MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 69 Metascore
    • 75 Critic Score
    A fascinating retro-flavored mystery adventure, with great art design and atmosphere, but with an unsatisfying story and some overly obscure puzzles leading to frustration and repetitveness.
    • 69 Metascore
    • 62 Critic Score
    Wet
    Some interesting ideas, the grotesque violence and tarantinian movie atmosphere aren't enough to raise Wet over the average action games. The game is penalized from a mediocre technical production, awkward gameplay choices and a short longevity, making it suitable only for those of you fascinated by the nice main character and a lot of gratuitous violence.
    • 69 Metascore
    • 75 Critic Score
    The Blackout Club introduces a fascinating and often addictive co-op stealth gameplay, even if wit a bit too much repetitiveness in its system of procedural mission objectives. Definitely a game to consider if you're willing to pass some good non-shooting time with friends online.
    • 69 Metascore
    • 75 Critic Score
    A decent mobile to home console porting, Badland sports some very nice visuals but its too simplistic gameplay might be not enough to justify playing it on console.
    • 69 Metascore
    • 70 Critic Score
    Deliver Us Mars appears to be a step backward, especially graphically/technologically and on the variety front, compared to its predecessor, but it remains an experience telling an exciting story, with a deep theme and a chilling soundtrack. If you love more "sci" than "fi" space settings and you're willing to forgive a few flaws in order to experience a story that will satisfy you all the way to the ending, this is definitely a title to consider.
    • 69 Metascore
    • 74 Critic Score
    A simple, immediate and gory twin-stick shooter, with lots of content but a bit too repetitive.
    • 69 Metascore
    • 75 Critic Score
    AO Tennis 2 isn't perfect but it manages to entertain and surprise thanks to a brilliant Career mode, a good gameplay depth and great customizability.
    • 69 Metascore
    • 70 Critic Score
    Magna Carta II revealed to be a good J-RPG, especially thanks to the excellent combat system: pleasant, deep and never frustrating. Unfortunately a mediocre overall realization and quite boring dialogues pulled down our evaluation of the game. If you're used of this kind of games, you could be surprised by it.
    • 69 Metascore
    • 85 Critic Score
    Supermassive Games delivers a compelling and intriguing horror-thriller adventure, with a great atmosphere and plenty of story branches based on player choices. We would have loved more tools to enable branches exploration, like a choices map or the ability to skip already seen cut-scenes, but it's definitely a great start for this new anthology games series.
    • 69 Metascore
    • 75 Critic Score
    The Solus Project offers a fascinating sci-fi adventure, with some absolutely stunning vistas and a mystery-filled storyline. It hangs too heavily on classical survival elements though, something contrasting with its linear story and that could have used a little bit more innovation.
    • 69 Metascore
    • 68 Critic Score
    An inventive and totally nuts gameplay gets counterbalanced by inaccurate controls and some way too frustrating difficulty spikes, reaching sadistic levels near the end. That's a real pity, as when it works, Clustertruck can entertain like few other games this year.
    • 69 Metascore
    • 80 Critic Score
    An hilarious and very original game, offering us exhilarating insult matches both versus the A.I. and our friends. At the cheap price it's sold, it's impossible not to recommend it.
    • 69 Metascore
    • 80 Critic Score
    A very distinct FPS, meant for living a realistic co-op war experience in open environments. It isn't perfect however, mainly in single player due to the lacking allied AI.
    • 69 Metascore
    • 55 Critic Score
    Penalized by a too arcadey approach, a non-existent physics simulation and other flaws, this game looks like a flop for Capcom, unable to revive the MotoGP franchise.
    • 69 Metascore
    • 83 Critic Score
    Rare delivered a completely new kind of game, mainly focused on letting people create their own adventures alone or with friends, and where everyone is on a level playing field. While the game succeeds in this delivering a very entertaining and visually stunning experience, we feel that it would have greatly benefited from more encounter/mission types and a richer world lore. Hopefully this will be addressed in the coming months.
