Nintendojo's Scores

  • Games
For 1,779 reviews, this publication has graded:
  • 66% higher than the average critic
  • 3% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Guitar Hero Live
Lowest review score: 0 Transformers: Dark of the Moon - Stealth Force Edition
Score distribution:
1779 game reviews
    • 92 Metascore
    • 95 Critic Score
    Once again props go out to Ubi Soft Montreal for meshing environments with an outstanding control scheme and stunning graphics.
    • 83 Metascore
    • 85 Critic Score
    One of the most pleasant surprises of the year. It may not be as in-depth and dramatic as EA Games' Freedom Fighters, but it still holds up nicely in the entertainment department.
    • 81 Metascore
    • 95 Critic Score
    Definitely stands on the shoulders of the Harvest Moons before it, but it also emerges as a much more polished, balanced, visually enjoyable, and definitive gameplay experience than any title in the series before it.
    • 73 Metascore
    • 77 Critic Score
    Lots of variety, interesting bonuses, substantial replay value, GameCube connectivity, and various multiplayer modes make this title a must-have for Bond fans, and your average Game Boy owner looking for a classic, heartwarming action game.
    • 90 Metascore
    • 95 Critic Score
    The game might be something you can fly through quickly, but you'll enjoy every second of the journey.
    • 80 Metascore
    • 78 Critic Score
    Even though the game is too short, the slick presentation and enjoyable gameplay add up to a rewarding experience that largely overcomes its flaws.
    • 87 Metascore
    • 97 Critic Score
    With the excellent visuals, quality Nintendo charm, and hours upon hours of replay value, there's just nothing to hate about this game... except for Sherbet Land. So much hate!
    • 95 Metascore
    • 100 Critic Score
    This is the greatest collection of games, ever, bar none.
    • 83 Metascore
    • 85 Critic Score
    While I can’t rank this title above my sentimental arcade racing favorite, "Burnout 2," I can tell you that this game is excellent and next year’s version will be the one to buy.
    • 64 Metascore
    • 35 Critic Score
    Onimusha Tactics wouldn't be that bad if there weren't so many strategy games already available to the GBA. But there are. And compared to the rest of the flock, Onimusha sucks.
    • 63 Metascore
    • 48 Critic Score
    As brief as it is shallow -- pacing the gamer through six modest levels of gameplay -- there is little to no reason for you to invest in this title.
    • 63 Metascore
    • 93 Critic Score
    One of those great games that has enough objectives to keep you busy for a long time and an enjoyable feel that will keep you playing long after you have smashed every record.
    • 68 Metascore
    • 89 Critic Score
    It’s an excellent mission to run through over the Christmas holidays and the production quality of EA's Medal of Honor series blows a lot of games on the Cube right out of the water.
    • 63 Metascore
    • 62 Critic Score
    If you look on the bright side, the game is better than "Dark Tomorrow." However, it’s worse than the old Batman the Movie coin-op.
    • 79 Metascore
    • 87 Critic Score
    You've got an awesome fantasy setting (which is really well realised), two characters with original and familiar styles of play, platforming, awesome visuals, 20-hours of gameplay, and something that The Wind Waker didn't have; A decent challenge.
    • 69 Metascore
    • 80 Critic Score
    Easily the greatest party game on the market today. While that isn’t saying a whole lot since anything that isn’t Mario Party is usually schlock and unworthy of anything but the bargain bin, it still proves that there’s plenty of spunk within the series.
    • tbd Metascore
    • 66 Critic Score
    A fairly polished platformer that's great for your kid brother or sister who enjoyed the movie. It's pretty fun, diverse and has a bit of that Disney charm that everybody loves (admit it, even you.)
    • 60 Metascore
    • 30 Critic Score
    Not only virtually unplayabe for non-fans but I find it extremely difficult, almost impossible to recommend to fans, period.
    • 75 Metascore
    • 75 Critic Score
    With the five courses, the tournaments, the scenarios, and the multiplayer modes there is enough here to keep you busy for a long time.
    • 44 Metascore
    • 71 Critic Score
    Its technical shortcomings are easy to ignore and once you grasp the unique gameplay, it turns out to be quite a lot of fun. Definitely recommended for fans, they're sure to have a ball.
    • 83 Metascore
    • 89 Critic Score
    Sports fans will enjoy the level of off the field depth and control scheme depth here.
    • 88 Metascore
    • 94 Critic Score
    It came with the polish of "Advance Wars" and brought a tighter battle system, fresher presentation, and new epic feeling to the table.
    • 77 Metascore
    • 70 Critic Score
    Overall, the game play experience of True Crime is just ruined by the frustrating camera system.
    • tbd Metascore
    • 50 Critic Score
    After only eight levels plus the easiest final boss ever, even the most dedicated fans will get a day’s enjoyment out of this game and then never look at it again.
    • 64 Metascore
    • 79 Critic Score
    A great alternative to GTA and TMB on the GameCube. While certainly not as stellar as these two hallmark titles, we’ll just have to stop complaining that there are no extremely violent games on the GameCube.
    • 75 Metascore
    • 85 Critic Score
    An excellent title on the GBA and still withstands the test of repetitiveness while offering plenty of addictions.
    • 68 Metascore
    • 54 Critic Score
    Dissatisfying and a pale comparison to how good this game could have been if it were designed to play like a fantasy sports simulation. Granted, there is an oxymoron inherent to a fantasy simulation, but as it stands Quidditch World Cup merely feels like a semi-responsive movie. A slow, semi-responsive movie.
    • 63 Metascore
    • 67 Critic Score
    Though it cannot entertain the same kind of technological prowess as Vengeance and Sin Tzu Senior, the sadly forgotten Sin Tzu Advance attains numerous merits that put it a cut above its bulkier console brethren.
    • 94 Metascore
    • 90 Critic Score
    Newcomers to the game who are accustomed to the current game generation may be turned off by its astonishingly short playtime and lack of "100% clear" bonuses, while veterans will find very little reason to pick up this version unless they're willing to pony up for the e-Reader cards.
    • 92 Metascore
    • 95 Critic Score
    The controls are beautifully fluid, that is once you get used to them. The learning curve on this title is difficult, especially if you haven’t played an SSX title before.

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