Metro GameCentral's Scores

  • Games
For 4,376 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4426 game reviews
    • 80 Metascore
    • 80 Critic Score
    Its mellow pace, peaceful sound effects, and steady built-in intensity are reminiscent of Nintendo’s formative Game & Watch titles, with Mini Motorways remaining mesmerising throughout.
    • 80 Metascore
    • 70 Critic Score
    A blockbuster action movie in VR form that shows the abilities of PlayStation VR and Sony’s studios better than ever before, even if the experience is ultimately rather shallow.
    • 80 Metascore
    • 80 Critic Score
    A competent remaster of one of Sonic’s better mainline outings comes bundled with an even better Shadow-centric adventure, that makes up for its short length with fantastic levels, tight controls, and fun new powers.
    • 80 Metascore
    • 70 Critic Score
    A full-on space opera looter shooter RPG, that is brimming with content and exciting combat set pieces, but which doesn’t quite know when to stop before it starts to feel repetitive.
    • 80 Metascore
    • 70 Critic Score
    Another top notch Lego game and one that surpasses other Tolkien tie-ins, and most other movie adaptations, in terms of both fun and, unbelievably, authenticity.
    • 80 Metascore
    • 80 Critic Score
    An excellent remake that makes the game vastly more accessible for newcomers, while still providing plenty of new features, and updated visuals, for existing fans.
    • 80 Metascore
    • 70 Critic Score
    A fun but shallow mini-game collection, whose hobbled simulations still make good use of the MotionPlus.
    • 80 Metascore
    • 80 Critic Score
    A wonderfully rich celebration of one of gaming’s more forgotten shooter franchises, although it’s unfortunate its pleasures come at such a high price.
    • 80 Metascore
    • 70 Critic Score
    Repetition and overfamiliarity are always the best ways to nullify fear, but until they set in this is one of the most effectively scary video games ever made.
    • 80 Metascore
    • 90 Critic Score
    A truly great portable strategy game that’s original, accessible, and addictive. And for once the microtransactions benefit the player as well as the publisher.
    • 80 Metascore
    • 80 Critic Score
    Achingly beautiful god sim that struggles at times over structure and difficultly curve, but never in terms of spectacle or vision.
    • 80 Metascore
    • 80 Critic Score
    The funniest and best-looking entry in the series so far, but also the least innovative and accessible in terms of gameplay.
    • 80 Metascore
    • 80 Critic Score
    A surprisingly ambitious cosmic space adventure that excels the more it diverges from the movies, offering robust action, impressive visuals, and unexpectedly sophisticated storytelling.
    • 80 Metascore
    • 70 Critic Score
    A clever 2D platformer that doesn't muddy the waters with overcomplicated concepts or controls - but still has time for some great 3D effects.
    • 80 Metascore
    • 70 Critic Score
    A crossover between Persona and Fire Emblem proves to be just as peculiar as it sounds, but this is a surprisingly fun mash-up for Japanese role-playing fans.
    • 80 Metascore
    • 70 Critic Score
    Some of the most difficult decision-making in gaming, both tactically and morally, but occasional rough edges betray the game’s small budget and short development time.
    • 80 Metascore
    • 70 Critic Score
    It comes frustratingly close to being the perfect Warhammer 40,000 action game but repetitive set pieces and a lack of crunch to the combat means that’ll have to wait for Space Marine 3.
    • 80 Metascore
    • 70 Critic Score
    Beautifully bizarre retro graphics can't hide the rough edges on this real-time action strategy.
    • 80 Metascore
    • 70 Critic Score
    The furore over Dexit may be overblown but even without it this is an underwhelming and unambitious attempt to modernise Pokémon and expand its horizons.
    • 80 Metascore
    • 70 Critic Score
    Compared to the classic 2D Super Mario games this is disappointingly anodyne, but it’s still competently made platform fun that can be enjoyed by everyone.
    • 80 Metascore
    • 80 Critic Score
    The spirit of the arcade will never die thanks to games like this, as Vlambeer demonstrate their mastery of minimalist action.
    • 80 Metascore
    • 70 Critic Score
    Nowhere close to a reinvention of the series but the more serious tone is mostly successful, with an ambitious story campaign and some entertaining new multiplayer modes.
    • 80 Metascore
    • 70 Critic Score
    A welcome return for the pioneering space adventure, but despite a solid start it will need a steady supply of new content and tweaks to reach elite status.
    • 80 Metascore
    • 80 Critic Score
    A wonderful mix of cutting edge technology and nuanced storytelling that instantly becomes one of the best games for PlayStation VR.
    • 80 Metascore
    • 60 Critic Score
    Grand Theft Auto and a touchscreen device continues to be the worst team-up since Cannon and Ball, but if you've only come for the nostalgia some of the magic is still there.
