MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 71 Metascore
    • 75 Critic Score
    Assassin's Creed: The Ezio Collection reminds us of how good, in terms of plot, environments beauty and overall charisma, were the Ezio Auditore episodes of the series. It does this without adding anything new or fixing the original games problems, though, so it's only suggested if you're willing to turn a blind eye on some pretty bad character models and animations and stiff gameplay mechanics, especially in the first two games of the collection.
    • 71 Metascore
    • 70 Critic Score
    A controversial title, not fully doing justice to the excellent work MercurySteam put in the first game. It sports a very good combat system but stumbles on boring stealth and platforming sessions, with too many cutscene interruptions. However fans of the series will love playing as Dracula and going deeper in the Belmont family story.
    • 71 Metascore
    • 85 Critic Score
    A fascinating and relaxing exploratory adventure in a visually evoking world. Not a properly challenging game, but definitely an experience worth living.
    • 71 Metascore
    • 75 Critic Score
    Rocket Arena has got all the elements to offer a pleasing multiplayer hero shooter experience, with nice characters, colorful and varied maps and a good base gameplay loop. It still needs some improvements though, especially in controls and usability and with more original modes.
    • 71 Metascore
    • 70 Critic Score
    A very ambitious space simulator, with lots of contents to discover and unlock. Too bad for its messy menus and poor design choices, hurting its managerial aspects and leaving the very straightforward combat sections as the best part of the game.
    • 71 Metascore
    • 85 Critic Score
    A charming survival game, never frustrating or boring and very friendly with newcomers to the genre too.
    • 71 Metascore
    • 70 Critic Score
    The Chant is a fun horror adventure with its own personality, but it fails to reach 100% of its potential due to a too predictable script and a technical compartment plagued by several shortcomings.
    • 71 Metascore
    • 73 Critic Score
    Etherborn offers us some very clever platform-puzzle mechanics with a good artistic design. It sometimes feels a bit more difficult and frustrating than it should be due to how the camera works, but it's definitely a game to consider for lovers of the genre.
    • 71 Metascore
    • 87 Critic Score
    One of the most entertaining Kinect games thanks to the high levels of light hearted and direct fun it's capable to deliver, expecially if played with friends. A great debut for Kinect on Live Arcade.
    • 71 Metascore
    • 80 Critic Score
    A frenzied and funny stealth game, with original color-based mechanics and a great price for the content it delivers.
    • 71 Metascore
    • 72 Critic Score
    A mixed bag, with immediate and easy to learn controls but lacking depth and challenge. Even the depiction of great historic players succeeds only in part, with each player behaving too similarly to the others. A good starting game for begninners, but not enough for hardcore fans.
    • 71 Metascore
    • 75 Critic Score
    A challenging puzzle game, with symmetry-based levels requiring us to "retune" our brain to complete each challenge. Not very long or varied, but a good game if played in short bursts.
    • 71 Metascore
    • 70 Critic Score
    My Hero: One's Justice faithfully recreates Horikoshi's characters and movesets, but it feels a bit too basic and unbalanced for a fighting game, resulting in a game suited only for the manga's bigger fans.
    • 71 Metascore
    • 68 Critic Score
    Chronos: Before the Ashes introduces a "souls-lite" experience with an interesting aging mechanic but with a too low challenge level, even at the highest difficulty. Couple with an overly basic game and level design, it makes the game a bit too bland of an experience.
    • 71 Metascore
    • 82 Critic Score
    Flintlock: The Siege of Dawn offers us a solid and satisfying experience, aimed primarily at anyone who wants to approach the souls genre for the first time. The pleasant combat system, rewarding exploration, and a longevity of between 20 and 30 hours confirm the prowess of the A44 team; it's not a perfect game, but it exudes heart and passion, something not always a given.
    • 71 Metascore
    • 77 Critic Score
    Asura's Wrath sports an entertaining and adrenalinic gameplay, coupled with great visuals and a captivating storytelling style. Nevertheless, its very repetitive gameplay, short duration and too low challenge level contribute to drag down its overall value.
