NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 77 Metascore
    • 70 Critic Score
    Bonfire Peaks is a stunning game that I feel will attract many for its aesthetic alone. A large portion of those will stay for the gameplay, but I can fully relate to players who become frustrated with the movement controls and difficulty spike later on. Aside from the gameplay grumps, the world in which Corey Martin has created tells an isolated yet beautiful tale of a man looking for closure by burning his things, and I am glad I got to experience this.
    • 77 Metascore
    • 70 Critic Score
    Overall I find myself with relatively mixed feelings on Long Gone Days. I believe that it's a good experience and many fans of the genre will probably enjoy their time with it, at least a little bit when all is said and done, but it's those good parts that make its flaws stand out that much more.
    • 77 Metascore
    • 75 Critic Score
    I walked away from Megaton Musashi W: Wired feeling very optimistic for the forthcoming onslaught of Level-5 games due out in the near future, but it was also a reminder of their strengths and weaknesses. The presentation is incredible, complete with a compelling story and charming characters. The action-oriented parts lag behind, though. The mech battling is totally fine hack-and-slash fun, but it rarely exceeds that. If you’re looking for a fun mechs-vs.aliens narrative to enjoy on your Switch, Megaton Musashi W: Wired absolutely rocks. But if you’re here solely for robot combat, you’re best looking elsewhere.
    • 77 Metascore
    • 75 Critic Score
    Little Kitty, Big City may not be a high profile hit with huge accolades like Stray, and it doesn’t aspire to that kind of photorealism, but what you do get is a breezy, cute, colorful, and fun sandbox to explore. The animal friends are diverse and expressive without having a lot of physical facial expression, which is a testament to the writers’ skill. This cartoonish game is uncomplicated in the best ways, and while there’s a little stumbly-ness in some of the movement, it doesn’t detract from this brisk, entertaining experience.
    • 77 Metascore
    • 90 Critic Score
    I went into Pac-Man World 2 Re-Pac expecting a nostalgic trip through a delightful yet flawed 3D platformer of my youth. Instead I got a lovingly re-imagined overhaul that exceeded my expectations in every way. This is now just an excellent 3D platformer with no need for qualifiers. Level design is varied with a nice gradient of difficulty and one-off mechanics in nearly every level. Every good idea from the original has been preserved and everything around it has been improved. While it isn’t technically an incredibly long game, it is dense with content and replayability. The Switch 2 version itself runs great outside of a rare technical hitch. Last but not least, they credit the entire original design team. The biggest negative I can give to Pac-Man World 2 Re-Pac is that it makes it very hard to go back to the original.
    • 77 Metascore
    • 90 Critic Score
    I would be remiss to close this review without mentioning the fantastic music of F-Zero GP Legend. You like classic F-Zero Tunes? They are all here, except Death Wind. Like some of F-Zero X’s music? Some of that is here too. Want to hear new stuff? You’re golden. It is still a pleasure to listen to F-Zero’s music.
    • 77 Metascore
    • 85 Critic Score
    Inazuma Eleven GO Chrono Stones: Wildfire and Thunderflash are really great games, but they aren't for newcomers in the slightest. The game expects you to have played the previous entries and that you know what happened to the various characters.
    • 77 Metascore
    • 85 Critic Score
    While some will almost certainly find Grow: Song of the Evertree to be a bit too menial to keep their attention, those who simply want to enjoy a quietly beautiful adventure need look no further. From working on garden-like worlds high in the Evertree, to building a town to your own specifications, and exploring an ever growing world full of secrets to uncover, a rich experience is packed into this adventure. Performance concerns are certainly worth being aware of on Switch, but they rarely hamper the actual gameplay. If you need a break from Animal Crossing or want something even calmer than Story of Seasons, Grow: Song of the Evertree isn’t likely to steer you wrong. This is without a doubt one of the most pleasantly cozy experiences I’ve had playing a game.
    • 77 Metascore
    • 80 Critic Score
    After Starship Defense and Art Style: Digidrive, it was certainly nice to see Q-Games take a different approach with their latest game. While the repetitive nature of the game may discourage some players, those who stick to their guns are bound to find an enjoyable experience.
    • 77 Metascore
    • 85 Critic Score
    Superliminal is a breath of fresh air, the kind of game you want other people to play but don’t want to talk with them about until you’ve both experienced it. An unassuming package on its face that as you peel back the layers, will be filled with surprises and gratification as you find out what point of view it wants you to see the puzzle from. With a moral to its story that is uplifting during a time which we could all use a new perspective, Superliminal is one of the more inventive games on a Nintendo platform today.
