Joystiq's Scores
- Games
For 768 reviews, this publication has graded:
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46% higher than the average critic
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3% same as the average critic
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51% lower than the average critic
On average, this publication grades 1.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | The Wolf Among Us: Episode 4 - In Sheep's Clothing | |
|---|---|---|
| Lowest review score: | Conduit 2 |
Score distribution:
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Positive: 421 out of 768
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Mixed: 279 out of 768
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Negative: 68 out of 768
768
game
reviews
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- Critic Score
It's good, silly fun, and nails the experience of the original just about perfectly, but it's also a reminder that not everything from those early days of run-and-gun deserves to be celebrated.- Joystiq
- Posted Jul 31, 2013
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- Critic Score
What could have been a return to form for the series ends up suffering an almost total loss of form. If this game didn't carry the SOCOM name it would be just another functional third-person military shooter that you might recognize when you saw it in the markdown bin after a few months.- Joystiq
- Posted Apr 12, 2011
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- Critic Score
Primal Carnage could become a better beast with updates, but at launch it's missing some key elements and polish. Despite those issues, Primal Carnage is still an entertaining experience.- Joystiq
- Posted Nov 6, 2012
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- Critic Score
Hey Ice King is a potent distillation of everything that makes the cartoon such an uncommon, endearing powerhouse, and out of all the things I assumed this game would be, that was never, ever one of them.- Joystiq
- Posted Nov 20, 2012
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- Critic Score
Instead of simply clicking around a screen and hotkeying special moves like in Dawn of War, it's fun to actually control a Space Marine in a more personal, focused way.- Joystiq
- Posted Jul 18, 2011
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- Critic Score
There are some interesting, even good ideas in here. It would probably make a good multiplayer component for a better side-scrolling action game. But I honestly can't see the experience HoD offers remaining engaging for more than a few hours -- even for the most passionate Castlevania devotee.- Joystiq
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- Critic Score
A high-quality localization and a wealth of content, however, can't make up for a gameplay experience that quickly grows stale.- Joystiq
- Posted Oct 17, 2012
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- Critic Score
But especially on the PS3, the menus and various engine bugs really make it tough to justify the initial purchase (with one free month of gameplay), much less the eventual monthly fee.- Joystiq
- Posted Jan 28, 2011
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- Critic Score
The core gameplay of sneaking, assessing the situation, downing enemies, disabling cameras, pilfering plans and occasionally snapping necks is great fun. Setting up a string of sticky bombs for a connect-the-dots series of explosions is especially satisfying, but delights like these are weighed down by CounterSpy's random structure and, in particular, its "more more more" approach to difficulty.- Joystiq
- Posted Aug 21, 2014
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- Critic Score
It's a fully-featured, sloppy, frequently frustrating attempt to do well by everyone. Everyone would do well to study its anatomy, to learn what happens to a series stuck somewhere between a new life and an old body.- Joystiq
- Posted Oct 1, 2012
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- Critic Score
There are parts of me that are objectively bad, yes. But there are also things that are just obtuse or antiquated, and if people can look past that stuff or even embrace it, there's absolute merit to me.- Joystiq
- Posted Jan 25, 2011
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Double Dragon Neon is a fantastic game, one that's carried on a simple premise: it's fun to punch stuff.- Joystiq
- Posted Sep 10, 2012
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If you allow yourself to exist in the moment, Among the Sleep will take you back to a time when a teddy bear was your shield, and you'd think twice about going to sleep without checking under the bed.- Joystiq
- Posted May 29, 2014
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- Critic Score
The ability to do a celebratory dance (as reflected by the mimicked movements of your Xbox Live Avatar) upon even the most minor successes never, ever stops being entertaining -- if only there were more in Kinect Sports: Season Two to celebrate.- Joystiq
- Posted Oct 31, 2011
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Paradoxically, The Bureau: XCOM Declassified feels immediate and inclusive as a strategy game, relying more closely on your rapid-fire commands than the bursts of your rifle. The odd hybrid is far from being fully evolved, but it's well suited to further study.- Joystiq
