Metascore
61

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 6
  2. Negative: 2 out of 6
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  1. I haven’t been able to get my hands on a copy of "Wario Ware: Touched" for DS. It’s actually kind of hard to find these days. This game offered a pretty enjoyable experience that sadly may be about as close as I will ever get to Touched.
  2. The rapid-fire minigames found in the DS version of Arthur and the Invisibles offer a different take on the WarioWare style of play, and they're a good bit of fun for the relatively short time the game lasts.
  3. 60
    The difficulty curve definitely rises at a decent rate to make sure you don't blow through the entire game in an hour...but you can definitely do it in two or three.
  4. Nintendo Gamer
    59
    Not really innovative, but at least the range of uninspired minigames is broad. A bit like having to pump up a tyre using a weasel. [Mar 2007, p.70]
  5. To get your Arthur and the Invisibles fix, examine the PS2 version.
  6. As for breeding a Mui Mui, it never becomes a worthwhile activity. With just a little more effort in the mini-game design, this Arthur and the Invisibles game would have been worth a look.
User Score
5.5

Mixed or average reviews- based on 4 Ratings

User score distribution:
  1. Positive: 2 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 2 out of 4
  1. Jul 27, 2020
    3
    Arthur and the Invisibles is a poor man's Warioware.

    Functionally the game is a boring technical mess. Collision is wonky, the
    Arthur and the Invisibles is a poor man's Warioware.

    Functionally the game is a boring technical mess. Collision is wonky, the instructions, although intended to be quickly understood fail to do so.

    The gameplay for each of the mini-games is unrewarding and feels more like you are lucky that the controls worked rather than the success was due to yourself. Either the gameplay is too difficult due to poor design or controls, or it's far too easy when the controls are working. It is unrewarding to put simply.

    The music is far too repetitive and becomes grating merely minutes after play. Honestly, I'd recommend playing with the game muted.

    There appear to be some collectibles, but there doesn't seem to be any clearly laid out objective to obtain them. Even while playing the game and doing things that I would figure would unlock items, I didn't earn one so I don't know what to do.

    I get what they were trying to do, but it feels like the studio was quickly contracted and rushed to make a game in like 6 months.

    I would recommend staying away from this title, at least on the DS.
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