NintendoWorldReport's Scores

  • Games
For 4,803 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Sektori
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4837 game reviews
    • 79 Metascore
    • 65 Critic Score
    Maybe it’s the fact that I’ve now reviewed eleven games from the same developer in the last two years, but I’d really like to see them take some more risks with the endings in these romance games. Variable Barricade seemed like it would be the time, but the ending did leave me feeling a bit baited. But I accept that I’m part of a very small minority compared to the rest of the audience, and if you’re looking for romantic hijinx with a side of gritted teeth then climb over the barricade.
    • 79 Metascore
    • 70 Critic Score
    There are certainly sections of Reborn that made me question how much fun I was actually having, but in truth I was largely enjoying myself. I wish Arcade Mode had a better and/or better explained save system, and it’s entirely too easy to get overwhelmed with enemies and environmental hazards, but if tough as nails combat platformers are your thing, Shadow of the Ninja Reborn is a good time. And it’s just so pretty.
    • 79 Metascore
    • 85 Critic Score
    Brothers: A Tale of Two Sons, while short, has a lot to offer thematically. It doesn’t show anything mind-blowingly new, but rather comes across like a beautiful amalgamation of the greatest hits from dark fairytale. It only scratches the surface of its own potential, but the beautiful scenery, music, themes, and interesting take on gameplay make it a definite title to check out.
    • 79 Metascore
    • 80 Critic Score
    If you’re into unique and creative takes on platforming, Pepper Grinder is well worth jumping (or rather, drilling) into. I’m not the biggest fan of the boss fights (especially the one that currently glitches out), but overall, this is a good grind from start to finish. I’d love to see more takes on drill-based platforming along these lines, though the tight package developer Ahr Ech has put together is a concentrated blast of fun.
    • 79 Metascore
    • 85 Critic Score
    Even the moments of relative calm are intense.
    • 79 Metascore
    • 70 Critic Score
    The Ninja Saviors: Return of the Warriors is a competent and satisfying experience that benefits from two-player co-op and online leaderboards. However, in being a remake of the 1987 and 1994 versions, it also fails to bring anything too interesting or unique to the table. It’s a fairly easy recommendation to brawler fans, but I think a wider audience would be better off with the Capcom Beat 'Em Up Bundle, given its much stronger value proposition. Not that it needs saving, but Return of the Warriors isn’t quite the savior of the brawler genre.
    • 79 Metascore
    • 75 Critic Score
    With its retro ‘80s aesthetic and multiple different settings and dangers to deal with, Stories Untold is a very well put together horror game, despite its flaws. Every story is short, clocking in at just around 30-45 minutes each, which makes this the perfect game to pop on during an evening get together where your main goal is to spook your friends. The voice acting is also a high point, as each performance felt believable and different in a way that truly made me sink into each small world as I went. It’s not a perfect game or even a perfect port, all things considered, but if you like a good atmosphere and a well-told series of stories, then you should probably go and contradict this game’s title when you have the chance.
    • 79 Metascore
    • 85 Critic Score
    Still an incredibly polished and fun beat ‘em up that has truly stood the test of time. While it’s slightly annoying that playing with the other characters requires you to replay entire levels and that the online features and a full playable fighter are currently locked behind Ubisoft’s ridiculous server sign-in, in the end this is still a great title deserving of its re-release. The combat is quick and fluid, the soundtrack is truly incredible and the multiplayer mode with friends makes the game even more fun.
    • 79 Metascore
    • 85 Critic Score
    When all is said and done and you've cleared the main story, which altogether should take you 8-10 hours depending on your skill level, online time trial leaderboards present another way to tackle each stage. With that and unearthing the game's secret levels, there's a lot of content to be found in Kaze and the Wild Masks. It’s a wonderful homage to games I loved in the past and came at a perfect time in my life, helping me get used to my new surroundings. I won't soon be forgetting my time spent with Kaze. If you're in the market for a new 2D platformer, you can't go wrong with harvesting the fruits of PixelHive and Soedesco’s labor, but maybe avoid the sinister-looking carrots.
    • 79 Metascore
    • Critic Score
    I think I’ve made it about halfway through Resident Evil Village and I’m having a blast so far. The game plays wonderfully on Nintendo Switch 2 and combines a lot of the elements I’ve come to love about the series. If you’re looking to get caught up on the last game before beginning with Resident Evil Requiem, you really cannot go wrong with this version of RE8. The additional DLCs are included as well as the Mercenaries mode. Now if you’ll excuse me, I’ve got a daughter to rescue.
