Joystiq's Scores
- Games
For 768 reviews, this publication has graded:
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46% higher than the average critic
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3% same as the average critic
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51% lower than the average critic
On average, this publication grades 1.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | The Wolf Among Us: Episode 4 - In Sheep's Clothing | |
|---|---|---|
| Lowest review score: | Conduit 2 |
Score distribution:
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Positive: 421 out of 768
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Mixed: 279 out of 768
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Negative: 68 out of 768
768
game
reviews
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- Critic Score
A tepid pursuit of the bare minimum, resistant to the creative nudge that could have made it feel like something worthwhile. Everything works, it does what it says on the tin, but there's not a spark of personality in there.- Joystiq
- Posted Apr 11, 2011
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- Critic Score
NeverDead's immortality mechanic is certainly intriguing, as are its destructible environments. You may even develop an attachment to Bryce by the end of his quest. If the combat was more involving, and the destruction more deliberate, the developers at Rebellion might have been on to something. For now, in trying to tread new ground, NeverDead's greatest success is in finding the middle.- Joystiq
- Posted Jan 31, 2012
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- Critic Score
This is the worst sort of throwback: It neither recalls fond memories of 1985, nor keeps pace with the state of games in 2011. It does not need to exist.- Joystiq
- Posted Apr 12, 2011
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- Critic Score
It's a shame, because there are moments when Daylight's ominous ambience is pitch perfect, but ultimately it's undone by ho-hum gameplay and a dull story. The witches are truly unnerving, but they're never a real threat, and the reward for your survival is disappointing.- Joystiq
- Posted May 1, 2014
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- Critic Score
In this modern remake, the original vision is lost in favor of trying to reach a new generation of potential fans with some half-baked ideas on what would make A Cool Sci-Fi Game™. And in the process of doing that, Flashback has lost its identity entirely.- Joystiq
- Posted Aug 22, 2013
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- Critic Score
Fans of Kung fu pulp or those who want to sample motion-controlled gaming without breaking the bank should find enough stupid fun in KFL to warrant the $14.99 download. Just don't blame me if you can't lift your arms in the morning.- Joystiq
- Posted Dec 20, 2010
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- Critic Score
It's a noble and sweet idea, held back by monotonous grinding and technical issues. And by "technical issues" I mean "the camera."- Joystiq
- Posted Jan 20, 2014
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- Critic Score
From the awful AI to the jittery camera to the hazardous-to-controllers difficulty spikes, right down to the grammatically-challenged title, Knights Contract feels unfinished at best and lazy at worst.- Joystiq
- Posted Mar 1, 2011
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- Critic Score
Unless Pokémon are an essential part of your toy-based video game equation, you'll find better, more engrossing options in the Skylanders series or Disney Infinity.- Joystiq
- Posted Sep 9, 2013
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- Critic Score
Unfortunately, the only thing hiding under this particular luchadore's mask is a truly mediocre game.- Joystiq
- Posted Oct 21, 2010
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Light reaches for greatness, but ends up merely serviceable; nothing breaks or falls apart within its mechanically sound design, but nothing inspires the game to step out from the shadows of better games.- Joystiq
- Posted Jul 16, 2014
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- Critic Score
It may look like just another sloppy licensed game, but beneath the surface squirms a dissonant yet introspective deconstruction of the genre (probably).- Joystiq
- Posted May 5, 2014
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- Critic Score
What has, at long last, been committed to a disc and placed into a box might have been alright a dozen years ago, but by today's standards it simply doesn't hold up.- Joystiq
- Posted Jun 10, 2011
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- Critic Score
Maybe one day hordes of fans will gather in local arcades to play LocoCycle ironically and quote some of its notoriously terrible lines – Mi espalda! – but until that day, it's just a bad game, and there's nothing funny about that.- Joystiq
- Posted Nov 18, 2013
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If you find you have a knack for the basic gameplay of FlingSmash, beyond willing yourself through the levels as I did, there's plenty of replayability.- Joystiq
- Posted Dec 19, 2010
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- Critic Score
Nearly 1000 milligrams of ibuprofen are coursing through my system while I finish this review, slightly dulling the pain of the strained muscles in my chest and torso that I endured at the hands of The Fight: Lights Out.- Joystiq
- Posted Dec 19, 2010
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- Critic Score
It's as much a shame on 2K Sports for releasing this game as it is for the MLB to carelessly stamp its name on it. Whether it was sheer apathy or contractual licensing obligations that caused MLB 2K13 to exist in this state, it certainly wasn't a love for baseball, sports games, or its fans.- Joystiq
- Posted Mar 12, 2013
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Sadly, though its reanimated heart is in the right place, Rock of the Dead ends up a little too much like its undead antagonists: starving for brains.- Joystiq
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- Critic Score
The Cartel heartbreakingly not only fails to build upon Bound in Blood's momentum, it spits in the face of everything that made it worthwhile. It doesn't feel like a misstep for the series, it feels like an epitaph.- Joystiq
- Posted Jul 21, 2011
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- Posted Dec 22, 2010
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- Critic Score
It's a careless, cynical, opportunistic mess that Silicon Knights and Activision should be ashamed to release. In fact, its concision almost comes back around to being a virtue, because at least you can quickly move onto something more pleasurable, like selling X-Men Destiny to a stupid friend you hate, or burying a beloved family pet.- Joystiq
- Posted Sep 28, 2011
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- Critic Score
It's not just a bad game, it's a terrible use of Wizards of the Coast's timeless license. Even when boiled down to its core combat mechanics, D&D is cerebral, challenging, intense, and infinitely rewarding. Dungeons & Dragons: Daggerdale is just a game about hitting monsters until treasure falls out of them.- Joystiq
- Posted May 25, 2011
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- Critic Score
The Lost Valley offers a pitiful amount of content, and what's available takes ages to unlock.- Joystiq
- Posted Nov 14, 2014
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- Critic Score
Fun for a few hours, better with friends, soon set aside for more complex experiences.- Joystiq
- Posted Nov 19, 2012
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- Joystiq
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A brutal combination of brain-numbing monotony and maddening aggravation. Unless you're in dire need of a Dynasty Warriors-esque fix, Ninety-Nine Nights 2 is not for you.- Joystiq
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Simply put, 007 Legends is a trap: a poor, uninspired game touting the 007 license hoping nostalgic fans will shell out $60 expecting to relive some of their favorite franchise moments. Bond-lovers will be offended by story inaccuracies and barely recognizable action sequences, while shooter fans will grow bored of the lame level design, lack of variety, and out-of-context story lines.- Joystiq
- Posted Oct 19, 2012
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- Critic Score
If you're after a tennis fix with Move and can't hold out for Virtua Tennis 4, this $30 title is a lot of fun and has high production qualities. A word of warning though: The game runs in 1080p at 60fps, but there's noticeable screen tearing.- Joystiq
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The marriage of a first-person shooter and the Alien franchise should be a perfect fit, especially from Gearbox, a team rooted in the genre. And yet, the pairing eludes a happy ending once again. Aliens: Colonial Marines isn't disappointing because it couldn't live up to lofty expectations, it's disappointing because it turned out to be such an unfettered disaster.- Joystiq
- Posted Feb 12, 2013
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Yaiba: Ninja Gaiden Z knows it's a stupid, flashy arcade action game, and rolls with it. It doesn't try to be clever or witty, or even ironic and self-effacing. It's not deep or customizable, and it's clearly running out of ideas past the halfway point. It isn't perfect. To some people, it won't even be considered good.- Joystiq
- Posted Mar 19, 2014
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