Nintendo Gamer's Scores
- Games
For 1,482 reviews, this publication has graded:
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46% higher than the average critic
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7% same as the average critic
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47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Mighty Milky Way | |
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| Lowest review score: | Monochrome Racing |
Score distribution:
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Positive: 441 out of 1482
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Mixed: 639 out of 1482
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Negative: 402 out of 1482
1482
game
reviews
- By Date
- By Critic Score
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- Critic Score
Heralded by some as a potential "Pilotwings" replacement, this is in no way as deep, clever or fun. Naff missions tackled in a vehicle not even remotely handling like a plane. [JPN Import]- Nintendo Gamer
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Well worth a go but be warned that the designers care not for the concepts of reward, relaxation and human fatigue. It's quite a commitment. [June 2007, p.52]- Nintendo Gamer
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Deep, involving management sim with an appealing theme and enough comical touches to make you forget that you're really playing a piece of A-level economics coursework. [May 2007, p.59]- Nintendo Gamer
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The fact that it's finishable in under four hours makes it just a weeny bit short. But for a side-on retro-fest, it does its job well enough. [June 2007, p.71]- Nintendo Gamer
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In English it reveals a lack of depth and some seriously irritating niggles. A real shame. [June 2007, p.50]- Nintendo Gamer
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- Nintendo Gamer
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Ridiculously easy yet frustrating all at once. [Aug 2007, p.70]- Nintendo Gamer
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No matter how well-crafted these features are, they all boil down to gameplay based on a swinging club - the one thing the game can't do. To misquote Twain: "PGA Tour 07 is a good franchise spoilt." [Apr 2007, p.46]- Nintendo Gamer
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It's astonishing that anyone would try and sell this as a complete game. Piffle ball more like. [Apr 2007, p.71]- Nintendo Gamer
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Not Pokemon. In fact the very reverse of Pokemon - fixing that which was broken and breaking that which was fixed. D'oh! [Apr 2007, p.67]- Nintendo Gamer
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With rabbids like this who needs enemies? Solid but very average platformer starring a fairly unresponsive hero. Still, the music's quite cheerful when it's not driving you mental.- Nintendo Gamer
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Plenty of typically interesting Wario ideas in another original and amusing platformer, but it's spoiled by a deeply uncomfortable and annoying control system. [Apr 2007, p.54]- Nintendo Gamer
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Huge, meaty, substantial. It's a Wii title without a minigame in sight, yet it's as well suited to a quick thrash down the slopes as it is an all-night sesh. A winter sports game for all seasons. [Apr 2007, p.36]- Nintendo Gamer
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Difficulty spikes are the last straw, leaving this as a good idea gone distinctly mediocre. [June 2007, p.70]- Nintendo Gamer
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Polished and entertaining, but not without moments that make you scream and curse your slumsy playing. This is a great Wii start for a franchise we'd given up on years ago. [Apr 2007, p.42]- Nintendo Gamer
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- Nintendo Gamer
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It's a fun multiplayer-with-the-family experience, not really a keeper. [Jan. 2007, p.40]- Nintendo Gamer
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There is the sense that this is a series in need of a real change of direction; but for the time being, rejoice before one of the most entertaining multiplayer games on DS. [Dec 2006, p.42]- Nintendo Gamer
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A little low on humour and a little high on fiddliness, this is otherwise a nice RPG to sink your teeth into. [Apr 2007, p.68]- Nintendo Gamer
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Yes, it's a less charming "Mario Kart," but this game is packed with ideas and fantastic racing. [Apr 2007, p.69]- Nintendo Gamer
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One of the last GBA games is also one of the best - it's the only GBA game you'll need in 2007. [Apr 2007, p.58]- Nintendo Gamer
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Tables are too squished on the DS screen, making the balls seem massive, but using the stylus to direct the cue and set power is pretty effective. [Apr 2007, p.70]- Nintendo Gamer
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It drives you bonkers in the first half hour, each of the ten trillion fights dull and easy. [Apr 2007, p.70]- Nintendo Gamer
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Engrossing tale told by master storytellers, with all the Noir-ish thrills of "The Big Sleep." Unless you're a hardcore action junkie, import now. [Apr 2007, p.62]- Nintendo Gamer