    • 77 Metascore
    • 50 Critic Score
    Valiant Hearts is a game that I like more in theory than execution. I give Ubisoft Montpellier a lot of credit for taking a level-headed look at a period of history that usually gets overshadowed, but the gameplay didn’t get nearly as much attention as the aesthetics. If the puzzles had been more unique or interesting they could’ve propped up the story instead of dragging it down to mediocrity. Instead Valiant Heart turns one of the greatest conflicts in human history into a dull, repetitive chore.
    • 77 Metascore
    • 85 Critic Score
    The conspiracy plotline is great, and the game has a good mix of serious and light-hearted moments. It can be quite engaging at times, and it’s easy to find yourself playing just to find out what happens next.
    • 77 Metascore
    • 80 Critic Score
    At a glance, Madden on Switch 2 isn’t visually impressive, but after playing a ton of the game docked and handheld (and also coming off of years on PS5), it plays totally fine. The load times are kind of long. Sometimes crowds load in weird. But the gameplay, easily the most important part, is not an issue. It’s evident to me that the team at EA Sports tried to do what they could to make a solid version of Madden early in the life of the Switch 2. It’s rough around the edges, but it’s the most feature parity a Madden game has had on a Nintendo platform since the age of the GameCube. I hope that, unlike Madden on 3DS and Wii U, we get to see EA Sports take another crack at bringing Madden to Switch 2 because the initial release captures the fun of the game and future releases could refine and improve all of the technical aspects.
    • 77 Metascore
    • 75 Critic Score
    At the end of the day I think there is an argument that Yooka-Replaylee is a more accessible entry point for this game than the original. But it is disappointing that I can’t say that more definitively. There are a lot of great quality of life updates but between stability issues and some questionable feature removal, it is hard to recommend this version without reservation.
    • 77 Metascore
    • 90 Critic Score
    While you're still playing a regular old game of football, the variety of ways that you can play that game is grand and makes this a terrific title for casual football fans of any age.
    • 77 Metascore
    • 70 Critic Score
    Gun
    Many of its gameplay mechanics are clearly inspired by the ones found in "GTA: SA," but sadly, Gun doesn't reach that game's overall level of quality, especially in terms of longevity. Even though Gun is very challenging on the harder difficulty settings, it can be beaten in less than ten hours.
    • 77 Metascore
    • 90 Critic Score
    These kinds of games are not for everyone, and some people may not like ZombiU due to its high level of difficulty or clunky combat. However, if you appreciate the qualities of the older Resident Evil games, the challenge of a game like Dark Souls, and the exploration of a Metroid-style world, this game is absolutely for you. Enter the survival horror.
    • 77 Metascore
    • 75 Critic Score
    The first chapter of Minecraft: Story Mode is a fun start to a five episode series.
    • 77 Metascore
    • 80 Critic Score
    While Shutshimi is obviously meant to be a party game, it’s very fun for the solo gamer as well. Once you start learning what items do what, you’ll be able to avoid the ones you dislike and grab the ones you dig. Shushimi is a nice surprise—I highly recommend it.
    • 77 Metascore
    • 75 Critic Score
    The recurring hitches and long load times combined with the subpar graphics make this entry a poor one for Nintendo fans.
    • 77 Metascore
    • 80 Critic Score
    Aside from the griffin sequence, there’s not a lot holding Darksiders: Warmastered Edition down. It remains an excellent heavy metal homage to Zelda games that’s satisfying and quite lengthy. I enjoy it more than its sequel, although that’s also a great game. The only real downside is that this game is on the Wii U, not the Switch, so it probably won’t get the attention it deserves.
    • 77 Metascore
    • 70 Critic Score
    As it stands, this is not a strong collection of Mega Man games compared to the first. If you want all the Mega Man games on your Switch, you’ll obviously need this volume, but if you don’t feel that need, you might skip this one.
    • 77 Metascore
    • 85 Critic Score
    Just like Human Resource Machine before it, 7 Billion Humans is one of the finest puzzle games I’ve ever played. A game based around programming logic runs the risk of being too complicated for its own good, but Tomorrow Corporation has fine-tuned the difficulty curve perfectly. Scrolling through a program and finding the exact command that needs to changed to carry out the exact right action is as fun as it can possibly be and with over 60 unique puzzles I doubt I’ll be putting it down anytime soon.
