Nintendo Life's Scores

  • Games
For 5,857 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5865 game reviews
    • 68 Metascore
    • 70 Critic Score
    As a loving tribute to JRPGs and '80s pop culture, Saturday Morning RPG has rough edges a-plenty and even more bright ideas. It can frustrate and baffle, particularly if you're not au fait with the period, but it's always keen to invite you into its world.
    • 68 Metascore
    • 60 Critic Score
    Beyond Blue has noble intentions, with an urgent and vital message about our impact on the Earth. However, it doesn’t do itself justice. Although there is some decent content in here – videos, music, sound design, gameplay, narrative – those parts do little to support or enhance one another. Gameplay is soothing but one-note, the video documentaries don’t frame the missions and neither are well connected to the narrative. While there are moments of majesty in exploring the ocean, the limited draw distance and pop-in frequently interrupt the awe. Edutainment’s a hard one to pull off, and Beyond Blue feels less like an awesome rock concert about dolphins and more like your science teacher trying to do a rap.
    • 68 Metascore
    • 90 Critic Score
    Colourful, challenging and most importantly a great deal of fun. You may well have missed it the first time around, but the game's second chance is also yours. Don't miss it.
    • 68 Metascore
    • 40 Critic Score
    Gal*Guns Returns is a so-so remaster of a tedious on-rails shooter that features dull, unchallenging and highly repetitive action set against a cringe-worthy story that's neither titillating or in any other way engaging. This is a very short and basic game for the asking price, and one that it's hard to see anyone outside of hardened (no pun intended) Gal*Gun fans deriving even the slightest amount of enjoyment from.
    • 68 Metascore
    • 70 Critic Score
    Although The Last Blade: Beyond the Destiny is an excellent little thing, one must keep in mind that it is still a 2001 handheld fighting game, and very much of its time. On its original hardware, it was heaven-sent, but on your Switch you might be somewhat disappointed if you’re going in blind. For SNK aficionados and Last Blade fans, it will delight purely on historical value, but those with no experience of the Neo Geo Pocket or the SNK library will likely feel better served buying the actual arcade ports of Last Blade 1 and 2, which are also available on the eShop. To that end, this is a better bet for fans, collectors, and those enamoured by gaming curios. It’s dinky, it’s charming, and it’s a testament to the craftsmanship of old SNK. And, while imperfect, it plays like The Last Blade should. For certain gamers, that will be more than enough.
    • 68 Metascore
    • 80 Critic Score
    Space Invaders Get Even is a wonderful new take on the franchise. Reversing the roles was a stroke of genius. Blowing up buildings never gets old and it’s fun to be the bad guy every now and then.
    • 68 Metascore
    • 80 Critic Score
    The quantity of creative features and usability make this one worth adding to any artist's toolkit.
    • 68 Metascore
    • 80 Critic Score
    Super Bomberman R 2 is a triumphant and feature-rich return for the explosive icon. The new Castle mode brings some interesting twists to the classic formula (though the level editor feels like it could use a little more work) while all the chaotic arcade gameplay that’s carried this series for 40 years proves to be just as compelling as it’s always been. Pair that addictive gameplay with an extensive multiplayer suite and lots of unlockables, and you’ve got something that’s easy to recommend to anyone looking for the next great multiplayer release to break out on game night. It’s a little less easy to recommend if you intend on playing entirely solo—the single-player offering is a bit thin here—but the endless replayability of the online component makes it a great pick otherwise.
    • 68 Metascore
    • 70 Critic Score
    Oninaki is certainly the biggest and most innovative release from the studio yet, but we wouldn’t exactly call it the best. Though the premise is certainly interesting, we felt let down by the story in this one, and the combat is less generally enjoyable than the turn-based affairs that came before. That being said, we also loved the depth offered by the Daemon system, both in terms of what it offers in character progression and combat variety, and the art style of the dark world is truly something to behold. We’d give Oninaki a recommendation to anybody who loves RPGs; although it isn’t the best, this is another solid showing from Tokyo RPG Factory.
    • 68 Metascore
    • 70 Critic Score
    Super Beat Sports casts the player into a world ruled over by inhuman alien lifeforms, obsessed with physical, brutal gladiatorial events under the oppressive droning of a harsh synthetic rhythm, without any explanation of why or how things have come to be this way. Aside from all that though, actually it's really rather cute, the games are fun for newcomers or veterans alike, and the local multiplayer options are top-notch. While score-chasers will find plenty of medals to earn for perfect performances, casual play will end up being pretty repetitious, especially with the lengthy load times. Because of this, even though it's broken up into bite-sized chunks it isn't always an ideal single player experience. We'd still recommend it however, especially at a budget price, so if you're looking for a fun party game to try out then assemble your crew and go whack some spaceballs!
    • 68 Metascore
    • 60 Critic Score
    What we have here is essentially game-length DLC, with almost none of the original faults addressed, and that leaves us feeling relatively disappointed.