    • 69 Metascore
    • 80 Critic Score
    The Spectrum Retreat sports some very interesting and satisfying puzzles, but it fails in providing an intriguing story backdrop connecting them. Nonetheless, it's still one of the best first person puzzlers this gen, and it definitely deserves a go.
    • 69 Metascore
    • 70 Critic Score
    Aftercharge offers us a fresh and original asymmetric multiplayer experience, with an entertaining gameplay. Too bad for its lack of variety, though: one mode and two small maps are a bit too little to keep people interested, so we can only hope in a good influx of post-launch content.
    • 69 Metascore
    • 70 Critic Score
    Bleach: Rebirth of Souls introduces some interesting gameplay innovations and a not huge but highly differentiated roster of characters, with a compelling Story mode that will satisfy both the fans and who is approaching the Bleach series for the first time. Too bad, tho, for the lacklustre technical side, plagued by blurry visuals and unstable performance, and an almost unplayable online mode.
    • 69 Metascore
    • 78 Critic Score
    A very entertaining and long game, thanks to many modes and a good online side, but with not-so-stellar visuals.
    • 69 Metascore
    • 69 Critic Score
    This last re-edition of the game adds too few changes to be considered by who already owned the Ultimate edition on Xbox 360. If you never played it, you'll get a very enjoyable fighter but with a bit too many online problems.
    • 69 Metascore
    • 73 Critic Score
    REKT! High Octane Stunts is a cheap and immediate game, without much depth and variety but fun enough to work as a casual filler when we aren't in the mood for more demanding games.
    • 69 Metascore
    • 75 Critic Score
    The Crew 2 is a two-sided experience: on one side we've got a lot of events with unique situations in the racer landscape and a huge open world, while on the other we've got a game lacking sense of challenge and progression, with shoddy characters and cut-scenes. Our hopes for the game reside in an hopefully strong post-launch support.
    • 69 Metascore
    • 68 Critic Score
    A nice one-button game, easy to learn but very tough to master, with powerful drum n bass tracks and a nice art design. Too bad for a too extreme trial and error structure and some serious collision issues.
    • 69 Metascore
    • 70 Critic Score
    A direct and technically good HD remaster of the 2003 game, from which it inherits the great sense of humour and longevity, but also flaws like the troublesome camera and controls, together with low quality sound. If you discovered Rayman only with the Origins game and want more of it, it's a suggested buy.
    • 69 Metascore
    • 85 Critic Score
    Never boring and full of brilliant open environments, Lightning Returns tells a great story coupled with a new and very effective combat system. Square Enix could have done something more on the technical side, but the great artistic design manages to make us turn a blind eye on some of the problems.
    • 69 Metascore
    • 75 Critic Score
    Capcom did a good job porting the game from Gamecube to Xbox One, but its gameplay mechanics didn't age too well in the post-RE4 era and it could have used some more work on that front.
    • 69 Metascore
    • 87 Critic Score
    I Am Alive successfully introduces new mechanics to the survival genre, and it does it offering us an interesting story in a convincing environment. We'd love to see it evolved to a full-blown, high budget AAA game.
    • 69 Metascore
    • 80 Critic Score
    NASCAR Heat 5 improves on the previous and successful episode adding new features and modes coupled with very well balanced difficulty modes. It's still got lot to improve in the presentation area and in the multiplayer modes too similar to the ones in previous game, but while waiting for the next-gen jump this remains a very good NASCAR experience.
    • 69 Metascore
    • 75 Critic Score
    A good survival/manageriale post-apocalyptic simulation, but with a very high difficulty level that could please some players but will turn away the less patient ones.
    • 69 Metascore
    • 77 Critic Score
    A successful take on the sandbox genre for LEGO games, giving the player great freedom and powerful - even if a little bit too imprecise - tools to modify everything in the game's worlds.

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