Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 66 Metascore
    • 70 Critic Score
    Platform afficionados will appreciate the smooth control and nonstop action. [Jan 2006, p.110]
    • Nintendo Power
    • 60 Metascore
    • 70 Critic Score
    As button-mashing dungeon hacks based on animated series go, Avatar: The Last Airbender is above average. [Dec. 2006, p.115]
    • Nintendo Power
    • 57 Metascore
    • 70 Critic Score
    There's a lot to like about Mickey's return to Wasteland, and the follow-up does improve on its predecessor in a number of ways. [Dec 2012, p.92]
    • Nintendo Power
    • 66 Metascore
    • 70 Critic Score
    But if you enjoy a good light-gun game like I do, this is one house call that's hard to pass up. [Apr 2008, p.87]
    • Nintendo Power
    • 64 Metascore
    • 70 Critic Score
    When it comes to control, though, this is the model of a fun all-stylus action game--easy to pick up, not so easy to put down. [Jan 2009, p.89]
    • Nintendo Power
    • 58 Metascore
    • 70 Critic Score
    Punch Time Explosion is not a trendsetter; that's for certain. But with no portable Super Smash Bros. in sight, it's a likeable interpretation that will curb your cravings--or start them anew. [May 2011, p.89]
    • Nintendo Power
    • 52 Metascore
    • 70 Critic Score
    Still, they're a fresh new twist that really make use of the DS hardware and, along with a good story/dialog, make picking up Again an open-and-shut case for budding crime-solvers with a taste for the unusual. [Apr 2010, p. 89]
    • Nintendo Power
    • 70 Metascore
    • 70 Critic Score
    The puzzles aren't very puzzling, but the pace is quick and the action is intense. [Oct 2003, p.140]
    • Nintendo Power
    • 59 Metascore
    • 70 Critic Score
    It does tragically little to expand the saga or enrich our understanding of the Lunar universe. Instead, the story feels like merely a means of shepherding the player from one monster-filled dungeon to the next. [Nov 2005, p.114]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    Mastering the logistical side of things offers plenty of rewards for thoughtful players, and there's nothing like clearing the map with the blades of your wolf-riding Valkyrie hordes. [Holiday 2008, p.84]
    • Nintendo Power
    • 50 Metascore
    • 70 Critic Score
    Magneto fans will be attracted to the DS version of Activision's "back-story" game that leads into the new X-Men movie, since the Master of Magnetism is a playable character only on the DS. [July 2006, p.95]
    • Nintendo Power
    • 77 Metascore
    • 70 Critic Score
    Fortunately, Sunshine Islands has a better understanding than previous handheld Harvest Moons of how to efficiently use the DS platform. [Dec 2009, p.85]
    • Nintendo Power
    • 58 Metascore
    • 70 Critic Score
    The game boasts as much story content as it does action, but there's so much plot condensed into the cut-scenes, the tale is sometimes hard to follow. [Feb. 2007, p.97]
    • Nintendo Power
    • 68 Metascore
    • 70 Critic Score
    The overall game is as good as ever and can't be beat for football on the GBA. [Oct. 2006, p.89]
    • Nintendo Power
    • 82 Metascore
    • 70 Critic Score
    If you enjoyed the turn-based warfare of the first Super Robot Taisen, chances are you'll like the sequel even more. [Jan. 2007, p.99]
    • Nintendo Power
    • 65 Metascore
    • 70 Critic Score
    Character movement and camera control are a chore at the beginning, but you'll adapt to them as the game progresses. [Jan 2004, p.158]
    • Nintendo Power
    • 65 Metascore
    • 70 Critic Score
    The game's overall zaniness and sense of humor make you want to keep playing just to see what happens next. [Dec 2010, p.83]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    What these games lack in style and innovation they make up for in challenge and fun. [Jan 2006, p.114]
    • Nintendo Power
    • 57 Metascore
    • 70 Critic Score
    Still, the game's biggest problem is a simple lack of mission variety. [May 2007, p.87]
    • Nintendo Power
    • 62 Metascore
    • 70 Critic Score
    Genre fans should still give this Saga a look - it has some very well-designed stages, and a fine English script by Aksys - but be warned that your best-laid strategies might go south at the worst possible moment. [Nov 2009, p.84]
    • Nintendo Power
    • 82 Metascore
    • 70 Critic Score
    The play control and range of features are on par wtih those of Sega's "NBA Basketball 2K3," only with a college basketball experience. [Dec 2002, p.214]
    • Nintendo Power
    • 72 Metascore
    • 70 Critic Score
    It would be easy to dismiss Ace in Action as yet another lukewarm, movie-licensed cash-in, but it would also be a mistake--there's actually an impressive game here, at least for a little while. [Feb. 2007, p.94]
    • Nintendo Power
    • 74 Metascore
    • 70 Critic Score
    There are moments of genuine hilarity, but the humor too often feels overwrought or simply falls flat. [Oct 2008, p.89]
    • Nintendo Power
    • 60 Metascore
    • 70 Critic Score
    What happens when you take the hard-core, precision-based fighting of Guilty Gear and mix it with the multitiered four-player craziness of "Super Smash Bros."? You get Guilty Gear Dust Strikers for the DS. [Jun 2006, p.85]
    • Nintendo Power
    • 83 Metascore
    • 70 Critic Score
    It's perfect fighting fun for fighting game afficioniados but could be confusing for players who are new to the genre. [Nov 2002, p.228]
    • Nintendo Power
    • 57 Metascore
    • 70 Critic Score
    The battles are fun, but not very significant in the overall Star Wars universe. [Feb. 2007, p.96]
    • Nintendo Power
    • tbd Metascore
    • 70 Critic Score
    A reasonably good time. [Dec 2010, p.86]
    • Nintendo Power
    • 58 Metascore
    • 70 Critic Score
    The DS game replaces Wii shakin' with rhythmic touch-screen gestures, but otherwise it's the same characters, songs, and simplicity. [Jan 2008, p.88]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    The sound track? Sublime <I>and</I> Ozzy Osbourne - it doesn't get any better than that. [Dec 2001, p.168]
    • Nintendo Power
    • 78 Metascore
    • 70 Critic Score
    Dragon Ball: Origins is a pretty good action-adventure game, and it's an even better re-creation of Akira Toriyama's classic comics. [Dec 2008, p.100]
    • Nintendo Power

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