    • 77 Metascore
    • 75 Critic Score
    Despite the game starting to feel a little shallow over ten years later, Castle Crashers is still an absolute riot when played with friends. I can’t recommend it as a solo experience, meaning its appeal on a hybrid console like the Switch may be a little limited. I can however highly recommend it for sitting down and having a good time with a group of friends. If you’ve got other game consoles then you can probably already play this game at its best, but it’s always a good time to jump in and have fun crashing through some castles.
    • 77 Metascore
    • 70 Critic Score
    Overall, Northgard is a wonderful strategy game despite its shortcomings. The rough edges can make it tough for newcomers to the genre to get invested, but if you're a fan of strategy games or able to tough it out through the warts until everything clicks, then you're in for a treat. The Switch is a natural fit for the 4X genre, and Northgard is a prime example of the potential that this style of strategy game can have outside the PC ecosystem.
    • 77 Metascore
    • 70 Critic Score
    Door Kickers: Action Squad is an entirely serviceable 2D shooter that has a lot to offer for those looking for that type of gameplay loop, but it’s not really an experience to remember. I can see fans of the genre enjoying a couple of levels at a time, playing in bite-sized chunks. However, even though the gameplay is decent, Door Kickers: Action Squad is lacking overall a lot of what makes a smaller game stand out. Without a story or interesting hook to keep you around, Door Kickers: Action Squad is a title you’re probably going to like instead of love.
    • 77 Metascore
    • 70 Critic Score
    If you’re OK with dealing with text issues—or will speed through too fast to notice—then Collar X Malice is going to hook you. The themes may be disturbing to some, and the M rating the ESRB gave it is definitely deserved, but it left me thinking for a long time after I hit the title screen for the last time. Sometimes, that’s just what I need.
    • 77 Metascore
    • 80 Critic Score
    Radical Rabbit Stew is a thoroughly enjoyable experience from top to bottom. From the arcade, slapstick action of punting rabbits into bowls of soup, to the thought-provoking map puzzles, this action-puzzler offers a unique and interesting take on the genre, even with the sometimes repetitive nature, and boss fights that utilize overly similar ideas from world to world.
    • 77 Metascore
    • 80 Critic Score
    Picross S6 is still an excellent puzzle game packed with just shy of 500 puzzles from a handful of different modes. Even if it’s stagnated, I still wholeheartedly recommend the latest game. I just hope Picross S7 is more a leap forward than more of the same.
    • 77 Metascore
    • 80 Critic Score
    Overall Foretales approaches the card game genre with a unique narrative approach. I found the freedom in roleplaying using the card system very satisfying. I've never seen diplomacy deployed as a major card game mechanic, but it made me approach the game in radically different ways. Where stealing sometimes was the right answer in order to bribe guards and avoid a confrontation. While the switch version has a few gripes when it comes to the visual fidelity and the interface, I was very pleasantly surprised by the end product. If you like card games and want to play a narrative driven game with a refreshing approach, Foretales may just be exactly what you are looking for.
    • 77 Metascore
    • 90 Critic Score
    Overall, The Pathless is a game those looking for some action and exploration should definitely give a try.
    • 77 Metascore
    • 70 Critic Score
    Guitar Hero: Warriors of Rock is full of hit-or-miss additions that don't make a huge difference to the gameplay.
    • 77 Metascore
    • 80 Critic Score
    Overcooked’s success is based primarily in its varied take on a simple concept. In every stage, the goal is to just make meals, but clever, nigh-endless obstacles and twists complicate things, forcing new strategies and tactics to be tested and used. Up until the bitter end, the diversity of levels and concepts is glorious. The fast-paced cooking might get stressful, but that also makes success all the more tasty. If you can find the right team of cooks and overlook a lower framerate, Overcooked on Switch is glorious.
    • 77 Metascore
    • 75 Critic Score
    It might not be for everyone, but if you’re hankering for a good old-fashioned dungeon crawler, it’s a Nintendo 3DS eShop game worth checking out.
    • 77 Metascore
    • 80 Critic Score
    Though short, Klonoa makes for a fantastic addition to the Wii library. With its beautiful new visuals, additional modes, and extremely challenging bonus rooms, Klonoa veterans as well as platformer fans would do well to pick up this budget-priced title.
    • 77 Metascore
    • 90 Critic Score
    A complete port of the original. It has every enemy, every weapon, and every single level - even the secret ones.
