Nintendo Life's Scores

  • Games
For 5,857 reviews, this publication has graded:
  • 45% higher than the average critic
  • 18% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 8 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Lawnmower Game: Racing
Score distribution:
5865 game reviews
    • 67 Metascore
    • 60 Critic Score
    Alas, even with WayForward’s skilled programming and graphical artistry, Xtreme Sports remains limited. The island overworld works well, adding a charming dash of RPG-lite, and the increased challenge will keep you at the events for some time. There are purportedly more than 400 competitors to defeat, but while fun and neatly executed, the repetitive nature and limited number of sporting events means that mileage will vary in how long it holds your attention.
    • 67 Metascore
    • 70 Critic Score
    Hot Lap Racing is too serious to be an arcade racer and its handling is too loose to be considered a serious simulation, but players looking for something that attempts to straddle a middle ground will get a kick out of its unique roster of cars and its dedication to the history of racing, despite its performance issues.
    • 67 Metascore
    • 80 Critic Score
    We were pleasantly surprised by EQQO. After a rather lacklustre opening segment, the majority of the game proves itself to be an engaging puzzle title with a surprisingly meaningful narrative to support it. If you’re after a challenge, you might want to look elsewhere, but for its price, EQQO is a lovely, relaxing experience that will keep you playing right to the end.
    • 67 Metascore
    • 50 Critic Score
    Both the Psikyo Shooting Stars Alpha and Psikyo Shooting Stars Bravo collections are pretty close in value to one another. While Psikyo Shooting Stars Alpha is perhaps the better of the two due to the consistent quality of the Strikers games, we also harbour a soft spot for the Gunbird series on Psikyo Shooting Stars Bravo, especially Gunbird 2. Sengoku Cannon is so poor it might as well not exist in the collection, but Samurai Aces Episode 1 and Gunbarich are stronger than Alpha's Sol Divide and Zero Gunner 2, so which collection is better is mostly going to come down to preference between the Gunbird or Strikers series. Another constant between them, sadly, is the high level of input lag and lack of bonus material to make the collection really stand out.
    • 67 Metascore
    • 80 Critic Score
    When Fragile Dreams is good, it’s excellent, with great cutscenes, a beautiful decaying world to explore and enough mystery to make Professor Layton hang up his hat. The combat is the only downside, though you soon learn to avoid where possible.
    • 67 Metascore
    • 70 Critic Score
    Scoring the Wonder Boy Collection is only partly related to the quality of the games on offer. They’re all excellent for what they are, and were they appraised independently, would do very well. But this is more about the package as a whole. Yes, there’s plenty here to keep you occupied, but at the same time, what could have been is a sticking point. Wonder Boy is a great little series, with games spanning everything from the Master System to the PC Engine, in various guises. It’s not difficult to offer a more extensive library for the broader gaming populace, rather than restrict certain titles to a group profiled for their magpie eyes.
    • 67 Metascore
    • 70 Critic Score
    It’s hard to express how well a niche game fares with a numerical score. If train business minutiae are your niche, your heart will be all a-flutter; if not, you’ll be all a-bored. Setting the content on one side, there are significant balance, interface and performance issues – but they don’t derail the game entirely. While there are other options for management sims on Switch that are much more light-hearted and accessible, A-Train is something different that educated us and broadened our horizons in the genre. Fans, then, will be stoked to play the series on a new platform; for others with plenty of patience A-Train could be a sleeper hit. (We're really, really sorry about all the puns. Honest.)
    • 67 Metascore
    • 70 Critic Score
    What can’t be undone by these rough edges, though, is the strength of the writing, the substance of the characters, the perspicacious animations, the well directed visual design that does a lot with not much, and the engrossing musical score. Last Stop aims a bit too high – but isn’t it more interesting to have a flawed execution of something brilliant than an OK execution of an OK idea? As you would expect from publisher Annapurna Interactive (Florence, Kentucky Route Zero, Donut County, Gone Home…), Last Stop has something special in there to share over its six-or-so hours. Well worth having on the wishlist until the time and price are right for you.
    • 67 Metascore
    • 70 Critic Score
    Legrand Legacy: Tale of the Fatebounds spends a little too much time reminiscing over the past than looking forwards and carving out its own journey, and as a result, it doesn’t really bring anything new to the table at which its inspirations sit. Still, while its random QTEs do make battles more of a game of chance than they need to be, there’s enough heft to the story, the characters, and the beauty of its setting to help save it from disappearing into obscurity. With a build that runs well on Nintendo Switch, this is still a worthy adventure for ’90s JRPG fans.
    • 67 Metascore
    • 70 Critic Score
    With thousands of puzzles, a range of difficulty levels and intuitive controls, Crossword Collection is a good choice for anyone wanting a budget range of wordy puzzles to last. It's not without its problems, but it's a good way to while away a quiet evening and doesn't try to throw any pseudo-educational elements on you.
    • 67 Metascore
    • 70 Critic Score
    Shape of the World is a very different offering on the Switch’s eShop, and one that we are glad to have experienced despite its shortcomings. Describing it as a video game doesn’t feel quite right; it’s more of an interactive playground that lets you take a couple of hours out, switch off, and be treated to some thought-provoking aesthetics along the way. It’s definitely not for everyone, and it’s all over a little too quickly, but Shape of the World is a nicely put together piece of art that deserves the attention of those most intrigued.
