NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 76 Metascore
    • 75 Critic Score
    Both games in Scribblenauts MegaPack are worth revisiting on the Switch. They aren’t perfect, and can be a breeze if you’re looking for something tough. But both games are great for casual play. If you can accept the faults of Unmasked, both games are worth giving another look.
    • 76 Metascore
    • 70 Critic Score
    My experience with Super Mario Party Jamboree is likely an uncommon one for some reviewers, but especially as the Switch 2 ages, it probably won’t be completely unique. Unless you expect to get a lot of mileage out of the specific Mario Party additions to the game, including the goofy camera support, faster Frenzy mode, and novel Tag Team mode, you’re likely better off just playing the original Switch 1 version. The barrier for entry for the Switch 2 Jamboree TV content is very high and while I’ve been digging most of what’s added to it, the new additions are on the whole middling. This might be the most fun I’ve had with Mario Party since the Wii, but I also would much rather have a brand new Mario Party game on Switch 2 than this weird frankenstein.
    • 76 Metascore
    • 65 Critic Score
    Pode is a visually stunning take on the co-op puzzle genre, but misses the mark when it comes to pacing and execution. It was always an absolute joy to enter each room which was devoid of life, only to leave it booming with vivid colors and patterns. However getting to that point wasn’t always as enjoyable. The slow-paced nature lends itself better for co-op play, but even then it still gets a bit tedious and solo mode ends up being a bore.
    • 76 Metascore
    • 80 Critic Score
    Marvelous hasn’t lost their spark for creating a farming game worth picking up, and for that, we’re grateful.
    • 76 Metascore
    • 70 Critic Score
    There is certainly some fun to be had exploring the USS Sulaco and fighting the xenomorphs, but its repetitive nature and lack of variety distracts from what could have been a great game.
    • 76 Metascore
    • 80 Critic Score
    Seldom do you see so thorough an effort put forth by a third-party developer, and on the Nintendo DS at that. It isn't a perfect racing game, but its sheer variety of vehicles, tracks, and game modes, as well as the ability create custom tracks and cars for online use, make it a great gaming value.
    • 76 Metascore
    • 90 Critic Score
    An excellent triumph that takes the idea of a roguelite Zelda and turns it into something distinct and wonderful.
    • 76 Metascore
    • 85 Critic Score
    Even if visual novels aren’t your thing, Necrobarista is one I implore you to play. The comedy is top notch and the conversations around grief are nuanced.The new side stories and available text entries give great extra content on par with the original story. Even with the DLC content the staff and patrons of the Terminal are so lovable that I still wanted more after the credits had rolled. The studio mode has complicated unfettered access to the game’s engine which is both fascinating but almost impenetrable. I understand that visual novels are a high barrier for entry but the charm and style in Necrobarista are worth the effort.
    • 76 Metascore
    • 80 Critic Score
    All in all, Mega Man ZX is a worthy successor to the Mega Man Zero line. The combination of Zero's gameplay with X's power-collecting is a nice mesh of the two series.
    • 76 Metascore
    • 75 Critic Score
    The action-oriented portion of the game works better than the strategic portion, which is hampered by a control scheme that's too simple to provide enough depth. The game's is also too short.
    • 76 Metascore
    • 80 Critic Score
    With friends, the action is fierce and the competition is intense. The single player isn't worth it on its own, but multiplayer is definitely worth the investment.
    • 76 Metascore
    • 75 Critic Score
    Gamers who've enjoyed a more realistic game of baseball in the past (i.e. any game from the MVP Baseball, High Heat, World Series 2K, All-Star Baseball, or Powerful Pro series) may have to let go of their perceptions of how a pitcher/batter interface should work in order to enjoy the game.
    • 76 Metascore
    • 80 Critic Score
    As a whole, Order Up! provides a wonderful blend of both managing and cooking.
    • 76 Metascore
    • 85 Critic Score
    Hyrule Warriors wasn’t a game I expected to fall in love with, but thanks to its oodles of Zelda fan service and shockingly engrossing gameplay, upgrades, and modes, it turned into something very special that lives up to the Zelda legacy.
    • 76 Metascore
    • 65 Critic Score
    Lone Survivor feels like a very strong first draft of a game. The story is great. Unfortunately, the game does nothing to help you experience that story.
