MGG's Scores

  • Games
For 582 reviews, this publication has graded:
  • 44% higher than the average critic
  • 8% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Death Stranding
Lowest review score: 25 Generation Zero
Score distribution:
  1. Negative: 5 out of 582
585 game reviews
    • 77 Metascore
    • 80 Critic Score
    Master Detective Archives Rain Code offers players a rich investigative game that keeps them on their toes throughout. Whether thanks to its story or its gameplay mechanics, it will bring beginners and experts alike into a universe where the cards are shuffled in order to uncover the dark secret of the town of Kanai Ward. However, not everything is rosy, as it also has a few shortcomings, such as the graphics, which may bother some of you, or the fact that the queries are not particularly interesting. If we had to sum up this title in a few words, it would be: A real pleasant surprise.
    • 77 Metascore
    • 80 Critic Score
    It's hard to rate Solasta Crown of the Magister, the game benefits from excellent design choices and interesting innovations in the RPG genre, but it also suffers from quite a few limitations that restrict its ambitions, and thus the result. It remains a very interesting game, especially in terms of combat. It should delight all those who are looking for a good turn-based tactical RPG without frills, with a classic campaign worthy of the name. The game will certainly be refined by its developers, and enriched by its community in the future if it meets the success it deserves.
    • 77 Metascore
    • 80 Critic Score
    With Space Junkies, Ubisoft offers unbridled competitive multiplayer battles. Needless to say that the bet is successful. Lots of action, very little seriousness and no motion sickness. Space Junkies also manages to be both accessible and difficult to master against experienced opponents who will be able to take advantage of the field bonuses, verticality and gadgets, in addition to knowing how to use the right weapon at the right time.
    • 77 Metascore
    • 75 Critic Score
    It's difficult to rate a remastered game like Tales of Berseria. The quality of the title released in 2017 is undeniable, and it ranks among the very best in the Tales of franchise, but we have to take into account what this new version actually brings to the table. It has to be said that, for $40, the graphical, technical, and content improvements leave something to be desired and do little to justify purchasing the game for those who already own the PS4 version. Nevertheless, the fact that this release on the current generation of consoles brings some improvements in terms of comfort and all the additional content released for the game may be a very good thing for players who have never had the chance to follow the story of Velvet Crowe. All in all, we recommend Tales of Remastered to JRPG fans who have never played the game before and to those who want to indulge in nostalgia; for everyone else, give it a miss.
    • 77 Metascore
    • 80 Critic Score
    Battlestar Galactica: Scattered Hopes is an excellent adaptation of the franchise as a whole, as well as a very good FTL-style game. It features all the standout elements of the TV series, combined with original and well-designed gameplay. The battles are intense, but so are the management phases, and there’s easily enough content to keep you busy for dozens of hours. Boredom does eventually set in, though, since the battle format and crises don’t change up enough. But for a fairly modest, low-priced game, it remains a genuine success, and you can’t help but relaunch a space adventure every now and then with great pleasure.
    • 77 Metascore
    • 80 Critic Score
    Mount & Blade II Bannerlord is a perfected version of a medieval sandbox game concept where you alternate between territory conquest, large-scale battles and the progression of your character and your kingdom. The few AI wanderings and the repetitiveness of the quests and dialogues do not detract from this exhilarating sandbox where your story is written as you make decisions and take actions.
    • 77 Metascore
    • 65 Critic Score
    Crimson Desert’s best moments come when you think about the game it could have been, were it not for its overabundance of clunky mechanics and its painfully sluggish controls. Riddled with glitches and systems that don’t work, Pearl Abyss’s first single-player game can rely on its sublime open world, or its core management system borrowed from BDO, to occasionally lift us out of our frustration.
    • 77 Metascore
    • 70 Critic Score
    Unfortunately, Avowed isn't that famous new Skyrim made-in-2025, with its vast, intoxicating universe, updated gameplay and narration worthy of the greatest games. The result is rather mediocre and dated, both visually and in terms of gameplay, taking us back a decade, and not for the right reasons.A disappointment considering the game's potential and the solid foundations on which it could have been built, and which is one of those games where you think “with X more months of development, maybe we've got something solid”. In any case, the PC version of Avowed is currently a failure, and fortunately the game is available on Game Pass day1, which we strongly advise you to take advantage of if you want to make up your own mind.
    • 77 Metascore
    • 80 Critic Score
    To complete the story of Cronos: The New Dawn, you need to play for around 20 hours, which is actually enough. Admittedly, there is sometimes a slight feeling of redundancy, particularly with regard to the monsters and bosses, where I really felt like I was fighting one battle after another at one point, but this is quickly forgotten thanks to the environment, gameplay, and story. What's more, if you like a challenge, you'll be in for a treat: I don't think I've been so frustrated with a game in a long time, especially when it comes to the bosses... But what a feeling when you succeed!
