Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 60 Metascore
    • 66 Critic Score
    It's highly recommended for anyone who loves space shooters or Airwings. [July 2002, p.151]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    The trading card game rules could be confusing for a Yu-Gi-Oh! novice, but the basic play control is intuitive. [May 2003, p.140]
    • Nintendo Power
    • 48 Metascore
    • 66 Critic Score
    Although the game's pace may be slow at times, its elements add up to a satisfying experience. [Dec 2002, p.218]
    • Nintendo Power
    • 79 Metascore
    • 66 Critic Score
    With more depth in graphics and gameplay than ever, the Madden NFL franchise for the GBA takes a giant leap toward realism in its 2005 edition. [Oct 2004, p.125]
    • Nintendo Power
    • 69 Metascore
    • 66 Critic Score
    Lots of thrills and hills. It just doesn’t have the character and control that the Simpsons game has. [Jan 2002, p.130]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    Although the action sequences are weak, the overall game play experience is loads of fun. [Feb 2003, p.160]
    • Nintendo Power
    • 56 Metascore
    • 66 Critic Score
    While this may be the best realistic motorbike game on the market, the tricks are too plain.[Sept 2002, p.163]
    • Nintendo Power
    • 71 Metascore
    • 66 Critic Score
    The camera control works great and the play-control scheme is well-designed. [May 2003, p.139]
    • Nintendo Power
    • 58 Metascore
    • 66 Critic Score
    Gameplay is intense, but the difficulty may be a little high for beginners. [Apr 2005, p.101]
    • Nintendo Power
    • 46 Metascore
    • 66 Critic Score
    The variety of features and solid game play add up to a satisfying experience. [Mar 2003, p.136]
    • Nintendo Power
    • tbd Metascore
    • 66 Critic Score
    A fun game with a variety of simple engaging activities and bonus games. [Jan 2004, p.160]
    • Nintendo Power
    • 64 Metascore
    • 66 Critic Score
    Tight control and realistic physics. [Dec 2002, p.216]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    Using the same isometric view as the previous titles, Attack of the Rhynocs takes a sizeable leap in gameplay quality and variety. [Jan 2004, p.162]
    • Nintendo Power
    • 68 Metascore
    • 66 Critic Score
    With solid soccer action and tons of features, Disney Sports Soccer is a real winner. [Jan 2003, p.175]
    • Nintendo Power
    • 75 Metascore
    • 66 Critic Score
    The excellent graphics and music reflect the offbeat Muppet spirit. [June 2002, p.152]
    • Nintendo Power
    • 66 Metascore
    • 66 Critic Score
    Some tasks may be a little too tricky for young players. [Dec 2003, p.146]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    The need to select actions from a list of commands makes the game move at a slower pace than most platformers, but the variety gives the adventure depth. [Dec 2004, p.150]
    • Nintendo Power
    • tbd Metascore
    • 66 Critic Score
    As in other Hot Wheels titles, the stunts are fun but limited to spinning or flipping your car in the air. [Feb 2005, p.116]
    • Nintendo Power
    • 72 Metascore
    • 66 Critic Score
    Feels unlike any other stunt game, but it's fun all the same. [Sept 2002, p.168]
    • Nintendo Power
    • 54 Metascore
    • 66 Critic Score
    The rules are dense and battles require very little player participation but the process of accumulating chips and designing decks is tons of fun. [Apr 2004, p.122]
    • Nintendo Power
    • 46 Metascore
    • 66 Critic Score
    Straightforward sci-fi action with comic book style and lots of cool gadgets. [Feb 2003, p.155]
    • Nintendo Power
    • 85 Metascore
    • 66 Critic Score
    Your ride seems faster than Mat Hoffman's Pro BMX for GBA, and it's easier to bust out long chains of tricks. [Jan 2002, p.132]
    • Nintendo Power
    • 73 Metascore
    • 66 Critic Score
    The graphics are sparse, but the courses are well-designed, with lots of curves and hills. [Sept 2003, p.138]
    • Nintendo Power
    • 60 Metascore
    • 66 Critic Score
    It's not as elaborate as "NBA Street V3's" Street Challenge mode, but it does the job. [May 2005, p.91]
    • Nintendo Power
    • tbd Metascore
    • 66 Critic Score
    The controls are sometimes sluggish, but the overall game play is loads of fun. [Nov 2003, p.156]
    • Nintendo Power
    • 69 Metascore
    • 66 Critic Score
    Excellent fun. [Apr 2002, p.152]
    • Nintendo Power
    • 60 Metascore
    • 66 Critic Score
    It's a downsized version of the Rayman experience transformed into a multiplayer party game. [Sept 2002, p.165]
    • Nintendo Power
    • 72 Metascore
    • 65 Critic Score
    The game is like a stark, futuristic "Advance Wars" without the happy combatants and vehicle variety. [Dec 2007, p.82]
    • Nintendo Power
    • 56 Metascore
    • 65 Critic Score
    "Quotation Forthcoming"
    • Nintendo Power
    • 83 Metascore
    • 65 Critic Score
    Unfortunately, for all of its cool options and play modes, Power Pros fails to hit it out of the park because the on-field gameplay is disappointly simplistic and suffers from lackluster controls. [Dec 2007, p.82]
    • Nintendo Power

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