    • 76 Metascore
    • 75 Critic Score
    Deadcraft can be really fun at times. The story, setting, and overacting will really grab you if you are into the low budget monster films of yore. Just be ready to do a lot of search and fetch quests. These can really slow down the pacing, but when the adventure gets going, it can be a bloody good zombie killing/farming time.
    • 76 Metascore
    • 55 Critic Score
    The greatest achievement of Read Only Memories: NEURODIVER is that it helps to conjure up nostalgia for its much more effective predecessor. The sequel really feels much more like a robust piece of DLC than a full-fledged release. Fans of the original who go into it expecting a similar amount of content and playtime will be sorely disappointed. While the retro-looking aesthetic and FM synthesis-filled soundtrack are noticeable high points, there isn’t much else that makes the journey worthwhile. If you’ve already played 2064: Read Only Memories, you may get a bit of a kick out of NEURODIVER, but you’d probably be better served replaying the original, which overshadows its follow-up in almost every way. As likable as most of its cast is, they simply don’t get enough time to shine, leaving the adventure of Luna and co. feeling flat and incomplete.
    • 76 Metascore
    • Critic Score
    Atelier Yumia is a game I think you should experience, either if you are an experienced Atelier fan or are looking for a new entry point into the series. While I have yet to finish the game (hence why this is a review in progress)I am thoroughly enjoying everything new and old that Atelier Yumia has to offer. If this is the future of the Atelier series, the future is looking bright for Atelier fans.
    • 76 Metascore
    • 80 Critic Score
    The writing and gameplay are both quite enjoyable, though I can’t shake the feeling that they both kind of seem like almost-as-good Shin Megami Tensei games that are a little more accessible and have a hint of Pokémon. If that sounds good to you, I recommend the collection wholeheartedly. If not, well, there you go.
    • 76 Metascore
    • 90 Critic Score
    I wasn’t expecting to be so surprised by Color Splash, and it’s turned out to be one of my favorite games this year. Color Splash is a gorgeous, funny, and entertaining adventure that functions as a wonderful swan song for the Wii U.
    • 76 Metascore
    • 90 Critic Score
    Overall, Wulverblade is an absolute masterpiece and for people who have been bemoaning the lack of quality beat-em-ups it should provide many hours of meaty combat and carnage. To really enjoy it you’ll need to overcome falling into old habits and committing to learning all of the moves and nuance made available to you. Your reward will be a very viscerally satisfying and overall bloody good time, with some crazy surprises you won’t want to miss out on.
    • 76 Metascore
    • 80 Critic Score
    Rune Factory 3 Special isn’t going to be for every farming game fan and won’t dethrone Stardew Valley as the most popular farming game, but its charming characters and setting make for a very enjoyable experience. I was surprisingly pleased at the quality of the writing and the depth of some of the crafting systems, and those propelled Rune Factory 3 Special forward to make it both relaxing and engaging. This is a worthy addition to the Switch library, and one I might return to in the future, if only to spend some time with some of my new favorite characters.
    • 76 Metascore
    • 80 Critic Score
    I hadn’t played Samurai Shodown in any form since a torrid weekend with the Super Nintendo port of the original sometime in the mid-90s, but I was always intrigued by the series from afar. To that end, I’m glad that the Samurai Shodown SNK Collection was a 10 in terms of my quest for knowledge and also has some good fighting action behind it—and by default it’s less expensive than buying the games piecemeal in the Archives.
    • 76 Metascore
    • 80 Critic Score
    All in all, Ys IX is an excellent entry in the series with interesting new combat and traversal mechanics. Battles are fast paced and fun as hell; there's also no shortage of things to do, even if unlocking the city isn't quite as satisfying as opening up new island paths in the previous game. The Switch certainly isn't the best place to experience Adol's latest exploits, though, so unless portability is a must, I'd advise looking into other versions, if that's an option. Darker in tone, Monstrum Nox is largely a strong step forward, and Ys fans aren't likely to walk away disappointed. I, for one, am excited to see where Adol the Red's next book takes him.
    • 76 Metascore
    • 80 Critic Score
    I remember reading about Darius first in early 90s game magazines, and thought I’d have to make do with the console versions. Playing the arcade versions actually made me even more excited to try the console games in the other collection that came out. There’s some frustration to be found in this collection, but overall it’s another quality batch of shooters for Switch owners.
    • 76 Metascore
    • 80 Critic Score
    An example of what a good classics collection should be. It has a wide selection of games, all kinds of extra content for each, loads of customization options, and some really innovative uses of the DS's wireless capabilities.