    • 77 Metascore
    • 75 Critic Score
    South of Midnight is one of those little games you remember long after you've finished it, no matter how short it is. Visually, it's unique, and its music is also brimming with personality. Although it clearly lacks variety and depth, the gameplay remains effective, both for combat and for platforming. It's a pleasure to play before moving on to other things.
    • 77 Metascore
    • 80 Critic Score
    Wuchang: Fallen Feathers is a pure Souls-like that has absorbed and spat out what all its predecessors in the genre have been able to do in recent years. Overall, a satisfying experience that's worth its €49.99 price tag, even if it doesn't reinvent the formula and probably won't be remembered for years to come. A good summer experience for all fans of the genre, with killer gameplay, even if we'd have liked a little more simplicity in some of the game's systems, which are too complex at times for very little in the end.
    • 77 Metascore
    • 70 Critic Score
    With King Arthur: Knight's Tale, the studio NeoCore Games fulfills its contract to offer a tactical turn-based game with demanding combat and RPG-inspired progression. Its exciting setting (a mix of dark fantasy and Arthurian legend) allows for multiple epic, dark and dramatic stories to be told. By omitting its classicism and focusing on its successful battles and notable difficulty.
    • 77 Metascore
    • 70 Critic Score
    Hard West 2 is a classic game at heart with a progression system that is lacking. However, the fantastic western atmosphere, coupled with a neat narrative and combat that is both satisfying and varied in tactical situations, make the game a good pick up, both for fans of the genre and for those who would like to learn about turn-based strategy games.
    • 77 Metascore
    • 85 Critic Score
    Game Builder Garage is an excellent gateway to the complex world of video game programming. The customization of the code blocks works perfectly, the increasingly complicated interactive lessons will require you to learn the function of each nodon, and the interface as a whole is a model of clarity. It's a shame, however, that Nintendo's edutainment software doesn't go further by providing more elaborate asset customization, or by pushing the limits of its work plan and settings further.
    • 77 Metascore
    • 65 Critic Score
    Souldiers was "this close" to join the not so closed club of the great indie metroidvania, only its absurd difficulty and its finally very flat gameplay got the better of the pleasure of the game quite quickly. It's a pity, because Retro Forge's title is full of very good ideas and, damn it, it's got a lot of good looks: apart from some dubious color choices on some shots, Souldiers can at least boast of a 2D of an almost unprecedented finesse. To make it short: it's very beautiful, but really average.
    • 76 Metascore
    • 65 Critic Score
    Bravely Default 2 isn't a bad game but, unfortunately, it never goes beyond the stage of a nice old-fashioned turn-by-turn experience and the game is pretty dated in many ways. The Brave and Default systems are still doing the job, while the Asterisks ensure the diversity of builds by allowing players to experiment to the fullest. But here we are, after this successful déjà vu background, there isn't much left for this second canonical episode. The game has a lot of difficulties to work correctly, the artistic direction, except the villages, leaves to be desired and the annexed content is of a deep boredom. As for the scenario, it's almost the same thing as BD1: those who made it know what we are talking about.
    • 76 Metascore
    • 80 Critic Score
    It's beautiful, it's good, and it has perfectly decent content: ultimately, what more could you ask for? Perhaps less broken Fever Rackets, an Adventure mode worthy of the name, and ball physics with a little more bite. These are certainly notable flaws, but they don't detract from the undeniable effectiveness of this new Mario Tennis. Well done, Camelot !
    • 76 Metascore
    • 65 Critic Score
    Mission accomplished for Robocop: Rogue City. It's a pretty good game for fans of the license and 80s action films. Everything is faithfully reproduced and even enriched, while offering a gameplay that makes good use of Robocop's particularities, both as a cybernetic policeman serving the city and as a killing machine. In this context, it's quite amusing, even pleasant, to follow Alex Murphy and his little phrases before a big massacre. However, the game won't be of much interest to other players. Its content won't appeal to them, it's too short, too repetitive and too poorly produced to justify its price tag.
    • 76 Metascore
    • 85 Critic Score
    Assassin's Creed Mirage is the return to basics that Ubisoft had hoped for. Without reinventing the JV tricks of the trade, it relies on solid fundamentals (infiltration, parkour, exploration), simple but effective characters and storyline, and is one of the pleasant surprises of 2023. More than just Valhalla's DLC, Mirage takes us away and immerses us in a splendid Baghdad, full of life and activity, where it's easy to get lost by stealth.
    • 76 Metascore
    • 70 Critic Score
    Super Monkey Ball Banana Mania is a good game on which you can have fun and spend good moments. Whether you are a new player or an old player of the license, you will find what you need. However, you will have to be patient to get through some stages. With this opus, Sega invites players to rediscover their first love of the series by offering levels from the first Super Monkey Ball. As a bonus, the addition of mini-games is a plus to have fun with your friends during parties even if some mini-games are not necessarily the most exciting. As for the small drawbacks, we regret the fact that you can't play all the characters in all the modes or the difficulty which is not always progressive.