    • 80 Metascore
    • 80 Critic Score
    The PC flight sim makes a near-perfect landing on consoles, with some of WWII's most exciting combat.
    • 80 Metascore
    • 70 Critic Score
    A disappointing follow-up to Nioh, that has most of its same qualities but, unfortunately, almost exactly the same flaws; with two few new ideas to make up for the lack of advancement.
    • 80 Metascore
    • 80 Critic Score
    Kratos may not be gaming’s most charismatic protagonist but it turns out he has a surprising knack for multiplayer as well as single-player action, in one of the best-looking games on the PlayStation 3.
    • 80 Metascore
    • Critic Score
    We’re not giving this bonus episode a score because it’s only an hour long, and it will mean nothing to anyone that hasn’t played all the other episodes. But we strongly recommend both series to anyone that enjoys slow-burning interactive storytelling. We just warn you that, emotionally speaking, it’s going to be a rough ride – for you and the characters.
    • 80 Metascore
    • 80 Critic Score
    A welcome return for a significant but sadly overlooked part of Capcom’s fighting game heritage, and one of the best HD updates of a 2D game ever seen.
    • 80 Metascore
    • 80 Critic Score
    An ode to pop culture, the joy of toys, and the love of a good mash-up. It’s expensive, and a lot of the gameplay is familiar, but the mix of elements is almost impossible to resist.
    • 80 Metascore
    • 80 Critic Score
    The latest Civilization VI expansion handles a difficult subject matter with great insight and in a way that improves the game and makes you think of the world beyond it.
    • 80 Metascore
    • 80 Critic Score
    An imaginative spin on retro 2D shooters, whose unconventional gameplay and visuals are a prime example of what makes indie gaming so exciting – despite some notable rough edges.
    • 80 Metascore
    • 70 Critic Score
    If you've never played a Pokémon game this is an excellent place to jump aboard, and you can add at least one extra point to the score as a result. But for anyone else this is an easy to ignore stopgap.
    • 80 Metascore
    • 70 Critic Score
    The furore over Dexit may be overblown but even without it this is an underwhelming and unambitious attempt to modernise Pokémon and expand its horizons.
    • 80 Metascore
    • 80 Critic Score
    A typically assured mix of standard Japanese role-playing and MegaTen's more provocative ideas.
    • 80 Metascore
    • 80 Critic Score
    It can never have the impact of the first game but this is still a worthy, incremental improvement.
    • 80 Metascore
    • 80 Critic Score
    An incredible work of imagination and one of the best-looking games of the generation. The gameplay can’t quite match the magic of the presentation, but it’s not far behind.
    • 80 Metascore
    • 80 Critic Score
    One of the most enjoyably weird games of recent years and yet surprisingly easy to grasp, with an engaging mix of action and survival gameplay – and a good dose of surrealist imagery.
    • 80 Metascore
    • 90 Critic Score
    A skateboarding sim which transcends the genre through its dazzling psychedelic presentation, smart design, and comedic lightness of touch.
    • 80 Metascore
    • 80 Critic Score
    The best Joe Danger yet, with some fun new gimmick and some of the best touchscreen controls ever seen in an action game.
    • 80 Metascore
    • 80 Critic Score
    A great simulation game that works impressively well on consoles. Although at times it almost feels like a psychology study of the player rather than the inmates.
    • 80 Metascore
    • 90 Critic Score
    The best post-apocalyptic survival game of the generation, that innovates in terms of both its varied gameplay mechanics and its incisive storytelling.
    • 80 Metascore
    • 60 Critic Score
    A modestly ambitious action role-player, that’s very good at making you feel you have an impact on the world, but it’s let down by endless reams of mundane dialogue and predictable mechanics.
    • 80 Metascore
    • 80 Critic Score
    An extraordinarily good port that seems physically impossible given the modest abilities of the Switch but is just as playable and enjoyable as the other console versions.
    • 80 Metascore
    • 80 Critic Score
    An elegantly designed mix of puzzles and platforming that may well be the best Lost Vikings clone yet.
    • 80 Metascore
    • 90 Critic Score
    A superior multiplayer co-op sequel, which maximises its novel premise with improved level design and a flood of clever new ideas.
    • 80 Metascore
    • 80 Critic Score
    The Definitive Edition changes nothing, but Dishonored is still bravely uncompromising in terms of the freedom it offers the player and its willingness to treat them as an adult.
    • 80 Metascore
    • 70 Critic Score
    One of the oddest sequels of all time, which removes one of the series’ most interesting features and adds almost nothing in return.