    • 68 Metascore
    • 60 Critic Score
    Hands On! Tangrams isn't very original or exciting, but the puzzles are fun to solve — if a little easy — and could easily give younger gamers a bit of a challenge
    • 68 Metascore
    • 60 Critic Score
    inKONBINI: One Store. Many Stories has modest ambitions but mostly achieves them: it tells a small number of unchallenging short stories, set in a 1993 Japanese retail context. Its atmosphere carries it a surprisingly long way, but not far enough to overcome how thin the experience actually is. If you're excited by narutomaki, hanko ink refills and passing business cards with both hands, then consider proceeding to the cash register. If not, you may just want to leave without buying anything.
    • 68 Metascore
    • 60 Critic Score
    Rad
    RAD doesn’t do anything particularly new for the roguelike genre, but it doesn’t necessarily need to in order to be an enjoyable game in its own right. The over-the-top '80s neon aesthetic is consistently charming, the level-to-level gameplay is both rewarding and nail-bitingly intense, and there’s a good amount of ‘meta’ progress to be made beyond the limits of a single run. On the other hand, the RNG can be brutal in how it distributes power-ups between runs, and overall performance on the Switch (especially in handheld) leaves something to be desired. Even given these shortcomings, though, we’d give RAD a cautious recommendation. If you find yourself drawn to the likes of Dead Cells, Risk of Rain, Ironcast, or any other release in the massively popular roguelike genre, RAD could be right up your alley – assuming you can look past its annoying problems.
    • 68 Metascore
    • 70 Critic Score
    With three main worlds to get through, Fledgling Heroes isn’t a very long game, but it is a lot of fun while it lasts. If you’re after a meatier experience, or even one that perhaps isn’t quite as cute as this, you might want to look elsewhere. For everyone else, Flappy Bird may well have struck gold when it was released 7 years ago, but Fledgling Heroes rises head and shoulders above it.
    • 68 Metascore
    • 80 Critic Score
    NBA 2K22 is another fine entry in the franchise that continues the developer's habit of delivering satisfyingly solid ports of their basketball sims on Nintendo Switch. Yes, most of the modes don't try anything massively new — beyond MyCareer's revamped Neighbourhood setting — and the loading screens will have you pulling your hair out from time to time, but refined core gameplay and enough content to keep you playing until the end times make this one an easy recommendation for b-ball fans.
    • 68 Metascore
    • 80 Critic Score
    Nippon Ichi Software has hit a great formula that avoids the worst excesses of repetition or frustration. An addictive mix of 2D exploration and combat, Lapis x Labyrinth is a cavalcade of colour and complex systems that doesn’t outstay its welcome through a sizeable 20-hour campaign.
    • 68 Metascore
    • 70 Critic Score
    Azkend 2: The World Beneath does everything it can to spice up the 'match 3' puzzle genre, boasting a narrative thread, power ups to collect and different objectives at every turn. As derivative and repetitive as the core gameplay is, it does a decent job of maintaining your engagement and does reward your efforts. Overall, it should be commended for its sprawling take on a tried and tested genre. The variety of dynamic scenarios that genuinely affect the gameplay and an overarching story with varied exotic locations make it stand out from its competition. If you're looking for a 'match 3' with more variety, challenge and narrative meat to chew on, this is a good place to drop anchor.
    • 68 Metascore
    • 60 Critic Score
    Skylanders: Swap Force for the 3DS is a game that was clearly made with the best of intentions, but it ended up being bogged down by hardware limitations and a shortfall in content.
    • 68 Metascore
    • 80 Critic Score
    Putting it simply, at the end of the day it’s Tetris — but that's just fine.
    • 68 Metascore
    • 70 Critic Score
    Overall, Johnny's Payday Panic is a fantastic collection of minigames that makes great use of the 3DS hardware. It's a nice looking package with a sense of humour that plays well, but the limited number of available activities will definitely be a turnoff for some. If you're looking for something lighthearted to play in short but energetic bursts, this collection of touch-based minigames is sure to get the job done.
    • 68 Metascore
    • 60 Critic Score
    Toy Defence is, in simple terms, yet another tower defence game. It doesn't try anything fancy to reinvent the genre, it simply sticks to what has been proven to work and rolls with it. There's a decent amount of content here for the relatively low price, so if you're just itching for another tower defence game you can't really go wrong with this one - just don't expect anything mindblowing.
    • 68 Metascore
    • 90 Critic Score
    It's not often that you encounter a game that manages to emulate the simple pleasure of old arcade games so effectively, but Pirate Pop Plus makes it look easy; this is everything you could want out of an arcade game. The gameplay is simple and addictive, it positively oozes charm through its presentation, and if the score chasing doesn't hook you, the coin collecting and achievement hunting surely will.
    • 68 Metascore
    • 60 Critic Score
    If you've never jumped in to the enchanted world of Sparkle, this is as good a place as any to start. It's a polished, competent match three game with decent production, plenty of stages and addictive ball blasting action, even if it is very derivative and repetitive. For those familiar with the series or the genre as a whole, Sparkle unleashed is merely a slight variation on more of the same. With Sparkle 2 already out on Switch, as well as it being released for every other system in all the known kingdoms, Sparkle Unleashed is another solid, if unremarkable addition to the console's library.
