Joystiq's Scores
- Games
For 768 reviews, this publication has graded:
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46% higher than the average critic
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3% same as the average critic
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51% lower than the average critic
On average, this publication grades 1.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | The Wolf Among Us: Episode 4 - In Sheep's Clothing | |
|---|---|---|
| Lowest review score: | Conduit 2 |
Score distribution:
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Positive: 421 out of 768
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Mixed: 279 out of 768
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Negative: 68 out of 768
768
game
reviews
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- Critic Score
It tries to combine artistic vision and depth with traditional game objectives, and ends up being weaker for it.- Joystiq
- Posted Apr 17, 2014
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- Critic Score
Ninja Gaiden 3 is all murder and no execution. It places utmost importance on the periphery, neglecting the mechanisms of combat while splashing blood across the screen and desperately sniffing the air for just a hint of remorse from its protagonist. The franchise has never been more accessible as a result, and never more disposable.- Joystiq
- Posted Mar 28, 2012
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- Critic Score
As it stands, military enthusiasts or die-hard shooter fans looking to grind for a new set of unlockables may find something to like. Those willing to put in the time will find some very enjoyable weapons and gadgets waiting for them.- Joystiq
- Posted Jan 26, 2011
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I actually wish I had stopped playing after about, oh, five hours. Up to that point, Army Corps of Hell is a novel experience. After that, it burns out all that novelty. And not in awesome heavy metal hellfire, either.- Joystiq
- Posted Feb 20, 2012
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If, like a zombie on Banoi, you've been absolutely starved for fresh meat, then Riptide might be for you. In my case, it left me with a familiar heartburn and a bad taste in my gullet.- Joystiq
- Posted Apr 26, 2013
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The staffers of Beenox may have done their research and read plenty of back issues, but if Spider-Man: Edge of Time is any indication, they never, ever wore the PJs.- Joystiq
- Posted Oct 5, 2011
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- Critic Score
The largest issue is that the games simply aren't much fun. It's clear that players are expected to repeatedly play each game, hoping for a high score and the elusive gold rating, but I found myself intentionally failing after achieving a bronze, the minimum requirement for unlocking new games. "New games," might be a little generous, actually, considering many of them are simply new levels for game types you've already played.- Joystiq
- Posted Feb 13, 2012
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Throwing a thunder ball often took multiple attempts, while calmly aiming for a headshot felt much more accurate and satisfying. Ultimately, as great as Diabolical Pitch's zany concepts are, the inconsistency of the controls dulled the overall experience -- and my pitching arm.- Joystiq
- Posted Apr 6, 2012
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When you're not wrestling with its cumbersome online machinations, Deadliest Warrior: Legends is an absolute treat. It possesses a number of potent improvements over last year's model, resulting in a fighter that's cerebral, satisfying and deep -- and, in the moments when it is not those things, absolutely hilarious.- Joystiq
- Posted Jul 6, 2011
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Networking quirks aside, Deadliest Warrior offers loads of enjoyment for its $10 entry fee. It strips away the mountains of abstruse techniques which characterize most modern fighting games, and revives the accessible short-form action of realistic brawlers like Bushido Blade. It's incredibly fun, and addictive.- Joystiq
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It's not a bad way to pass some time but it's really more of a curiosity than a must-play game, a relic from a time when the thought of a video game character dropping an f-bomb was simply beyond consideration.- Joystiq
- Posted Jul 2, 2013
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There are some enjoyable bits here and there -- notably the flying sections and Rancor Rampage -- but for the most part, the Force pull of Kinect Star Wars far exceeds its Force grasp.- Joystiq
- Posted Apr 4, 2012
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Sadly, the minigames collected here are an uneven bunch. Some are just so incredibly simple as to be entertaining no more than once (like painting shapes on the screen or swatting bugs); while others, including the rescue copter I mentioned and the more creative offerings (haircuts done to spec), have more staying power.- Joystiq