    • 67 Metascore
    • 70 Critic Score
    When it's not giving the world more reasons to 'Catch 'Em All', Game Freak continues to deliver interesting and unexpected forays into other genres. Much like Tembo the Badass Elephant before it, Giga Wrecker Alt. is a quirky left-turn that takes the exploration staples of a 2D Metroidvania and combines it with a destructible environment puzzle system for some creative and hugely rewarding puzzles. Combat is quite forgettable, but sucker-punching a boss with a giant ball can be ridiculous fun when you pull it off. It's looks might not be that memorable, but it's still a worthy way to make a mess on Switch.
    • 67 Metascore
    • 60 Critic Score
    Maglam Lord has a lot of potential, but you'll need to stick it out and try to squeeze some joy from its repetitive combat system and stale dungeon design. Along with its writing, an excellently drawn cast of characters — who can be recruited and romanced through the dating mechanic — offer shining moments in an otherwise unremarkable action-JRPG. The potential is certainly there for something special, and the game's visual cues for possible results of dialogue options removes much of the guesswork common in other games, but the execution falls flat in the combat department and holds back the enjoyable visual novel elements of this package from being as good as they could be.
    • 67 Metascore
    • 70 Critic Score
    Supermarket Mania seems like something you'd be likely to find in a free Flash game, but it adds plenty of stuff to warrant its 500 Point price tag. If you're looking for a simple, fun game, then you might be at the right address here.
    • 67 Metascore
    • 70 Critic Score
    Come for the wonderful presentation, stay for the baddie boppin'. Crossing Souls nails its 1980s aesthetic, no question there — the 'long-lost-cartoon' game is strong here, right down to the artfully placed VHS artifacts in the animated cutscenes playing out across a sweeping adolescent adventure. Nostalgia aside, the story and beat-em-up gameplay please and surprise in a few key ways, but come with a few too many paper cuts to prevent Crossing Souls from breaking through to that next level.
    • 66 Metascore
    • 50 Critic Score
    What felt fresh and enjoyable four years ago doesn't cut the mustard in 2011, particularly when some elements have been stripped out or reworked to poor effect. London Party mode is a poor alternative to the dozens of superior Wii party games, and while its cast of gaming greats is enough to forgive some of its mistakes it's still pretty far off the mark.
    • 66 Metascore
    • 60 Critic Score
    Fans of the original Fitness Boxing will feel at home with this sequel, if a little disappointed that it isn't quite the evolution it could have been. A few new instructors and an improved achievements system isn't quite enough to make up for the fact that this still suffers from many of its predecessor's issues, most notably its disappointingly small selection of music and the terrible unlicensed instrumental versions it provides.
    • 66 Metascore
    • 70 Critic Score
    Most of all, it never quite recaptures the original's vibrant spirit that made it stand out 20 years ago.
    • 66 Metascore
    • 80 Critic Score
    Save Me Mr. Tako is a lovingly crafted throwback to the days of the Game Boy. While we found some rough spots with the lack of side quest tracking and ropey collision detection, they weren't enough to take away from our overall enjoyment of the game. Tako is a lovable character in a quality platformer that would have been right at home on the system it pays homage to. If you love the Game Boy - flaws and all - then you'll absolutely adore this game.
    • 66 Metascore
    • 60 Critic Score
    King Oddball joins the increasing number of mobile titles making their way onto Switch; it is a competent, quirky yet basic puzzle game. It highlights the type of titles that the Switch can attract, for better or worse, and as cheap, whimsical fun, it will probably consume more time than you'd care to admit. It's not a bad game, but the hard to ignore mobile origins - and seeing what else is available and what the Switch can do - makes King Oddball a fun little distraction and nothing more. It's worth picking up if you have a yearning for a quick, simple palate cleanser, and whether you've previously become addicted to the projectile flinging / destruction puzzle genre, avian or not, there is nothing here that will change your mind either way.
    • 66 Metascore
    • 60 Critic Score
    Spellspire is simple, unique, and will make you feel like your English skills are on par with a 10-year old. The fun blend of word puzzle and fantasy adventure is enough to flesh out hours of content, and the snappy interface makes it easy to jump in for a few floors of spellbinding action. Longer play sessions wear a bit thin due to the need to grind, and the inconsistent difficulty makes progression feel less satisfying than it really should. It's not out to impress with its story or visuals, but if you want something quick and easy to play in handheld mode then it's a pretty solid choice. At its current price we'd only really recommend it to players who enjoy word games in general, and maybe keep a dictionary close to hand...
    • 66 Metascore
    • 70 Critic Score
    Windscape isn’t an antidote to the everlong tropes of modern action-RPGs – simply because it still needs to rely on enough of them to tie its own systems together – but it does present a relaxed and engrossing alternative that’s designed to give players of any age or skill level the chance to explore, battle and craft at their own pace. The deepness of that crafting system belies its apparent simplicity, and with all manner of stories to uncover across its hand-crafted lands, you’re left with a first-person adventure that very much belongs on Switch.
    • 66 Metascore
    • 70 Critic Score
    If these minor technical blips are ironed out, we have no qualms in recommending Potata: Fairy Flower. It’s an odd name for a game, to be sure, but if you’re a fan of puzzle platformers and enjoy the magical fantasy tone on display here, you’ll have a great time over the course of its 10-hour runtime, and we’re more than looking forward to seeing an eventual sequel.