    • 76 Metascore
    • 75 Critic Score
    There isn't much incentive to continue playing – it simply feels old by the time you've completed the story mode.
    • 76 Metascore
    • 70 Critic Score
    The Langrisser 1 & 2 collection is a pleasant tactical RPG collection with some gameplay quirks that range between novel and grating, and audiovisual stylistic choices that at times suit it well and at others are baffling. Overall, the core experience in this collection is sound enough to overlook the wild swings in presentation quality.
    • 76 Metascore
    • 65 Critic Score
    It's bad when great games from yesterday lose their steam. It's worse when that very same game's mechanics are implemented in an all-new title.
    • 76 Metascore
    • 80 Critic Score
    XType Plus is a fun, cheap shoot 'em up that will both challenge and excite players.
    • 76 Metascore
    • 70 Critic Score
    A Hat in Time + Seal the Deal knows what kind of game it is, and it certainly pays homage to titles that built the genre. It has its own cute, quirky personality but it definitely trips over itself, despite a valiant effort to be a great 3D platforming experience. It just needs to run better, and iron out its rougher spots so that it can throw its own hat into the ring of the best 3D platformers.
    • 76 Metascore
    • 80 Critic Score
    The Jackbox Party Pack 7 might not be the best entry I’ve played, but it’s still a great collection of fun, innovative party games. The degree of customization and accessibility is fantastic. Sure, some technical issues might be plaguing the Switch version right now, but even with some speed bumps, the likes of Quiplash 3, The Devil and the Details, and Champ’d Up are likely to become new game night staples. Hopefully they won’t have to be on Discord and Zoom for the rest of time.
    • 76 Metascore
    • 60 Critic Score
    For me personally, Atone’s greatest obstacle is that it’s just not terribly engaging. I note here that I’ve had the game for about a month now. The usual review turnaround time is a week, maybe ten days if it’s a big game. I just found it difficult to find the motivation to grind out an hour here and there. My wife watched me play Atone for awhile and at one point remarked that all I was doing was talking to people and solving puzzles, and she’s not wrong. For some of you dear readers out there, that may be all you need, but I was unsatisfied.
    • 76 Metascore
    • 75 Critic Score
    I’m delighted to see Epic Mickey getting a second shot at life, and escaping exclusivity after all these years. This isn’t some landmark 3D platformer, but it’s a game with an incredible amount of heart put into it. While I would have loved to see this remaster do a bit more to smooth over the rough edges in game design, its respectful approach to updating the visuals is excellently done. Performance unfortunately isn’t perfect on the Switch, though it isn’t game breaking either. This is and always has been a game that will appeal to a very specific combo of 3D platforming and Disney fans, but for that audience it remains a flawed but charming trip into the forgotten past.
    • 76 Metascore
    • 80 Critic Score
    In the end Peglin feels like one of those great background games, that I can see players picking up again and again. I can’t look ahead in my crystal ball, but I foresee that Peglin may just stick around for quite some time.
    • 76 Metascore
    • 75 Critic Score
    Qualms aside, Lego Marvel Superheroes 2 is still an entertaining romp through the Marvel universe that combines comic book storytelling with the wit and humor that the Lego series is known for. It may not revolutionize the series’ worn out gameplay, but the fan service and multiplayer more than make up for that. If you’re a fan of Marvel or Lego, this one comes highly recommended.
    • 76 Metascore
    • 80 Critic Score
    Temtem proves that there is still room for competition in the monster catching and battling space. There’s also proof here that games like Digimon or Pokemon, while doing a lot well, leave a lot of things on the table and that’s where Temtem shines. It’s easy to write it off as a copy-pasted clone, but the additional features of co-op battles, deep synergy combat mechanics, and rich endgame content culminate in a real diamond in the rough for those finding the competitors lacking. The main story content can be rote but for those hardcore fans wanting something deeper, Temtem may be what you’re looking for. Temtem is both better and worse than the opposition, and I think that’s okay.
    • 76 Metascore
    • 80 Critic Score
    Fans of Ghostbusters shouldn't hesitate in picking this fantastic title up. Those who aren't huge fans of the source material won't be as enthralled with the title; however, the gameplay and controls are both solid, and though extremely linear, the game provides for an interesting ride.