    • 71 Metascore
    • 77 Critic Score
    ScreamRide's main strength lies in its deep and powerful editor and community sharing features; riding rollercoarsters revealed to be an entertaining experience too, while the Demolition Expert mode disappointed us with lack of polish and unimaginative gameplay. Mainly advised to the more creative players, who are willing to experiment with the game's strong simulative features.
    • 71 Metascore
    • 85 Critic Score
    Ridge Racer Unbounbed departs from the series' classical style, offering us a grittier, urban and destructive world, with very satisfying gameplay and good variety even without introducing great innovations to the genre. If you love arcade racing games and maybe you look back with nostalgia at series like PGR, you won't be disappointed. A good new starting point that deserves to be expanded further.
    • 71 Metascore
    • 73 Critic Score
    A quite unique puzzle game with entertaining mechanics even if sometimes frustrating. Too bad for the generic and uninspired design.
    • 70 Metascore
    • 79 Critic Score
    Amongst its many merits and defects, Bionic Commando left us the memory of an entertaining and fresh play experience. If you aren't easily discouraged by a somewhat complex control system and the occasional difficulty spikes, Capcom's new game will be able to give you some memorable moments and a positively different experience from the crowd of modern third person shooters.
    • 70 Metascore
    • 72 Critic Score
    Red Faction Armageddon delivers the usual - and even enhanced - amount of spectacular destruction and physics play, but we found the experience to be more limited than the previous game due to the linear gameplay and the removal of the great competitive multiplayer Guerrilla had. If you're a fan of the previous game, Armageddon will probably disappoint you; otherwise it's a solid third person shooter with a very satisfying destructive soul.
    • 70 Metascore
    • 75 Critic Score
    Crackdown 2 doesn't do anything particularly bad, but either doesn't do anything to shine above the other games. Chaos and destruction are everywhere, even after we've cleaned up an area of the city, making it impossible to quietly explore the city in search of secrets and orbs, like in the first game. It's a fun game at first, but it wears quickly into a repeated more of the same.
    • 70 Metascore
    • 68 Critic Score
    A good compromise between modern survival-horror trends and the genre's classical elements, with consequent pros and cons. We mainly recommend it to Silent Hill fans, but it's also enjoyable as a stand-alone good psycho-thriller story, granted that you are willing to close an eye on the visual aspect and the tricky shooting.
    • 70 Metascore
    • 75 Critic Score
    Bloodstained: Curse of the Moon fully captures gameplay and feeling of the original Castlevanias, keeping many of their drawbacks too, though. It's still a very enjoyable game for the lovers of the classic games, and a nice diversion while waiting for Ritual of the Night.
    • 70 Metascore
    • 60 Critic Score
    Virtua Tennis 4 fails to give enough reasons to keep playing it for a long time, due to its unrewarding and quite dull gameplay, including the not very successful Kinect integration.
    • 70 Metascore
    • 78 Critic Score
    oOo: Ascension brings a new perspective on the 2D platformer genre, with an inspired level design and a challenging and captivating gameplay. Too bad for the lack of online leaderboards.
    • 70 Metascore
    • 70 Critic Score
    Just Cause 4 keeps on with the series' tradition of over-the-top explosive action, thanks to an even more refined physics engine and lots of new tools at Rico's disposal. Unluckily, though, it fails on propelling the series to higher grounds, mainly due to a very repetitive mission structure, bad AI and a predictable plot.
    • 70 Metascore
    • 70 Critic Score
    Razor’s Edge manages to fix many of NG3's flaws, except the bad plot. Still not amongst the best action games of the last years and absolutely not up to par with the first two games in the series, it's however a pleasant experience for Ryu Hayabusa's fans.
    • 70 Metascore
    • 80 Critic Score
    The Cave reminds us why adventures like Monkey Island and Zak McKracken were so loved: even if offering a much more essential experience, Ron Gilbert’s irony and creativity are all still there. It fumbles on the weird co-op implementation and some frustrating moments, but it surely deserves to be played.
    • 70 Metascore
    • 78 Critic Score
    Ion Fury is a brutal, frantic and desecrating FPS recalling the old splendor of the Duke Nukem 3D era. It includes all the downsides of the "fake 3D" games of the '90s too, but for lovers of that kind of experience will be very satisfying.

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