    • 77 Metascore
    • 80 Critic Score
    Chronicles of Mystara isn’t anything revolutionary. More than anything else, it represents the final evolution of a dying arcade genre from the era directly before that genre ceased to be relevant.
    • 77 Metascore
    • 85 Critic Score
    New Blood is a wonderful game that combines a compelling story, challenging gameplay with fully adjustable difficulty, and plenty of variety and longevity. It’s perfect for fans of Second Opinion, while the cooperative mode and optional tutorials make it easier for new players to learn.
    • 77 Metascore
    • 85 Critic Score
    There will come a point where you'll need to overcome some big challenges to unlock the last few stages, but by that point enough content will be available to where you'll have played more than your money's worth.
    • 77 Metascore
    • 60 Critic Score
    On paper, The World Ends With You would have been perfect for a Switch adaptation, and it still could be. There hasn’t been any indication of post-launch updates to fix the controls, but in a less cynical view we can be glad they’re not selling Another 7 Days as a separate expansion. But Final Remix is something rare: the Switch port of a classic game that would have been better served happening on 3DS if they wanted to replicate the original experience.
    • 77 Metascore
    • 85 Critic Score
    Attack of the Friday Monsters! A Tokyo Tale isn’t a long game. You can finish the main story in around three hours, and all of the end game content in about four or five hours. Nevertheless, its charming story and exceptional presentation make it more than worth your time, especially if you’re fond of Japanese monster flicks from the 60s and 70s.
    • 77 Metascore
    • 80 Critic Score
    Unlockable avatars, helpful accessibility options, and a variety of objectives add compelling reasons to hire Moving Out for your next Switch event. A physics-based action-puzzle game like this comes with a certain amount of jank, but I never found it to be a deterrent to my enjoyment. If anything, the floppiness and bounciness of the characters make them more funny and charming. In addition, the colorful and light-hearted art style pairs well with the simple gameplay. The single-player experience probably isn’t enough to justify a purchase, but if you can get multiple people together, Moving Out is another excellent local co-op title that you’ll want to bring out again and again.
    • 77 Metascore
    • 70 Critic Score
    As someone who enjoyed Monster Hunter Stories when it came out on 3DS seven years ago, I’m happy it has a new home on Switch, even if it’s not a full remake. It’s well worth diving into if you missed it the first time around, especially since the relative simplicity makes it a decent entrypoint for a younger audience into this world and genre (especially since it has so much voice acting). If you are looking for something more complex, you can always try Monster Hunter Stories 2 or just go on hunts in one of the many other available Monster Hunters.
    • 77 Metascore
    • 75 Critic Score
    A decent game that is tarnished only by its lack of emphasis on both its plot and music. The story, in its present state, leaves much to be desired, and the audio is recycled time and time again.
    • 77 Metascore
    • 70 Critic Score
    This game was clearly designed for a mouse interface, and the options here leave a lot to be desired. And while the depth on offer here can be staggering at times, someone who’s really looking for this kind of experience will be disappointed by the features from the PC original that this lacks. Those who get past that will find a very competent sports sim here.
    • 77 Metascore
    • 80 Critic Score
    All said Mantis Burn Racing plays brilliantly on the Switch whether in docked or handheld mode. Control is smooth, the drifting is satisfying, and in general it looks great. You can enjoy playing against the AI but it is far better to play with friends locally or online and in general I didn’t have issues finding people to play against since it is cross-platform to boot. If you’re willing to grind through the Career Mode in order to learn the nuances of the controls and unlock everything the game has to offer it does deliver a satisfying payoff, I just wish tastes of it came sooner.
    • 77 Metascore
    • 85 Critic Score
    The polygonal, disembodied head of Ryuta Kawashima acts as your personal coach, and his quips are actually pretty amusing. Challenges are stripped down to just include what's necessary, and there's not much to fault, in that sense.
    • 77 Metascore
    • 85 Critic Score
    If you’re craving classic 3D Zelda, Darksiders is the game for you. Despite originally releasing almost 10 years ago, it has held up remarkably well. Even playing it my third time through, I still found it absolutely delightful. While its original weak points remain present in this remaster, so to do its strengths shine through. The customizable performance options, coupled with the Switch’s portability make this my favorite way to play an excellent game. Bring on Darksiders II and Darksiders III.
