Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • 46 Metascore
    • 43 Critic Score
    There's a certain amount of fun to be had smashing everything to pieces, but no longevity. [Oct 2008, p.76]
    • Nintendo Gamer
    • 50 Metascore
    • 24 Critic Score
    Abomination more like. [Sept 2008, p.70]
    • Nintendo Gamer
    • 70 Metascore
    • 76 Critic Score
    A perfect foil for the well-received film, well designed and executed. But their respective running times are rather too close for comfort. [Oct 2008, p.71]
    • Nintendo Gamer
    • 78 Metascore
    • 80 Critic Score
    As essential as buying the DVD box set of the first three films. Just a bit Lego-ier. [Aug 2008, p.54]
    • Nintendo Gamer
    • 40 Metascore
    • 20 Critic Score
    Treacle-slow gameplay and, unless you love generic sci-fi future visions, very little incentive to soldier on. [Sept 2008, p.67]
    • Nintendo Gamer
    • 79 Metascore
    • 80 Critic Score
    Ideal for dip-in, dip-out puzzling play, but with the smarts to outlast many other titles. [Aug 2008, p.74]
    • Nintendo Gamer
    • 56 Metascore
    • 60 Critic Score
    LOL certainly brought out the funny in the NGamer office, but apart from that this is about as lightweight as DS games come. [Sept 2008, p.64]
    • Nintendo Gamer
    • 71 Metascore
    • 40 Critic Score
    Bone idle. Soulless. Death warmed up. Putting the grim in Grim Reaper. Afterlife? No life. We could go on, but we can't will ourselves to. Avoid.
    • 65 Metascore
    • 61 Critic Score
    Retro fans will bemoan the left out favourite bits, while newcomers will feel it's a little bit simple. [Sept 2008, p.65]
    • Nintendo Gamer
    • 72 Metascore
    • 40 Critic Score
    Don't be fooled by the pointer controls or other fripperies. [Aug 2008, p.75]
    • Nintendo Gamer
    • 80 Metascore
    • 68 Critic Score
    You can look at Wii Fit in two ways. On one hand it's a pretty comprehensive selection of exercises, cleanly presented and given a novel twist thanks to the board. Alternatively, you can see it as a series of lacklustre tasks that beautifully demonstrate the technical abilities of the board, decorated with the silly lifestyle trappings we're willing to overlook as long as Ninty keep delivering the proper gaming goods.
    • 64 Metascore
    • 53 Critic Score
    Very poor value for money. [JPN Import; June 2008, p.68]
    • Nintendo Gamer
    • 56 Metascore
    • 40 Critic Score
    A teeth-grindingly stupid premise belies a few okay gameplay ideas. [Aug 2008, p.75]
    • Nintendo Gamer
    • 43 Metascore
    • 59 Critic Score
    A good game spoiled quite badly by rough presentation and grainy graphics - not what you want when the whole thing is based on visual puzzles. [Feb 2008, p.63]
    • 50 Metascore
    • 70 Critic Score
    A shallow affair when played solo, but with seven of the sports providing a good grin in multiplayer, this is a decent addition to the mini-game genre. [July 2008, p.66]
    • Nintendo Gamer
    • 67 Metascore
    • 81 Critic Score
    It doesn't reinvent the winter sports genre but it does understand the limits of the board and knows how to be charming with them. A really pleasant surprise. [June 2008, p.48]
    • Nintendo Gamer
    • 74 Metascore
    • 65 Critic Score
    Genre fans won't find much challenge here but it's diverting enough while it lasts. [Aug 2008, p.68]
    • Nintendo Gamer
    • 80 Metascore
    • 100 Critic Score
    Massively enjoyable, tantalisingly addictive and packed with possibilities. [Aug 2008, p.73]
    • Nintendo Gamer
    • 49 Metascore
    • 20 Critic Score
    A Very Ignorant Purchase. [Aug 2008, p.75]
    • Nintendo Gamer
    • 81 Metascore
    • 80 Critic Score
    Feels like a real-deal Wii title, so a purchase is a real no-brainer. [Aug 2008, p.71]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    Both a decent brain-tickler and a remarkably swift argument-starter. [Aug 2008, p.72]
    • Nintendo Gamer
    • 65 Metascore
    • 40 Critic Score
    Like the stick men themselves, Defend Your Castle is a little skinny but not unable to break through your defences. [Aug 2008, p.75]
    • Nintendo Gamer
    • 64 Metascore
    • 60 Critic Score
    Pop
    The relaxing way to shoot things. [Aug 2008, p.74]
    • Nintendo Gamer
    • 70 Metascore
    • 64 Critic Score
    Vom-inducing adorable RPG-superlite that will be a good way to introduce younglings to the genre, whilst simultaneously making everyone else want to sneer at dogs on the way home. [JPN Import]
    • 69 Metascore
    • 49 Critic Score
    The flimsy core betrays a bevy of neat ideas nabbed straight from the film. [Aug 2008, p.63]
    • 85 Metascore
    • 87 Critic Score
    The best puzzle game on Wii and one of the most satisfying things we've played in ages. Smashing stuff is good. Very good. [July 2008, p.54]
    • Nintendo Gamer
    • 52 Metascore
    • 50 Critic Score
    Never trust a board game designer to do a math's professors job. This is too lightweight to be of note. [May 2008, p.72]
    • Nintendo Gamer
    • 67 Metascore
    • 51 Critic Score
    A disappointing case of quantity over quality. [Feb 2010, p.68]
    • Nintendo Gamer
    • 44 Metascore
    • 41 Critic Score
    This is every bit the under-developed movie tie-in. [Aug 2008, p.63]
    • Nintendo Gamer
    • 54 Metascore
    • 44 Critic Score
    Tedious and incredibly unrewarding. [Aug 2008, p.65]
    • Nintendo Gamer
    • 82 Metascore
    • 88 Critic Score
    A really solid Mario Kart with a terrific online setup. There's plenty here to make up for the disappointment of local multiplayer, but it does stop short of magnificence.