    • 76 Metascore
    • 85 Critic Score
    The mechanics of Floor Kids are truly novel, especially because the emphasis on originality and creativity really comes through in ways that other like games haven’t been able to nail. Outside of some convoluted details and a somewhat shorter length, this is a very rad rhythm game that stands out amongst others because of its gorgeous artwork and inventive take on breakdancing gameplay.
    • 76 Metascore
    • 80 Critic Score
    A wonderfully executed children's game. If you have kids who are fond of the show, this game is a no-brainer. The co-op mode is great, there is no penalty for dying, and the bright and colorful worlds look, for the most part, sharp.
    • 76 Metascore
    • 80 Critic Score
    Ultimately, Rocket Fist is another example of a Nintendo game that does it right by focusing on the experience over content. By focusing on mechanics in the same vein as Wii Sports, a group of four friends can easily play for hours without it feeling stale. My suggestion to you: try not to gloat too much during the instant replay after a glorious victory and the Rocket Fist fun will keep flying in this strong local multiplayer experience.
    • 76 Metascore
    • 75 Critic Score
    All in all, forma.8 is a game that presents a lot of very fresh concepts that absolutely deserve to be explored further. My issues with its combat system didn’t become a real problem until late in the game, and even then it was generally relegated to short encounters that I’d have to retry a couple times. On the other hand exploration, while at times confusing, was never short on awe inspiring moments. Emerging from a challenging series of encounters in tight hallways and finding yourself in a huge room with five options of which door to go through next is what makes this type of game so fun, and forma.8 sure has a lot of those moments.
    • 75 Metascore
    • 65 Critic Score
    The Great Juju Challenge is respectable with some high moments, but the last set of levels aren't quite as fun, and the final Proving Grounds battle is outright frustrating and repetitive.
    • 75 Metascore
    • 80 Critic Score
    Shin Megami Tensei: Nocturne is a beloved game that stands as a core pillar of its franchise history. The wildly popular Persona franchise likely wouldn’t be what it is today without Nocturne’s influence, and as a fan of both series I’m incredibly excited to see this classic title be rediscovered by a new generation. I can’t help but feel let down by the poor audio compression for the soundtrack, but ultimately that was just as much of a problem in 2003 as it is now. This is the best way to play Nocturne, and I think any fan of classic JRPGs owes it to themself to do exactly that.
    • 75 Metascore
    • 70 Critic Score
    With its eye-catching pixel art style and strong visual and tonal identity, Smelter really could have been the complete package. Unfortunately, uneven gameplay, a strange choice in upgrade paths and difficulty spikes that only led to frustration as opposed to the joy of a challenge left a sour taste in my mouth. Fans of the genre should still find a lot to love in this title, so long as it’s approached with a heavy dose of patience.
    • 75 Metascore
    • 85 Critic Score
    By combining two classic ideas, twin-stick shooting and action-adventure, Trigger Witch concocts a video game potion that tastes distinct and stays flavorful throughout. While it does carry over a few of the flaws of those games, the combat is solid enough that it’s easy to look past them.
    • 75 Metascore
    • 40 Critic Score
    I do not quite understand what it is I didn’t see in OPUS: Echo of Starsong that so many others do. I normally believe it is bad form to talk about other reviews in my own review, but I cannot help but feel awkward and a bit guilty when I see the universal acclaim this game has gotten. Between a 90 on Metacritic and an ‘Overwhelmingly Positive’ rating on Steam, it would be dishonest for me to say that I think you will not enjoy Echo of Starsong. However, it would also be dishonest for me to pretend that I did. Basic probability says that you will likely love this game, but if the game’s random dice roll events have taught me anything, it’s that even the highest chance of success can still lead to a hollow tale of failure.
    • 75 Metascore
    • 70 Critic Score
    Fae Farm is a game where the developers have successfully streamlined the more tedious pieces of farming, chores, dungeon crawling, quest completion, and exploration so the player can quickly dive into the features and figure out their sim life rhythm. The sheer number of things to do keeps the experience fresh and for the most part limits the tedium that this genre can be guilty of. Beyond the glaring technical issues, Fae Farm has a lot to offer for both new and experienced players of the farm sim if you can forgive it.
    • 75 Metascore
    • 40 Critic Score
    The game would’ve been better as a stand-alone Bejeweled cart, with traditional game types like Endless, Time Attack, Vs., etc. As it stands, Galactrix adds way too much unnecessary clutter to the core puzzle game. I know that’s kind of the point, but it just comes off as being unnecessary.