    • 77 Metascore
    • 75 Critic Score
    For a second attempt, Area 35 has done a solid if unspectacular job with Tiny Metal: Full Metal Rumble. They’ve addressed a few complaints about the game, especially in handheld mode for me, which is pretty impressive for a year and a half turnaround between games. If the initial load and maps themselves weren’t so long as to make it a chore to play in bursts, this could be an all timer. It’s not a general, but sometimes you need staff sergeants.
    • 77 Metascore
    • 85 Critic Score
    The core game, its story and worlds are absolutely worth exploring, but the Nintendo Switch 2 version is heavily compromised. Perhaps it could be more effective to complete this game and mission while donning the guise of another games console.
    • 77 Metascore
    • 80 Critic Score
    New Super Luigi U makes for a package that feels more like a full expansion pack than just another piece of DLC.
    • 77 Metascore
    • 60 Critic Score
    Sadly, Square-Enix still hasn't nailed the multiplayer component, and the obvious faults in its single-player gameplay will turn off most everyone else.
    • 77 Metascore
    • 90 Critic Score
    3D Galaxy Force II can’t escape its arcade roots, which translate into a short and shallow experience.
    • 77 Metascore
    • 80 Critic Score
    Tetrobot and Co. is an adorable puzzle game for the Wii U eShop.
    • 76 Metascore
    • 80 Critic Score
    Ultimately, Bravely Default 2 is a solid RPG that harkens back to Square Enix’s first steps in the genre. Fans and newcomers alike are quite sure to discover a hearty and satisfying offering of exploration, questing, turn-based combat, and endearing story beats. Now, I get to move on to the real post game: guessing what the next game in the series will be called.
    • 76 Metascore
    • 80 Critic Score
    New Super Lucky’s Tale is the definitive way to experience this often overlooked platformer. For every small compromise, there are easily twice as many improvements to be had. It prioritizes exploration with consistently well hidden rewards and never devalues them by throwing too many at the player. It takes the fun original release and turns it into something pretty special. The Switch could be a fantastic new start for Lucky. Who knows, maybe he could have a crossover with another Nintendo fox someday. While the Switch has no shortage of great 3D platformers, New Super Lucky’s Tale shouldn’t be too far from the top of your list.
    • 76 Metascore
    • 75 Critic Score
    Eldest Souls straddles the line between frustratingly difficult and overwhelmingly satisfying. I had to stop playing before bed because I’d have trouble sleeping from the nervous tension it caused. Whether that’s appealing or not is up to you, but for me I eventually found my way around to really digging Eldest Souls. I was slow to warm up to it, but now welcome it amongst the others in the genre like Furi or Titan Souls. It builds up gradually but the fun is found in the depth of combat customization, and there’s plenty if you’re up for the challenge.
    • 76 Metascore
    • 80 Critic Score
    Knytt Underground is quite a spectacle with great looking environments and solid gameplay mechanics.
    • 76 Metascore
    • 80 Critic Score
    Trading heavily on its style and forced joking as if trying to paper-over its insecurity, Ms. Splosion Man is a gratifying 2D platformer with reasonably challenging gameplay. If a crazed sense of humor is appealing or at least tolerable, then you’re going to have a blast.
    • 76 Metascore
    • 80 Critic Score
    Don’t look at the license and figure it’s some kid game – there’s a whole lot of meat to this package.
    • 76 Metascore
    • 80 Critic Score
    Based off the name alone, Guns, Gore and Cannoli 2 will likely garner an initial response that is ultimately undeserving. It implies complete silliness, and while the story most certainly is, albeit in a good manner, the gameplay proves to be fun and engaging. Running-and-gunning through the campaign was a blast and with co-op as an option, it gives more reason to revisit the relatively short campaign. Online matchmaking can be a bit of a hassle, but when it works, it works well. However, I thoroughly enjoyed what is offered as a single player experience.
    • 76 Metascore
    • 80 Critic Score
    I very much enjoyed Disgaea 1 Complete, but I don’t feel it’s for everybody. On the surface, there’s a great strategy game full of interesting and unique takes on the genre. But it’s also grind-heavy, with a learning curve that can be extremely daunting. If you have a lot of time to spare, this is easily one of the better strategy RPGs released on the Switch thus far.
    • 76 Metascore
    • 85 Critic Score
    While the first two Doom games carry very little of the horror they may have originally had into the modern age, Doom 64 absolutely does. This game is still creepy, but without sacrificing any of the action of the originals. Its gameplay is refined and this port in particular cleans up its most egregious rough edge. The maps are as confusing as ever but being able to see where you’re going makes it much more tolerable. If you’re a classic Doom fan and have never played Doom 64, you owe it to yourself to pick it up. This just may be the best classic-style Doom.