    • 68 Metascore
    • 60 Critic Score
    There's a decent amount of fun to be had with Earth Wars before a degree of monotony sets in. What starts out as a pretty slick, if straightforward 2D side-scrolling brawler fleshed out by a huge wealth of loot to gather, weapons to customise and skill stats to unlock, It never moves the needle far enough in either variety or innovation to truly hold interest for extended periods. Sure, there's just enough nuance in the combat and giant bosses to slay to you keep coming back, but the uninspired missions and derivative characters never let it realise its full potential.
    • 68 Metascore
    • 80 Critic Score
    A short but sweet ride on her majesty’s service saving the Yankees from nuclear terrorism that leaves very little to fault or recommend for what it is: A perfect representation of what a good arcade game used to be and should you feel the need to relive those glorious times, you can now do so conveniently on your Switch. For England, Sly.
    • 68 Metascore
    • 80 Critic Score
    While it’s not going to set your world alight with flashy features or ground-breaking mechanics, we enjoyed our time with Manual Samuel enormously. The joke risks wearing thin, but Sam’s adventure is brief and self-aware enough to hold your interest. Co-op play is surprisingly fun with a willing accomplice and Time Attack offers some longevity, although for most players it’ll be a short ‘one-and-done’ affair. For our money, it’s a pleasant amuse-bouche of a game – a welcome little treat between the larger courses being served up on Switch this summer.
    • 68 Metascore
    • 80 Critic Score
    When you consider its low price, Gravity Duck is a genuinely fun little game with a simple premise that works, and works well. It won’t last long, and you may want to pop some of your own tunes on whilst playing it, but taken on its own merits as an addictive little time sink, this is definitely one to keep an eye on.
    • 68 Metascore
    • 60 Critic Score
    Speaking Simulator is a great idea delivered in mostly the right way. It throws its android protagonist into some brilliantly awkward situations and, once you've unlocked his entire repertoire of facial movements, things get pleasingly hectic. However, a lack of polish with regards to the controls, zero replayability, a janky combo system and the fact you don't actually seem to be able to fail a level all conspire to hold it back from being really easy to recommend.
    • 68 Metascore
    • 80 Critic Score
    For fans of the original Slayin, a more familiar "Arcade" mode that eschews any kind of narrative is present, and full local co-op in either major mode is a welcome bonus. Overall it's a package we think is well worth the asking price, something that's brilliantly simple in principle, but reveals its intricacies and hidden difficulty as you play through; it wouldn't be entirely out of place in a late eighties arcade.
    • 68 Metascore
    • 70 Critic Score
    Ageless is the sort of game that could best be described as a great concept that almost nails the execution. The sombre narrative, cerebral gameplay, and distinct presentation are all great in their own regard, but each is plagued with enough inconsistencies and caveats to hold back the overall experience from true greatness. We’d give this one a cautious recommendation, as the distinct brand of puzzle-platforming gameplay ultimately proves to be a worthwhile experience, but this is also certainly not the ‘next Celeste’. Still, if you’ve been looking for a decent new indie for your Switch that you can clear in a reasonably short timeframe, it’s tough to go wrong here.
    • 68 Metascore
    • 80 Critic Score
    Part dungeon-crawling RPG, part survival horror, part dating sim and part visual novel, Undead Darlings ~no cure for love~ successfully blends its disparate elements into a thoroughly compelling whole. While a couple of mechanical elements here and there are a little awkward — most notably inventory and equipment management — this is a satisfying, challenging game that will keep you hooked until the credits roll.
    • 68 Metascore
    • 70 Critic Score
    Haven Park is a lovely game that suffers a bit from strange movement choices and a partially underbaked camp construction system. These cons aren’t dealbreakers by any stretch, but they do somewhat sour what could’ve been a truly stand-out example of a bite-sized, wholesome little game. We’re still glad to recommend it, but don’t expect the same level of polish as other bird-based island exploration jaunts you can find on Switch. Oh, and if you press 'A' with nothing to interact with in front of you, Flint says 'Pew'.
    • 68 Metascore
    • 70 Critic Score
    SaGa Emerald Beyond has a deep and satisfying combat system that gets its hooks into you from the jump. There's a lot of narrative content across its five adventures, as well as a diverse collection of characters, but very little that truly grips the attention.
    • 68 Metascore
    • 40 Critic Score
    Hauntii is so beautiful that it's heartbreaking not to be able to recommend it right now. We can tell that it's made with love, but love isn't enough to overlook its flaws. We hope that the developers manage to fix the issues in the long term, because underneath them is something truly magical – but for now, it's just a ghost of what it could be.
    • 68 Metascore
    • 50 Critic Score
    Ultimately, I am glad The House of the Dead 2: Remake exists. Control woes aside, I suspect many players will eventually find some enjoyment from the game, provided you're willing to spend considerable time in the settings menu beforehand. It's a fascinating blast from the past, warts 'n' all, and a real showcase of some truly terrible voice acting from the '90s. Just make sure you toggle the 'Mute "Reload!" Scream' option – good lord.