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Nothing amazing, but not without cheeky charm. [Apr 2007, p.70]- Nintendo Gamer
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The game overcomes its scrolling-through-text flaws with strong writing and entertaining graphics. [JPN Import; January 2007, p.69]- Nintendo Gamer
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Smooth Moves has the best and worst of WarioWare. What can be done with the remote will amaze you, but the games are a bit lightweight and you'll miss the mad multiplayer of old. [Feb 2007, p.50]- Nintendo Gamer
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Not really innovative, but at least the range of uninspired minigames is broad. A bit like having to pump up a tyre using a weasel. [Mar 2007, p.70]- Nintendo Gamer
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Wi-Fi makes an ideal way for serious layers to practise for forthcoming events. [Mar 2007, p.81]- Nintendo Gamer
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Paradoxical. A celebration of old school and simplicity appearing on a machine capable of so much more. Accept that it won't push the Wii, and it's highly enjoyable. [Mar 2007, p.50]- Nintendo Gamer
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- Nintendo Gamer
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Turns your living room into some kind of talent vacuum. This waste of development time makes three strong brands - Wii, Far Cry, and Ubisoft - look woefully incompetent. [Mar 2007, p.54]- Nintendo Gamer
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Underwhelming in every single way. It's a weak fighter, made annoying by silly minigames and a story so messy it made our poor heads fall off. [Mar 2007, p.71]- Nintendo Gamer
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The cuteness may drive away sports gamers, and the realistic gameplay may drive away others, but this is surprisingly deep. [Mar 2007, p.56]- Nintendo Gamer
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Without online play, this falls way behind other poker games. Thrill-seekers will be gravely disappointed. [Apr 2007, p.50]- Nintendo Gamer
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Older gamers may find themselves getting a little bored, but this is a good action title for young fans of the original film. [Mar 2007, p.63]- Nintendo Gamer
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A decent, simple platform game that will probably keep any younger fans of the film quiet for a good few hours. [Feb 2007, p.63]- Nintendo Gamer
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Excellent for beginners, looks great, has masses to do, but doesn't really improve on previous games. Shame, really, with some adjustment this could have been a work of art. [Feb 2007, p.70]- Nintendo Gamer
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Slightly better than the GC version, but that's not saying much. We'd much rather write about the genius of Bruce Campbell. [Mar 2007, p.63]- Nintendo Gamer
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Nintendo's autopilot platformer: fun, familiar, predictable, silly and brain-sappingly simple. At the end of the day, not terrible. Just massively underwhelming. [JPN Import; January 2007, p.74]- Nintendo Gamer
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It has a slightly goofy and laid-back approach to gaming, but it's solid and way more fun than the other recent movie-licensed launch titles. [January 2007, p.61]- Nintendo Gamer
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Possibly the most cynical and tawdry ripoff of "Mario Kart" we've ever seen....A horrible kart game, with pathetic handling, idiotic AI, and no racing tension at all. [Feb 2007, p.83]- Nintendo Gamer
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It's a perfect game for young children learning how to use the Wii, but outside of that, even the most die-hard platformer enthusiast may have a hard time sticking with it till the end. [Feb 2007, p.69]- Nintendo Gamer
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There's a surprising amount of depth to the combat, which only makes the sluggish movement and decision to use an isometric view more maddening. [Mar 2007, p.81]- Nintendo Gamer
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It's uneventful, with overly simple graphics and gameplay, and the lack of visual feedback you get whilst playing merits packing both horse and cartridge off to be 'put to sleep.' [Feb 2007, p.83]- Nintendo Gamer
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There's only so much you can do with a Japanese "Love Hamster," but we already love the cute music, behaviour and entertaining minigame frolicks. [JPN Import; Jan 2007, p.77]- Nintendo Gamer
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A finicky port of a great game which is still good, but if you're a Splinter Cell n00b, you're wasting your time. And Sam's. And he's a guy you really don't wanna cross. [Feb 2007, p.66]- Nintendo Gamer
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The aiming is too imprecise to be less than an irritation and the different game modes are too similar to each other to be interesting. [Feb 2007, p.82]- Nintendo Gamer
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A horrendous mess of a game, horrible to play in every way, short of severing your hands at the wrists and squirting lemon on the stumps. [Mar 2007, p.70]- Nintendo Gamer