    • 76 Metascore
    • 80 Critic Score
    Despite its hair-pulling moments, Induction really is a stellar example of taking a simple concept, building upon it incrementally through each level, and pumping your fist in the air or jumping for joy with each tall hurdle you’re able to leap over. Coupled with that minimalist style, you’ll find that the juice is worth the squeeze. If you are a fan of puzzle games and have patience, Induction has plenty to offer.
    • 76 Metascore
    • 75 Critic Score
    Overall, I found Alina of the Arena to possess one of my favorite battle systems in a roguelike since Hades. I can’t understate how fun it can be when you’ve crafted a well functioning deck. It would benefit from improved production values, a story, and many quality-of-life enhancements, particularly to the user interface. If there were more depth and longevity to the core experience–with a complete run taking about an hour–this would be an easy recommendation. As it stands this is a game for fans of the genre who are dying for something new to try. Like making a delicious soup out of the bones of leftover thanksgiving turkey, this is an excellent experience, but it will have you hungry for more; Alina comes up just short in that regard.
    • 76 Metascore
    • 75 Critic Score
    Grapple Dog has some neat ideas, and it keeps them coming throughout the campaign so it continues to mix things up along the way, but it doesn’t really stand out in a major way. It’s an enjoyable game, but it doesn’t do any one thing exceptionally well. If you’re a platformer freak like I am it’s definitely worth a look, but there’s not much here to put it above some of the great examples of the genre on Switch.
    • 76 Metascore
    • 80 Critic Score
    Green Day: Rock Band is a well-presented game, but unless you're a Rock Band junkie or a die-hard fan of the band there isn't much of a reason to pick it up. Still, it's tough to deny the game's merits even if you don't care for the subject matter.
    • 76 Metascore
    • 80 Critic Score
    Baseball fans that don’t like baseball videogames might be interested in this one, and videogame fans that don’t like baseball might find this an attractive title as well.
    • 76 Metascore
    • 85 Critic Score
    Like the oodles of Picross S games before it, Picross S Genesis and Master System Edition is another great entry in the series. It still lacks touchscreen support, but if you have any fondness for Sega in the late ‘80s and early ‘90s, this is a treat to solve all these nostalgic puzzles. I only wish this was more than just a Sega-skinned Picross S game, but if quality nonograms with a reliable interface is the biggest problem I have with this game, maybe it’s not actually a problem.
    • 76 Metascore
    • 70 Critic Score
    There’s a really enjoyable 20-30 hours here if you cut out a portion of the early game and the over-tutorializing, but in a year of incredible additions to the RPG genre, 8-Bit Adventures 2 is a tougher sell.
    • 76 Metascore
    • 80 Critic Score
    American Wasteland ends up being yet another sequel that feels more like an expansion pack, but when the levels are this big and well designed, that's not such a bad thing.
    • 76 Metascore
    • 65 Critic Score
    A lot of fun with a group of friends, but only after you've put the time in to unlock all the mini-games, or if you have an SD card and access to the Internet to download a completed save file.
    • 76 Metascore
    • 90 Critic Score
    Carrion often made me sit in disgust and reflection as I left behind a trail of guts, spines, and blood. It’s an incredibly atmospheric, satisfying Metroidvania that toys with expectations of the genre and just feels great to play. Its length is an advantage as the game doesn’t overstay its welcome. Even after the credits rolled, there were still a lot of optional power-ups to hunt down. Carrion feels familiar in its gameplay but unique in execution. The blood may still be freshly dripping from the wall, but Carrion is certainly one of the highlights in gaming from this year so far.
    • 76 Metascore
    • 80 Critic Score
    The Wii U version of Nihilumbra isn’t the game’s first picnic on a console, but it never really got the publicity it deserved. If you’ve passed it up previously, don’t sleep on this game now that it’s on the Wii U, just have some kittens handy to provide a dose of happiness afterward.
    • 76 Metascore
    • 70 Critic Score
    Tiny Thor still manages to charm and bring new mechanics to an old school genre of game. The boss battles are clever fights that are feasible with practice. The music and art style is top notch, and the main mechanic of angling your shots works really well. It's when the game ups the challenge to a point that the movement and abilities aren’t necessarily equipped for. Instigating a fast paced timer based wall jump challenge, when the wall jump itself has a 1-2 second delay on it, is one specific example. These kinds of instances do more to point out the games’ limitations instead of highlight them. Still, those fiending for a new throwback challenge have got your work cut out for you. I really enjoyed my time with the 30 some odd levels of Tiny Thor, but more so in spite of itself than because of it.