    • 66 Metascore
    • 70 Critic Score
    The customer is always right, so the saying goes, and as customers of this game, players can have some legitimate complaints about the service. The platforming is not fun: sadistic design choices are realised with lacklustre materials. But BloodRayne doesn’t care. The combat, when you’re allowed to play it, is unique and raucous and deliciously convoluted, with a skill ceiling as high as a gothic cathedral. BloodRayne isn’t here to take your order; it’s here to suck your blood.
    • 66 Metascore
    • 50 Critic Score
    ATV Wild Ride 3D had a lot of potential, but it turned out to be a buggy little curio instead.
    • 66 Metascore
    • 70 Critic Score
    Nine Parchments is a game with an awful lot of potential; the combat is fun, the multiplayer co-op works a treat, and the gorgeous art creates a visually impressive world to explore. Repetition in the format and layout of levels - and the incredibly strange decision to delete your save data when wanting to switching between single player and co-op games - are unfortunate shortcomings, however. If you love your co-op adventure-type games, and especially if you like the sound of the light RPG elements, you may well get a good time from this game – just keep our warnings in mind.
    • 66 Metascore
    • 80 Critic Score
    Series fans will love getting to experience classic copy abilities to the fullest in a new setting, and fighting types will appreciate the variety and depth of the fast-paced Kirby combat — if you find yourself in either camp, Fighters Deluxe deserves a privileged place on your 3DS menu.
    • 66 Metascore
    • 70 Critic Score
    Back to the Future: The Game successfully translates what made the original movie great into a fun, challenging, imaginative and funny adventure game that's often a joy to play. Telltale has crafted a loving tribute to the film, then, but this is a loveless port, marred with frequent load times and small presentational glitches.
    • 66 Metascore
    • 70 Critic Score
    Fans of New Leaf - and the series in general - may well be prepared to forgive such sins, but for everyone else this is a likeable but largely forgettable title that will entice young, undemanding players but will be too dull and samey for everyone else - despite the unmistakable charm which permeates the entire package.
    • 66 Metascore
    • 60 Critic Score
    Oceanhorn: Monster of Uncharted Seas is an ambitious title that does some things rather well, finding a way to endear itself to players. It has a few problems, some from design choices and others from its mobile legacy that should have been adjusted for console, but what it doesn't lack is heart. The desire of the developers to pay homage to classic adventure series, but in their own way, shines through. It's a flawed title, but if you're willing to overlook those issues you may find it to be an enjoyable experience on the Switch eShop.
    • 66 Metascore
    • 50 Critic Score
    NORTH is not a video game, per se, at least not in the traditional sense. It is an interactive piece of electronic art one can choose to indulge in order to better understand the plight of refuges. As such the messages might escape those who are too young to understand the real-life parallels or those who are too old and with prejudice too care. If you like cyberpunk science fiction and don't mind experiencing simulated oppression, give this a shot. There is certainly nothing quite like it on the eShop and for the asking price and a mere moment of your time will give you modern society conundrums that will haunt you for years.
    • 66 Metascore
    • 70 Critic Score
    Considering the long-reaching cultural impact that the SpongeBob cartoon has had on modern pop culture, it’s nice to see that the franchise got at least one solid video game that properly represents the unique draw of SpongeBob and his friends. Though Battle for Bikini Bottom doesn’t bring anything new to the table as a 3D platformer, its strong level design, lighthearted tone, and gorgeous remastered visuals make this one an easy recommendation. That being said, rampant technical issues hold the game back from true greatness, which is a real shame given the quality in nearly every other area. As a result, this certainly isn’t the game to unseat Super Mario Odyssey, but those of you that love a good collect-a-thon 3D platformer will find plenty to love here.
    • 66 Metascore
    • 80 Critic Score
    Within its common-sense (and, thanks to Wii Fit, well-known) limitations, Fitness Boxing is a breezy, energetic success that gets your blood pumping.
    • 66 Metascore
    • 50 Critic Score
    With that all said, the core mechanics of online competitive Pokémon battles remain as solid as a Steelix. Predicting whether your opponent will switch out their Whimsicott, protect with their Mega Charizard Y, or try to catch you off guard with a powerful, offensive attack creates mind games as addictive and intense as ever. And as someone who has participated in competitive Pokémon on-and-off since 2011’s Pokémon Black & White, the ease with which I can now train Pokémon has me hopeful that Champions will, much like Scarlet & Violet before it, evolve into a more complete, comprehensive experience. But as it stands, the convoluted monetisation, disappointing performance, and inexplicable bugs make this another lacklustre Pokémon experience to add to the pile.
    • 66 Metascore
    • 70 Critic Score
    AiRace Xeno doesn't do anything we haven't seen before, but it's a finely-crafted time-attack racer that's well worth the low price for fans of sci-fi racing, with luscious visuals and a bumpin' soundtrack.
    • 66 Metascore
    • 70 Critic Score
    Peaky Blinders: Mastermind makes clever use of its licence, incorporating Tommy Shelby's knack for scheming and planning into the core of its time-manipulating gameplay as well as working each and every one of the gang from the hit TV show into proceedings. It's a shame that it takes quite so long for it to up the ante to the point that missions are really satisfyingly complex but what's here is certainly both fun and highly replayable for those who want to perfect each job on offer and grab gold in every mission.