    • 67 Metascore
    • 70 Critic Score
    As with any roguelite, Synthetik: Ultimate requires an abundance of playthroughs in order to progress further into the game. Its overall length very much depends on your own commitment, but the strong gameplay is more than enough incentive to keep coming back, despite the poor menu system and less-than-stellar graphics. The addition of an Arena mode on top of the main ‘Citadel’ mode is welcome, though it doesn’t offer anything particularly new, so you’ll likely just stick to the main mode.
    • 67 Metascore
    • 70 Critic Score
    An attractive proposition for portable pinball: the tables are fun and the stereoscopic 3D is impressive enough to leave other pinball games feeling flat.
    • 67 Metascore
    • 60 Critic Score
    If you’ve played the previous instalments and the series and you appreciate updated rider rosters, the introduction of female riders and the improved physics (for those that play on more realistic settings) then Monster Energy Supercross - The Official Videogame 3 will definitely appeal, but with a completely absent online community, this port is a tougher sell over those on PC and other console platforms. Still, despite its shortcomings, this is a solid two-wheeled racer that retains all the usual modes and extras and runs like a treat in handheld mode. Just don't expect it to feel massively different from the previous instalment.
    • 67 Metascore
    • 50 Critic Score
    Much like Neon Chrome, JYDGE operates by the book. It’s a mediocre experience that fails to stand out within the top-down shooter genre. Looking beyond the uninspired themes and design – not to forget the excessive use of justice-related puns – the major problems can be linked to the casual tempo of the gameplay. Further issues come from the imprecise controls, leaving you lacking the necessary precision when moving and aiming. In a genre where you want to quickly and efficiently eliminate all enemy threats, this title rarely makes you feel like a hardened law enforcer.
    • 67 Metascore
    • 60 Critic Score
    The Escapists is a cute, challenging, and potentially rewarding sandbox game that refuses to hold your hand. Releasing it after the much more refined sequel doesn't prove flattering, however. If you've played The Escapists 2, the original will feel like a notable step back. If you haven't played The Escapists 2, that's the game you should go for.
    • 67 Metascore
    • 70 Critic Score
    Project Zero: Maiden of Black Water has been put through a wringer of doubt and speculation in the run up to its release, but manages to come out the other side still just as drenched with atmosphere and intrigue as ever.
    • 67 Metascore
    • 80 Critic Score
    But if you love RPGs for the sense of exploration, engaging battle mechanics, and overall atmosphere, you're in for a real treat; The Legend of Legacy plays to these strengths and delivers a lovingly crafted adventure with a gorgeous graphical style and an outstanding soundtrack, easily earning its place in the 3DS' pantheon of portable RPG gems.
    • 67 Metascore
    • 80 Critic Score
    Citizens of Earth runs for about 15 hours if you tackle a decent amount of side-quests and level up your team, which is pretty short by RPG standards.
    • 67 Metascore
    • 70 Critic Score
    In short, Minecraft: Story Mode – The Complete Adventure is a worthwhile ride, though it is a bit inconsistent in terms of the quality of the episodes. If you’re a fan of Minecraft, or just want to try out something that feels halfway between a game and a Netflix show, this is a great game to jump on. Though you likely won’t be replaying it very much, there’s hours of content on offer here the first time through and it certainly justifies the price of admission.
    • 67 Metascore
    • 80 Critic Score
    While its rinse and repeat Diablo-lite gameplay can get a little repetitive after extended play, there’s no denying how much fun it is to return to the world of Yo-kai Watch. Whether playing solo or via local or online co-op, Level-5 has taken all the hallmarks of the series and made it even more accessible to newcomers and seasoned monster hunters. A fine way to see off the series on 3DS, and proof the Yo-Kai series is strong enough to tweak its formula with a spin-off and still maintain that quintessential Japanese magic.
    • 67 Metascore
    • 50 Critic Score
    Quantity over quality has never been exhibited so perfectly as it is here. Having 150 games is undoubtedly impressive, but when the vast majority of them are barely decipherable, let alone playable, you’re probably only really left with around 15 titles that will hold your attention for more than a minute. While the contribution these games made to the evolution of gaming in its early days can’t be denied, many of them are stepping stones that we don’t need to walk over again.
    • 67 Metascore
    • 70 Critic Score
    Golazo! is a competent love letter to '90s arcade football games, accurately capturing both their strengths and weaknesses. Playing alone against the CPU can be a frustrating affair, but get some pals involved and this one's got post-pub entertainment written all over it.
    • 67 Metascore
    • 60 Critic Score
    The second Namco Museum Archives compilation is far more eclectic than the first. Vol 1 had more of the typical classics you’d expect from a Namco collection, and while that may seem a bit boring and predictable the reality is that they were classics for a reason: most of them are more fun to play. While there are still some great titles in here – Rolling Thunder and Mappy-Land are highlights – the general quality is lower than that in the first volume. The only reason you should be opting for this one over the first is if you’re sick to the back teeth of Pac-Man and Dig Dug and are looking to discover some lesser-known NES games.
    • 67 Metascore
    • 50 Critic Score
    When all is said and done, when the glow of the stylish aesthetic and the intrigue of the Cyberpunk Orwellian narrative have fizzled out, Neon Chrome emerges as an average, sometimes fun but more often than not generic twin-stick rogue-like with a Sci-Fi coat of paint; it rarely lives up to its explosive promise or explores its thematic potential in any meaningful way. It could be argued that the genre is solely about the mechanics, but with a neglected back story failing to compliment the reasonable if hardly revolutionary gameplay, it's difficult not to feel a little flat about the experience on offer.