    • 76 Metascore
    • 80 Critic Score
    It effortlessly blends tabletop and video games into an enjoyable experience that claws at what both can excel at. Creating characters, exploring overworlds, battling through dungeons, and doing it all with a friend or two is a fun time. The roguelike design also helps make it a little more varied, making this great to break out at a game night. In a way, it’s like a tabletop campaign without a dungeon master. In the ideal circumstances, it’s electric and even just as a solo game, it’s a good ride.
    • 76 Metascore
    • 70 Critic Score
    Journey of the Broken Circle is a title that I’d heavily recommend to those who are battling wars within themselves and wish to find a relatable experience that can provide peace, and maybe even a little wisdom for the game we all play: life.
    • 76 Metascore
    • 80 Critic Score
    In the end, The Long Dark won me over through the same war of attrition it demanded of me during playing. What starts as an oppressive wilderness and battle of the elements eventually unfolds into a gratifying progression as I learned how to survive efficiently through trial and error. They say that adversity builds character, and if you can grow some thicker skin, there’s a lot of character in The Long Dark to discover.
    • 76 Metascore
    • 75 Critic Score
    With Gori, the hoverboard platforming mechanics just aren’t as precise as they could be, frustratingly so, and that ends up being a lot of what you are doing in these levels. Especially with boss battles, the expectations of the game aren’t entirely clear and can leave you fumbling. Also this game takes a pretty steep hit in the graphics department due to the Switch’s lower power to handle Gori’s fur. I stand by my hype for this game and love the fact that these games can still exist in this space. I pine for the days of the B game, and will support devs who continue to hold that torch, but I also am realistic in that there’s nostalgia definitely clouding my lenses here.
    • 76 Metascore
    • 65 Critic Score
    The problem is that they haven’t invested nearly as much time in the game that exists underneath the control scheme. The AI, the playbooks, and the presentation are still inexorably rooted in the PS2 design that might have been compelling four years ago but which is now really starting to show its age.
    • 76 Metascore
    • 80 Critic Score
    This is not the straight port or remake of the original GameCube Monkey Ball I might have asked for, but it’s a great game in its own right that brings to light a lot of what I loved about those earlier entries in the franchise. This is a lively, amusing video game that is stuffed with challenging marble-rolling stages, good-natured multiplayer games, and a lot of charm.
    • 76 Metascore
    • 80 Critic Score
    While the main thrust of Call of Duty 2: Big Red One is probably the most polished and enjoyable WWII experience on GameCube, its lack of replay value may still only warrant a rental.
    • 76 Metascore
    • 90 Critic Score
    Toki Tori 2 demands a lot from players, more than the vast majority of modern games do. We have come to rely on games holding our hands and pointing out what to pay attention to as soon as we come across a puzzle, before we've had the chance to work it out. Allow Toki Tori 2 to remind you just how satisfying it can be to solve a clever puzzle entirely by yourself. This opportunity is all too rare today.
    • 76 Metascore
    • 70 Critic Score
    At the end of the day, Wizard of Legend is a totally fine arcade-style dungeon crawling roguelite. It’s not near the top of the genre, or even near the top of the genre’s Switch representation, but with the fun two-player experience, it’s a respectable addition. If you’d rather sling spells then shoot guns, dance among the dead, or jump around, Wizard of Legend is a good game to pick up.
    • 76 Metascore
    • 80 Critic Score
    This newest title is fun to play, which is the incredibly important, but in the wrestling world, presentation is 50% of the product, and the presentation in XIX still needs work.
    • 76 Metascore
    • 80 Critic Score
    Despite the oddities, the lackluster graphics, and the moronic character design, Pool Paradise is simply a great pool game that doesn’t disappoint.
    • 76 Metascore
    • 90 Critic Score
    For anyone with an affinity for sea life and an appreciation of gaming at a slower pace, Endless Ocean: Blue World is a must purchase - especially since it's hitting stores for a low initial MSRP of $29.99. Regardless, Endless Ocean: Blue World is a great game rife with content, and it's a steal at any price.
    • 76 Metascore
    • 75 Critic Score
    If you appreciate action games with major puzzle and strategic elements, then March of the Minis is for you. In particular, the game is perfect for players interested in level design.