    • 66 Metascore
    • 60 Critic Score
    Destroy All Humans returns in a remake that refreshes the original's visuals, modernises its controls and adds a few new weapon and traversal upgrades to proceedings, all whilst failing to make any meaningful changes to the game's rather outdated core gameplay. What's here is still silly fun, for sure — decimating dullard humans with Crypto's high tech alien gadgets and unstoppable flying saucer can still provide some chaotic catharsis — but there's no denying this one's showing its age mechanically and newcomers to the series may well be left feeling a little underwhelmed.
    • 66 Metascore
    • 80 Critic Score
    The addition of gyro controls is just the cherry on top of an excellent job on the part of Saber Interactive. The gameplay here has aged surprisingly well, too, and rampaging across the sandbox of Lingshan taking out human and alien foes with your nano suit technology is just as much fun now as it was way back in 2007. Crysis is easily one very best shooters currently available on Switch.
    • 66 Metascore
    • 60 Critic Score
    Toki is an absolutely beautiful remaster, with fantastic hand-drawn backgrounds, brilliant character animation and impressive boss designs. Aesthetics only go so far, though, and while the game itself is fun to play (if a little cheap with its deaths at times) the reality is it’s an arcade game at heart. As such, its six stages won’t last you too long, especially if you’re the target audience – someone who remembers Toki back in the day and has continued to play platformers for the three decades that followed – and once it’s done there’s no real replay value.
    • 66 Metascore
    • 60 Critic Score
    LEGO Star Wars III is fun, funny and charming, but it fails to innovate on the formula and relies too heavily on consequence-free combat, overly simplistic puzzle solving and automated interactions.
    • 66 Metascore
    • 70 Critic Score
    It's all about the games, and they're still good fun. In fact, Darius Cozmic Collection Console is a marginally easier recommendation than the arcade one; there are five distinct titles here rather than three, and they're all worth playing – even if none of them quite reach the glorious heights of Darius Gaiden.
    • 66 Metascore
    • 50 Critic Score
    When everything comes together, Mika and the Witch’s Mountain is definitely far from the worst witch – the premise is pleasant, the visuals and art are cute, and short runtime means there’s no fat that needs trimming. But it’s almost completely unmemorable at every turn. Delivering parcels as a witch should be fun, but lacklustre characters and too much back-and-forth make this delivery service simply adequate.
    • 66 Metascore
    • 70 Critic Score
    Just Dance 4 still has the right moves, but soon might be a good time to learn a few new ones.
    • 66 Metascore
    • 60 Critic Score
    Overall, fans of RTS games may get some fun out of Golem Gates, but it’s hard to get around the fact that this mash-up of tactical RTS gameplay with the random nature of the deck-building element of the game leads to a watered-down tactical experience. If you’re happy enough to enjoy it for what it is you’ll get a decent amount of fun out of the various modes on offer, but anyone looking for a serious RTS or deck-building experience would be best sticking to either genre exclusively, rather than taking a chance on this well-meaning but misguided mishmash.
    • 66 Metascore
    • 50 Critic Score
    Baldur’s Gate: Dark Alliance 2 is one of those games that acts as an important reference point in realizing how far a genre has come in the last couple decades. While it was likely once considered a solid and perhaps even a little daring example of an ARPG, it’s now been resolutely left in the dust by more modern releases. Sluggish combat, drab environmental design, and low build variety all hold this one back considerably, though it’s saved somewhat by its equipment upgrade system and dark atmosphere. Fans looking for nostalgia already know what they think about this release and have probably already snapped it up, but if you’re a newcomer who’s thinking about a purchase, we’d recommend you pass. This simply isn’t a good enough game to justify the $30 price tag at time of writing, and there are much better examples of the genre on the Switch that are more worth your time and money.
    • 66 Metascore
    • 60 Critic Score
    Everybody’s Golf Hot Shots carries on the series traditions with solid courses, a robust character levelling system, and the appropriate level of silliness. However, the experience is uneven on Switch. Fans may enjoy it in short bursts, but technical issues and patchy presentation stop it from being the standout entry it could have been.
    • 66 Metascore
    • 60 Critic Score
    The gameplay is as tight and enjoyable as ever, and there's a simplicity to the game engine which makes it incredibly appealing – while it lacks some of the improvements seen in recent fighters, this simplicity somehow makes for a purer experience and one which is more accommodating to genre newcomers to boot. Sadly, Capcom's attempts to add value to this likeable yet aging template fall totally flat.
    • 66 Metascore
    • 70 Critic Score
    DC Super Hero Girls: Teen Power could have easily been a disaster; a cheap cash-in with little or no merit. Thankfully, it’s actually a surprisingly comprehensive and satisfying experience that fans of the show will absolutely love. There are plenty of characters to interact with, an excellent shopping feature, and lots of fun little tasks to keep you occupied. Don’t get us wrong, the game knows its target audience and caters to that younger demographic, so older gamers may not gel with the overall tone and simplistic gameplay. However, kids who might not yet be ready for the ‘grimdark’ ("MARTHA!") DCEU, this might be the perfect alternative.