    • 79 Metascore
    • 90 Critic Score
    Nintendo fans have a right to be excited about any main-series Final Fantasy game coming to their systems, but this excellent two-pack is simply irresistible, a must-have for any handheld RPG fan.
    • 79 Metascore
    • 85 Critic Score
    The Touryst is a wonderful slice of adventure gaming paradise, but it features some tough platforming and challenges that can be a little frustrating. Ultimately, though, these concerns are minor when compared to the visual splendour and dream-like atmosphere of the various islands and environments. Although it might not take you too long to see and do everything, that’s probably because you’ll have such a hard time putting it down.
    • 79 Metascore
    • 85 Critic Score
    Even with my misgivings with the port, don’t dismiss Kirby’s Extra Epic Yarn, as it still is a terrific title with an amazing soundtrack and creative use of platforming. I enjoyed my time coming back to it, and all the joy that the Wii version has is brought over, minus co-op. The stellar soundtrack, adorable art style, creative contextual levels, and new ideas are all welcome. It just doesn’t feel definitive by any means. I could tell they were trying to address the difficulty complaints, and they definitely delivered on giving the player the tools to make a harder experience. But ultimately, it comes down to how hard you want to make it for yourself. I wouldn’t call it Extra Epic, because of these shortcomings.
    • 79 Metascore
    • 80 Critic Score
    While I’m a little less over the moon about this game in 2025, I’m still very happy that Oath in Felghana is out on a modern console in the west. From the era of its release, it’s one of the best action RPGs of its style and even to this day, it’s still a very enjoyable one. I might recommend some of the later Ys games ahead of this one, especially if you want a more true 3D adventure, but if your goal is to check out the highs of the storied Ys series, Oath in Felghana is a must-play.
    • 79 Metascore
    • 80 Critic Score
    If you have fondness for classic 2D games and are now a Disney adult, The Disney Afternoon Collection is a no-brainer. Even if you are just a retro aficionado, there’s still a lot of fun in store.
    • 79 Metascore
    • 90 Critic Score
    I played Kirby’s Return to Dream Land on Wii at launch and over the years, it’s never been a high-ranking game on my personal list of Kirby games. After playing through it on Switch, that’s changed, though partially because of the smart updates and changes made in the new version. Kirby’s Return to Dream Land Deluxe is the best 2D Kirby I’ve ever played, combining a lot of the side-scrolling entries' best elements into a heck of a total package that works as both a single-player adventure and a delightful co-op journey.
    • 79 Metascore
    • 65 Critic Score
    Even a modest step forward, such as adding more frames of animation to the character portraits, would have made the game feel fresher and more vibrant. As it is, Under the Knife 2 comes across as a cynical cash-in, a mission pack so lazy that it doesn't even have new missions.
    • 79 Metascore
    • 75 Critic Score
    At the end of the day, Little Nightmares is fantastic. It is absolutely beautiful, with some of the best visuals and lighting on models in recent memory. Great moments of immersion happen with its fun, creepy characters paired with great sound design and HD rumble. And the puzzles aren’t bad. It does hiccup with a few control issues and puzzle-design mishaps, but I still think it’s worth playing through if you’re interested. Just be sure to have a small light on nearby.
    • 79 Metascore
    • 90 Critic Score
    As everything Tri was and more, Ultimate in its portable form is a must-have, at least for Monster Hunter fans. Being able to bring the game’s immersive world with you where ever you go is a truly incredible experience.
    • 79 Metascore
    • 80 Critic Score
    Puzzle Bobble EveryBubble emphasizes cooperative multiplayer but that doesn’t detract from it as a solo experience. The variety of levels and mechanics make each stage feel like its own puzzle, and the unlockable EX stages offer a stout challenge for those so inclined. The amount of content within the story mode in particular and the way EveryBubble scales based on the number of players lead me to give it a hearty recommendation. It could use a few more options in VS mode and extras in the main menu, but overall this is a puzzler well worth busting a move to.
    • 79 Metascore
    • 85 Critic Score
    While it may not be my favorite Trails game, Reverie is still a fantastic conclusion to the adventures of Rean, Lloyd, and the rest of their comrades and confidants. While the pseudo replacement of sidequests with side stories discovered in the Reverie Corridor doesn’t quite offer the same fulfillment, there’s no denying the sheer amount of things to do within this central hub area. It’s also very enjoyable to spend a couple hours with one group in one area of the continent and then shift over to a different group to catch up on how their mission is going. The stopping points where the game forces you to pick up another protagonist’s journey are natural and work well, and the combat and music are as engaging as ever. Any RPG fan who hasn’t played a Trails game needs to find time to remedy that glaring oversight, and know that you’ll have a captivating reunion-like experience waiting for you with Trails into Reverie. Even if it takes finishing a collection of 40-plus hour RPGs to get there.
