Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 65 Metascore
    • 65 Critic Score
    Mystery Case Files: MilionHeir isn't going to take the place of the latest platformer or RPG in your DS library, but for what it is--a visual puzzle that tests of your power of perception--it fills the niche well. [Nov 2008, p.101]
    • Nintendo Power
    • 57 Metascore
    • 65 Critic Score
    Rough around the edges as it is, the game is still a satisfying battle-intensive adventure. [Aug 2005, p.83]
    • Nintendo Power
    • 70 Metascore
    • 65 Critic Score
    This is a solid game that simply doesn't do enough to separate itself from its predecessor. [Jan 2008, p.88]
    • Nintendo Power
    • 67 Metascore
    • 65 Critic Score
    A mixed bag that owes as much to "Elite Beat Agents" as it does to Bach, Wagner, and Beethoven. [July 2008, p.90]
    • Nintendo Power
    • 65 Metascore
    • 65 Critic Score
    The graphics aren't at the quality of those for current GCN racers, but the play control and physics are expertly tuned. [Nov 2005, p.109]
    • Nintendo Power
    • 62 Metascore
    • 65 Critic Score
    Unfortunately, the gap between the DS's two screens can be a hindrance, and the frustrating camera controls will often have you blindly shooting offscreen. [Holiday 2009, p.89]
    • Nintendo Power
    • 53 Metascore
    • 65 Critic Score
    If you've played one "Bust-A-Move" game, you've pretty much played them all. [July 2007, p.95]
    • Nintendo Power
    • 66 Metascore
    • 65 Critic Score
    Shimomura, and a lengthy story campaign make Heroes seem like a home run, and it would be if not for one flaw: Shoddy AI. [Sep 2007, p.87]
    • Nintendo Power
    • 57 Metascore
    • 65 Critic Score
    But while the lighthearted mass destruction is reasonably fun, particularly in multiplayer mode, the game suffers from a lack of technical polish. [Jun 2006, p.87]
    • Nintendo Power
    • 72 Metascore
    • 65 Critic Score
    The game is structured very well; each game section has its own massive hub world that ties everything together, and exploring every nook and cranny to find all the goodies can be pretty addictive. Too bad the actual gameplay isn't as compelling. [Holiday 2009, p.87]
    • Nintendo Power
    • 68 Metascore
    • 65 Critic Score
    It's just too darn short--you'll probably make it through the entire single-player mode in just over an hour (add another hour to get platinum medals on every stage). [Holiday 2007, p.84]
    • Nintendo Power
    • 60 Metascore
    • 65 Critic Score
    While the game won't be mistaken for something on a scale with Final Fantasy, it does push old-school dungeon-crawler buttons that will trigger fond memories in veteran players. [Mar 2008, p.85]
    • Nintendo Power
    • 57 Metascore
    • 65 Critic Score
    There's not much depth, and it gets old pretty fast. Still, the gameplay is solid, especially for the casual crowd. [July 2008, p.89]
    • Nintendo Power
    • 71 Metascore
    • 65 Critic Score
    It looks nice, it plays nice, and it has plenty of unlockables, quality cut-scenes, and a decent multiplayer mode. Still, frustrations lie around every corner. [Aug 2006, p.84]
    • Nintendo Power
    • 71 Metascore
    • 65 Critic Score
    Ultimately, your take on this game will depend on whether you see constant setbacks due to horrible flaming death as an irresistible challenge or as a frustrating waste of time. [Mar 2010, p.91]
    • Nintendo Power
    • 54 Metascore
    • 65 Critic Score
    Iron Man 2 still has its tedious moments (and a bland storyline), but it unquestionable tops the weak Wii version. [July 2010, p.88]
    • Nintendo Power
    • 78 Metascore
    • 65 Critic Score
    A noble experiment that fails to achieve its full potential. [Dec 2005, p.121]
    • Nintendo Power
    • 73 Metascore
    • 65 Critic Score
    Maybe a must-own for Tim Burton fans, but definitely a rental for everyone else. [Holiday 2008, p.88]
    • Nintendo Power
    • 55 Metascore
    • 65 Critic Score
    Despite - or maybe because of - the ridiculous premise, Onechanbara can be quite fun. [Apr 2009, p.65]
    • Nintendo Power
    • 54 Metascore
    • 65 Critic Score
    When the game sticks to this classic(yet variety-filled)formula of quick action and quick reflexes, it's pretty fun. [Sept 2011, p.73]
    • Nintendo Power
    • 76 Metascore
    • 65 Critic Score
    Although Ron has a supercharged attack, fighting is the weakest part of the game, consisting of single-move bouts against predictable enemies. [Sept 2005, p.85]
    • Nintendo Power
    • 62 Metascore
    • 65 Critic Score
    Cooking Mama World Kitchen isn't bad, but it could have been better. [Holiday 2008, p.80]
    • Nintendo Power
    • 55 Metascore
    • 65 Critic Score
    Insecticide tries to be a lot of things at once--platformer, shooter, and investigative adventure--which is a trcik that seldom works well. [Mar 2008, p.89]
    • Nintendo Power
    • 79 Metascore
    • 65 Critic Score
    The level design is mostly bland, the controls aren't as tight as they should be. [Dec 2005, p.120]
    • Nintendo Power
    • 68 Metascore
    • 65 Critic Score
    A cinch to pick up and play, but will be just as easily forgotten. [Oct 2009, p.90]
    • Nintendo Power
    • 64 Metascore
    • 65 Critic Score
    Fans of the show and newbies alike have much to enjoy here. [Dec. 2006, p.109]
    • Nintendo Power
    • 78 Metascore
    • 65 Critic Score
    Soul Bubbles is on the right track toward greatness, but we'll have to hope for a fully realized sequel before it gets there. [July 2008, p.90]
    • Nintendo Power
    • 53 Metascore
    • 65 Critic Score
    The turn-based battle system--in which you pit your collection of possessed treasures against enemy spirits--is sort of interesting, but not enough to make up for the title's shortcomings. [Oct 2011, p.84]
    • Nintendo Power
    • 66 Metascore
    • 65 Critic Score
    There is a terrific adventure game here, but you'll have to tolerate multiple irritating quirks to get to it. [Nov 2011, p.79]
    • Nintendo Power
    • 62 Metascore
    • 65 Critic Score
    Fun, mainly because of its emphasis on cooperation. [June 2009, p.89]
    • Nintendo Power

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