    • 66 Metascore
    • 70 Critic Score
    Super Meat Boy Forever makes some big changes to its predecessor's classic formula, ushering in an endless-running style of gameplay, simplified control scheme and procedurally-generated levels that are a blast to play through but ultimately rob the game of the fiendishly additive quality of the 2010 original. We miss perfecting Super Meat Boy's bespoke little death mazes here and although fans of brutally tough platformers will still find plenty to love, we can't help but feel this one's a little bit of a step back for Team Meat's squishy red mascot.
    • 66 Metascore
    • 70 Critic Score
    There is however an awful lot more to DJ Star than just the music.
    • 66 Metascore
    • 70 Critic Score
    There’s a lot to love about Runbow Pocket Deluxe, but it’s clear 13AM had to make some tough concessions to get the game onto the New 3DS. Load times are a bit longer than they were on the Wii U, but the core game is still a wonderful platformer. We feel like this would have been a terrific candidate for a port to the Switch, but the compromises made to bring the game to the New 3DS leave the Wii U version as the definitive edition of Runbow. If portability is more important you’ll absolutely love Runbow Deluxe. Otherwise, we recommend dusting off your GamePad and playing the superior version on the Wii U.
    • 66 Metascore
    • 70 Critic Score
    Infinite Minigolf is another solid arrival on the Switch eShop, and most importantly adds to the steadily growing variety of genres and themes on the store. It does a very nice job of delivering over-the-top, entertaining minigolf, with plenty of official and user-created content to keep players busy. The downsides are slightly baffling systems and a crowded user interface, and the fact that some less experienced gamers may find the required precision for shots a little too demanding. Overall, however, this one is definitely under par - in a good way.
    • 66 Metascore
    • 80 Critic Score
    This Breakout-like game may not offer massively varied gameplay or an engrossing storyline, but as ball and paddle games go, Gunbarich is superb. Different enemy types and hazards keep things interesting with power-ups giving a range of ways to remove the blocks, and while it's easy to play, the game offers a stern challenge. Good music and visual design add to the appeal, with fun character designs and some great little touches; blocks grow eyes and look worried when their neighbours are destroyed, for example. There's a lot of replayability in trying to improve your score and although there's no online high score board to aim for, Gunbarich offers plenty of entertainment and is a recommended download.
    • 66 Metascore
    • 70 Critic Score
    Not all games are designed to transport you to another world or keep you at the edge of your seat. Sometimes a game sets out to simply exist as an outlet for its players to relax and find comfort, which is exactly what Qbics Paint manages to excel at. It's tapping into the same market that adult colouring books recently cornered by providing a similar experience in a digital, and more portable environment. Life can be stressful, and sometimes you just need a way to unwind.
    • 66 Metascore
    • 80 Critic Score
    VSR: Void Space Racing is a one-of-kind racing game that finds itself very welcome in the Switch library. There is simply nothing quite like it; you're wrestling with raw physics as much as your rival racers, and the overall experience is brutal yet incredibly rewarding. Be prepared to swallow your pride in the first few sessions - during which you will be nothing short of a space pinball - and then aim for the stars.
    • 66 Metascore
    • 70 Critic Score
    While far from a deep experience, Sausage Sports Club is hardly trying to be anything other than a family-friendly (and really quite bizarre) party game which is fantastic fun in short bursts. While it does support solo play, it’s simply nowhere near as fun or rewarding as cramming around your TV with Joy-Con in-hand, whacking your fellow players with a well-timed swing of your neck. Until Super Mario Party arrives, this is a fine alternative to keep those parties really wild.
    • 66 Metascore
    • 70 Critic Score
    Red’s Kingdom is full of cutesy charm and clever puzzles that act as a nice way to pass the time in small doses. Longer play sessions are ruined by repetition, and the game struggles to really fulfil its potential due to the occasional lack of creativity, but there’s definitely some fun to be had in its nutty world. With a decent level of challenge for all ages, and a puzzle mechanic that can go a surprisingly long way, this one is perhaps best suited to those looking for quick sessions of chilled out puzzle gameplay.
    • 66 Metascore
    • 70 Critic Score
    Monster Energy Supercross - The Official Videogame 2 is a vast improvement in many ways upon the first game. The inclusion of a track editor, the reinstatement of online multiplayer and the sheer level of authenticity on offer will impress both longtime supercross fans and casuals looking to spray mud on two wheels. Visually, it’s a noticeable step up and while it does occasionally chug, the frame rate holds fast most of the time. It’s just a shame those monstrously long loading times and a needlessly grindy unlock system takes away some of its shine.
    • 66 Metascore
    • 60 Critic Score
    The gap in quality between mobile games and console/PC releases is almost non-existent now, as is proved by the likes of Shadow Blade: Reload. As such it fits the portable nature of Nintendo Switch like a glove, with its short-yet-challenging levels offering a platforming experience that’s ideal for both short bursts of play and longer speedrunning sessions. The sound design helps create a rhythm to your progression through each level, and there’s plenty of secrets to find in each level, but the absence of the level editor included in the PC/PS4 port makes this version feel a little hollow by comparison.
    • 66 Metascore
    • 70 Critic Score
    Atelier Ayesha: The Alchemist of Dusk DX is a great jumping-in point for newcomers to the series. It's a welcoming start to the Dusk trilogy which hits the ground running whilst dialling back the traditional time limit aspect of the game, gently easing players into its core alchemy as well as firmly establishing the gameplay loops and systems which are carried on throughout the two follow-up games. It's never really going to satisfy the most ardent RPG fan as its exploration is too contained and controlled and its combat not ferocious or engaging enough for battle-hardened players. For everyone else, its alchemy is a thing of depth and beauty which creates a satisfying core to which all these lesser elements feed into in a satisfying manner. With a strong – if rather small-scale – story backing the whole thing up, Atelier Ayesha is an easy recommendation for those looking to get invested in a light and breezy, warm-hearted JRPG series.