    • 79 Metascore
    • 80 Critic Score
    Hatsune Miku: Project DIVA Mega Mix is a wholly competent rhythm game with a bunch of content and a your-mileage-may-vary song list. If you like tapping to the beat while colorful Vocaloid characters dance around, this game has a lot of that. However, if you’re looking for a story mode, a campaign, or anything beyond an excuse to tap to the beat, this isn’t the game for you. It does one thing and one thing quite well, and for me, it’ll do.
    • 79 Metascore
    • 85 Critic Score
    Yoshi’s Crafted World is a stable, enjoyable adventure that brings enough of a twist to the expected Yoshi adventure to make it stand apart in a way no Yoshi platformer has done in years. It has a few blemishes along the way, but just break out the duct tape and stick that cardboard back up so you can romp your way through this delightful easy-going platformer.
    • 79 Metascore
    • 85 Critic Score
    As both a Pokemon and semi-casual fighting genre fan I appreciate the amount of detail that went into Pokken Tournament Deluxe. From the design of each Pokemon to the detailed landscape of the battle arenas, no detail went overlooked. Although Pokken is accessible enough for fans that don’t want to get into the weeds it’s clear who the intended audience is. From the detail of the fighting mechanics down to the rewatchable replays, Pokken Tournament DX was expertly designed for the advanced fighting genre fan.
    • 79 Metascore
    • 50 Critic Score
    When I say this game lives and dies by its writing, I mean it. And unfortunately, the more I thought about the game and the world it describes, the more it fell apart.
    • 79 Metascore
    • 95 Critic Score
    Carto’s creativity is constantly on display in ways that surprised and delighted me essentially at every turn. It’s a tightly packed shot of brilliance that manages the balancing act of spending just the right amount of time in an area and on an idea. I was left satisfied but still wanting more at the end of the adventure. The blend of soothing puzzle gameplay and optimistic story makes Carto both a top-shelf Switch indie and a welcome respite for this year.
    • 79 Metascore
    • 80 Critic Score
    Runbow is a fantastic, colorful, energetic platformer with great style and plenty of content for both solo and group players. At the very least, it is definitely worthy of a spot in your great multiplayer games folder.
    • 79 Metascore
    • 70 Critic Score
    The openness of Haiku is both its strength and its weakness, and some who get drawn in by its Metroidvania trappings and retro look will be let down by the lack of direction provided. Those who don't mind experimenting and backtracking will find a more satisfying experience, but about halfway through I felt like I had already had my fill. Aesthetically, the clean presentation is an asset, but the soundtrack lacks punch and variety. Ultimately, even though Haiku, The Robot does play well, it can be tedious more often than it is compelling.
    • 79 Metascore
    • 75 Critic Score
    New Pokemon Snap is exactly what the name implies. It is a new Pokemon Snap and that’s it. It doesn’t reinvent the gameplay, nor does it add to it or even clean it up. Quality of life issues that were present in 1999 stand proudly untouched in 2021. That being said, if you just wanted another Pokemon Snap, this is exactly that. It is significantly bigger than the original, and photo editing options in combination with Twitter and Facebook integration make it a somewhat more social experience. While it is easy to say this is the definitive Pokemon Snap experience, I can’t help but find myself wanting something that truly feels new rather than simply more. New Pokemon Snap is a loyal-to-a-fault sequel, that hopefully harkens to something a bit more adventurous down the line.
    • 79 Metascore
    • 90 Critic Score
    You’re getting a lot of good games in this collection—Dark Arms seems to be the edge case here—and if you don’t have any experience with the NeoGeo Pocket Color, this is probably the next-best way to experience its library. I’m still a little annoyed that it’s so fighter-heavy but that arguably tracks with SNK’s arcade output.
    • 79 Metascore
    • 80 Critic Score
    If you like Kingdom Hearts, and you like the music of Yoko Shimomura, I would personally call Melody of Memory a must buy. Just don’t expect to find a blowout story reveal buried in this title, and you should find yourself bopping along to the rhythm and having fun in no time.
    • 79 Metascore
    • 85 Critic Score
    Sniper Elite 4 takes its perch as the marquee, non-arcade sniping title on the market. Through its strategic gameplay, disgustingly explosive kill cutscenes, and jam-packed sandboxes, Sniper Elite 4 satiates the need for a World War II shooter, while not getting dragged down by the norms of the genre. Even with some technical hiccups and a less-than-likable protagonist, Sniper Elite 4 achieves, takes aim, hits its mark, and then some.