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Definitely not the most offensive game on the shelf for Wii, but not the most enjoyable either. Without multiplayer functionality, life on the water is a rather lonely one. [Feb 2007, p.72]- Nintendo Gamer
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Depressingly devoid of any of the movie series' charm. [Apr 2007, p.51]- Nintendo Gamer
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The mini missions are klunky beyond belief with extremely shoddy animation, and they almost always have to be completed in a stupidly short length of time for enjoyment - and that's it. Ideal for morons with low expectations. [Feb 2007, p.82]- Nintendo Gamer
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It's liquid movement... A massive improvement on previous console FPS control... Not only making excellent use of the Wii's controllers, this is huge fun in its own right. For a launch title to get so much right is an indicator of great things to come. [Dec 2006, p.70]- Nintendo Gamer
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You'll be slowing down through the final spectacular dungeons because you won't want it to end... The best Zelda ever made. Wii's off to a stunning start. [Jan 2007, p.32]- Nintendo Gamer
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A skimpy package that you'll probably finish in record time. Definitely exciting, but also a great advertisement for videogame rentals. [Feb 2007, p.54]- Nintendo Gamer
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It's bloody good fun and you'll enjoy playing it for ages. [January 2007, p.38]- Nintendo Gamer
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We know from other versions that this is a solid arcade racer, with fun modifying modes and slick visuals. On Wii it's a nightmare to control. For masochists only. [January 2007, p.45]- Nintendo Gamer
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Forget calling it 'the one that comes with the plastic wheel'; this is 'the one with the shoddy graphics and limited control.'[January 2007, p.57]- Nintendo Gamer
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Fans of the movie might get suckered in but this is uninspired stuff. While the remote is great in most games, it's no dance-mat replacement. [January 2007, p.50]- Nintendo Gamer
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Another excellent head-scratcher for the DS, with great music, slightly over-complicated graphics and loads of cool stuff to unlock. [JPN Import; January 2007, p.76]- Nintendo Gamer
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At 20 quid for five distractions that might keep you busy for 30 seconds, it's overpriced.[Apr 2007, p.60]- Nintendo Gamer
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At 20 quid for five distractions that might keep you busy for 30 seconds, it's overpriced. [Apr 2007, p.60]- Nintendo Gamer
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We don't care for the source material and this is too chaotic to actually play. Throws so much silliness around you can't appreciate it. [Feb 2007, p.73]- Nintendo Gamer
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Don't expect to put the pedal to the medal and this is harmless Disney-fied racing. [January 2007, p.56]- Nintendo Gamer
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Sadly there's no wireless mode, which is about as dumb as you can get. [Apr 2007, p.71]- Nintendo Gamer
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It's a labour of love for fans of the anime and, as such, is about as hardcore an intro to the DBZ universe as you could imagine. Underneath the layers of story there's a spectacular fighter. [Feb 2007, p.60]- Nintendo Gamer
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A party game that does a lot more than most to show off the possibilities of the controller, and a set of one-player levels that will enthrall, frustrate and capture your attention every bit as much as the previous Monkey Ball games did. [January 2007, p.47]- Nintendo Gamer
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The bulk of the beast is a poorly programmed platform game, with a useless jump, lamely linking itself to the book/film's story with unlocked Story Pages. [Feb 2007, p.82]- Nintendo Gamer
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Turn-based fighting of the highest order on Nintendo DS. [Mar 2007, p.66]- Nintendo Gamer
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It can get repetitive over time and the level design feels uninspired. [Feb 2007, p.59]- Nintendo Gamer
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Frustrating in a hurl-the-cartridge-into-the-North-Sea way. Easily the worst of the three versions. Unacceptable! [Dec 2006, p.40]- Nintendo Gamer
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Fans will find a massive playing experience with solid controls. [January 2007, p.65]- Nintendo Gamer
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It controls really well and it handles heavy gunfire better than "Red Steel." Shame that it's just the same old Call of Duty experience all over again. [January 2007, p.48]- Nintendo Gamer
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This is solid, but too basic to live up to the Hawk gaming legacy. Good for newcomers to skateboarding games though. [January 2007, p.58]- Nintendo Gamer
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Enjoyable in short bursts, it screams gimmicks rather than great ideas. [January 2007, p.52]- Nintendo Gamer