    • 54 Metascore
    • 68 Critic Score
    Remarkably ordinary pinball that's quite forgettable. Wait for the Williams collection - it's load better than this one. [July 2008, p.68]
    • Nintendo Gamer
    • 88 Metascore
    • 90 Critic Score
    The most exciting ds game we've played in ages. [June 2008, p.56]
    • Nintendo Gamer
    • 33 Metascore
    • 14 Critic Score
    An utterly terrible shooter which will, if nothing else, satisfy your recommended daily allowance of mirth...and pvc hotpants. [July 2008, p.68]
    • Nintendo Gamer
    • 58 Metascore
    • 55 Critic Score
    The tunes aren't great and the gameplay is lifeless. [July 2008, p.58]
    • Nintendo Gamer
    • 60 Metascore
    • 45 Critic Score
    The only mystery is why anyone would buy into something so lazy. [Aug 2008, p.66]
    • Nintendo Gamer
    • 59 Metascore
    • 45 Critic Score
    The only mystery is why anyone would buy into something so lazy. [Aug 2008, p.66]
    • Nintendo Gamer
    • 90 Metascore
    • 91 Critic Score
    You'll laugh, you'll cry, you'll spend 50 unforgettable hours in one of the most vibrant worlds ever created. [July 2008, p.50]
    • 38 Metascore
    • 44 Critic Score
    At one point, we actually thought we were going to cry. [July 2008, p.73]
    • Nintendo Gamer
    • 67 Metascore
    • 77 Critic Score
    The puzzling work definitely hits the mark like a shovel to the jugular. [May 2008, p.74]
    • Nintendo Gamer
    • 40 Metascore
    • 49 Critic Score
    Welcome to Migraine City, population you. [June 2008, p.54]
    • Nintendo Gamer
    • 71 Metascore
    • 71 Critic Score
    Although at times it becomes a bit of a random button masher and stylus thrasher, its sweetness keeps it just the right side of average. [Sept 2008, p.70]
    • Nintendo Gamer
    • 50 Metascore
    • 55 Critic Score
    You know us, we love to champion the odd outsiders, but Baroque drinks your praise only to then puke it in your lap. Horribly interesting. [July 2008, p.62]
    • Nintendo Gamer
    • 37 Metascore
    • 34 Critic Score
    So inaccessible, they might as well padlock the game box. [July 2008, p.72]
    • Nintendo Gamer
    • 66 Metascore
    • 74 Critic Score
    A cute, straightforward, funny and demanding puzzle title. [Oct 2009, p.67]
    • Nintendo Gamer
    • 53 Metascore
    • 50 Critic Score
    Not without its moments, but it's needlessly confrontational without necessarily raising any hairs. [July 2008, p.60]
    • Nintendo Gamer
    • 65 Metascore
    • 85 Critic Score
    You need to invest in Opoona's world to get the most out of this title - but if you do, there's no traditional RPG on the Wii that comes close to its look and feel. [July 2008, p.56]
    • Nintendo Gamer
    • 83 Metascore
    • 82 Critic Score
    Proves, once again, that the stylus is god's gift to control schemes. Ludicrously well done. [June 2008, p.59]
    • Nintendo Gamer
    • tbd Metascore
    • 70 Critic Score
    Massively addictive. [June 2008, p.70]
    • Nintendo Gamer
    • 64 Metascore
    • 49 Critic Score
    One of the worst Worms games in memory. [May 2008, p.62]
    • Nintendo Gamer
    • 71 Metascore
    • 74 Critic Score
    Looks and sounds a lot nicer than it plays. [May 2008, p.58]
    • Nintendo Gamer
    • 65 Metascore
    • 78 Critic Score
    As a happy-go-lucky bit of racket-fuelled froth it'll keep you pleasantly diverted. [June 2008, p.70]
    • Nintendo Gamer
    • 83 Metascore
    • 89 Critic Score
    Pro Evo scores a screamer on its Wii debut. Despite iffy defending and no Master League, this is top quality footie action. Champion.