    • 79 Metascore
    • 85 Critic Score
    Even if you're staunchly against the practice of companies continually re-packing and reselling old games, you can't deny that taken as a bundle, the 32 titles in Capcom Arcade 2nd Stadium represent a solid per-game bargain.
    • 79 Metascore
    • 70 Critic Score
    The wacky narrative escapades in Death Road to Canada are where it excels, but it falls apart when you actually want to progress. The brutal, random nature too often made me feel like I had little agency in my quest, which made it hard to really care about ever making it to Canada reliably. The reward for my death road was the unusual tales I created along the way, not the gameplay.
    • 79 Metascore
    • 65 Critic Score
    Pokémon Let’s Go Pikachu justifies its own existence by trying to please every Pokémon fan. It can’t. What it does do is highlight the disparity among its bases; its fierce and loyal competitive scene, its incredibly friendly world, and its simple-to-grasp, hard-to-master systems. Going forward, the Let’s Go series would do well to let go of me. It’s okay to make a game for new and younger players, but it’s not okay to sell that game to stalwarts nearing 30. Let’s Go’s fresh ideas have me excited for the future of Pokémon, but these changes now mar the very experience that had me fall in love with this world.
    • 79 Metascore
    • 90 Critic Score
    There is probably room for more features, but as a simple record of crossword history, the game works well. For crossword junkies it's a no brainer.
    • 79 Metascore
    • 85 Critic Score
    With a wonderful Create-a-Superstar mode, a good Story Mode, solid gameplay, and most of the other features found in recent wrestling games, WWE Day of Reckoning should be judged favorably with all other WWE games.
    • 79 Metascore
    • 80 Critic Score
    It’s addictive and elegant in its simplicity, and the geometric world is bizarrely engaging.
    • 79 Metascore
    • 90 Critic Score
    As we come to the end of the year, I figured there’d be an Atlus-published strategy RPG on my game of the year list; I just never imagined there’d be two. But Stella Glow made beautiful music with my heart, and you definitely need to pick it up and get that soundtrack CD.
    • 79 Metascore
    • 85 Critic Score
    Despite the occasional frame rate issue and immense challenge, Jotun is a game that lovers of old school action adventure titles will love. Combining beautiful, hand drawn visuals with immensely rewarding gameplay, I loved the time I spent with it. It’s a game that draws players in with its beauty, and keeps them coming back with smart boss design and a feeling of accomplishment that few games today manage to grasp.
    • 79 Metascore
    • 85 Critic Score
    Professor Layton vs Phoenix Wright: Ace Attorney is one beautifully crafted game and an extremely well put together crossover.
    • 79 Metascore
    • 80 Critic Score
    A straightforward and to the point Contra-like experience sums up Blazing Chrome well. With six levels that will probably only take you an hour or three to clear the first time through, it’s a tiny bit light on content, but thanks to the co-op and unlockable modes, more mileage can be squeezed out of this short and sweet joyride.
    • 79 Metascore
    • 80 Critic Score
    It retains about the series' penchant for easy and accessible gameplay wrapped in a retro package. Its simplicity and lack of additional modes could harm long-term enjoyment, but BIT.TRIP VOID is brimming with creative ingenuity that shouldn't be missed.
    • 79 Metascore
    • 80 Critic Score
    Monster Tale is a fantastic action game stinted by pedestrian exploration. Fortunately, consistently engaging combat and pet evolution systems temper the game's overreliance on backtracking, and its pleasant visuals and soundtrack suit the game well.
    • 79 Metascore
    • 75 Critic Score
    Puzzle-platforming with a twist that repeats itself over and over and over.
    • 79 Metascore
    • 90 Critic Score
    At the end of the day, The Next Penelope isn't a racing game. It is an adventure game that happens to use racing as one of its core mechanics. There are many little things that you need to keep in mind to nail down a challenge. Strategy is the magical word here, and you shouldn't forget when the game throws you yet another curve. The journey is over before you know, which is a slight shame, as I was hoping for it skew a bit longer. Of course, it comes down to what a game does with its running time. In that respect, I couldn't be happier.
    • 79 Metascore
    • 85 Critic Score
    Whether your throughline with Streets of Red is roguelike beat-’em-up or throwback to arcade brawlers, it’s a great time. While it works best in co-op, overall this is a game with easy-to-grasp controls that builds out a wealth of variety with numerous characters and upgrades. The journey might not be that long, but everything about it is polished and enjoyable.
