Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 48 Metascore
    • 50 Critic Score
    Purple Haze adds nothing of note. In all the game is a bit of a mystery: it’s clearly aging and clearly inferior to the PC version and really doesn’t benefit from being on consoles in any way.
    • 51 Metascore
    • 50 Critic Score
    Far too simplistic and lacking in challenge to be even vaguely capable of recommending, even at its budget price.
    • 64 Metascore
    • 50 Critic Score
    An anthology of washed up ideas and concepts seen in almost every non-Nintendo platformer post 2D.
    • 68 Metascore
    • 50 Critic Score
    An incredibly deep and complex game. The problem is that to really get your hands on the deep and complex stuff, you have to go through gameplay hell and we’d be surprised if many people had the stomach to do that when there are so many other games out there that do it better.
    • 55 Metascore
    • 50 Critic Score
    Dynasty Warriors is as stagnated as ever and now carries the weight of a niche franchise upon its back. An overhaul is long overdue.
    • 68 Metascore
    • 50 Critic Score
    By dropping some of its heavier elements, Amaze’s attempt at straightforward play is not without merit on a console designed for just such a purpose. It’s just a shame that it’s entirely undermined by the need for those playing to have three or more hands.
    • 62 Metascore
    • 50 Critic Score
    At its best, Ratchet & Clank: Size Matters is a half-arsed port of a decent PSP game that owners of the handheld should give a try if they can catch it at a reasonable price.
    • 53 Metascore
    • 50 Critic Score
    Considering the combat by itself is so inelegant, propping it up with a cardboard narrative and banal set-pieces inflicts upon Samurai Warriors: Katana a far more serious wound than any of the in-game arsenal could manage.
    • 60 Metascore
    • 50 Critic Score
    Dynasty Warriors is as stagnated as ever and now carries the weight of a niche franchise upon its back. An overhaul is long overdue.
    • 72 Metascore
    • 50 Critic Score
    If you're just after an unmemorable shooter you can fight through that doesn't put you in the shoes of a bullet guzzling maniac, European Assault has its advantages, but to anyone who wants a decent first person shooter: abandon the Medal of Honor franchise now.
    • 66 Metascore
    • 50 Critic Score
    This is a game that has been made to promote the film, no doubt in tandem with cereal box promotions and official merchandise coming to a supermarket near you. It’s just a shame, for both their sake and ours, that it simply isn’t very good.
    • 64 Metascore
    • 50 Critic Score
    If you want an inept and hurriedly put together version of an old classic, this is where it’s at. We suspect that’s one quote they won’t be sticking on the box.
    • 52 Metascore
    • 50 Critic Score
    The whole thing takes about 10 hours to play, and with little to no replay value, this doesn't exactly represent fantastic value for money. Overall, the Da Vinci Code game is like a disappointing pleasure cruise, with one or two sunny islands floating in a big, grey sea of tedium.
    • 54 Metascore
    • 50 Critic Score
    The whole thing takes about 10 hours to play, and with little to no replay value, this doesn’t exactly represent fantastic value for money. Overall, the Da Vinci Code game is like a disappointing pleasure cruise, with one or two sunny islands floating in a big, grey sea of tedium.
    • 57 Metascore
    • 50 Critic Score
    If you want an inept and hurriedly put together version of an old classic, this is where it’s at. We suspect that’s one quote they won’t be sticking on the box.
    • 57 Metascore
    • 50 Critic Score
    Naïve, dull and unexpectedly sloppy, Cerberus’ story is its one saving grace – but it’s a story tarnished by the meagre game beneath it.
    • 53 Metascore
    • 50 Critic Score
    Every aspect of the game design has been mishandled in some way or another.
    • 55 Metascore
    • 50 Critic Score
    The DS simply doesn’t need games like this, especially with no touch-screen control.
    • 69 Metascore
    • 50 Critic Score
    This is a game that has been made to promote the film, no doubt in tandem with cereal box promotions and official merchandise coming to a supermarket near you. It's just a shame, for both their sake and ours, that it simply isn't very good.
    • 47 Metascore
    • 50 Critic Score
    So there you have it – a darts game that offers a fairly miserable experience for non-darts fans, but uses the licence well enough to divert the attention of a fan of the televised sport for ever-so slightly longer.
    • 51 Metascore
    • 50 Critic Score
    So there you have it – a darts game that offers a fairly miserable experience for non-darts fans, but uses the licence well enough to divert the attention of a fan of the televised sport for ever-so slightly longer.
    • 69 Metascore
    • 50 Critic Score
    An anthology of washed up ideas and concepts seen in almost every non-Nintendo platformer post 2D.
    • 71 Metascore
    • 50 Critic Score
    To the less than fanatical, the drawn-out story, poor pacing, terrible script, crappy acting, plethora of typos, repetition and badly designed game engine will see to it that the most chilling prospect of The Lost Crown will be the thought of sitting through it.
    • 69 Metascore
    • 50 Critic Score
    Undoubtedly, if you’re not a disciple of the Rock Gods then you’ll be able to have tons of fun having some awesome parties with Rocks! and its more enjoyable brethren; but if you are a die-hard rocker, then this will be as painful an experience as listening to Radio One while sober.
    • 56 Metascore
    • 50 Critic Score
    Ultimately Clone Wars is a bit of a failure for several reasons, and the fact that it doesn’t do what you’d be forgiven for thinking it should do is just the main one. With disappointing lightsaber controls, the limited gameplay structure, simplistic combat and lack of core audience appeal only provide further excuses not to bother. High expectations or not, Lightsaber Duels doesn’t deliver.
    • 57 Metascore
    • 50 Critic Score
    Purple Haze adds nothing of note. In all the game is a bit of a mystery: it's clearly aging and clearly inferior to the PC version and really doesn't benefit from being on consoles in any way.
    • 50 Metascore
    • 49 Critic Score
    Pirates: Duels on the High Seas feels more like a game for mobile phones that you can pick up for a fiver than a twenty quid DS game. It shows very little imagination and no new ideas, as though the developers have drawn themselves a very small box and made no attempt to think outside of it.
    • 66 Metascore
    • 49 Critic Score
    It remains a weak 3D fighter, crippled by balance issues and an inferiority complex.
    • 65 Metascore
    • 49 Critic Score
    M.A.C.H is a sad waste of potential that feels like no one actually cared to deliver anything innovative or even competent.
    • 60 Metascore
    • 48 Critic Score
    If there’s one thing that can’t be doubted, it’s Wario’s credentials as a Master of Disguise – he’s managed to take a sub-par puzzle-platformer, and make it look like an inventive spin on a well-worn genre. Sadly, this particular disguise doesn’t stand up to scrutiny.

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