    • 67 Metascore
    • 70 Critic Score
    The King’s Bird is a tightly designed precision platformer whose gameplay loop consists of retrying the same frustrating areas until reaching the satisfaction of conquering them. Lather, rinse, repeat. The moments of flying through a dreamscape and sticking the landing are a true delight, at least. For fans of hard-mode platformers, this may arrive as a welcome treat and worth sinking a handful of hours into for that sweet payoff, but those with other tastes may want to keep looking elsewhere.
    • 67 Metascore
    • 80 Critic Score
    Sonic Colors Ultimate is well-executed revisit of a high point in Sonic’s long career. Most of the quality here stems from the content of the original, rather than the new additions and tweaks for this re-release. Things like the Jade Ghost and extra customization options are welcome, but not game changing, and the musical and graphical improvements are minimal. At the end of the day, though, this is still a well-performing, portable version of a classic and that’s arguably all that it needs to be. We’d give this one a recommendation, then, to anyone who has yet to experience Sonic Colors, as this is certainly the best and easiest way to try it out. If you’re a fan of the original, we’d still say it’s worth a punt — you'll still love the game on Switch. Just be aware that this isn’t a massive overhaul of what came before.
    • 67 Metascore
    • 60 Critic Score
    While fun on its own merits, it’s hard not to compare Tachyon Project with its obvious inspiration. The addition of a level-based story mode and customizable loadouts is worth applauding, but when the main game doesn’t feel inspired it’s hard to muster the excitement for it. It has its moments, but it’s not memorable enough to withstand the test of time.
    • 67 Metascore
    • 70 Critic Score
    As the first otome game on Switch, Men Of Yoshiwara: Kikuya is both excellent proof of concept and an enjoyable piece of electronic erotica in its own right. With a memorable cast of courtesans, a generous amount of content split over several discrete routes and sub-scenarios, and affection-based unlockables, there’s plenty here to keep you busy and blushing. The backgrounds and music give off a bit of a budget feel, and occasional text encoding issues and some steep (but infrequent) quality drops are blemishes on an otherwise well-written script, but overall, we’d certainly recommend a trip to Kikuya for otome fans.
    • 67 Metascore
    • 70 Critic Score
    Despite its shortcomings, The DioField Chronicle is still a solid tactical RPG experience with enough JRPG tropes to interest fans of both genres. The unique gameplay provides plenty of challenge, though it can require a lot of grinding to keep pace with the difficulty curve. The art style is beautiful both in and out of combat but the characters and plot fail to live up to the same standard. In this case, its ambition outstretched its means and it fell just short of where it wanted to be.
    • 67 Metascore
    • 60 Critic Score
    Still, the core gameplay just isn't really that interesting, with only one mode truly worth bothering with. If you've got both a Wii and a DSi and are interested in the game, get this version, but otherwise, don't bother, as it'll get boring rather fast.
    • 67 Metascore
    • 80 Critic Score
    Underground is a roller coaster of a puzzle game that manages to bring something truly original to the Wii U eShop.
    • 67 Metascore
    • 50 Critic Score
    Nintendo Switch finally has a proper simulation game to its name, but the reality of the console’s hardware limitations proves that not every game can be ported wholesale onto the platform without serious issues. Cities: Skylines - Nintendo Switch Edition has so much potential and offers a fine alternative to SimCity’s broken reboot, but this game needed to be revamped and re-approached for Switch in a way that doesn’t turn it into a performance quagmire. Sadly, this is a game better played elsewhere.
    • 67 Metascore
    • 80 Critic Score
    Cursed Mountain is a game of considerable quality, with no shortage of commendable assets - an intelligent story, well-crafted immersion into a foreign world and a high standard of audio and visual presentation mark it out as a game well worth a buy.
    • 67 Metascore
    • 70 Critic Score
    At its best, which is when a level is at just the right difficulty for the individual player, Nuclien provides a very smooth, fast-paced, and satisfying number puzzle experience. The aesthetic is pleasing for the most part, and blasting your way through intricate layouts feels great. With only a couple of hours’ worth of content on offer, all of which is based around the same concept, Nuclien does feel a little bare-bones (although, in fairness, this is reflected in the asking price). It won’t wow or amaze you as you play, but it isn’t a bad way to pass the time, either - especially if you enjoy quick reflex puzzles on the go.
    • 67 Metascore
    • 80 Critic Score
    Star Renegades deserves to be in the conversation of the best games of 2020 that you’ve never heard of. Like a lot of indies, its primary sales pitch is how it fuses ideas from a bunch of popular and well-respected releases, but it succeeds where many others fail in actually making something inventive and compelling with those borrowed ideas. At its best, Star Renegades is a gorgeous, deep, challenging, and thoroughly gripping release that successfully delivers a fun and enjoyable experience. There are some technical issues that hold it back from perfection, but there’s little else here that otherwise feels below par. Star Renegades is a title that absolutely belongs in your Switch library; if you’re a fan of roguelites, RPGs, or strategy games, you owe it to yourself to give this one a shot.