    • 79 Metascore
    • 70 Critic Score
    Donut County is incredibly endearing, but it ends too soon.
    • 79 Metascore
    • 80 Critic Score
    Overall, these remakes of the Spyro trilogy are great, and new and old fans alike will probably have a lot of fun with them. I know I did. But that doesn’t change the fact that certain bits and pieces of dated mechanics and designs do hold these games back ever so slightly from being almost as great in 2019 as they were in 1998.
    • 79 Metascore
    • 90 Critic Score
    It is hard to call Myst anything other than a masterpiece, and this modernized version is no exception. The worlds of Myst continued to be developed for years after the original's release, and while its sequels developed on the incredibly rich lore and plot, for my money none of them ever quite recaptured the feeling of the original. While the Switch version has some minor performance issues, they’re more than made up for by portability and the option to play with touch controls in classic mode. If you’ve never played Myst, or if you grew up with the original, take this excuse to journey back to the ages of Myst and get lost all over again.
    • 79 Metascore
    • 65 Critic Score
    As an excuse to hit up the sources on Wikipedia to read about the actual war that formed Japan’s political system for more than half a millennium, Birushana: Rising Flower of Genpei does a really good job. As a romance… four out of five isn’t bad, I guess? But the presence of that fifth one made me bail out far faster than normal for one of these games.
    • 79 Metascore
    • 85 Critic Score
    I love that Katamari has not one but two new games in 2025 after more than a decade of remakes and little hope. It’s even better that the one on Nintendo Switch feels like the third game in a trilogy with the two original PS2 games (that are also available in HD remaster form on Switch). Once Upon a Katamari is a full-fledged fresh entry in a series that hasn’t had this kind of shot in the arm since HDTVs were a thing. Here’s hoping we get a more consistent drip of Katamari following this charming entry that largely understands why the first one was such a cult hit.
    • 79 Metascore
    • 80 Critic Score
    Whimsical Mario remixes fill the background as you work and play. New downloadable puzzles and challenges offer continuing content to extend the title, giving you something to come back to when the main game is eventually over.
    • 79 Metascore
    • 85 Critic Score
    With top-notch graphics and sound that believably invoke the Metroid series, not to mention some really cool pinball innovations that incorporate many trademark features of the series, this game really does feel like a seamless, if unlikely, merging between classic arcade pinball and the creepy-cool Metroid Prime series.
    • 79 Metascore
    • 85 Critic Score
    Regardless of length, the game provides for a satisfying experience while it lasts, with puzzles neither seeming too hard or too easy. Fans of puzzle games in general, and particularly those in the vein of Capcom's Zack & Wiki, won't regret picking this one up.
    • 79 Metascore
    • 70 Critic Score
    Don't get me wrong, my time with TOEM while playing was a lot of fun. The little contradictions I came across during my time with the game didn't really sink in until after I finished the game. I did put in the time and collected as many stamps as possible. But even so, you should expect to stick too long to TOEM. Once you've seen everything, there really isn't that much to return to. Still, in some cases I'd argue that the journey is the destination. When it comes to TOEM the journey can be a little tedious and sometimes even a bit repetitive. But if you're looking for a slow paced game to relax over a weekend there's still a lot of charm and enjoyment to be found here.
    • 79 Metascore
    • 85 Critic Score
    Despite a few bumps along the way, Yu-Gi-Oh! Legacy of the Duelist: Link Evolution is the best Yu-Gi-Oh video game I have played in years. Opening booster packs to build your best deck out of the cards you have is the perfect simulacrum of actually playing the trading card game (unless you’d prefer to just buy the single cards you need online), and the choice to include no real-money purchases whatsoever helps mitigate the cost sink that has kept me away from the physical card game in the past. There will never be a Yu-Gi-Oh game that is quite the same as simply playing with real cards, but Legacy of the Duelist is the closest that we have ever gotten to the real thing.
    • 79 Metascore
    • 75 Critic Score
    People new to the franchise will appreciate the efforts taken to acclimate them to the mythology and mechanics of Wayard, but the lack of nostalgia might diminish the title's overall appeal.
    • 79 Metascore
    • 85 Critic Score
    Lone Wolf only gets better the further into the game you get. The writing is superb, from the terrific pacing of the story to the interactions between the characters you meet along the way. Spending half of your time reading text on a screen doesn’t sound like the most fun until you realize just how engaging the story is. It’s a shame that Joe Dever passed a little over a year ago as I would have loved to have seen more Lone Wolf titles on the Switch. Instead, I will continue to thoroughly enjoy his final game, and make sure to read the work he left behind.