    • 76 Metascore
    • 75 Critic Score
    Without question, Voice of Cards represents a great entry point for RPG newcomers that employs a compelling and unique aesthetic. If you've shuffled your way through most of the RPGs on Switch, however, you might find this Isle Dragon more of a whimper.
    • 76 Metascore
    • 75 Critic Score
    Last Day of June is mostly quite good. It’s a story-driven game with one of the best-told stories I’ve seen in some time, and it offers an emotional edge that’s likely going to leave you with a lot of feelings by the time you reach the credits. The gameplay, however, is passable at best and annoyingly repetitive at worst, and while it didn’t fully keep me from wanting to reach the end, it added a somewhat frustrating slog to get there.
    • 76 Metascore
    • 60 Critic Score
    It’s a great shame then that these moments of enchanting brilliance are completely at odds with gameplay that quickly becomes off-puttingly frustrating. The addition of some sort of hint system would certainly broaden the appeal, but as it stands this is likely to appeal to only the most hardcore of puzzle fans. A game that masters the intricate balance between challenge and fun is a beautiful thing, so it’s unfortunate that a beautiful game like She Remembered Caterpillars falls squarely on the less favourable side of that equation.
    • 76 Metascore
    • 70 Critic Score
    Hob is a serviceable and congenial game. I enjoyed my hours with the game, but a lot of it is more fleeting, especially whenever I played it with the muddy portable visuals. Exploration is fine here, but a minor lack of ingenuity in puzzles and combat all coalesce into making this a satisfactory but not very memorable adventure. If you can play on your TV the whole time, the visuals can overwrite those ills, but if you play mostly on the go, problems will abound.
    • 76 Metascore
    • 80 Critic Score
    Even before the free Restored Content DLC is released, Knights of the Old Republic 2 is still a great game, albeit one with some missing content and technical issues. I look forward to revisiting the game to see what was added, tweaked, and fixed when the DLC is added. If that add-on delivers, there’s a good chance the Switch version is the definitive version of this 2004 Xbox classic. Until then, this is a fine way to play a good game with some caveats. Hopefully those caveats become a thing of a past, but time will tell.
    • 76 Metascore
    • 75 Critic Score
    Nobunaga’s Ambition is the black diamond ski slope of strategy games which makes it a hard pass for those interested in the genre but still running the bunny slopes. Those who like the genre and are willing to invest the time will find a robust and fulfilling game, one that I’m eager to get back to even as I write this.
    • 76 Metascore
    • 80 Critic Score
    I really love these games, so much so that I’ve completely ignored the otherwise fatal latency issue by playing them exclusively in Handheld mode. After all, isn’t the Switch 2 just a very large PSP? I do wish they’d built in auto-saves, but…I guess I can live with it. Your own mileage may vary on that point. Go forth and get your pata pon.
    • 76 Metascore
    • 80 Critic Score
    Pokémon Art Academy takes both franchises in a weird direction, but the true miracle is that it makes a more entertaining experience.
    • 76 Metascore
    • 75 Critic Score
    There is a moderately fun, addictive quality to the single-player game as you churn through the objectives and gain familiarity with the expansive levels. The online features hold immense potential but so far seem crippled by sheer lack of participation.
    • 76 Metascore
    • 85 Critic Score
    Overall I was really impressed with the quality of games included in Jackbox Party Pack. All but one of them are very solid experiences that can always dish up a fun time. I was literally on the floor laughing during a game of Word Spud, and every other game brought out the best (and worst) of my friends and family. Of course your mileage will vary by how many people you can play with, so make sure to invite many friends to the party if you want to truly have an event to remember.


    • 76 Metascore
    • 70 Critic Score
    The game wears its Game Boy inspiration on its sleeve and has a flawless aesthetic. Everything about the production, from the pixel art and color selection to the catchy chiptunes, will make you think you’re playing a lost Game Boy game. Christophe Galati really knocked it out of the park. I just wish the gameplay was a little more interesting! Despite my misgivings, I really do enjoy Save Me Mr. Tako, and if you’re nostalgic for the golden age of handheld gaming, this game absolutely delivers in spades.
    • 76 Metascore
    • 75 Critic Score
    There are moments where it can feel more than a bit uninspired, and many times the tasks Red and company have to take on seem beyond trivial. The difficulty is sorely lacking. The gameplay needs more diversity. And while the story is enjoyable it's hardly award winning. Yet, at some point in the second half of the game I found myself having a pretty good time.

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