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Crimson Dragon isn't bad, and there's plenty to do if you simply must unlock and evolve every dragon, but it runs out of ideas long before it runs out of missions.- Joystiq
- Posted Nov 25, 2013
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It might be a suitable family game, but there are certainly better family games out there – games that won't leave a five-year-old yawning. For Fable fans distraught about Peter Molyneux's departure from Lionhead, I would recommend pretending this title didn't even exist. And for the unlucky few who can't resist and buy it anyway, I'd wager a nickel that you only ever play the game once.- Joystiq
- Posted May 1, 2012
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The War of the Worlds has the trappings of a solid game. But because it's such a frustrating chore to play, in the end it only proved extremely effective at stressing me out with little reward. Good games just don't do that.- Joystiq
- Posted Oct 28, 2011
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Ultimately, Moebius feels like an early version of a full game, something that needs playtesting and a keen critical eye before it's ready for public consumption. Even fanfiction authors have editors.- Joystiq
- Posted Apr 22, 2014
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Knack fails to capitalize on its own ideas and structure, and is successful only in acting as a reminder of the shallow, punishing platformers of a time when we really cared about how many bits there were on your console.- Joystiq
- Posted Nov 13, 2013
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It's a solid effort to be dour compared to Telltale's cartoonish games, but the cinematic illusion comes to a halt every time someone pulls an odd face, or when the music stops abruptly between scenes.- Joystiq
- Posted Nov 23, 2011
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When it works, the walls between reality and the Diary of Faces melt away, exposing an adventure truly suited to the 3DS. Unfortunately, the hokey story and technological limitations do the opposite, reaffirming the reality that you're just standing in your living room, spinning in place.- Joystiq
- Posted Apr 13, 2012
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The concept behind Warfighter is sound – particularly its attempt to personalize the internal conflict of a soldier – but the execution leaves a lot to be desired.- Joystiq
- Posted Oct 26, 2012
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Platinum Games may not have made a Legend of Korra game that plumbs the same well of soul that the source material does, but they've made something elementally entertaining all the same.- Joystiq
- Posted Oct 25, 2014
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It's important to remember, however, that underneath the trite atmosphere and awful writing, there lies an experience that allows you to physically sift through a pile of skulls and, later on, toss explosive spheres of arcane energy at your enemies.- Joystiq
- Posted Sep 6, 2011
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What little Lautrec does, it does competently but not compellingly.- Joystiq
- Posted Dec 27, 2011
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Inversion is so generic that I'd sooner recommend just about any other of gaming's numerous cover-based shooters ahead of it – especially since its anti-gravity mechanic barely even factors into the grand scheme of things.- Joystiq
- Posted Jun 18, 2012
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A Game of Thrones: Genesis feels cheap. The unique focus on treachery politics might have been enough to compensate for the lackluster graphics and gameplay a decade or so ago, but it's on the fast track for the bargain bin by today's standards.- Joystiq
- Posted Oct 6, 2011
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Bodycount tries to drown out its many, many shortcomings with the din of a few big, loud guns.- Joystiq
- Posted Sep 2, 2011
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If there wasn't a decent racer attached to the gimmick, I wouldn't recommend it at all.- Joystiq
- Posted Dec 21, 2010
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Resident Evil: Operation Raccoon City is everything I hoped it wouldn't be: a mediocre shooter hoping to be bolstered by the Resident Evil name. It takes what is arguably the series' best setting and wastes it, forcing players to plod through generic underground facilities and the occasional, oddly vacant street from one boring encounter to the next.- Joystiq
- Posted Mar 20, 2012
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Cyanide's vision for Game of Thrones is ambitious, but the studio's end product has buckled under the weight of its intricate design document. Despite some ideas I've fallen in love with, it's a buggy and ugly mess of a video game. Even for its story and brushes with the franchise's fiction, it's difficult to recommend to either series vets or role-playing fans.- Joystiq
- Posted May 15, 2012
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