Multiplayer.it's Scores

  • Games
For 8,420 reviews, this publication has graded:
  • 59% higher than the average critic
  • 10% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.6 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 5 Big Rigs: Over the Road Racing
Score distribution:
8431 game reviews
    • 74 Metascore
    • 75 Critic Score
    With All-Stars Battle Royale, SuperBot and Sony miss a great opportunity to properly celebrate the huge history of PlayStation. The game is fun and frantic, but it lacks of content and interesting unlockables.
    • 74 Metascore
    • 88 Critic Score
    Narita Boy is a spectacularly hand crafted experience that starts slowly to become a powerful and funny ride through a cathode-ray tube television from the 80s.
    • 74 Metascore
    • 78 Critic Score
    Shadow Warrior is a ten hour trip through blood and explosions enriched by a rich evolution system. Design and graphics are far from being perfect but if you love old-school shooters take this katana and go cut some monsters in half.
    • 74 Metascore
    • 75 Critic Score
    Zen Wars is an unusual strategy game with a distinct sense of humour. However, polished graphics and epic soundtrack come with flawed gameplay mechanics and a too short Campaign.
    • 74 Metascore
    • 75 Critic Score
    Pyro Jump is an immediate and fun action puzzler, but it's also a demanding one since you have to be very accurate in order to complete the later levels.
    • 74 Metascore
    • 78 Critic Score
    This is now a quite solid free to play which deserves all the attention it didn't last year, but it still is not The Elder Scrolls as we know it.
    • 74 Metascore
    • 80 Critic Score
    One Night in Karazhan brings new cards and new ideas for the players but heroic mode are too easy this time.
    • 74 Metascore
    • 75 Critic Score
    Railway Empire is really a good mix of strategy, building and managing simulation and this version for Nintendo Switch is a good port of it.
    • 74 Metascore
    • 75 Critic Score
    From a gameplay perspective, Gold Road is rich in interesting ideas and quests that differ from previous installments. The map is highly detailed, and exploring its countryside and incredible Ayleid ruins was enjoyable. The overall difficulty in the open world is slightly higher compared to the rest of the game world. Both World Bosses and World Events cannot be completed alone, not even with a max-level character; the presence of other players is crucial, which fortunately is never lacking. However, it's noticeable that the game's 10-year age shows, especially in quests where developers pushed the game's limits.
    • 74 Metascore
    • 70 Critic Score
    There isn’t a single aspect where Atomfall couldn’t have been better, but somehow, it grabs you till the end, as long as you’re willing to accept its noticeable flaws.
    • 74 Metascore
    • 87 Critic Score
    Even if classic football games represent a genre that is seriously hard to be adapted to the touch screen Fifa 11 is without any doubt the best, easily beating every other effort by the other companies.
    • 74 Metascore
    • 65 Critic Score
    Even on Wii, WWE '12 is incredibly rich in content, with two substantial game modes that will keep all the WWE fans of there entertained for weeks. However, the gameplay feels the same as ever and the graphics are very outdated.
    • 74 Metascore
    • 78 Critic Score
    Drox Operative is an interesting experiment that blends hack & slash and 4X genres. The result could have been deeper but it's fresh enough to deliver hours of fun.
    • 74 Metascore
    • 75 Critic Score
    This could be a real innovation in the runner games but in the end is just another title in the genre with marvelous visuals and audio.
    • 74 Metascore
    • 68 Critic Score
    The long-awaited single player campaign isn't satisfactory at all: The Red Solstice still gives its best in the praised cooperative mode, but nowadays servers aren't so populated like a year ago.
    • 74 Metascore
    • 80 Critic Score
    Marvel Rivals is another hero shooter which actually capitalizes on the license by actually understanding and translating effectively some of the most beloved heroes into a frantic third person shooting gameplay. It needs more balancing especially as far as competitive play is concerned and the lack of role lock is kind of annoying but NetEase cooked a performant and surprisingly well done package which might or not might survive the test of time: it all depends on the devs commitment at this point but there's a true potential to stand against the giants in the genre.
    • 74 Metascore
    • 80 Critic Score
    One Epic Knight delivers a solid, though not original, endless run experience. The game is packed with some nice graphics, simple touch controls and lots of items to use.
    • 74 Metascore
    • 80 Critic Score
    Despite an arcachic trial and error gameplay, Famicom Detective Club is your best chance to know two Nintendo classics.
    • 74 Metascore
    • 65 Critic Score
    Intuitive, amusing and full of personality, Army of Darkness Defense suffers from a bad difficulty curve: it's too easy for the most time and too difficult for the last three levels.
    • 74 Metascore
    • 78 Critic Score
    Cryptic let us explore again the Forgotten Realms with this free to play MMORPG but not everything works fine.
    • 74 Metascore
    • 75 Critic Score
    A good game overall, but without that innovations that have made great his predecessors.
    • 74 Metascore
    • 80 Critic Score
    Definitely better than last year's effort, Pro Evolution Soccer 2011 for PSP delivers great graphics, an excellent interface and a large number of game modes. Unfortunately there's no online multiplayer, the teams aren't up-to-date (but you can fix this manually) and some of the physics are questionable.
    • 74 Metascore
    • 65 Critic Score
    Nono Islands has some good ideas, but the overall experience is flawed by some design issues and some really annoying IAPs.
    • 74 Metascore
    • 65 Critic Score
    Elsweyr is somewhat interesting to veterans and true fans but lacks the wow factor we would have expected after Summerset and Morrowind. Also, dragons have become dull loot piñatas.
    • 73 Metascore
    • 72 Critic Score
    Thumbs up instead for the soundtrack, well packaged and inspired on the wings of a dreamy atmosphere, in line with the sentiment of Harvestella, so skillfully straddling fairy tale and reality.
    • 73 Metascore
    • 69 Critic Score
    Finally we have Rodrick, who alone keeps the hearth of the story pumping. Gared and Mira just slow down the rhythm and have no defined personalities. Nevertheless, at the end of The Lost Lords we want vengeance bad enough to be waiting for the next episode. And the return of Asher.
    • 73 Metascore
    • 70 Critic Score
    An independent first person shooter influenced by F.E.A.R. and Mirror's Edge. Frantic rhythms and bullet times in profusion for a short, intense and demanding experience, but not without some flaws.
    • 73 Metascore
    • 75 Critic Score
    Valiant Hearts: Coming Home is essentially a direct continuation of The Great War, almost an appendix. There's nothing new in gameplay terms, but its irresistible storytelling is still effective and its representation of war could have an educational result for young gamers.
    • 73 Metascore
    • 76 Critic Score
    An interesting adventure game with a slow pace and a nice atmosphere, that brings a breath of freshness to the series, thanks to the introduction of some new features in gameplay.
    • 73 Metascore
    • 80 Critic Score
    While it won't be remembered among the greatest JRPGs of all time, it will surely be among the best One Piece Games ever made, and while it's definitely not a high mountain to conquer, ILCA definitely did it with style, creating a solid game that will be liked by One Piece fans and JRPG aficionados alike.

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