    • 66 Metascore
    • 60 Critic Score
    Disney Speedstorm delivers solid karting action with fantastic handling and clearly spends a lot of care and attention on its characters and courses. Its performance on Switch lets it down, though, especially on handheld where it's a blurry, stuttery mess, and those not interested in the live service setup will struggle to get along with it.
    • 66 Metascore
    • 50 Critic Score
    Life is Strange: Arcadia Bay Collection is an odd release in that it doesn't really feel like the games have been remastered at all. Certain aspects of the presentation have been improved, such as the lip-syncing and overall colour tone, but at the same time you've got some pretty unforgivable presentation drawbacks like texture and asset pop-in, muddy environmental visuals, and absurdly long load times. Considering how long it's taken for this collection to arrive on Switch, we honestly expected better. Nevertheless, these games are worth experiencing for the narrative alone, so if you've never played either and you have no other way to access them, this still comes with a light recommendation.
    • 66 Metascore
    • 50 Critic Score
    The branching narrative of Front Mission 3: Remake is the strongest of the series for me and kept me engaged with it long after I had grown frustrated with the combat system. The new music is solid, but also highlights some of the older sound effects that haven't been updated. And, to top it all off, the new artwork for the Switch port is bafflingly bad and gives strong AI-generated vibes, making this feel like a rushed, half-finished remake of a beloved tactical RPG.
    • 66 Metascore
    • 60 Critic Score
    It does a great job of adapting Spider-Man's fluidity and agility to a simple control scheme begging for open areas, but then sticks him in dull, enclosed buildings and sewers for most of the campaign.
    • 66 Metascore
    • 70 Critic Score
    Detective Pikachu Returns serves up more of what delighted us the first time around, with an endearing and exciting story packed full of fun and light-hearted silliness. We really do enjoy this gruff, coffee-addled take on Pikachu, he never fails to raise a smile when he goes off on one, and the game successfully straddles a very thin line in giving us an adventure aimed at younger players that long-time Pokémon fans and ancient gamers such as ourselves can also enjoy. If you can handle the inherent repetitiveness of most of the core gameplay, alongside some rather drab visuals, you'll enjoy this one.
    • 66 Metascore
    • 70 Critic Score
    Put simply, it’s Picross — and that’s tough to complain about.
    • 66 Metascore
    • 60 Critic Score
    While Mario & Sonic at the London 2012 Olympic Games is technically no worse than its forebears, its events are too much of a mixture when it comes to quality and after four years the blemishes and inconsistencies are beginning to wear thin.
    • 66 Metascore
    • 80 Critic Score
    For everyone from casual gamers who want something to fire up and play that won’t run away from you when real life intervenes, and for serious pool sharks who want to play pool even when they’re not playing pool, this game should satisfy. And for the price of about four games of real pool at your local pub, this game is a steal (not to mention a lot longer lasting than your 800 Wii Points would normally buy you on WiiWare).
    • 66 Metascore
    • 70 Critic Score
    For what could easily be written off as a lackluster casual puzzle game, Puzzlebox Setup is as interesting as it is entertaining.
    • 66 Metascore
    • 90 Critic Score
    All in all, Starwhal is an excellent couch multiplayer game that'll doubtless be a house favourite in many establishments.
    • 66 Metascore
    • 70 Critic Score
    Those waiting for a an actual tennis game will not find an interim solution here. Despite tennis being 'in the face' regarding its presentation here, it's another single screen, physics-based puzzle destroyathon. It is also, however, vibrant, fun, funny and chaotic. The main character is a likeable amalgamation of both tropes and celebrities from the sport, and while the mechanics are pretty well worn in by now - especially in the mobile space - Tennis In The Face is probably among the top seeds in its genre on Switch. If you are over this kind of game it won't change your mind, but it's a well presented and addictive slice of structure (and tie) breaking action.
    • 66 Metascore
    • 80 Critic Score
    As a solo experience, this indie shmup won’t win many over with its familiar twin-stick formula, but as a couchplay experience it’s one of the most fun spins on the genre we've played on Nintendo Switch. Whether in two-player or with five folks involved, Aperion Cyberstorm is another confident slice of shooter fun from Britain’s burgeoning indie dev scene.
    • 66 Metascore
    • 60 Critic Score
    Double Pug Switch might be frustrating at times but there’s still an enjoyable experience here. Bringing us fun but basic gameplay, it introduces one of gaming’s more adorable protagonists in a light-hearted adventure, though it won’t offer platforming fans anything particularly ground-breaking. With its lower price point, there isn’t much risk here if you're a fan of runners and, as such, it comes with a cautious recommendation.