    • 79 Metascore
    • 80 Critic Score
    The Framed Collection is a beautiful experiment in interactivity. The heist-comic book premise permeates every inch of these games from puzzles to story to art. A few puzzles didn't quite land for me, but the tight pacing and variety in complexity kept me engaged until the end that came too soon.
    • 79 Metascore
    • 80 Critic Score
    While The Screaming Narwhal is merely an introduction, and provides no clear conclusion, it's still a fun adventure that fans of the series will enjoy.
    • 79 Metascore
    • 80 Critic Score
    Teslagrad may have been a long time coming on Wii U, but it was worth the wait.
    • 79 Metascore
    • 90 Critic Score
    Zen Pinball 3D is a polished experience that will please pinball and video game fans alike. Despite its conservative take on pinball, as compared to games like Devil's Crush, it still offers an enjoyable experience that is worth any 3DS owner's time.
    • 79 Metascore
    • 85 Critic Score
    Bleed 2 is a very accurately named game. In many ways it could be seen as a level pack for its predecessor, but the few small changes in the design all help to make it a better experience. These kinds of short, creative games are perfect for the eShop, and if we see Bleed 3 at some point I wouldn’t hesitate to pick it up.
    • 79 Metascore
    • 85 Critic Score
    It’s safe to say that SaGa: Scarlet Grace - Ambitions does everything that fans of the series have grown to love over the years. It manages to stay faithful to the spirit of SaGa but wraps it in a package that looks great and feels like a fresh take on the formula. What may be surprising to both new and old fans alike is just how much time is spent in combat. All of the terrific dialogue and interactions between characters is gated behind hours of complex combat mechanics and some difficult battles. The time commitment is definitely worth it, but just make sure you’re ready for the trademark Kawazu punishment that you’ll inevitably experience.
    • 79 Metascore
    • 75 Critic Score
    Despite some concessions being made to the Switch version of Inertial Drift, there were few performance issues beyond the resolution. Slight frame drops at the start of every race are a curiosity that disappears quickly, but I did have one complete crash. Overall, the gripes with Inertial Drift that I had hold it back from realizing its full potential. Nonetheless, most issues can be overlooked when the sheer enjoyment you'll feel hitting the perfect drift line is undeniable. With a robust amount of content and a rarefied local multiplayer, this is an easy recommendation for fans of the genre.
    • 79 Metascore
    • 75 Critic Score
    It’s a good thing the story of Meg’s Monster is engaging because even if the gameplay cleverly ties into the narrative, it doesn’t amount to much. As long as your expectations are managed and you’re expecting something closer to a visual novel than a JRPG, Meg’s Monster should be an enjoyable read as long you’re ready for some bittersweet emotion.
    • 79 Metascore
    • 90 Critic Score
    Little Inferno is terrific the way it is, and doesn't need to conform just to fit inside a box. In the end, it's enough to just snuggle up around the fire and keep it well fed.
    • 79 Metascore
    • 80 Critic Score
    I never got into Mario + Rabbids despite multiple attempts, mostly due to the Rabbids, but throwing characters I care about into this formula worked really well for me. Persona 5 Tactica is certainly the most replayable Persona game in years for someone who doesn’t try to see every romance option, and if Atlus can get out from the crunch for Persona 3 Reload to fix up the load times this could be a sleeper for best strategy game on Switch.
    • 79 Metascore
    • 70 Critic Score
    Outlast 2 does little to elevate it beyond the original Outlast. What results is a well put together, but ultimately predictable, and even generic horror experience. At times the story stumbles into masterpiece territory, but then quickly course corrects back into a generic evil cult plotline.
    • 79 Metascore
    • 80 Critic Score
    This may not be the definitive version of Doom, but it is without a doubt the most versatile. It’s also much better than the Super Nintendo version.
    • 79 Metascore
    • 75 Critic Score
    The end result is a slower-moving game with plenty to see and do.
    • 79 Metascore
    • 85 Critic Score
    Mini Ninjas may not blow down any doors, but it is unique and very well executed. It's also fun, with appealing visuals and interesting environments designed for exploration. In some places, the game may fall a little bit short, but don't let that fool you. In the end, it's all Ninja, and not to be underestimated.
    • 79 Metascore
    • 75 Critic Score
    A pleasant experience that can become frighteningly addictive. There’s nothing quite like the joy of seeing your hen lay a golden egg after months of pampering, and a hundred other little events are similarly fulfilling.