    • 59 Metascore
    • 77 Critic Score
    This is a game that rewards patience and routine. [June 2008, p.63]
    • Nintendo Gamer
    • 35 Metascore
    • 55 Critic Score
    It's harmless, but hardly worth bothering with. [May 2008, p.74]
    • Nintendo Gamer
    • 77 Metascore
    • 84 Critic Score
    Loses a tiny little something if you're not ever going to see the four-player stuff, but it's undoubtedly a very cool and enjoyable hack-'em-up no matter how you play.
    • 55 Metascore
    • 33 Critic Score
    Terrible platforming and puzzling. [June 2008, p.58]
    • Nintendo Gamer
    • 75 Metascore
    • 79 Critic Score
    It's incredibly slick. [Dec 2008, p.80]
    • Nintendo Gamer
    • 66 Metascore
    • 79 Critic Score
    A brilliant Zapper title with plenty to offer. [May 2008, p.52]
    • Nintendo Gamer
    • 93 Metascore
    • 93 Critic Score
    Nintendo love spills from every pore and the multiplayer can't be beat, but Smash Bros risks growing too familiar. It never breeds contempt, but it doesn't quite muster that Galaxy magic.
    • 49 Metascore
    • 51 Critic Score
    And the environments! Catastrophically dull. [July 2008, p.72]
    • Nintendo Gamer
    • 78 Metascore
    • 76 Critic Score
    Quite charming and colourful RTS, with a simple and accessible stylus-only control scheme and a fun multiplayer. Not really that much depth for hardened RTSites though. [Sept 2007, p.65]
    • Nintendo Gamer
    • 83 Metascore
    • 90 Critic Score
    A classy cinematic adventure with bite-sized, mission-based gameplay and the most viciously funny script we've ever heard. It's a real gem, and excellent on Wii. [Apr 2008, p.48]
    • 55 Metascore
    • 76 Critic Score
    Although not quite as challenging as it could have been, there is still much fun to be had in this quaint little forestry world. [June 2008, p.55]
    • Nintendo Gamer
    • 49 Metascore
    • 15 Critic Score
    Not big, not clever, not even funny. [May 2008, p.63]
    • Nintendo Gamer
    • 50 Metascore
    • 50 Critic Score
    A mediocre entry in the Bub and Bob saga, too irritating to ever be absorbing, and missing the sparkle of the mighty original. Some nice ideas meet the frustration of poor level design. [Apr 2007, p.56]
    • Nintendo Gamer
    • 59 Metascore
    • 59 Critic Score
    Despite a selection of new courses and modes, this feels dated. The tournament mode is enjoyable, but with no multiplayer you'll struggle to have a reely good time.
    • 50 Metascore
    • 60 Critic Score
    Pointy, clicky, and not terribly good. [Apr 2008, p.72]
    • 53 Metascore
    • 51 Critic Score
    Oozed originality on PS2 a few years back but now feels stale. Wii controls are weak. [May 2008, p.56]
    • Nintendo Gamer
    • 50 Metascore
    • 65 Critic Score
    Not bad little quests in theory, but anyone over the age of 11 will find them torturous. [May 2008, p.75]
    • Nintendo Gamer
    • 65 Metascore
    • 58 Critic Score
    This is a truly sub-par DQ effort. Genius Sonority managed to spoil "Pokemon Battle Revolution" and they weave that same inept magic here. [JPN Import; Oct 2007, p.64]
    • Nintendo Gamer
    • 78 Metascore
    • 80 Critic Score
    Not exactly the dazzling reinvention we hoped for, but Apollo Justice more than holds his own. [May 2008, p.55]
    • 60 Metascore
    • 48 Critic Score
    This is too creaky to forgive. [June 2008, p.55]
    • Nintendo Gamer
    • 62 Metascore
    • 70 Critic Score
    Perhaps a bit redundant to release what's essentially a two decade old game, but dammit, it still has a place in our hearts. [Mar 2007, p.81]
    • Nintendo Gamer
    • 85 Metascore
    • 86 Critic Score
    Lots of variety, good use of the touch screen. [May 2008, p.73]
    • 62 Metascore
    • 69 Critic Score
    Not recommended, but not not-recommended. [May 2008, p.64]
    • Nintendo Gamer
    • 58 Metascore
    • 50 Critic Score
    Nothing to see here. [May 2008, p.65]
    • Nintendo Gamer
    • 49 Metascore
    • 30 Critic Score
    Controls seem fluid once you get the hang of them, but the customisation/grooming is worse than some GBA animal games - and they don't have a ready-made stroking device in the form of the Wii remote. [Jan 2008, p.65]
    • Nintendo Gamer
    • 57 Metascore
    • 60 Critic Score
    We can't dismiss it entirely because it does have a nice-looking bonus update of classic Bomberman. But the adventure mode is seriouly poor. Think twice, bomberfans.