- Posted Aug 19, 2013
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If you're in college or live near lots of friends who regularly visit your abode as a group to play games, Slam Bolt Scrappers is perfect for you. Unfortunately, I don't have either of those luxuries. If you're in the same boat, you may want to think twice before laying down your money.- Joystiq
- Posted Apr 4, 2011
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- Critic Score
Had the actual gameplay been less clunky, more well balanced, more challenging and less aggressively abusive, Black Knight Sword's sense of style and unique presentation would have been healthy bonuses on top of an already stable foundation. As is stands though, the game's artistic atmosphere and sense of self are all it has going for it, and sadly that's not quite enough.- Joystiq
- Posted Dec 14, 2012
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- Critic Score
There are deep, deep pockets of joy embedded in the mantle of Burnout Crash, but for reasons beyond understanding, you're going to have to do your chores before you're allowed to play them.- Joystiq
- Posted Sep 20, 2011
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- Critic Score
The camera constantly needs babysitting -- my index finger was a near-permanent fixture on the repositioning trigger--and platforming sections can be a frustrating nightmare; floating, disappearing and jump-boost blocks require the sort of precise controls only games with "Super Mario" in the title can claim.- Joystiq
- Posted Jan 21, 2011
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- Critic Score
If you don't skip any cut-scenes and follow the story closely, Yesterday is an experience unlike any of Pendulo's previous titles, and one you'll be unlikely to forget, no matter how hard you try.- Joystiq
- Posted Mar 29, 2012
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- Critic Score
As you can see, Remember Me inspires excuses and an attempt to polish up the parts that are capable of shining, even after making a case for mediocrity. The anxiety over homogenous AAA games is only growing, making us latch on to the odd ones that dial down the shooting and make way for smart heroines. If only that alone was enough to deliver excellence, and not just the kind of game that ought to be remembered for trying.- Joystiq
- Posted Jun 3, 2013
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- Critic Score
Instead of simply clicking around a screen and hotkeying special moves like in Dawn of War, it's fun to actually control a Space Marine in a more personal, focused way.- Joystiq
- Posted Jul 18, 2011
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- Critic Score
Maybe Divekick is the future of fighting games. Maybe the hardcore tournament set really does want a fighter so barebones that it's basically marrow. Everyone else would be better served going elsewhere for their virtual pugilism fix.- Joystiq
- Posted Aug 26, 2013
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- Critic Score
Wii Party U isn't terrible, it's just uninspired. If you're looking for something that can be replayed for months and months, like Wii Sports, you won't find it here.- Joystiq
- Posted Oct 23, 2013
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- Critic Score
Darkspore doesn't exactly redefine RPGs as we know it, but there's no other action RPG around that allows this much control over the look of your characters. There's a lot of room for improvement, but the living loot system and Hero Editor help Darkspore stand out among other hack-and-slash games.- Joystiq
- Posted May 3, 2011
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Ultimately, Explodemon doesn't coalesce into a product that's as refined or as beautiful as the Treasure classics that inspired it. But thought it may be a bit rough around the edges, it's also precisely the kind of game I would've bought used from a Japanese import store -- so, in that sense, it's still something of a gem.- Joystiq
- Posted Feb 10, 2011
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Though it fails to elevate itself into the exalted ranks of the Very Best Mario Games, Yoshi's New Island is by no means a sub-standard experience. It's solid. Reliable. You come in expecting devious platforming levels that will test your gaming mettle, and that's exactly what you get.- Joystiq
- Posted Mar 13, 2014
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- Critic Score
It's not tied to a film, but think of this as more of a Bond adventure when he's on vacation; a fun, action-packed ride, but not necessarily cool or clever enough to warrant a cinematic adventure.- Joystiq
- Posted Nov 5, 2010
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It could have been an addictive mission-based multiplayer title perfect for a portable platform, but with its limited content and quickly tiresome combat, Mercenaries 3D is little more than a fully-priced proof of concept.- Joystiq
- Posted Jun 28, 2011
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- Critic Score
There's only one 4-minute bit in the entire thing that was fun to play, and that was tailgunning in the spaceship. So at least the whole review wasn't negative, amirite?- Joystiq
- Posted May 3, 2011
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