in the universe.
    • 53 Metascore
    • 75 Critic Score
    Overall, though, I really like Bit Boy Arcade, and I continue to play it in an effort to get all the Pixel Flies and high scores. It’s a charming game with a few issues, but I’m having a good time despite them.
    • 53 Metascore
    • 50 Critic Score
    I don’t recommend Hover: Revolt of Gamers on the Switch at all. Even after five years of development, it feels incredibly undercooked. The user interface is not intuitive, and the gameplay and camera together make it feel like a bad VR game. Maybe it’s more fun on a powerful desktop PC, but it just doesn’t feel at home here.
    • 53 Metascore
    • 70 Critic Score
    In the 15 or so hours it took me to finish Revenant Saga, I couldn’t help but feel an overwhelming sense of missed potential. None of the mechanical ideas, from character transformations to customization of weapons felt fully fleshed out, balanced, or compelling. The interesting plot is hampered by one-dimensional characters and endless text boxes in which characters talk a lot, but say very little. That all said, Revenant Saga is a slightly above-average throwback RPG on Switch, with a 10-20 hour main quest (there is also a post-game dungeon if you’re into that sort of thing). For a budget-priced retro-style JRPG on Switch, Revenant Saga mostly delivers what it promises. Just don’t expect to see anything new or done better than the games it was inspired by.
    • 53 Metascore
    • 30 Critic Score
    Stranger Things 3: The Game won’t appeal to fans of the television show as it’s a frustrating experience that reminds you of all of the high points of the third season but never actually reaches them itself. Instead you are stuck with a bunch of dull fights to get through, bland puzzles to solve, and reading pieces of dialogue from the show without any sort of performance by the actors. Don’t tarnish your memories of the third season by playing this.
    • 53 Metascore
    • 45 Critic Score
    The biggest indictment I can charge is how egregious the stuttering, slowdown, and persistent loading times between choosing each task is
    • 53 Metascore
    • 50 Critic Score
    Ultimately, The Three Musketeers: One For All! is a mediocre game with numerous issues, both technical and design-related. It is also hard to recommend it due to its bland and archaic gameplay design. There are much better titles on WiiWare.
    • 53 Metascore
    • 60 Critic Score
    Transformers: Revenge of the Fallen would have been better if there was more focus on its vehicular sequences. As it stands, it is a mediocre beat‘em-up that you can safely pass by.
    • 52 Metascore
    • 40 Critic Score
    I can’t recommend Blade Runner: Enhanced Edition, at least not in its present form. There are too many annoyances, too many unexplained systems, and not nearly enough lighting. If you really must check this out, I suggest leaving a FAQ open on your phone.
    • 52 Metascore
    • 60 Critic Score
    It looks and sounds fantastic, no question. There are some moments when the gameplay really does shine, but most of the time it's unreasonably difficult, or just dull.
    • 52 Metascore
    • 50 Critic Score
    While the integration of RPG elements and Reversi doesn't work too well, Neopets Puzzle Adventure’s basic game is fun enough to carry players through some, but not all, of its issues. Only Neopets diehards will be able to stand its crippling load times. Nobody else will have the patience.
    • 52 Metascore
    • 50 Critic Score
    The game will last most players fewer than three or four hours, which may indeed be an estimate on the high side.
    • 52 Metascore
    • 60 Critic Score
    Hellpoint is an action RPG that takes a lot of inspiration from the Souls series. While the combat is engaging, the framerate is a major detraction. Hiding the story as breadcrumbs in hard to find logs or cryptic messages is detrimental to what could be an interesting story. As well, the environments and enemy design did little to stand out overall. The bugs, framerate drops, and rare crashes were present, but as of this review the developers have plans to address these issues in future patches. While this is a new addition to the Soulsborne genre, there are far more successful examples out there. Fans of the genre may want to look elsewhere.

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