    • 75 Metascore
    • 70 Critic Score
    A lot of nagging issues keep Mary Skelter from being a must-play title, and instead I see it reserved more for people who want incredibly deep mechanics and aren’t turned off by pedestrian story-telling. If you’re willing to put the time in, you can unlock costumes and even Mary Skelter: Nightmares, the first entry in the series, but approach this dungeon-crawler with caution. You won’t be able to avoid the anime girls in various states of undress nor skip walls of insipid dialogue.
    • 75 Metascore
    • 65 Critic Score
    While the gameplay of Sam & Max Save the World might not hold up incredibly well almost 15 years later, the cartoon visuals still do, especially in their remastered form. There’s also no denying that the humor is still incredibly effective. Still, playing the game on Switch is likely to leave you longing for a mouse as the experience just isn’t great on a controller. Anyone looking for a strong dose of comedy with their adventure is likely to find it here, but it would have been nice to see the remaster do a little more heavy lifting.
    • 75 Metascore
    • 60 Critic Score
    More frustrating than fun.
    • 75 Metascore
    • 70 Critic Score
    Madden on Wii U isn't superlative this year, but I would keep an eye on this series; the potential is there, it just hasn't been fully tapped.
    • 75 Metascore
    • 90 Critic Score
    A real treat, and I can’t recommend it more. Unless you have an aversion to rail shooters, you’d be silly not to at least give this game a rental. It also makes for a wonderful summary of the major points in the complex RE storyline, so players new to the franchise can warm up to the current situation.
    • 75 Metascore
    • 70 Critic Score
    My main problem with SteamWorld Dig is that, apart from the puzzle rooms, there’s not a lot of meat on these bones. Second, I recently played (and perhaps you did too) SteamWorld Dig 2, a game that blows its predecessor out of the water in every possible respect. However, it’s interesting to go back to the original after playing its sequel, because you can see how the core gameplay evolved. I like SteamWorld Dig; I just like SteamWorld Dig 2 more and that fact, maybe unfairly, winds up hurting the former. It’s definitely worth playing, though, on whatever system you have that it runs on.
    • 75 Metascore
    • 85 Critic Score
    Groovin' Blocks is one of those games that can be hard to explain, but it is easy to pick up and understand once you play it. It's special among WiiWare games for being such a well-rounded, complete package and for avoiding common gimmicks like misplaced motion control and garish Mii integration.
    • 75 Metascore
    • 90 Critic Score
    Dragon Ball Xenoverse 2 looks, sounds and feels like Dragon Ball Z. Voices are spot-on, cinematic are true to the original and the battles are epic. A few characters are way too wordy, but so is the source material, so I’ll give it a pass. This is a love letter to Dragon Ball Z, and anyone who ever enjoyed the show will find something fun here. Just make sure to bring some friends.
    • 75 Metascore
    • 75 Critic Score
    Functionally, Silence works as a basic point and click adventure game, but I feel as though it shows growth beyond the well-trod genre expectations. A blend of traditional old-school mechanics mixed with advances in storytelling and gameplay variation allows Silence to stand above what I have seen served up over the last few years. Some lackluster audio and a missed opportunity with the bevy of characters detract slightly, but not overly so from this generally decent package.
    • 75 Metascore
    • 70 Critic Score
    Annoyances aside, SnowRunner is a great non-18-wheeler truck driving simulator. Its steep learning curve takes patience and determination to overcome. It’s clear that this game is aimed at a very specific clientele. If you like a good challenge and overlanding is your kind of thing, Snow Runners is for you. If you like to romp through the countryside at full tilt with little consequence to your vehicle, stick to Forza Horizon.
    • 75 Metascore
    • 80 Critic Score
    Song of Nunu is a cozy, charming, and endearing adventure game that by no means needs to be limited to fans of League of Legends. It is a largely smooth experience on Switch with great puzzles that are fun to solve, while not being overly challenging. The flute playing mechanics are legitimately unique and feel like something out of a lost Zelda game. If you like straightforward adventure games like Rime, Song of Nunu is an easy recommendation.
    • 75 Metascore
    • 80 Critic Score
    This game is targeted at hardcore shooter fans who like a good challenge. Its unforgiving difficulty, even on the easiest setting, makes Nanostray 2 hard to recommend for anyone else. Even so, its production values are apparent and its mechanics are solid (if a bit dated), making it a good selection for fans of the genre.
    • 75 Metascore
    • 80 Critic Score
    The world of Don’t Starve is an intriguing one. The haunting graphics and music create a grim, Burton-esque atmosphere that wraps around the whole package rather nicely.