    • 67 Metascore
    • 50 Critic Score
    Aeterna Noctis has a lot of potential; however, it feels like the developer got a bit too ambitious. A game that was shorter and had more focus has the potential to be something fantastic. but it ends up being a bit of a slog for a lot of its runtime due to its sometimes-tedious difficulty, despite some great platforming segments. Long loads and some frustrating design choices mean Aeterna Noctis is a derivative but sporadically satisfying game that some players may absolutely fall in love with. It has clearly had a lot of love put into it, but we didn't quite vibe with it.
    • 67 Metascore
    • 80 Critic Score
    After years of lazy, half-hearted Legacy Editions, EA Sports has finally delivered a football game on the Switch that offers full feature parity with other consoles. A much-needed engine upgrade trades frame rate for fidelity, but Switch owners finally have a port they can be proud of, rather than feeling like an afterthought.
    • 67 Metascore
    • 70 Critic Score
    Double Dragon Gaiden is beholden to some unique ideas, and they’re fairly well-applied. You can experiment with mix-ups and tag team advantages, and multiplayer makes things altogether more enjoyable, although it’s restricted to local co-op. But, being associated with Double Dragon is arguably to its detriment. It’s a game that has secrets to uncover, twists to happen upon, and plenty of cash grinding and unlocking to do. While initially fun to work through, how many times you’ll feel encouraged to replay the campaign is questionable, especially with its overall pacing and neutered thrill of brutally knee-slamming someone in the face. Still, it’s certainly worthy of attention for beat 'em up fans looking for old things in new forms.
    • 67 Metascore
    • 70 Critic Score
    In terms of content, slick features and a variety of game modes, it's an impressive achievement and far superior to its rival, Pro Evolution Soccer 2011 3D. Gameplay is entirely mixed, however, with intuitive controls and some fun mechanics being undermined by a poor frame-rate performance from the game engine.
    • 67 Metascore
    • 80 Critic Score
    The Longest Five Minutes uses a truly gripping concept, throwing the classic RPG formula on its head by having you put the pieces of an already existing story together as you go. While the combat and general gameplay are almost too easy-going, the story, characters, and overall aesthetic had us always wanting more, never wanting to put the game down. The asking price is perhaps a little steep for the amount of content available, and the strange take on a usually well-understood genre may throw some players off, but there is an indescribable charm that is worth exploring here.
    • 67 Metascore
    • 50 Critic Score
    As a low-resolution port of a last-gen game with barely any Wii Remote functionality tacked on, were this any other game we would be all too happy to drop the score further. But it barely escapes contempt of our court on the strength of its enjoyable storytelling which is, after all, some of the most entertaining dialogue available on any console.
    • 67 Metascore
    • 70 Critic Score
    It's clear from the get-go that Legend of Kay was a labour of love, and this shines through in this re-release; despite showing a few wrinkles here and there the game stands up surprisingly well by modern standards.
    • 67 Metascore
    • 80 Critic Score
    Urban Trial Playground may not reinvent the stunt bike wheel, but it does provide an extremely fluid and inviting arcade experience for Switch owners. Tactile controls and pacy, highly replayable levels make this an accomplished cut-price racer package.
    • 67 Metascore
    • 70 Critic Score
    Trying to acquire each of the medals on playthroughs feels different enough to prevent things from getting too repetitive, and there's always the challenge of trying to get them all in one go. If you want to test your skills then the additional difficulties that can be unlocked will scratch that itch, and there's also replayability in trying to improve your score. As enjoyable as this is, it's something that has already been done - and done well - by Sky Force Reloaded. But if you've already played through that and are looking for more, then Sky Force Anniversary provides another batch of missions to sink your teeth into - albeit with a few less bells and whistles.
    • 67 Metascore
    • 60 Critic Score
    Yaga has bags of personality and benefits greatly from being steeped in superbly atmospheric Slavic folklore. It's well-written, features lots of excellently-delivered dialogue and has a fantastically kooky sense of humour, all of which helps to carry it along in spite of its bland level design and run-of-the-mill combat. The choices you make as you play through Ivan's adventure do actually affect proceedings enough that the whole thing warrants more than one playthrough and, if you can make peace with that pretty nonsensical bad luck mechanic and uninspiring gameplay, you'll find a fun little adventure here featuring a cast of characters who are well worth spending some time with.
    • 67 Metascore
    • 40 Critic Score
    While Takeshi & Hiroshi may immediately grab you with its charming art style, the game itself is sadly quite lacking. From start to finish, the player will feel like they are watching an interactive short film, completely removed from the world. Combined with the frustrating random elements and the lack of overall content, Takeshi & Hiroshi does not provide enough to warrant a recommendation.
    • 67 Metascore
    • 80 Critic Score
    Going in with diminished expectations no-doubt coloured our impressions, but our brief time with Toree 3D was undeniably delightful. For significantly less than the price of a decent cup of coffee, you get an enjoyably bite-sized, colourful 3D platformer with great music and a fun aesthetic that doesn't take itself seriously in the slightest — and it doesn't stick around long enough to get boring, or for its weak points (and inevitable lack of depth) to become an issue. Big studios who feel obliged to stretch games out for dozens of hours could learn a thing or two from its brevity.