    • 79 Metascore
    • 80 Critic Score
    Freedom Wars is definitely something I’ll go back to over time, because I’ve never managed to actually “complete the sentence” and I’m sure there’s something insane at the end of it. If you think you can grasp the combat and missed it the first time around - the latter’s most likely true - then it’s time to plead guilty.
    • 79 Metascore
    • 75 Critic Score
    Sword and Sorcery has some great, unique storytelling elements that give the game a chill yet mildly creepy vibe, though I assure that’s a good thing. From the quirky names (Logfella – the woodsman/farmer type, Dogfella – your dog, Gogolithic Mass – creepy antler dude) to the surreal, earthy, and dreamy atmosphere, to the utmost commitment to using second person narration, Sword and Sworcery portrays an off-the-beaten path story with intrigue galore. If you’re looking for all of this in a handheld game experience, Sword and Sworcery will be the perfect fit for you.
    • 79 Metascore
    • 90 Critic Score
    I loved my time with I Am Dead so much I wish there was a little bit more of it. Hanging with Morris and Sparky is a chill, relaxing time, even if there’s an undercurrent of the sad afterlife coursing through the world. It might be that juxtaposition between the reality of death mixed with the playfulness of the world that makes I Am Dead so memorable and fun.
    • 79 Metascore
    • 80 Critic Score
    It’s a clever little romp to play around for a few hours, and it’s a fine way to spend a couple of days trekking through dungeons and finding new cards and pieces of paper.
    • 79 Metascore
    • 70 Critic Score
    Steredenn Binary Stars might look like a generic shoot-’em-up on the surface, but it offers quite a bit to be excited about. I found the wonderful selection of weapons and multiphase bosses an absolute delight despite the relentless difficulty. While the all or nothing nature will be more than enough to turn some people off, for those who welcome it will without a doubt find themselves proclaiming, just one more run.
    • 79 Metascore
    • 85 Critic Score
    Deru: The Art of cooperation is a delightfully relaxing puzzle-solving experience that leans into its tone and provides a mellow fun whether you’re sitting alone or with a friend on the couch. The levels are challenging without being aggravating and it’s clear just as much thought was put into its presentation. I just don’t expect you’ll be playing this at a rooftop party with Karen anytime soon.
    • 79 Metascore
    • 80 Critic Score
    River City Girls is a great brawler, and though I wouldn’t say it rises above its genre, it’s still an excellent example of one. Either solo or with a friend, you’ll have a good time.
    • 79 Metascore
    • 75 Critic Score
    Mon Amour is straight to the point. It’s a bunch of Flappy Bird-like single-screen levels where you try to survive and kiss people while aiming for a high score. I enjoyed my time with it, even if the chase for the leaderboards didn’t grab me. This is a wild and wacky arcade game worth checking out if you’re seeking an afternoon of fun.
    • 79 Metascore
    • 85 Critic Score
    Refinement along the troublesome fringes would take a good game and make it fantastic, but even still, F.I.S.T. is a fun ride. Contrary to the aforementioned buzz, though, truth be told, it isn’t quite at the same level of Metroid Dread (but what is?). This team is clearly onto something, though, and I wouldn’t be surprised if their next effort in this space gives Samus a real run for her money.
    • 79 Metascore
    • 80 Critic Score
    Train Valley is a fun train-routing puzzle game with a dash of strategy thrown in courtesy of the ability to construct your own rail network. It feels like a mashup of Conduct Together with the train routing of something like Mini Metro, where you are constantly connecting stations together and finding the optimal routes. The addition of the pause mechanic makes the game much more relaxing and less hectic, and is great to get a short train-puzzle fix. The more in-depth economic railroad simulations might be my ideal speed, but this was a fun break from them and I enjoyed my ride through Train Valley.
    • 79 Metascore
    • 80 Critic Score
    Parts of its design feel dated today, sure, but considering this game is 21 years old, it holds up remarkably well. I was happy to be reminded of one of my favorite GameCube games and its eclectic cast of characters, and I can only hope that they will live on in some future Ubisoft game.
    • 79 Metascore
    • 75 Critic Score
    Shin-chan: Me and the Professor on Summer Vacation - The Endless Seven-Day Journey is good and sometimes great. If you love old Animal Crossing and modern Persona games, the slice of life experience here may get its hooks into you quite deep. It’s not perfect though, and I think your mileage is going to vary on some of its slower aspects. Still, I can’t believe this was released worldwide in the first place. What a time to be alive.