    • 75 Metascore
    • 80 Critic Score
    Cursed to Golf is an extremely compelling, if also unforgiving, game. It succeeds at being an incredibly unique take on both the rogue-like and 2D golf formulas. The difficulty may be off putting to some, though, and an argument can be made that it would be better off with some adjustments made in that department. That being said, it is hard to deny the underlying quality and charm that this game exudes with every swing of the club. Cursed to Golf is a big deal for relative newcomer developer Chuhai Labs. While the studio has developed and published several titles and their lineage can be traced back through multiple companies well represented on Nintendo platforms, Cursed to Golf may very well be the game that puts them on the map.
    • 75 Metascore
    • 75 Critic Score
    No, you’re not going to get a substantive exploration of the politics of pandemics or a deep exploration of human nature, but there’s enough information littered about that at least paints a picture of people in the throes of their annihilation. The game does a good job of keeping some mystery throughout while unfolding the world at an effective pace. The combat is harrowing, and I could feel the pang of dread in most encounters. The game is workmanlike – it’s unlikely to dethrone your favorite survival horror–but there is a meaty and reasonably enjoyable experience to be had here.
    • 75 Metascore
    • 85 Critic Score
    Having a perfect version of MMX3 is reason alone to spring for this package, so if you're a fan of 2D action, you really can't go wrong with it.
    • 75 Metascore
    • 70 Critic Score
    After waving the checkered flag, there will definitely be racing fans who find hours and hours of entertainment in Mario Kart Live: Home Circuit. There may be just as many, though, that open up the box and begin setting up the game only to find that their home just isn’t a great fit or they don’t have others around to enjoy it with. Without question, its novelty is charming and it makes a stellar first impression, but the experience can start to seem shallow the more and more laps you make around the track. If you have a good amount of space and flexibility where you can play, Mario Kart Live is a neat and well-functioning toy, but diehard Kart fans are likely to be left in the dust not long after the race begins.
    • 75 Metascore
    • 75 Critic Score
    Sparklite does an exemplary job of taking what works from the 2D Zelda genre but putting their own unique look and feel to the design. Where it falters is that the maps and dungeons that are a joy to explore in the Legend of Zelda have been replaced with dull and monotonous procedural generation. The discovery of new items and the different ways you can defeat enemies are enough to recommend Sparklite to those who are fans of the genre, the lack of meaningful exploration unfortunately prevents it from becoming a must-play title.
    • 75 Metascore
    • 70 Critic Score
    While it might not beat getting proposed to on Valentine’s Day, Ten Dates has more than enough substance to justify a second glance at the bar. It could definitely use more variety in terms of bachelors, bachelorettes, and even venues–with most dates taking place at some type of bar or similar establishment. Nonetheless, there are many, many scenes to unlock and fun conversations to have with the cast as is, and there’s even a menu that indicates how much you’ve seen from what’s available for each potential mate. It may not be love at first sight, but Ten Dates does offer an enjoyable way to pass an evening or two as you try to play matchmaker for Ryan and Misha.
    • 75 Metascore
    • 75 Critic Score
    As long as the online keeps running well, Mario Tennis Aces will be worth revisiting. I still have my concerns of the new mechanics being a little too focused on the ability to block, but Mario’s grand sports return has more than enough good in it to make up for smaller miscues like that. This is an encouraging return to form for Camelot.
    • 75 Metascore
    • 90 Critic Score
    Tales of the Abyss holds up surprisingly well on the 3DS, despite being a relatively conservative port of the original. And with the 3DS's small selection of RPGs, it's a must have, and a great entry point in the Tales series.
    • 75 Metascore
    • 75 Critic Score
    I want to love Sticker Star. The game looks great, the localization is top-notch, and, when things are moving along, it all feels so right. The sticker economy is well realized and forces you to manage your sticker collection well. But the game's obsession with "things" brings it to a screeching halt all too often. This hurdle is easily sidestepped by bookmarking your preferred walkthrough, but it's a shame the game couldn't simply be less obtuse in its puzzle structure. So, instead of loving Sticker Star, I'm left to simply like it.
    • 75 Metascore
    • 75 Critic Score
    It’s not a revelation for the Lego games, but it’s not trying to be. The core is the great use of DC characters placed in a fairly traditional Lego game. It’s a safe purchase. If you’ve played other Lego games, you probably know what you’re getting yourself into. A handful of flaws hold it back from being one of the “greats,” but I walked away impressed overall. It’s over-the-top, a little wacky, and it certainly has respect for the IP.
