MGG's Scores

  • Games
For 582 reviews, this publication has graded:
  • 44% higher than the average critic
  • 8% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Death Stranding
Lowest review score: 25 Generation Zero
Score distribution:
  1. Negative: 5 out of 582
585 game reviews
    • 67 Metascore
    • 75 Critic Score
    While it gets a new look and offers a comfortable experience, Langrisser I & II also carries the burden of the original games. Some elements are poorly thought out, or taken from another era, and it also lacks surprises as well as difficulty. The soundtrack and the modern design would probably have deserved a little more effort. It's nevertheless saved by its gameplay that is quickly handled and manages to stand out from the competition. It's also a good opportunity to discover the Langrisser saga, one that many had missed.
    • 67 Metascore
    • 60 Critic Score
    Between a disappointing campaign and a whole "service game" aspect with significant content but limited interest, Marvel's Avengers didn't convince us. We'll have to see how the Crystal Dynamics game evolves, as there's clearly potential behind its progression system and its superheroes with very distinct styles. But for now, we suggest you think carefully before jumping into the adventure. In addition to all the structural flaws and lack of variety, the game has a plethora of irritating technical problems, including bugs, crashes and framerate issues. We'll see in 5 or 6 months.
    • 67 Metascore
    • 73 Critic Score
    Provocateur, Weedcraft Inc is undoubtedly. At first sight this is a very complete management game offering multiple activities to carry out your business. While the humour is very nicely tailored in the dialogues, the repetitive gameplay and excessive recycling of the same sentences over and over again are disappointing. The negotiation and social relationship could and should have been much more interesting. Still, the multi-faceted management aspect mixed with the funny moments the title has to offer, like juggling between legality and influence over individuals and society, is enjoyable enough to grab your interest.
    • 67 Metascore
    • 65 Critic Score
    Warhammer Age of Sigmar Realms of Ruin has a lot going for it, including high-quality production, numerous game modes and a variety of factions, but it suffers from one of the worst flaws of any video game: it's not very interesting or fun. Managing your army is unsatisfying, lacking control and options on the one hand, and on the other, the game is slow, cumbersome and punishing. It takes a lot of effort to get used to its particular gameplay, and is likely to put off many players.
    • 67 Metascore
    • 70 Critic Score
    This reboot of Alone in the Dark is mainly driven by its characters and its story, whose particularly meticulous narrative resources immerse us in an intriguing atmosphere and scenario. Fighting and puzzles are unfortunately disappointing, with only a handful of memorable confrontations and a few (too few) devious puzzles. This 2024 version of Alone in the Dark won't become a genre staple, but it will keep survival-horror fans busy until the release of the Silent Hill 2 remake.
    • 66 Metascore
    • 65 Critic Score
    While fans of the series will certainly enjoy having all their heroes back in a colourful game faithful to the original material, the others will probably be harder to convince. Except for the story and the anime side of the title, the production is rather unremarkable with regrettable inconsistencies. The turn-based combats are quite repetitive, but are fortunately compensated by the regular addition of new gameplay elements. If you're a fan of the series, you are likely to be seduced by the enchanting universe of Fairy Tail and its characters. Otherwise, you should probably wait for a more appropriate price for the experience.
    • 66 Metascore
    • 75 Critic Score
    Medal of Honor: Above and Beyond marks a successful return of the license in virtual reality, but the transition to this new media still needs some work. If it clearly plays the realism card to offer us a show worthy of the biggest productions of the genre, it unfortunately does not always achieve its goals in terms of immersion. An improved optimization and some German dubbing would be more than welcome. In the meantime, the atmosphere is present, with quality graphics, many animations and an epic soundtrack. We also appreciated the classic but efficient multiplayer mode.
    • 66 Metascore
    • 75 Critic Score
    Like its predecessor, The Return of Detective Pikachu is a kind of visual novel that tells us a story, with the difference that this time it offers us greater freedom of movement and side activities in addition to the main adventure. It's a pity that no progression system has been implemented, but the scenario is a priority here, and it's not for nothing that it was easily adapted for the cinema. The title's Japanese and English dubbing has been very well done, encouraging us to leave the cinematics behind. In short, Returns may seem a little empty, but it's a breath of fresh air that does the license a world of good.
    • 66 Metascore
    • 75 Critic Score
    MONARK borrows more from the urban dark fantasy fictions of the 90's/2000's than from a Persona 5. Its rough approach, and especially its outdated realization will put off many of you. On the other hand, the most patient will discover a real good RPG, with a lot of passion inside, and whose interest grows with the time you give it.