    • 66 Metascore
    • 60 Critic Score
    Gal Gun: Double Peace knows its audience, almost too well. Its entertainment factor is centred around crass perversion dressed up like a Saturday morning kid’s cartoon; and, if anyone attempts to tell you it’s a play on satire addressing the difficulties Japanese women face in a largely sexist society, feel free to laugh loudly in their face. That said, this is admittedly more of a game — and an altogether better game — than most that fall into the ecchi category. While simplistic, there’s nothing particularly broken about it, and its Expert Mode does offer a playable enough game to be mildly involving. But, if you don’t have a particular affection for its window-dressing, there’s not a great deal here to keep rail-shooting fans engaged.
    • 66 Metascore
    • 70 Critic Score
    It's a great starting place if you've never played a game in the series before - if you want a light-hearted game to enjoy with a group of friends, regardless of their skill level, you could do a lot worse than this.
    • 66 Metascore
    • 70 Critic Score
    Despite being a licensed tie-in, Dragons: Dawn of New Riders is anything but a broken, half-baked money-grab. It’s not particularly remarkable in its features – and it really misses a trick by not adding more things to do while riding your dragon between dungeons – but for recovering Skylanders fans and those a little too young to go loot crazy in Diablo, this is still a family-friendly adventure that’s well worth your time on Nintendo Switch.
    • 66 Metascore
    • 70 Critic Score
    Viral Survival does pretty much exactly what you would expect from a high score game on WiiWare, but refreshingly the games are actually kind of fun.
    • 66 Metascore
    • 60 Critic Score
    Fallen Legion: Rise to Glory is an action-RPG with a snappy, timing-based combat system and well-written dialogue. However, it's a little messy and repetitive in both gameplay and narrative terms, and the game could do a lot more to explain itself.
    • 66 Metascore
    • 40 Critic Score
    We were, as you can tell from the body of this review, consistently frustrated with Beautiful Desolation, another ambitious and lovely-looking game whose Switch incarnation just wasn't an acceptable way to experience it - shades of Genesis Noir's port (though that was better). It's especially unfortunate because this is exactly the sort of different that the Switch needs, but it needs to run better than what's on offer here. If you can muscle past the problematic controls, excessive loading and weak performance, you may be able to get into Beautiful Desolation. There is a lot to like in its worldbuilding, gorgeous backgrounds and interesting premise. But we felt like it just asked us to overlook way, way too many problems for the privilege.
    • 66 Metascore
    • 70 Critic Score
    A lighthearted dungeon crawler with an original hook, Picdun 2: Witch's Curse is as intuitive an introduction as you could hope for to the genre.
    • 66 Metascore
    • 70 Critic Score
    Although not quite as meaty as its older sibling, Professor Lupo: Ocean boasts the same engaging puzzle gameplay, albeit with often unwieldy controls. It’s a short game, and not one you’re likely to come back to soon after completion, but with a relatively small price tag, it’s one you’d do well to pick up if you’re after an original puzzle title.
    • 66 Metascore
    • 70 Critic Score
    If you’re a fan of the original, you’ll likely enjoy the minor tweaks and upgrades on offer, but don’t dive in expecting a remaster. You get couch co-op and a healthy framerate, although it doesn’t look great on a TV and the original’s excellent English voiceover is AWOL. Despite modest enhancements, the 3DS origins of this six-year-old game are plain to see, which may put off newcomers. It’s a solid hack-and-slash experience, as it always was – we just wish it did more to earn that EX addendum.
    • 66 Metascore
    • 50 Critic Score
    It's a crying shame - not to mention an almost unbelievable situation - that Mutant Football League: Dynasty Edition is currently the only American football game on Switch; Nintendo fans certainly deserve much, much better. Due to the annoying 'dirty tricks' system and unpredictable field changes, the experience leads to many cheap situations which, while mixing things up, don't make the game fun to play. It has the over-the-top aggression of its spiritual forerunner - 1993's Mutant League Football - and a sizable amount of content, but it's simply not an enjoyable experience after a few games, even when a second person is involved.
    • 66 Metascore
    • 70 Critic Score
    Ultimate Shooting Collection presents three recent examples of arcade shooters and is firmly targeted at fans of the "bullet hell" subgenre or just shooting fans who might want to see what's been happening in Japanese arcades in the past ten years. Whilst none of the games on their own is particularly special, it should definitely have a space on the shelf of any shoot-em-up fan.
    • 66 Metascore
    • 80 Critic Score
    While not perfect by any means, Runaway: A Twist of Fate proves to pleasantly surprise with an engrossing storyline that will keep you playing to find out what twists await you.
    • 66 Metascore
    • 90 Critic Score
    Tiny Metal has the core mechanics nailed down brilliantly, even if it has cribbed much of its structure from the famous Advance Wars franchise. Upon this handsome foundation Area35 has crafted a tactical wargame which is every bit as compelling, addictive and challenging as its inspiration, while adding in a storyline of surprising drama and complexity.
    • 66 Metascore
    • 70 Critic Score
    An uneven, but ambitious adventure. Caracal has taken ingredients from some key titles and genres, added a brilliant traversal mechanic and cooked up a chilled-out, sci-fi wasteland odyssey. The game's mysterious, drip-fed narrative will keep you intrigued, and every moment spent on the grav board is undeniably enjoyable. Although Cebete may feel overly familiar, its vibrant landscapes and hidden secrets still make it worth exploring.
    • 66 Metascore
    • 80 Critic Score
    Overall, there are parts of Asha in Monster World that are a little rusty, and the end product could've used more than just the tweaking we ended up getting. While fans of the Mega Drive game may enjoy revisiting it, they may also be disappointed that there's not a whole lot that's new. Still, the elements that made it such a classic in the first place — the endearing protagonist, the delightful game world — are still present, and all of that still holds up brilliantly even after nearly thirty years.