    • 76 Metascore
    • 75 Critic Score
    EA Sports FC 25 follows in the footsteps of its predecessor, adding a number of welcome details such as the arrival of women in the career mode and the rush mode, not forgetting the roles that add an ever more tactical edge to your matches. However, the experience is spoiled in part by the many problems that remain, which can clearly discourage many. In the end, we wouldn't recommend the version as it stands, given that it's more of an update to FC 24 than a new game in its own right. Prefer a console version if you really want to buy it.
    • 76 Metascore
    • 75 Critic Score
    The campaign keeps the player on the edge of his seat, to the point where you want to know more and hope to see a sequel to this story. The mechanics brought by the Story Mode, the dialogue choice and the impression of being protagonist give a real boost to the campaign, even if it represents only five to seven hours of play. The new multiplayer modes are great and bring a new dynamic, but the operators' movements limit our experience on these big maps. We're waiting for Season 1 of Black Ops Cold War to bring a lot more content and, most importantly, to see the integration of Warzone. The Zombie mode also brings a nice touch, with new mechanics that are great fun, except for the lack of cinematics.
    • 76 Metascore
    • 75 Critic Score
    Scourgebringer is a rogue-lite based primarily on combat and skill. Fighting being the essence of the game, you have to be patient and diligent in the confrontations, in order to develop your skill to face the real challenges. The wide range of moves and the very satisfying fights make the runs enjoyable. However, because of the lack of depth in the mechanics, the game runs out of steam after only a few hours of play. Nevertheless, it remains a good pick for those who expect a rogue-lite to deliver smooth, frenetic and rewarding fights.
    • 76 Metascore
    • 80 Critic Score
    Kaiju Wars is an ingenious tribute to all the big monster disaster movies. It is full of personality and good ideas on all levels. Through its well thought out gameplay, it reproduces the helplessness of a conventional army desperately trying to slow down Godzilla and his colleagues as they raze a city, with the stress of watching the monsters advance without being able to defeat them and the satisfaction that comes with victory, even if it is short-lived. The realization is also good for an independent game, with beautiful animations, art direction and memorable music. Count on about 20 to 30 hours for the basic campaign, and 40 to 50 hours on average for the 100%.
    • 76 Metascore
    • 80 Critic Score
    Hob has obvious inspirations and an overwhelming originality. The Runic Games's title is a tale of adventure mastered as rarely seen before. Classic in its approach or progression, it offers a high-end artistic direction and a dream soundtrack. The impression of "déjà vu", inherent to the genre, is sometimes present but does not affect in any way a smooth and pleasant progression. The ten hour longevity of Hob is well worth the investment.
    • 76 Metascore
    • 80 Critic Score
    Overall, Mario vs Donkey Kong is good, even very good. The remastering work is clearly perceptible, and it's a real pleasure to (re)play these levels, which have been redesigned to suit the videogame standards of modern Mario games. Unfortunately, we can only regret that this overall success has been sabotaged by some really annoying flaws, giving the impression that we're being wasted. Mario vs Donkey Kong is therefore, in our opinion, a good game to play from time to time to relax, provided you're not too much of a stickler for detail. A good game for the young, the very young or video game neophytes, who won't pay too much attention to the small details we've pointed out, and who will especially frustrate regular players accustomed to more accomplished optimization.
    • 76 Metascore
    • 70 Critic Score
    With its solid gameplay and sinister Soulsborne atmosphere combined with some good ideas of its own, Mortal Shell could have been a great game. But a hasty release seems to have caused a lot of damage: the overall balance is weak, and there's a lack of variety in the shells, weapons and bosses. The game is quickly over, the fights hardly noticeable with no music and the unbalanced difficulty. The most relentless might find their happiness by playing without shells , and with the New Game+.
    • 76 Metascore
    • 75 Critic Score
    If we had to describe Bleach Rebirth of Souls in a few words, it would surely be a solid foundation for the sequel, because yes, even if it does have its flaws, it's still a pleasure to discover if you're a fan of the license, and above all a source of hope if other opuses ever see the light of day. Its story mode is very complete, even if we would have preferred it to be more balanced. The gameplay is fun to play once you've mastered it, despite the slowness of the movements, and the roster is adequate, even if there are a few absentees.
    • 76 Metascore
    • 80 Critic Score
    Milestone continues, with Ride 4, the evolution of its 2-wheel racing simulator with ever more realism whether in terms of graphics or physics engine, but also the introduction of elements inherited from MotoGP: artificial intelligence ANNA, tire wear and fuel management. In addition, it is also necessary to add here the appearance of dynamic lighting depending on the time of day and the variable weather, as well as an endurance mode introducing a new type of racing. Too bad the environments always fall short of the rest and that accidents related to the driving of other pilots are so recurrent.
    • 76 Metascore
    • 85 Critic Score
    EA Sports is preparing its transition in the best possible way by dusting off old systems that are still well established while integrating into its simulation elements that are now essential for a game of this scale and with such a large audience...This year, FIFA 23 is a Next-Gen game with its Hypermotion technology, and we sincerely hope that it will not be changed in the next few weeks, because as it is, it is the best FIFA since the 17th.

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