    • 80 Metascore
    • 70 Critic Score
    The end result still doesn't have the personality or verve of Grand Theft Auto or Red Dead Redemption, the novelty of Assassin's Creed, or the crazy acrobatics of Just Cause but it's a better action game than any of them. Clearly that's not necessarily a priority for open world games but it's nice to see it can be done all the same.
    • 80 Metascore
    • 80 Critic Score
    A successful return flight for the veteran franchise, with highly entertaining aerial action that remains accessible for new fans and old.
    • 80 Metascore
    • 70 Critic Score
    Still one of the best entries in the series, but the comparisons to Monster Hunter: World are not kind – especially as this is essentially just a 3DS port.
    • 80 Metascore
    • 70 Critic Score
    A disappointing sequel in many ways but as a refinement of one of the best real-time strategies of all-time this is still an enjoyably cinematic experience.
    • 80 Metascore
    • 60 Critic Score
    RiME is not quite the game it wants to be, but while it lacks the profundity it was clearly aiming for the surface level puzzle-solving and exploration can still be enjoyable. But as you note the obvious inspirations it’s hard not to acknowledge that RiME’s various elements all worked better in the games they originally came from.
    • 80 Metascore
    • 80 Critic Score
    A welcome return to form for the series, and while the co-op puzzle-solving no longer seems quite as original as it once did it’s never been as enjoyable or varied as this.
    • 80 Metascore
    • 70 Critic Score
    A vast improvement on the first game, but still only a partial vindication for motion controls.
    • 80 Metascore
    • 70 Critic Score
    No matter what you think of the original games these are an excellent trio of remasters, that will please existing fans and help to create new ones.
    • 80 Metascore
    • 80 Critic Score
    It's an ungenerous expansion, but if you've not tried the original this is a slightly healthier option.
    • 80 Metascore
    • 80 Critic Score
    An inspired reworking of The Sentinel, introducing a new generation to one of the most tense and atmospheric action puzzlers ever made.
    • 80 Metascore
    • 70 Critic Score
    A Mega Man sequel that, despite its flash new looks and newb-friendly approach, conservatively touts the same formula Capcom has been using these past 30 years.
    • 80 Metascore
    • 70 Critic Score
    Even if it lacks some of Evergarden’s complexity, it’s an interesting process of discovery that does its best not to rush you, letting you soak up the ambience while working out how its pieces fit together.
    • 80 Metascore
    • 90 Critic Score
    Telling the story of Meve, queen of Lyria, and replete with familiar characters from the games and books, Thronebreaker’s games of Gwent mix standard one-on-one matches with a plethora of puzzle levels, each with its own set of rules and constraints. The result is a rich and varied tactical tour de force, comprising dozens of hours of entertainment backed up by a story that’s as twisted and interesting as Witcher fans have come to expect.
    • 80 Metascore
    • 80 Critic Score
    With an addictive role-playing style meta game letting your team of golfers earn experience points to power up their various strengths, it’s a superb and highly playable addition to Apple Arcade’s line-up.
    • 80 Metascore
    • 80 Critic Score
    A series of darkly comic spy-themed VR escape rooms that revel in their ability to kill you in inventive and unexpected ways.
    • 80 Metascore
    • 70 Critic Score
    Accompanied by ambient trance music, it’s one of those games where you can slip into the zone and not realise an hour’s passed, making this a somewhat dangerous distraction on public transport.
    • 80 Metascore
    • 80 Critic Score
    Tricky, mentally taxing, and immensely satisfying, Finity is one of those games that keeps getting better as your understanding of its systems deepens.
    • 80 Metascore
    • 80 Critic Score
    From the developer of rymdkapsel and holedown, both of which are classics that are well worth playing, subpar pool is another capital letter-shunning production of great polish and originality.
    • 80 Metascore
    • 80 Critic Score
    An inspired new take on the 2D Metroidvania concept, whose challenging combat and rewarding exploration is accompanied by some stunning audio and visual design.
    • 80 Metascore
    • 70 Critic Score
    A worthy follow-up to the cult classic original, with a great mix of Japanese role-playing and beat ‘em-up elements – even if the storytelling is sometimes hard to follow.
    • 80 Metascore
    • 80 Critic Score
    One of the best scrolling beat ‘em-ups ever made, with fantastic retro graphics, four-player co-op, and as much variety and combat depth as the genre will allow.
    • 80 Metascore
    • 60 Critic Score
    An aggravatingly poor sequel that insists on changing things that didn't need changing and refusing to fix those that did.
    • 80 Metascore
    • 80 Critic Score
    Don’t let the name or presentation put you off: this is an impressive piece of interactive storytelling that gets more right than most other games with 10 times its budget.