    • 75 Metascore
    • 90 Critic Score
    Kingdom Hearts 3D: Dream Drop Distance is both a great entry in the Kingdom Hearts series and a great 3DS game. The story flaws may distract some, but the remainder of the game is worthwhile.
    • 75 Metascore
    • 90 Critic Score
    It's a game that walks the line between arcade and simulation with great ability and is tons of fun to boot. While long-time FIFA fans will likely gravitate towards the HD versions, the Wii version is an excellent addition to any soccer fan's game collection.
    • 75 Metascore
    • 95 Critic Score
    In the sea of generic collect-a-thon shovelware platformers available for the Game Boy Advance, Rare has created something completely unique, charming, and fun overall.
    • 75 Metascore
    • 80 Critic Score
    My, things have certainly changed - Frogger can move in four different directions now, as well as jump and stick out his tongue to get extra lives. What a time to be alive!
    • 75 Metascore
    • 80 Critic Score
    The graphics are bright and colorful, the gameplay is simple but addictive, and the quest is long and full of things to do.
    • 75 Metascore
    • 75 Critic Score
    Rock of Ages 2: Bigger & Boulder is a good game with a great sense of humor. A worthy sequel to ACE Team’s first Rock of Ages title, fans of its predecessor are sure to find Bigger & Boulder a worthy successor. Some of the stages overemphasize jumping, and the process for unlocking traps seems to give too much to the opponent. I wish I had more fun with the tower defense mode, but the fun the presentation provides helps smooth over these concerns. If you’re looking for a laugh on your Switch, you’re not going to find anything on Switch more willing to laugh at itself than Rock of Ages 2. In spite of some of my gameplay concerns, I recommend it.
    • 75 Metascore
    • 75 Critic Score
    So is Bit.Trip Saga worth picking up? If you already own the WiiWare titles the answer is probably no. The 3D effect does add to the game, but not so much that most people will feel like rebuying them.
    • 75 Metascore
    • 70 Critic Score
    Even with its many flaws, the superb voice acting and serviceable story were still an entertaining playthrough. A linear horror-mystery thriller is a bit niche, but if that’s what you’re into, Observer is a title still worth picking up. If nothing else, it gives us a glimpse of what the Switch is capable of, and it will hopefully be the beginning of a trend of pushing the handheld to its limits.
    • 75 Metascore
    • 80 Critic Score
    While the challenge level leaves something to be desired, the good aspects certainly outweigh the bad, and we can only hope that the Western gaming world will continue to see more of Starfy and his outrageous companions in the future.
    • 75 Metascore
    • 60 Critic Score
    Even in the face of it's most frustrating elements, The Mummy Demastered isn’t a bad game. It’s just disappointing, more reminiscent of WayForward’s okay past licensed work than any of their more transcendent Shantae games. With a credits-rolling completion lasting about five hours, this game thankfully doesn’t overstay its welcome, but irritation is a regular occurrence along the way. This has way more in common with the reboot it's tied to than we all hoped.
    • 75 Metascore
    • 80 Critic Score
    Baten Kaitos Origins will not sway dissidents of turn-based RPGs, but the peculiar aura and lively battles are commendable, and its plot is strong in spite of its clichés.
    • 75 Metascore
    • 85 Critic Score
    Speed Racer The Videogame is surprisingly good. Very good. It blends fun gameplay with superb graphics. Its biggest problem is that there isn't more to play; the single player can be conquered in a fairly short period of time, and the lack of a story means there isn't a whole lot of pay-off for doing so.
    • 75 Metascore
    • 70 Critic Score
    While the plot is condensed to the point where those unfamiliar with the series mythos can easily catch on, a lot of the details are lost—kind of like turning a 500-page Harry Potter book into a 2-hour movie.
    • 75 Metascore
    • 70 Critic Score
    It succeeds on certain levels, retaining the pick-up-and-play charm of the PC version and providing a ton of tracks and challenges for players to tackle. Its track editor is also a triumph, and its incorporation into the game's Puzzle mode and multiplayer component is brilliant, extending the life of the title and providing gamers a reason to come back. Unfortunately, it falls short of its potential due to an irritating game camera, a sometimes-frustrating difficulty level, and a baffling lack of online play.