    • 79 Metascore
    • 80 Critic Score
    In between fights, you slowly walk around the world, occasionally running into spirits that offer up quests, Scandinavian folklore, and really sweet-looking pixelized animations. It’s a dark quest that definitely tugged at some parent heartstrings as I played it, but the blending of all the different inspirations and styles coalesces nicely. The genre blend bingo has a nice prize at the end of it, even if it’s a little depressing and difficult.
    • 79 Metascore
    • 85 Critic Score
    In the end, L.A. Noire holds up. It’s a little odd to play as an open world game because of it’s strong focus on story, but the immersion is unreal. Every aspect of my detective work felt like a genuine adventure in a world I could never be a part of. There’s plenty of content here to be played, and I strongly recommend giving L.A. Noire some time, even if you’re not a shooting, car chase thrill seeker. The focus are the cases themselves, and that’s awesome.
    • 79 Metascore
    • 75 Critic Score
    The rush you get from tearing through endless enemies and escaping impossible situations is what ultimately matters, and you will get it in the DS version.
    • 79 Metascore
    • 75 Critic Score
    The Siege of Spinner Cay will tide you over, but it won't blow you away.
    • 79 Metascore
    • 80 Critic Score
    Through all those old-school problems, The Dragon’s Trap is still a strong and engaging Metroid-esque platformer that features a pleasant interconnected world filled with areas packed with secrets and grand old-fashioned platforming. It’s well worth overcoming the outmoded aspects to experience a fresher take on a great game.
    • 79 Metascore
    • 80 Critic Score
    Another excellent side-scroller with a special focus on variety.
    • 79 Metascore
    • 85 Critic Score
    The improvements made in de Blob 2 make it a much stronger game than the first, but likely won't be enough to convince players who were jaded after the first game.
    • 79 Metascore
    • 80 Critic Score
    Wolfenstein II is a deep and varied shooter. Its story, with few exceptions, is excellently written and performed. A reliance on long, pre-rendered cutscenes may bog down the pacing now and then, but even in those moments the story was compelling enough to keep me going.
    • 79 Metascore
    • 80 Critic Score
    World of Final Fantasy Maxima remains a rather fantastic game. Despite the story not being much to shout about, there is so much to like about the journey. The interactions between characters as well as the gameplay are incredibly well crafted. Maxima's presentation is halfway there between the higher-end versions and the PS Vita release. The textures aren't as flat as on Vita, but there is some blurriness to be seen. Overall though, this is one of the better full-blown RPGs on the system, with a no-nonsense approach that kept me coming back.
    • 79 Metascore
    • 65 Critic Score
    Overall, if you are already a fan of visual novels as a whole, Worldend Syndrome will probably be successful at drawing you in. If you’re not already a fan of the genre, it isn’t likely to change your mind. Between the lengthy prologue and the slightly disappointing shift in gameplay that comes after it, Worldend has a lot of potential for its storytelling that it constantly seems to put just out of reach in order to pad out its length and starve the player of interesting information until the very last second, before repeating the same process over and over again.
    • 79 Metascore
    • 75 Critic Score
    Overall, Astrologaster is a fun romp through 16th century England. It chose its lane and fully committed to going full farce, turning out to be a very well conceived and interesting game. I enjoyed it, even if I felt at odds with some of the conclusions the game took from dialogue choices. The gameplay was always intriguing enough to keep me going. And somehow, in a world of pandemic and astrology TikTok, this game feels relevant even while it lives in the past. If you’re looking for something a little different, with unique gameplay, and a very entertaining soundtrack, I’d definitely suggest giving Astrologaster a try.
    • 79 Metascore
    • 95 Critic Score
    Glee-Cheese Studio’s motto is to develop innovative games with a strong artistic identity. With A Musical Story, they have done exactly this. It plays and looks like no other rhythm game out there and, to me, is close to faultless. I am very excited to see what they will produce next. Here’s hoping for an album release of the soundtrack on streaming services… Please!
    • 79 Metascore
    • 70 Critic Score
    Band Hero is clearly aimed at a very specific audience, and for that audience it's a goldmine of content that they'll enjoy. For guys like me, who actually like rock music, I'll stick with something a little more hardcore.
    • 79 Metascore
    • 75 Critic Score
    So many of Grid Autosport’s strengths, from its racing style to the focus on single-player gameplay, fit perfectly on the Nintendo Switch. Upon playing this port, it makes a ton of sense as to why Codemasters ported over the five-year-old game rather than one of its more recent offerings. It isn’t a classic by any means, but it is full of content and is a racing game that everybody can enjoy.

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