    • 66 Metascore
    • 65 Critic Score
    We'd probably have preferred to wait for a more accomplished version of the magical sport in the next Hogwarts Legacy, but “Quidditch Champions” at least has the merit of existing. With a lifespan shorter than watching all 8 Harry Potter films, the latest title from Unbroken Studios and Warner Bros Games seems to be a foretaste of what fans can expect in the near future. With its free-to-play packaging, it's a complete experience where you can play every role on a Quidditch team, for less than 30 euros.
    • 66 Metascore
    • 80 Critic Score
    Gotham Knights is a game that offers what you would expect from it, especially in terms of atmosphere, but it is still a bit light in terms of content. Fortunately, the combat system is solid, and the open world offers an alternative to a recipe we've been fed for a long time. Riding through the streets on a motorcycle or in the air before beating up criminals with class has its charm, and you almost never get bored. It's very beautiful, if not fluid on consoles, and there's a healthy dose of variety in the activities and characters. So you have a good time with this Batman without Batman game, especially in co-op.
    • 65 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops 7 leaves a truly mixed impression. The campaign, which is too arcade-like and too similar to Zombie mode, lacks charm, pace, and consistency. Multiplayer offers solid content for a launch, but strays into excessive futurism that breaks the readability. Fortunately, Zombie mode clearly saves the day: complete, coherent, demanding, and fun, it recaptures the spirit of the best installments. Ultimately, this Call of Duty is solid in places, but very unbalanced when you look at it in detail. It feels like there was no balance in the development of each game mode. Some modes, notably Zombie, received more attention than others.
    • 65 Metascore
    • 58 Critic Score
    In terms of true adaptation, Blacksad: Under the Skin is quite successful. The story is gripping and well written, with colorful characters, especially thanks to the voice-over and jazzy soundtrack. But in terms of gaming, the gameplay is heavy, the setting is sad, the glitches unbearable and the investigation mechanics too linear, making us want to watch what seems to be a better feature film than a good game experience. This adventure, although full of choices, treats you like a spectator.
    • 65 Metascore
    • 70 Critic Score
    Minecraft Legends is a good multiplayer RTS that we recommend to all those who want to discover the genre. Especially since the graphics are not bad if you like pixel art and the game is fluid. Accessible while offering some difficulty, it still takes a little time before fully appreciating this new spin-off which promises wild games with friends.
    • 65 Metascore
    • 55 Critic Score
    It's hard not to think that the Valkyrie series deserved better for its big comeback. Of course, beat them up fans will be able to enjoy the game thanks to an evolving and efficient fighting system, but everything else shows a lack of budget. With strange scenario, limited bestiary and old gen technique, we can only advise you to go through the demo if you plan to pay for it.
    • 65 Metascore
    • 55 Critic Score
    Metal Wolf Chaos XD is a very curious game. The humour and tone hits the nail on the head with characters and situations that overflow with old-fashionedness, but on the other hand we are dealing with a game that dates back to 2004. The simplicity of the game design means that after only a few hours we feel like we've done everything the game has to offer — and the awful artistic direction doesn't help matters. Only the effective fight mechanics and the unique tone keeps us on our toes.
    • 64 Metascore
    • 75 Critic Score
    Warhammer Age of Sigmar: Storm Ground is an interesting and engaging tactical game, it should have in theory a huge lifespan with its 3 factions, its rogue-like campaigns replayable in many ways and its ton of units, equipment, skills and heroes. But in practice, it runs out of steam quite quickly in single player, the fault of an AI as well as a sluggish game pace, maps that lack fantasy and a decreasing difficulty curve. It could have been much more fun with more polish.
    • 64 Metascore
    • 70 Critic Score
    God of War Sons of Sparta isn't a bad game, but there's almost nothing that sets it apart from the competition. It's not very pretty, the combat isn't particularly unique, and there are clumsy moments throughout. Comparing it to Hollow Knight: Silksong or other independent Metroidvania games, which are cheaper, doesn't do it any favors. Its co-op mode could have made a difference if it weren't so poorly designed. We would recommend it more to die-hard fans of the God of War franchise than to experts of the Metroidvania genre.
    • 64 Metascore
    • 70 Critic Score
    Biomutant is a good game with a strong promise and an identity of its own, which you won't find in any other title. For this reason alone, the adventure is worth trying despite its visual and technical deficiencies. We can only advise you to take your time, to explore the world and not to follow the traditional codes of the genre. Otherwise, you might miss the game experience that the developers of Experiment 101 wanted.
    • 64 Metascore
    • 85 Critic Score
    Ancestors: The Humankind Odyssey has gigantic ambitions. It proposes ten million years of evolution, condensed into a 10 GB game, and that is a feat worth highlighting. If you like stories with endearing characters, a precise goal and someone telling you what to do, Ancestors will leave you disappointed. In that case, it offers only a redundant and sometimes incomprehensible gameplay loop, with a pretty repulsive look to boot. For the more adventurous, Ancestors will awaken your most primal instincts to put you in the shoes of our great ancestors, and bridges genres in a brilliant way to serve its theme.
