MondoXbox's Scores

  • Games
For 1,856 reviews, this publication has graded:
  • 69% higher than the average critic
  • 5% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Forza Horizon 5
Lowest review score: 20 Fast & Furious: Showdown
Score distribution:
1857 game reviews
    • 67 Metascore
    • 80 Critic Score
    A very promising game, with great art style and a captivating asymmetric multiplayer gameplay. Our only reserve is about the game's variety: the 5 maps available with the free Prologue and the first campaign episode aren't enough to keep gamers playing over and over, so a constant release of new episodes, even after the first season, will be very important.
    • 67 Metascore
    • 65 Critic Score
    A fair co-op shooter, full of funny moments but not standing out in any particular area. Only for side scrolling shooters uber-aficionados.
    • 67 Metascore
    • 73 Critic Score
    A satisfying arcade off-road racer, with great graphics but with a not so good frame-rate stability. Its main single-player mode, Off-Road Masters, lacks a bit of spark and longevity, while the multiplayer mode looks too basic and scarcely populated, with long matchmaking times.
    • 67 Metascore
    • 79 Critic Score
    Somerville takes us on an intimate and dramatic journey through a world now close to unraveling, enriched by puzzles that shape a satisfying gaming offering, but unfortunately some design choices and a less-than-perfect packaging do not allow the game to shine and touch heights of excellence. Still, it remains a fascinating and disturbing journey that you are unlikely to forget, and that is enough to rightfully belong in the experiences every gamer should have.
    • 67 Metascore
    • 72 Critic Score
    A fun and engaging game troubled by a lacking technical production, even if Rebellion made a good job trying to overcome it with a great environments design. And in view of its more tactical and stealth approach, we would have liked a less linear and driven levels structure too.
    • 67 Metascore
    • 55 Critic Score
    Sniper Ghost Warrior Contracts introduces a good new gameplay structure, only to waste it with lots of bugs, a lackluster enemy AI and quite bad graphics.
    • 67 Metascore
    • 70 Critic Score
    A good "ballistic destruction" game, with functional and well-thought motion controls and overally satisfying gameplay. With better artistic and level/puzzles design could have been a real must-have.
    • 67 Metascore
    • 70 Critic Score
    2K improved some aspects of the franchise like roster size and the very good Univers mode, but the absence of a proper story mode and of the Showcase mode is taking its toll on the game.
    • 67 Metascore
    • 78 Critic Score
    Phantom Doctrine manages to distinguish itself from the classic XCOM formula by offering us an engaging stealth-based action model, where we need to be much more careful about our actions and tactically plan every move. It's not perfect and sometimes it feels like enemies are way over-sensible, but it's definitely a suggested buy for every lover of spy stories and turn-based action.
    • 67 Metascore
    • 85 Critic Score
    A successful 2.5D reinterpretation of Assassin's Creed world, thanks to rewarding stealth mechanics and charismatic and artsy environments.
    • 67 Metascore
    • 65 Critic Score
    A decent match 3 game with a good amount of contents, but feeling uninspired and with a clunky control system.
    • 67 Metascore
    • 80 Critic Score
    A solid revamp of a genre highly missed on consoles. Frantic action, satisfying controls and a good sci-fi story make it a worthwhile buy for the lovers of space fighting sims.
    • 67 Metascore
    • 76 Critic Score
    TurnOn delivers an artistically fascinating world, with nice gameplay mechanics in an highly detailed and full of life city. Its main downside is the overly easy gameplay, lacking any real challenge.
    • 67 Metascore
    • 66 Critic Score
    Rad Rodgers tries to evoke the great platformers of the 90s but it succeeds only in part, failing to provide a compelling and challenging gameplay like the ones it's inspired by, using a sometimes forced humour and and offering us a too short experience. It still is a decent platformer, but it could have been much more.
