Arthur and the Invisibles: The Game Image
Metascore
61

Mixed or average reviews - based on 6 Critic Reviews What's this?

User Score
5.5

Mixed or average reviews- based on 4 Ratings

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  • Summary: Directly inspired by the animated film of the same name, Arthur and the Invisibles allows players to relive the adventures depicted in the film, which tells the story of young Arthur who finds the magical adventure of a lifetime in his own backyard. Players assume the role of Arthur and hisDirectly inspired by the animated film of the same name, Arthur and the Invisibles allows players to relive the adventures depicted in the film, which tells the story of young Arthur who finds the magical adventure of a lifetime in his own backyard. Players assume the role of Arthur and his two companions in their mission to save the Land of the Invisibles and its Minimoy inhabitants destruction. The game incorporates filmmaker Luc Besson's rich Minimoys universe with the same richness and extraordinary visuals of the film. Gameplay is based on the concept of the "trio" - each phase of a puzzle or combat requires utilizing the skills of all three characters (Arthur, Selenia and Betameche); Each character has unique but complimentary powers which players must use to their advantage. The three heroes have their own particular objectives, but they must also aid one other; More than 20 hours of gameplay, fighting, puzzles, driving and flying; Players can watch integrated scenes from the film offered in the form of parallel action phases. [Atari] Expand
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Arthur and the Minimoys Official Movie 1
Score distribution:
  1. Positive: 0 out of 6
  2. Negative: 2 out of 6
  1. I haven’t been able to get my hands on a copy of "Wario Ware: Touched" for DS. It’s actually kind of hard to find these days. This game offered a pretty enjoyable experience that sadly may be about as close as I will ever get to Touched.
  2. The rapid-fire minigames found in the DS version of Arthur and the Invisibles offer a different take on the WarioWare style of play, and they're a good bit of fun for the relatively short time the game lasts.
  3. 60
    The difficulty curve definitely rises at a decent rate to make sure you don't blow through the entire game in an hour...but you can definitely do it in two or three.
  4. Nintendo Gamer
    59
    Not really innovative, but at least the range of uninspired minigames is broad. A bit like having to pump up a tyre using a weasel. [Mar 2007, p.70]
  5. As for breeding a Mui Mui, it never becomes a worthwhile activity. With just a little more effort in the mini-game design, this Arthur and the Invisibles game would have been worth a look.
  6. To get your Arthur and the Invisibles fix, examine the PS2 version.
Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Jul 27, 2020
    3
    Arthur and the Invisibles is a poor man's Warioware.

    Functionally the game is a boring technical mess. Collision is wonky, the
    Arthur and the Invisibles is a poor man's Warioware.

    Functionally the game is a boring technical mess. Collision is wonky, the instructions, although intended to be quickly understood fail to do so.

    The gameplay for each of the mini-games is unrewarding and feels more like you are lucky that the controls worked rather than the success was due to yourself. Either the gameplay is too difficult due to poor design or controls, or it's far too easy when the controls are working. It is unrewarding to put simply.

    The music is far too repetitive and becomes grating merely minutes after play. Honestly, I'd recommend playing with the game muted.

    There appear to be some collectibles, but there doesn't seem to be any clearly laid out objective to obtain them. Even while playing the game and doing things that I would figure would unlock items, I didn't earn one so I don't know what to do.

    I get what they were trying to do, but it feels like the studio was quickly contracted and rushed to make a game in like 6 months.

    I would recommend staying away from this title, at least on the DS.
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