    • 64 Metascore
    • 60 Critic Score
    Forspoken barely avoids disaster thanks to its gameplay and its two main characters, two aspects that are not without their faults either. Its few good ideas simply don't manage to make up for its huge shortcomings: Luminous' title quickly gets bogged down in a rousing structure, which will take you through areas that are certainly huge, but empty of interest. The activities all look the same, the level design is very poor, as is the bestiary... In short, it is impossible for us to recommend it at full price.
    • 63 Metascore
    • 65 Critic Score
    King's Bounty 2 is an archaic game in many aspects, both in its RPG side and in its exploration. It tries to modernize itself by offering an open world progression, but it has only impoverished its former superb art direction and shown its technical limits. Nevertheless, its fun strategic aspect with a good difficulty and its addictive progression make it a pleasure to return to.
    • 63 Metascore
    • 62 Critic Score
    Journey for Elysium offers us an enchanting getaway to the land of the dead with a very accomplished graphic style. The title provides an opportunity to use very immersive paddling and climbing techniques. However, the absence of room scale unfortunately affects the final result, as does the lack of a real challenge and the shortness of the adventure.
    • 63 Metascore
    • 70 Critic Score
    Somewhere between GTA and Just Cause, Saints Row doesn't manage to match the gameplay of these two titles, and its particular humor doesn't hit the mark often enough to compensate. The realization also leaves something to be desired, with sometimes poor graphics, fights that are as superficial as they are imprecise, and exploration that gives the impression of floating in the scenery as soon as you want to climb somewhere. Fortunately, the driving and car chases compensate, especially in co-op. Saints Row still allows you to spend some good moments indulging in absurd activities, with some funny situations.
    • 63 Metascore
    • 85 Critic Score
    Super Monkey Ball: Banana Blitz HD is a very good remaster, in addition to being an excellent game. It's beautiful, fluid, has very interesting gameplay, almost flawless controls, and a rather dense content. In other words, it's an almost perfect experience. We highly recommend all veterans to replay this gem on recent platforms and all neophytes to go discover Super Monkey Ball with this opus. In the end, after seeing everything the title offers, we would still like to have a longer and more extensive "Main Game".
    • 63 Metascore
    • 65 Critic Score
    Empire of Sin is a rather seductive mix of turn-based strategy inspired by XCOM and Prohibition-era thug management games. The game experience is varied enough and the city of Chicago lively enough for the player to have a good 20 hours of fun, but don't expect to invest much more in it as the situations you will face during the fights, in the management of your empire and in the relationships with other gangs will repeat themselves quite quickly, giving the feeling that you've gone around pretty quickly and not really making you want to restart a game after reaching the end credits.
    • 62 Metascore
    • 71 Critic Score
    WARSAW has potential and good ideas. Unfortunately, it is not well balanced, and the many constraints often force the player into frustrating stalemates — sometimes simply through bad luck. The history lesson is understood, but accessibility and fun just aren't present. As it stands now, only the most hardened and persistent veterans of the genre will have the chance to progress and have fun in the long run. Providing more reasonable difficulty modes or a progression curve — rather than sending players crashing into a cliff — would have accomplished a lot, and that's a shame.
    • 62 Metascore
    • 40 Critic Score
    While the concept of infiltration in the middle of the medieval era, mixing PvE and PvP, may be appealing, the lack of content and variety may make Hood: Outlaws and Legends quickly boring. Moreover, the catastrophic matchmaking doesn't help, and the infiltration aspect is quickly put aside because of the need to rush while not worrying about dying since you can come back as often as you want. If we add to this the lack of real character customization, guards who are not very attentive and approximative fights, it is not the graphics or the level design of the few proposed maps that will be enough to make up for it.
    • 62 Metascore
    • 70 Critic Score
    Destruction AllStars has many strong points to offer. Mainstream and approachable, the directing is quite good and the gameplay quick to learn — although it takes time to be truly mastered. We had a lot of fun throwing out violent bumper blows and jumping on platforms to change vehicles, as well as unleashing the powers of the many heroes available. However, it's hard to predict whether it will be successful in the long run, and the PS5's exclusivity and high purchase price may prevent it from reaching a large audience.
    • 62 Metascore
    • 60 Critic Score
    Necromunda seems to be a game still in development with a graphical quality that lacks polish and technical aspects that are unfinished. Nevertheless, the FPS has interesting combat mechanics and customization, and players who are not too fussy about the flaws in the scenery, cinematics, cutscenes or the interface will enjoy this game that is meant to be a good, big, fun way to let off steam.

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