    • 66 Metascore
    • 70 Critic Score
    It’s short course list, lack of online play, and easy computer opponents mean that the game will have a short life span unless you bring some friends over to play it with you. Even so, with it’s amusing and easy to pick up and play mechanics, its multiple controller options, and easy on the eyes graphics this is a solid WiiWare release which is worth investigating.
    • 66 Metascore
    • 70 Critic Score
    Some may be a little disappointed that Unlimited World Red makes little effort to explain the setting or the characters to the uninitiated, but perhaps that’s besides the point – the target audience for this game is already familiar with the series’ lore, and it’s those that will take the most from this game.
    • 66 Metascore
    • 50 Critic Score
    We want it to be clear that the version we played for this review was the full Switch eShop release. We've been told that the game runs much smoother on PC in the launch period, so you might want to make that your platform of choice if you want to check this one out – and honestly, you should. There's nothing groundbreaking to be found here, but it's a decent game with interesting ideas that unfortunately aren't fully fleshed out. We just can't fully recommend the Switch version in its initial form, and it's disappointing that this one falls under the category of games released in a sub-par state that leave owners hoping that promised updates will save the day.
    • 66 Metascore
    • 50 Critic Score
    LEGO games are typically quite good. Movie franchise games are typically quite bad. The LEGO Ninjago Movie Video Game is, both, but ultimately it feels more like a movie game than a LEGO game. Poor level design, long load times and bugs make for a game that doesn't realise its full potential; funny dialogue and entertaining movie clips can't elevate this one to greatness. If you're looking for a great LEGO game for your Switch, stick to Undercover for now.
    • 66 Metascore
    • 90 Critic Score
    Hudson has achieved the unthinkable and created an original and entertaining Japanese developed FPS which comes as a great surprise. This is a must-download for fans of the FPS genre.
    • 66 Metascore
    • 60 Critic Score
    The Adventures of Elena Temple does a solid job recreating a certain era of platform gaming, despite minor problems linked to level design. What’s unfortunate is how more time, effort and focus seems to have gone into the fictional history of the game and the machines it can be played on for the sake of nostalgia, rather than the gameplay. It’s nice there is reasoning behind the visual filters, but this and the silly story comes across as overbearing when the actual gameplay perfectly captures the feeling of nostalgia.
    • 66 Metascore
    • 80 Critic Score
    The Outer Worlds is a hugely entertaining "Fallout-in-space"-style RPG adventure filled with wonderfully vibrant locations, excellent companions, zippy and hilariously brutal combat and a ton of well-written characters to meet as you attempt to save the colony of Halcyon. Virtuos has made the expected tweaks to graphics in order to keep things as smooth as possible with this Switch port and, although things can look and feel a little rough in docked mode, in handheld this is a supremely enjoyable experience that's entertained us just as much this time around as when we played it at launch, and comes highly recommended to fans of the genre.
    • 66 Metascore
    • 70 Critic Score
    This Is The Police asks players to step into a career that's already on the rocks, in a city beyond saving, and then demands that you try and make things right regardless. It's a mature, compelling experience that combines elements of strategy, resource management and text adventure games, while telling a gripping story of corruption and withered hope - albeit with some muddled attempts to deal with real world issues. The meat of the game is solid, if extremely repetitious after some hours, so we can't help but feel if it was a shorter, more tightly focused game with a bit more variety, it would have felt more satisfying overall. As it stands there's hours of gameplay here for any budding cop, it just outstays its welcome a little.
    • 66 Metascore
    • 90 Critic Score
    It's difficult to find any serious fault with Thorium Wars. Its concept is both strong and well-handled, and the various missions actually feel...well...varied. The only thing difficult to swallow is the price tag, and, indeed, for a few hundred points less we'd be recommending it all the more strongly.
    • 66 Metascore
    • 70 Critic Score
    Wolfenstein: Youngblood is an odd little thing that evokes the smaller scale approach given to Far Cry: New Dawn earlier this year. Like New Dawn, Youngblood is a spin-off that focuses more on gameplay freedom while losing the focus on story. In some ways, it takes the series forward in the way it tries new ideas and mechanics - such as co-op and more open-ended level designs - and we hope a number of these features return for the next full sequel, but without the mind-bending twists and turns of its narrative, Youngblood pales in comparison to The New Order and The New Colossus. A fun and enjoyable co-op shooter (and another porting masterclass), but one that both improves and diminishes its own winning formula.
    • 66 Metascore
    • 70 Critic Score
    On the track, Smurfs Kart pulls off a surprisingly solid imitation of Mario Kart, with satisfying handling and some wonderful visuals (albeit at 30fps). In the grand leaderboard of Switch karting games, it’s not quite going to trouble the podium places, but it’s certainly lingering just behind the front-runners and definitely delivers an entertaining time, even if it’s as short as its subject matter. A lack of courses is what keeps it from being one of the very best karting games on the Switch, but they certainly haven't Smurfed this one up.
    • 66 Metascore
    • 70 Critic Score
    Over time, fans have slowly begun to run out of patience with Square-Enix and these series side-stories while they wait for a fully fledged sequel, and Re:coded does little to remedy that.

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