    • 75 Metascore
    • 85 Critic Score
    The game is still a first-rate effort, despite its middling problems. Anyone who enjoyed Southpeak's previous effort, Moon, will also dig this game. Just follow those PROTIPS that I've scattered throughout the review, and your first playthrough will be as enjoyable as my second one.
    • 75 Metascore
    • 70 Critic Score
    Songbringer is the game that fans of the original Zelda have longed for, spiced up with a slick Hyper Light Drifter aesthetic. It might not, however, strike a chord with anyone else.
    • 75 Metascore
    • 70 Critic Score
    Missions tend to be repetitive, but the thrill of executing them flawlessly is equally as satisfying as it is devastating when a crash whips out your entire crew. Roguelite elements throw a great wrinkle to the gameplay, but do come at the expense of light grinding when losing members of the crew or plane. Although not without blemishes, it presents an interesting and challenging take on simulator that requires quick thinking and even faster reactions.
    • 75 Metascore
    • 85 Critic Score
    The game’s creator, William Chyr, identifies primarily as an artist. And it takes an artist’s touch to so masterfully combine gameplay, art direction, architecture, logic puzzles, spacial subversion and audio-visual elements into such a coherent package. I’ve a feeling Chyr’s next project might manifest as an art installation rather than a game. If so, I’ll be holding my breath for a fall as I step tentatively through the doorway.
    • 75 Metascore
    • 75 Critic Score
    Cattails lives up to the high concept elevator pitch. This is really Stardew Valley but with cats, and that’s an adorable and cute experience. It might not have the longevity of that and other farming games, but it has more heart than the majority of those games. This is a chill romp through a relaxing world that is best experienced by someone who just wants to take their time and smell the catnip.
    • 75 Metascore
    • Critic Score
    From what I’ve played so far, I’ve been very impressed. From these 8 hours, I think that the world and creatures feel distinct from the games that inspired and it left me with an excitement that I haven’t felt since Pokémon Black and White. Not only the unique designs of the Coromon themselves, but mechanics like the potential-system and the way typings and skills work together sets Coromon apart from a simple ROM hack. There’s also a large selection of difficulty options that can be adjusted to make the game play more like a Nuzlocke or an easy mode; you can even actually catch opponents’ Coromon. The variety on display here is fantastic, so if you’ve been disappointed with recent Pokémon generations and are looking for a game that’s similar but has its own identity, Coromon is absolutely worth checking out.
    • 75 Metascore
    • 50 Critic Score
    The developers FreakZone Games have created a pair of competent games that play to their source material well. If you’re into platforming that’s as hard as diamonds and still enjoy the series’s brand of humour, you might want to take these games for a spin. But for me, who hasn’t watched a Nerd video in years and had his fill of NES hard when the NES was the system of record, I’m out.
    • 75 Metascore
    • 80 Critic Score
    Infinite Space is a complicated game. It's long (40+ hours), it's difficult, and playing is a constant learning process. It's a hell of a ride if you can stomach all of its quirks, but I'm just not sure how many people will be willing, or able, to.
    • 75 Metascore
    • 75 Critic Score
    Zuma's Revenge is an exceptional pick-up-and-play game.
    • 75 Metascore
    • 75 Critic Score
    Those who don’t own the Genesis originals or Sonic Jam will find SMC well worth $40; those already possessing most of the included games have little reason purchase this GameCube disc.
    • 75 Metascore
    • 85 Critic Score
    Etrian Odyssey definitely isn't for everyone, but that's due to its genre rather than lack of quality. If you have a taste for brutal difficulty and don't mind a touch of level grinding now and then, you'll want to savor this game like a fine wine.
    • 75 Metascore
    • 80 Critic Score
    I'm going to be frank: Bomberman DS is the best multiplayer Bomberman game ever. With so many different game modes, options, items, and arenas, there's enough variety that the game never gets old.
    • 75 Metascore
    • 75 Critic Score
    It’s clear that a lot shown in Figment is not what the focus of the experience, it’s the puzzles, which don’t always stick the landing. A handful of exceptions crop up, but not nearly as many as I would have liked. Check out Figment if you’re interested in taking on a puzzle adventure indie, with some cute visual touches, and can handle a little puzzle fatigue.
    • 75 Metascore
    • Critic Score
    This is a fun, accessible fighter that casuals can jump into that also has depth that more seasoned fighting fans will appreciate. It’s definitely worth checking out.

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