    • 70 Metascore
    • 68 Critic Score
    Although enjoyable in spurts, this is lacking in any real challenge and there are no multiplayer antics to save it. [Apr 2008, p.68]
    • 83 Metascore
    • 94 Critic Score
    Like the Wii, none of it should work, but like the Wii, everything does. Brilliantly... No More Heroes is a love letter to videogames that never grows old, tired, or dull. All games deserve to be designed with such lunacy. [JPN Import; Feb 2008, p.56]
    • 72 Metascore
    • 88 Critic Score
    Okay, so it doesn't win the award for most action-packed adventure on Wii, but it is a beautiful, innovative and very different kettle of fish. A breathtaking experience. [Christmas 2007, p.46]
    • 86 Metascore
    • 93 Critic Score
    Advance Wars: Dark Conflict is outrageously good, taking a simple formula and tuning it to perfection. This is a console-defining game.
    • 49 Metascore
    • 40 Critic Score
    Frustrating and painful. [Apr 2008, p.66]
    • Nintendo Gamer
    • 49 Metascore
    • 40 Critic Score
    There's nothing hard about CSI's evidence. [Apr 2008, p.72]
    • Nintendo Gamer
    • 35 Metascore
    • 18 Critic Score
    Charmless, unfunny and barely playable. [Mar 2008, p.52]
    • Nintendo Gamer
    • 56 Metascore
    • 49 Critic Score
    Too slow, too short, too annoying. Only the graphics have any real quality. Stick with "Sonic And The Secret Rings," or even "Excite Truck" if you don't mind the lack of hedgehog.
    • 43 Metascore
    • 45 Critic Score
    Less Deep Blue Sea, and more In The Bin. [May 2008, p.74]
    • Nintendo Gamer
    • 69 Metascore
    • 70 Critic Score
    The most mixed bag on Wii. A few perfect moments make for an essential rent (especially at only five hours long), but the massive dips in quality will spoil it for many.
    • 57 Metascore
    • 80 Critic Score
    Whether you're into Warhammer or not, this is fantastic turn-based strategising, great to see on DS, with a brilliant multiplayer. [Mar 2008, p.69]
    • Nintendo Gamer
    • 70 Metascore
    • 63 Critic Score
    Could and should have been a lot better, if only it wasn't crippled by technical letdowns and questionable design choices. [Mar 2008, p.58]
    • Nintendo Gamer
    • 44 Metascore
    • 45 Critic Score
    The source material deserves far better than this. [Apr 2008, p.73]
    • 35 Metascore
    • 65 Critic Score
    Jumping, fighting and puzzling for young fans of the movie. Most of it is incredibly easy but there's the odd bit of confusion to slow progress.
    • 71 Metascore
    • 79 Critic Score
    The controls are solid and satisfyingly straightforward. [Mar 2008, p.71]
    • Nintendo Gamer
    • 50 Metascore
    • 59 Critic Score
    ANY sense of achievement would be nice. [Feb 2008, p.70]
    • Nintendo Gamer
    • 72 Metascore
    • 70 Critic Score
    Putting the controls on the remote was an admirable innovation last year but it's not so clever now. [Feb 2008, p.50]
    • Nintendo Gamer
    • 71 Metascore
    • 79 Critic Score
    In short: if you've got a DS, get the DS version. If not, get this. [Feb 2008, p.55]
    • Nintendo Gamer
    • 79 Metascore
    • 75 Critic Score
    Much better, faster and smoother on a big screen. [Feb 2008, p.47]
    • Nintendo Gamer
    • 58 Metascore
    • 34 Critic Score
    For those with no taste in music whatsoever. [Feb 2008, p.68]
    • Nintendo Gamer
    • 69 Metascore
    • 59 Critic Score
    If you're not already a magic buff, and you're under 13, this will easily entertain you. [Feb 2008, p.64]
    • Nintendo Gamer

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