Kotaku's Scores
- Games
For 0 reviews, this publication has graded:
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0% higher than the average critic
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0% same as the average critic
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0% lower than the average critic
On average, this publication grades 0 points higher than other critics.
(0-100 point scale)
Average Game review score: 0
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With Will of the Wisps, the Ori series’ focus has widened. While some of the details have blurred in the process, the result is a game that’s much more expansive while even more magical and heart-wrenching than the original. That’s coming from someone who just spent 15 hours with a bug-riddled early review copy. I’m guessing it’s even better fixed.- Kotaku
- Posted Mar 12, 2020
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Nioh 2 is a big improvement on an already impressive initial outing. With more weapons and powers, combat expands into something truly special, while the story holds more emotion and impact. Fans of the first will enjoy returning to Japan and seeing familiar characters; they’ll also welcome the fresh challenges. If you’ve never played Nioh or shy away from Soulslike experiences, I can’t stress enough that Nioh 2 is worth checking out. It’s an incredibly smart game that rewards you for your time and patience.- Kotaku
- Posted Mar 11, 2020
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Warlords of New York isn’t The Division 3. But it does feel a lot like Division 2.5 or even 2.6. It’s a big step forward for the game, fixing problems that have been around since last year and giving players more to do and a better end game progression.- Kotaku
- Posted Mar 6, 2020
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Granblue Fantasy Versus is a fantastic new fighting game that more than justifies its existence in an already overcrowded genre.- Kotaku
- Posted Mar 2, 2020
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The most important thing to say is that this is an authentic Space Channel 5 experience. The wacky situations, the charming dialogue, the classy dance moves, the signature sounds of the classic 1966 jazz anthem “Mexican Flyer”—it’s all here, and it’s as timeless an aesthetic as it was 20 years ago. If that’s all you’ve wanted to hear, you’ll be as excited as I am for this interstellar dance adventure. Just know that it’ll be a short trip.- Kotaku
- Posted Feb 25, 2020
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I’m not angry. I am a little disappointed. I expected Warcraft 3: Reforged to feel new. Instead, it just looks new. [Impressions]- Kotaku
- Posted Jan 31, 2020
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I’m shocked by how different my life is now from when the first act came out. Parts of it remind me of who and where I was when I first played them, and it’s hard not to look at the game as a whole without also remembering that stuff.- Kotaku
- Posted Jan 27, 2020
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It’s unfortunate that Savage Planet suffers from some annoying bugs and I wish the story came together into something more meaningful or interesting. I still had a blast playing it. I want more games like this in 2020: Games that aren’t focused on selling a battle pass or being 200-hour epics, a game that knows it’s wacky and embraces that and lets the player have fun in the world. In 2020 I need to smile more, and Savage Planet made me feel great, even if I was covered in goo.- Kotaku
- Posted Jan 27, 2020
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By nature of its small match size and focus on streamers, The Darwin Project fosters an intimacy that’s rare in battle royale games. To get the full experience, you really have to talk to each other. For a final release, especially for a free-to-play game, this can be a gamble. But despite some changes that make gameplay feel a little more rote, The Darwin Project still has the weird, charming core that makes it worth checking out. Please don’t be a jerk. [Impressions]- Kotaku
- Posted Jan 20, 2020
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By the time I reached the end of Life Is Strange 2’s final episode, I had been on the brink of tears for hours.- Kotaku
- Posted Dec 4, 2019
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Arise is worth checking out if you’re in the mood for a game like Journey or Gris, or if you just want to explore a magical world while listening to an emotional soundtrack.- Kotaku
- Posted Dec 4, 2019
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Within the context of the series, Shenmue III feels more like connective tissue than a fully functioning organ. There are a few revelations about the larger myth arc, and a one-sided battle with Lan Di, but it’s hard to say that much actually happens until the very end.- Kotaku
- Posted Dec 3, 2019
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That Fallen Order is a very straightforward and unremarkable, albeit pleasing, sci-fi adventure makes it feel slight after years of disappointing Battlefront revivals and tantalizing canceled projects. But the fact that it adopts, and mainstreams, one of the most idiosyncratic and influential schools of game design of the decade—the third-person, exploration-based action of games like Dark Souls— feels radical. Taken as a whole, Jedi: Fallen Order brings a very familiar concept to the world of Star Wars video games: balance.- Kotaku
- Posted Nov 19, 2019
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Unity of Command II shows that even in a genre as tried-and-tested as this, where so much has remained the same for so long, that there’s room for change that not only interesting, but exciting.- Kotaku
- Posted Nov 15, 2019