    • 67 Metascore
    • 70 Critic Score
    Nickelodeon All-Star Brawl is a solid platform fighter with an awful lot of hidden depth, and also an unfortunate lack of polish outside the fighting. If hardcore gameplay is the number one concern you’ll have a wealth to sink your teeth into here, but expect to be underwhelmed by various elements that surround it. There's a grand old time to be had, but it's no Super Smash Bros. (damn it yet again).
    • 67 Metascore
    • 70 Critic Score
    Although there's room for improvement in ININ's presentation, and it would have been nice to get a few more bonus unlockables, this is still the best version of Rainbow Cotton around thanks to its silky smooth frame rate, lovely upscaling, widescreen formatting, and all-important gameplay enhancements. It's a fun, at times spectacular, novelty adventure in the Cotton universe, that can occasionally feel confusing and cluttered. Stick with it, though, and an enjoyable and genuinely charming rail shooter bubbles to the surface.
    • 67 Metascore
    • 60 Critic Score
    Mahjong CUB3D doesn't revolutionise the game, but it does add an interesting twist.
    • 67 Metascore
    • 70 Critic Score
    Spaceball Revolution provides an interesting and welcome new take on the arcade puzzle genre. More variety in the actual playfields would have be welcomed, and the lack of even basic audio options seems a strange omission, but the combination of impressive visuals, simple gameplay and solid controls create a challenging experience that will please any fan of the genre.
    • 67 Metascore
    • 80 Critic Score
    The game combines many of the play mechanics of marbles, billiards and miniature golf and somehow rolls them all into an addictive gameplay experience that should keep players coming back for more.
    • 67 Metascore
    • 60 Critic Score
    If you're one of the people who don't own a DS system (all four of you), this might be worth a play for you, but unless you're just a die-hard Phoenix Wright fan that has to have everything related to the series, you might want to pass on this half-hearted WiiWare attempt.
    • 67 Metascore
    • 80 Critic Score
    Billed as a side dish, Travis Strikes Again: No More Heroes has been prepared with enough love and affection to become a filling meal on its own, packed with the spice and spirit you’d expect from Travis Touchdown. It’s a fun, indie-inflected blast of hack-and-slash which doesn’t change the world mechanically (and don’t go in expecting No More Heroes 3), but its sincerity and energy are charming. It’s an adult game – a gamer’s game – foul-mouthed and dripping with style. If you’re sitting on the fence, we’d recommend diving in, if only to support its infectious, celebratory spirit; Suda51 seems to have a real affection for Nintendo hardware and this makes you feel lucky to have him working on Switch.
    • 67 Metascore
    • 80 Critic Score
    While its rinse and repeat Diablo-lite gameplay can get a little repetitive after extended play, there’s no denying how much fun it is to return to the world of Yo-kai Watch. Whether playing solo or via local or online co-op, Level-5 has taken all the hallmarks of the series and made it even more accessible to newcomers and seasoned monster hunters. A fine way to see off the series on 3DS, and proof the Yo-Kai series is strong enough to tweak its formula with a spin-off and still maintain that quintessential Japanese magic.
    • 67 Metascore
    • 90 Critic Score
    This is the rare kind of game that seamlessly blends classic brawler gameplay with RPG elements while still managing to remain simple and fun, and is one of the most appealing games we've seen on the 3DS so far.
    • 67 Metascore
    • 60 Critic Score
    We’d be lying if we said that Double Cross wasn’t disappointing; after the raucously enjoyable platforming offered up by Runbow, this is an underwhelming follow up that never manages to hit the same highs. Though Double Cross has an interesting premise and some exceptionally well-designed levels, it’s weighed down by a series of ho-hum gameplay elements that aren’t adequately fleshed out and give the overall experience something of an identity crisis. We’d give Double Cross a light recommendation for those of you that have enjoyed the likes of Mega Man 11 or Shantae: Half-Genie Hero; this is still an enjoyable side-scrolling adventure with some genuinely thrilling moments, but don't expect it to live long in your memory after you've finished it.
    • 67 Metascore
    • 60 Critic Score
    In a word: disappointing. What we have here is a fun game that, with a bit of polish and a few extra features could have been something truly special.
    • 67 Metascore
    • 80 Critic Score
    Featuring double the content and the addition of (slightly imperfect) online level sharing, Urban Trial Freestyle 2 improves on the previous game in pretty much all the ways it should. Whether it's earning stars or designing and/or playing usermade levels, there's plenty of content here to keep coming back to.
    • 67 Metascore
    • 60 Critic Score
    A fixed-camera 3D platformer that's charming enough in its own modest way, but limited ambition and a series of glitches keep Elli well short of the genre's greats. If you have any work left to do in Super Mario Odyssey or Yooka-Laylee, you probably don't need this.