    • 80 Metascore
    • 70 Critic Score
    A daring, and largely successful, attempt to show the civilian side of war, that succeeds as an interactive drama even when it occasionally fails as a game.
    • 80 Metascore
    • 80 Critic Score
    Beautiful presentation and an intriguing open world environment, but the misjudged difficultly level is just too punishing – even with co-op.
    • 80 Metascore
    • 80 Critic Score
    Just as charming as the original, but the improved combat and clever new gravity abilities make for a notably better game.
    • 80 Metascore
    • 70 Critic Score
    The furore over Dexit may be overblown but even without it this is an underwhelming and unambitious attempt to modernise Pokémon and expand its horizons.
    • 80 Metascore
    • 70 Critic Score
    This punch-pulling retro update is charming and beautiful but doesn't quite have the mind to match.
    • 80 Metascore
    • 80 Critic Score
    An excellent return to form for one of the most respected 2D fighters in the business, that makes a solid impact despite some gimmicky guest characters.
    • 80 Metascore
    • 80 Critic Score
    A significant improvement on the last game and one of the best Soulslikes of recent years, with excellent use of procedural generation and so much variety it’s almost impossible to see everything.
    • 80 Metascore
    • 80 Critic Score
    The pace of innovation is only fractionally slower in the second expansion to Relic's superb action strategy, with plenty to entertain new fans and old.
    • 80 Metascore
    • 90 Critic Score
    One of the best coin-op collections ever produced, not just in terms of the games included but the excellent presentation and range of options.
    • 80 Metascore
    • 70 Critic Score
    The unique art style belies a game that is, for the most part, ruthlessly old fashioned, but in a way that will please old school Final Fantasy fans and maybe even make some new ones.
    • 80 Metascore
    • 70 Critic Score
    The best straight pinball simulator for some time, with four well designed tables and a fun multiplayer.
    • 80 Metascore
    • 70 Critic Score
    A genuine improvement on the first game, although not without some obvious flaws - and the growing sensation that it's all shlock and no substance.
    • 80 Metascore
    • 80 Critic Score
    Someone finally finds something interesting to do with Pong, with this excellent retro homage.
    • 80 Metascore
    • 70 Critic Score
    The best Pokémon spin-off for years and an engrossing mix of family-friendly warmongering and engaging turn-based strategy.
    • 80 Metascore
    • 70 Critic Score
    An ashamedly old school role-player that nevertheless does its best to attract new players and entertain existing fans.
    • 80 Metascore
    • 70 Critic Score
    The original Yakuza has been remade into a sequel to its own prequel, but although it’s perfectly competent it feels outdated compared to the newer entries.
    • 80 Metascore
    • 60 Critic Score
    Fascinatingly strange in all the best ways but while the action is solid the strategy aspects are undercooked and the disparate gameplay elements never gel the way they should.
    • 80 Metascore
    • 80 Critic Score
    More a reissue than an actual remaster, but the game itself is still as wonderfully unique and entertaining as ever – with some of the most memorable characters in all gaming.
    • 80 Metascore
    • 60 Critic Score
    Another disappointing chapter in the increasingly uneven adventures of gaming's mightiest pirate.
    • 80 Metascore
    • 70 Critic Score
    One of the weakest individual episodes but with the best ending by far, and one that suggests Episode 5 will be a finale to remember.
    • 80 Metascore
    • 90 Critic Score
    Exactly as entertaining as you’d expect from a collaboration between two of Japan’s most talented developers, and one of the best action games of the generation.
    • 80 Metascore
    • 70 Critic Score
    The action and storytelling fails to satisfy, but the dense atmosphere and uncompromisingly bleak setting almost makes up for the gameplay failings.
    • 80 Metascore
    • 70 Critic Score
    As deep and as beautiful as its legacy demands, but this portable fighter is lacking in solo appeal.
    • 80 Metascore
    • 60 Critic Score
    A darkly atmospheric horror puzzle game from the original developers of Little Nightmares, that’s undermined by dull puzzles and too much trial and error.
    • 80 Metascore
    • 80 Critic Score
    An excellent port of Capcom's gloriously insane crossover fighter. It may not have the depth of Street Fighter but in the short term at least it's just as entertaining.
    • 80 Metascore
    • 70 Critic Score
    An old school computer role-playing game is a rare sight on consoles, but this unofficial predecessor to Fallout is more than just a nostalgia-fuelled curio.
    • 80 Metascore
    • 80 Critic Score
    Easily Mistwalker's best game so far and another sure sign that, with a bold enough creator, Japanese role-players can be just as exciting and innovative as their Western counterparts.
    • 80 Metascore
    • 80 Critic Score
    A celebration of misbehaviour, with an avian avatar that instantly takes its place amongst the greatest villains in video games history.

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