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The magic of Pokémon is that it lets you tap into a sense of wonder that becomes more and more difficult to access as an adult. Sword and Shield do that more successfully than any Pokémon release has in years. It won’t be everything to everyone, and it will not make everyone happy. I’m not sure it needs to. It’s a portal to a new world. And it definitely has something for Pokémon’s core audience: everyone in the entire world.- Kotaku
- Posted Nov 13, 2019
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The magic of Pokémon is that it lets you tap into a sense of wonder that becomes more and more difficult to access as an adult. Sword and Shield do that more successfully than any Pokémon release has in years. It won’t be everything to everyone, and it will not make everyone happy. I’m not sure it needs to. It’s a portal to a new world. And it definitely has something for Pokémon’s core audience: everyone in the entire world.- Kotaku
- Posted Nov 13, 2019
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The magic of Pokémon is that it lets you tap into a sense of wonder that becomes more and more difficult to access as an adult. Sword and Shield do that more successfully than any Pokémon release has in years. It won’t be everything to everyone, and it will not make everyone happy. I’m not sure it needs to. It’s a portal to a new world. And it definitely has something for Pokémon’s core audience: everyone in the entire world.- Kotaku
- Posted Nov 13, 2019
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- Posted Nov 11, 2019
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The sandbox mode is a thing of wonder, and the animals and crowds both add immensely to the cheery atmosphere...Management mode is again a disappointment.- Kotaku
- Posted Nov 5, 2019
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As long as we’re not bullshitting here, I do not think Call of Duty: Modern Warfare is a good video game. At the same time, it’s a game I enjoy playing, because I am, as I just established, a hypocrite. Or at the very least, I have been able to negotiate with myself a church-and-state separation between the well-established norms and pleasures of first-person military shooter video games, and their often specious storytelling.- Kotaku
- Posted Nov 4, 2019
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Every inch of Death Stranding teems with meaning or implication. Even the stupidest and most pretentious developments build to create a multi-layered game, one with numerous potential points of attack to analyze. It is a story about fatherhood. It is a broad dig at the gig economy. It is deeply concerned with upcoming environmental disaster and American politics, old and new.- Kotaku
- Posted Nov 1, 2019
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It’s the sheer variety of experiences in Luigi’s Mansion 3 that keeps it entertaining throughout. While you might at first think you’re in for a repetitive time as you go through the first few floors and find nothing but standard hotel rooms, things get quite unexpected as you continue higher and higher. While it doesn’t reinvent the wheel, it’s a solid take on a series that hasn’t had many entries over the last nearly 20 years. Mostly, it’s just nice to see that Luigi is indeed alive, and not dead.- Kotaku
- Posted Oct 28, 2019
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The Outer Worlds is so impactful that it made me question and ultimately settle more thoughtfully into my beliefs.- Kotaku
- Posted Oct 22, 2019
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The experience was as captivating and memorable as I’d hoped. I was glued to it until I was done. My only wish is that I could erase my brain and play it again.- Kotaku
- Posted Oct 21, 2019
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The experience was as captivating and memorable as I’d hoped. I was glued to it until I was done. My only wish is that I could erase my brain and play it again.- Kotaku
- Posted Oct 18, 2019
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Maybe this isn’t the game you were hoping Nintendo would make next, but it’s the kind of experiment I’m glad the company sometimes tries. And it’s fun, even, miraculously, when it’s asking me to exercise my abs.- Kotaku
- Posted Oct 17, 2019
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It’s the type of game that makes you feel clever for doing exactly what it’s designed to allow, and that’s always a great time. [Impressions]- Kotaku
- Posted Oct 16, 2019
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Overwatch is about coordination, strategy, accuracy, and positioning. A lot of games are, but Overwatch is an addictive, mind-stretching cocktail of these things in perfect ratio. Unfortunately, the Switch isn’t a great console for online competitive gaming. Unless you’ve got a LAN adapter and a Pro controller and you’re playing in docked mode, it can be tricky to summon the accuracy and timing necessary to best enemies.- Kotaku
- Posted Oct 16, 2019
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Outer Wilds is not a power fantasy. It is a game about discovering how little power you have, and how maybe that isn’t as scary as you might initially have thought. The galaxy is huge, but you can still make your mark on a small part of it. And that mark will reverberate forward through time, like an echo of a harmonica played by a friend in the low light of a dying campfire.- Kotaku
- Posted Oct 15, 2019
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Assuming you’re okay with dealing with the frustrations of local multiplayer—or just plan to play online and don’t care about any of this—Killer Queen Black is a brilliant ballet of a team-based online competitive game. If you haven’t experienced it yet, you won’t be disappointed.- Kotaku
- Posted Oct 10, 2019
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