    • 67 Metascore
    • 70 Critic Score
    Nikoderiko: The Magical World is a wonderfully satisfying platforming experience that borrows and expertly replicates the elements that made classic entries in the genre so beloved. Smart level design, enjoyable gameplay, lots of collectibles, and a killer soundtrack all come together to make this one an easy recommendation if you love DKC. That said, bear in mind that this one is also very light on original ideas, and that the Switch version struggles in some areas with its performance. If you can look past those flaws, we’d suggest you pick this one up, and even if such drawbacks do bother you, this is still worth scooping up on sale.
    • 67 Metascore
    • 80 Critic Score
    Miitopia is a special game, marrying the quirky style and interactions of Tomodachi Life with fun, addictive RPG-style gameplay and progression. It’s a fitting celebration of the Mii concept, perfect for short bursts of play, and an absolute riot with the right group of Miis — if you’ve ever wanted to take your friends on a grand adventure, complete with silly cosplay and relationship drama, this is a perfect way to do it. Its streamlined take on the genre won’t be for everyone, but for players willing to relinquish some control and trust in their Miis, Miitopia is a wonderful ride.
    • 67 Metascore
    • 80 Critic Score
    We had a few issues with Sonic Superstars — the local co-op could have greatly benefited from split-screen support, and the online Battle Mode feels incredibly shallow and tacked on — but this is the first original 2D Sonic game that feels truly authentic to the Genesis titles without aping the classic pixel-art style, and for a lot of longtime fans, that's frankly an absolute miracle. Zipping through the 12 zones in the excellent campaign made us feel like kids again, but it will also prove a great entry point for new players looking to see what all the fuss is about. Developer Arzest's reputation has taken a beating in recent years, but this is a triumphant effort from the studio and a great return for '2D' Sonic.
    • 67 Metascore
    • 60 Critic Score
    Picross S is the epitome of a one-trick pony, it knows exactly the kind of experience it’s going to deliver and it does just that. Those of you that loved the Picross e games will find plenty to love here, as this is essentially just another 300 (well, 150) puzzles, now with local multiplayer support. Still, it all comes off as being a bit bland, while the absence of Micross and mission systems seen elsewhere makes Picross S feel like a lazy sequel. We give this a recommendation to fans of puzzle games, or anybody looking for a slower paced game for their Switch. Just don’t go into this one expecting a comprehensive, ultimate entry in the series.
    • 67 Metascore
    • 70 Critic Score
    Donkey Kong Bananza: DK Island & Emerald Rush feels like a split banana. The new roguelike mode is a lot of fun, gelling surprisingly well with the game's core mechanics and giving me a welcome excuse to swing back into my beloved Bananza, but the other half of the deal, DK Island, left me feeling a little short-changed with its lack of appeal outside of the new game mode. Bananza constantly reminded me of Odyssey as I played through the base game, and now it seems, much like its platforming predecessor, I'm going to be forever thinking about the DLC potential that never was.
    • 67 Metascore
    • 70 Critic Score
    EA’s conversion of the classic board game is entertaining and offers some great multiplayer action. The developer has intelligently implemented new, inventive game types, which bring with them fresh rules to a game we’ve been playing for years.
    • 67 Metascore
    • 60 Critic Score
    Strike Force Foxx is a fun, simple arcade experience that is unfortunately bogged down by its lacking production values and curious game design choices.
    • 67 Metascore
    • 60 Critic Score
    If you're going to play Space Lift Danger Panic!, there's a good chance that it's going to be for the plot and occasional returns to Survival Mode, but it's a hard sell for players looking for something with a little more depth. It's just too bad that more effort wasn't put into the general gameplay to give it a little variety.
    • 67 Metascore
    • 70 Critic Score
    With a greater variety of stages and events, and further expansion to the online leaderboards, this could have been a real classic, but Proun+ is still definitely worth a look for anyone that doesn't mind retrying a course until they get it juuust right.
    • 67 Metascore
    • 70 Critic Score
    As its own experience, Cube Creator 3D stands up well as an entertaining experience.
    • 67 Metascore
    • 50 Critic Score
    If you've got enough patience you'll probably be able to mine for the diamonds in the rough - but the easily frustrated should steer far clear.
    • 67 Metascore
    • 70 Critic Score
    Infernium is a beautiful, strange first-person adventure that draws its inspiration from an eclectic range of sources. It's frequently frustrating and maddeningly vague, but those with the determination to crack its secrets will be richly rewarded.
    • 67 Metascore
    • 60 Critic Score
    80’s Overdrive may be wonderfully presented, but its problem is that price-wise it’s sandwiched between two similar games that are better. Sega Ages Out Run is cheaper and its tight controls remain impeccable today, while Horizon Chase Turbo may be double the price but is significantly superior in almost every notable way, including control, amount of content and sense of speed. If you absolutely need another ‘80s style racing game then this will keep you entertained for a few hours, but there are better alternatives.
    • 67 Metascore
    • 80 Critic Score
    Kirby's Dream Buffet is a colourful and chaotic slice of slapstick party game action that serves up a nice range of modes to play either offline, in online ranked matches, and with friends in split-screen or local play modes. This is an easy, breezy game to jump into, perfect for beginners and young gamers, with plenty of courses, lots of unlockable goodies, and a budget price point to boot, making for one delicious treat that we're gonna be digging into for some time to come.

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