    • 67 Metascore
    • 65 Critic Score
    Transference's story's got interesting premises, but it feels underdeveloped and way too short even for a walking simulator, falling under the two hours of length. It might have been a good first (and cheap) episode for an episodic game, but at this price it's pretty difficult to recommend it.
    • 67 Metascore
    • 80 Critic Score
    LEGO Brawls may have more content than substance, but it succeeds in the intent of creating an accessible and fun competitive party game, and the incredible amount of characters, weapons, and customizations to be unlocked make it a title worth playing for months to come, as long as you are not looking for deeper, more technical gameplay.
    • 67 Metascore
    • 70 Critic Score
    Dakar Desert Rally shows great potential accompanied, however, by many minor shortcomings, but it succeeds in effectively transposing the spirit of desert racing, its colors, breathtaking views and sense of adventure.
    • 67 Metascore
    • 78 Critic Score
    A brilliant story with a great mood and fantastic soundtrack gets shadowed by too many problems like a dumb A.I., many bugs and an unoptimized engine. If you like 60s crime stories it's still a suggested game, but we were expecting much more from this series.
    • 67 Metascore
    • 77 Critic Score
    Castlevania: Harmony of Despair is a valuable game, especially for its multiplayer co-op and survival modes. But if you're looking for a deep and fascinating single player experience, you'll be disappointed by the extremely high difficulty and complete lack of any plot.
    • 67 Metascore
    • 80 Critic Score
    This current-gen version of NBA 2K21 definitely feels like a transitory episode of the game, with welcome improvements to MyTEAM, career and shooting mechanic, but without any other meaningful changes to the game's formula over last year.
    • 67 Metascore
    • 90 Critic Score
    With a long and complex story bolstered by spectacular, adrenaline-fueled and varied gameplay, Capcom delivers a highly satisfying game. It would have been perfect with a more thrilling mood, but if you're looking for an intense and involving experience you won't be displeased.
    • 67 Metascore
    • 58 Critic Score
    I Saw Black Clouds feels like a step backward in Wales Interactive's interactive movie efforts. Abrupt scene cuts without any transitions, localization issues, and not-so-good movie direction and photography don't make it live up to the good standards set by The Complex.
    • 67 Metascore
    • 77 Critic Score
    High On Life combines simple FPS gameplay with an attractive design, a wide variety of weapons, and exaggerated writing that makes every moment unforgettable. Although it has some shortcomings, such as the simple enemy AI and little variety during firefights, it stays fun and engaging, and although it doesn't revolutionize the genre, it's an excellent choice for those who like over-the-top humour and original ideas and want to spend about 12 hours of fun.
    • 67 Metascore
    • 63 Critic Score
    An interesting 2D retro horror experiment, graced by an interesting story but unluckily dragged down by too-boring-and-uncomfortable gameplay.
    • 67 Metascore
    • 80 Critic Score
    Stylish and colorful, Schrödinger's Cat sports entertaining and original platform mechanics partially hindered by a somewhat imprecise control system.
    • 67 Metascore
    • 85 Critic Score
    The developers succesfully took advantage of the time passed since the first game, improving it in every aspect. A good story, an effective and intuitive control system and solid graphics together with an enjoyable multiplayer make it a sure bet for every RPG lover.
    • 67 Metascore
    • 75 Critic Score
    A real old school shooter, true to the genre's roots and packed full of action; its main flaw is the uninspired design, but every 90's shooter lover should give it a chance.
    • 67 Metascore
    • 65 Critic Score
    Blair Witch has got some good premises, but stumbles with a banalized plot and an overall boring and not so scary experience. Bloober Team's hand is still noticeable, but the game could maybe have benefited from a longer development time.
    • 67 Metascore
    • 73 Critic Score
    A nice and inventive rhythm/platform game, even if a tad repetitive.
    • 67 Metascore
    • 74 Critic Score
    City of Brass is a visually and stylistically intriguing roguelite FPS, with a unique touch in its whip mechanics. Unluckily due to poor enemy AI and repetitive combat, though, it fails to reach its full potential.

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