Nintendo Power's Scores
- Games
For 2,179 reviews, this publication has graded:
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57% higher than the average critic
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5% same as the average critic
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38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Super Smash Bros. Brawl | |
|---|---|---|
| Lowest review score: | Ant Nation |
Score distribution:
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Positive: 873 out of 2179
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Mixed: 1,099 out of 2179
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Negative: 207 out of 2179
2179
game
reviews
- By Date
- By Critic Score
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- Critic Score
Platform afficionados will appreciate the smooth control and nonstop action. [Jan 2006, p.110]- Nintendo Power
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- Critic Score
As button-mashing dungeon hacks based on animated series go, Avatar: The Last Airbender is above average. [Dec. 2006, p.115]- Nintendo Power
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- Critic Score
There's a lot to like about Mickey's return to Wasteland, and the follow-up does improve on its predecessor in a number of ways. [Dec 2012, p.92]- Nintendo Power
Posted Dec 14, 2012 -
- Critic Score
But if you enjoy a good light-gun game like I do, this is one house call that's hard to pass up. [Apr 2008, p.87]- Nintendo Power
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- Critic Score
When it comes to control, though, this is the model of a fun all-stylus action game--easy to pick up, not so easy to put down. [Jan 2009, p.89]- Nintendo Power
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- Critic Score
Punch Time Explosion is not a trendsetter; that's for certain. But with no portable Super Smash Bros. in sight, it's a likeable interpretation that will curb your cravings--or start them anew. [May 2011, p.89]- Nintendo Power
Posted May 6, 2011 -
- Critic Score
Still, they're a fresh new twist that really make use of the DS hardware and, along with a good story/dialog, make picking up Again an open-and-shut case for budding crime-solvers with a taste for the unusual. [Apr 2010, p. 89]- Nintendo Power
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- Critic Score
The puzzles aren't very puzzling, but the pace is quick and the action is intense. [Oct 2003, p.140]- Nintendo Power
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- Critic Score
It does tragically little to expand the saga or enrich our understanding of the Lunar universe. Instead, the story feels like merely a means of shepherding the player from one monster-filled dungeon to the next. [Nov 2005, p.114]- Nintendo Power
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- Critic Score
Mastering the logistical side of things offers plenty of rewards for thoughtful players, and there's nothing like clearing the map with the blades of your wolf-riding Valkyrie hordes. [Holiday 2008, p.84]- Nintendo Power
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- Critic Score
Magneto fans will be attracted to the DS version of Activision's "back-story" game that leads into the new X-Men movie, since the Master of Magnetism is a playable character only on the DS. [July 2006, p.95]- Nintendo Power
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- Critic Score
Fortunately, Sunshine Islands has a better understanding than previous handheld Harvest Moons of how to efficiently use the DS platform. [Dec 2009, p.85]- Nintendo Power
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- Critic Score
The game boasts as much story content as it does action, but there's so much plot condensed into the cut-scenes, the tale is sometimes hard to follow. [Feb. 2007, p.97]- Nintendo Power
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- Critic Score
The overall game is as good as ever and can't be beat for football on the GBA. [Oct. 2006, p.89]- Nintendo Power
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- Critic Score
If you enjoyed the turn-based warfare of the first Super Robot Taisen, chances are you'll like the sequel even more. [Jan. 2007, p.99]- Nintendo Power
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- Critic Score
Character movement and camera control are a chore at the beginning, but you'll adapt to them as the game progresses. [Jan 2004, p.158]- Nintendo Power
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- Critic Score
The game's overall zaniness and sense of humor make you want to keep playing just to see what happens next. [Dec 2010, p.83]- Nintendo Power
Posted Oct 22, 2010 -
- Critic Score
What these games lack in style and innovation they make up for in challenge and fun. [Jan 2006, p.114]- Nintendo Power
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- Critic Score
Still, the game's biggest problem is a simple lack of mission variety. [May 2007, p.87]- Nintendo Power
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- Critic Score
Genre fans should still give this Saga a look - it has some very well-designed stages, and a fine English script by Aksys - but be warned that your best-laid strategies might go south at the worst possible moment. [Nov 2009, p.84]- Nintendo Power
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- Critic Score
The play control and range of features are on par wtih those of Sega's "NBA Basketball 2K3," only with a college basketball experience. [Dec 2002, p.214]- Nintendo Power
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- Critic Score
It would be easy to dismiss Ace in Action as yet another lukewarm, movie-licensed cash-in, but it would also be a mistake--there's actually an impressive game here, at least for a little while. [Feb. 2007, p.94]- Nintendo Power
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- Critic Score
There are moments of genuine hilarity, but the humor too often feels overwrought or simply falls flat. [Oct 2008, p.89]- Nintendo Power
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- Critic Score
What happens when you take the hard-core, precision-based fighting of Guilty Gear and mix it with the multitiered four-player craziness of "Super Smash Bros."? You get Guilty Gear Dust Strikers for the DS. [Jun 2006, p.85]- Nintendo Power
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- Critic Score
It's perfect fighting fun for fighting game afficioniados but could be confusing for players who are new to the genre. [Nov 2002, p.228]- Nintendo Power
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- Critic Score
The battles are fun, but not very significant in the overall Star Wars universe. [Feb. 2007, p.96]- Nintendo Power
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- Nintendo Power
Posted Oct 22, 2010 -
- Critic Score
The DS game replaces Wii shakin' with rhythmic touch-screen gestures, but otherwise it's the same characters, songs, and simplicity. [Jan 2008, p.88]- Nintendo Power
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- Critic Score
The sound track? Sublime <I>and</I> Ozzy Osbourne - it doesn't get any better than that. [Dec 2001, p.168]- Nintendo Power
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- Critic Score
Dragon Ball: Origins is a pretty good action-adventure game, and it's an even better re-creation of Akira Toriyama's classic comics. [Dec 2008, p.100]- Nintendo Power