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It's pretty, and zippy, with lots of reasons to come back for more (e.g. secret areas opening up as you collect Bionicle masks). Fun, but easy. [Dec 2006, p.55]- Nintendo Gamer
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Always fun, often merciless but never unfair. If you've played the DS version this is different enough to enjoy. If not, a trip to the operating room is a must. Seriously good for your health. [Feb 2007, p.56]- Nintendo Gamer
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It's bewildering as to why this is even a launch game, let alone how anyone thought it would be fun to <I>not</I> drive a car round a crappy looking track with a broken plastic steering wheel. [January 2007, p.54]- Nintendo Gamer
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Although it's basically exactly the same as the first version, we're still delighted with its twinkling games, soothing tunes and quirky artwork. [JPN Import; Oct 2006, p.66]- Nintendo Gamer
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While the combat is quite fun, with new skills frequently added, it's also a bit too repetitive, and baddies are quite happy to stand still while you fill them with arrows. [Dec 2006, p.55]- Nintendo Gamer
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Repetitive button mashing in a mechanical 20-year-old game that's completely lacking innovation. Will the army ever nail these outdated and dull monsters? [January 2007, p.44]- Nintendo Gamer
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Fun, frustrating exploration fest that you <I>will</I> want to finish no matter how many times you have to kill Lara to do so. [Dec 2006, p.40]- Nintendo Gamer
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The bulk of the beast is a poorly programmed platform game, with a useless jump, lamely linking itself to the book/film's story with unlocked Story Pages. [Feb 2007, p.82]- Nintendo Gamer
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Depressing from the very first row of formulaic collectable yellow orbs, Raving Rabbids is platforming by numbers. [Feb 2007, p.75]- Nintendo Gamer
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A really enjoyable adventure with thrilling acrobatics, spectacular locations and satisfying rewards. [January 2007, p.66]- Nintendo Gamer
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Though there are problems, and though it doesn't actually match up to the magic of the original, Yoshi's Island DS is still a great little game. [January 2007, p.70]- Nintendo Gamer
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A bit of stylus-powered frog-in-a-ball rolling occasionally interrupts the bounding, but even this is clumsily controlled, with mad stroking more likely to erode your DS screen than get the spherical spawn of the devil to respond. [Mar 2007, p.61]- Nintendo Gamer
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Forgive the painfully slow token collecting and it's a pretty absorbing title. [January 2007, p.44]- Nintendo Gamer
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Button-mashing with a few RPG-ish stats thrown in. More of a light breeze than a huge hurricane; don't expect to be blown away by this title. [Feb 2007, p.73]- Nintendo Gamer
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Proper Bomberman action that makes wise use of the Wi-Fi features built into DS. Consider the solo mode as a bonus in a great value package. [JPN Import; Oct 2006, p.63]- Nintendo Gamer
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A series of awful minigames that ask you to jump or tap at the screen while Jerry wildly steers himself around the poorly constructed courses. [Dec 2006, p.55]- Nintendo Gamer
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The crappy songs don't help, but this remains a decent rhythm action game for the DS. And it makes no more sense for being in English. It's no "Rhythm Tengoku," of course. [January 2007, p.73]- Nintendo Gamer
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For the completist, a must-have. For the rest of us, an entertaining history lesson that's just about weathered the passage of years. [Apr 2007, p.49]- Nintendo Gamer
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An action RPG with the plot stripped out and replaced by pure, constant fighting and levelling-up. Sound good to you? Perhaps, but perhaps not if you're a Mana stalwart. [Mar 2007, p.78]- Nintendo Gamer
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It's still not meaty enough but Carbon throws some interesting new ideas at the series, adding breadth to a simple, easy but enjoyable racing experience. [Dec 2006, p.52]- Nintendo Gamer
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Narrow-minded and frustrating, but Pokemon Ranger demands genuine skill. It gets so many things right that the RPGs get wrong. Give it a whirl. [May 2007, p.67]- Nintendo Gamer
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No beaming down to alien planets filled with beautiful ladies/porridge monsters, though. [Feb 2007, p.82]- Nintendo Gamer
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A series of unpredictable laughs and little else, disguised within a vibrant luchadore mask. [Sept 2007, p.70]- Nintendo Gamer
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On par with the 360 version of the same name. This will tingle your heart strings just as much as your fingers. [Dec 2006, p.36]- Nintendo Gamer
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- Nintendo Gamer