Jolt Online Gaming UK's Scores

  • Games
For 1,125 reviews, this publication has graded:
  • 58% higher than the average critic
  • 6% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 1.2 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Ape Escape Academy
Score distribution:
1125 game reviews
    • 42 Metascore
    • 60 Critic Score
    Archlord is a case of seen it before, seen it better, and the stuff we haven’t seen is going to end up more frustrating and hassle than it is worth.
    • 60 Metascore
    • 60 Critic Score
    It is built on an entertaining concept, but let down by poor presentation. The dreadful frame-rate makes it almost unplayable in places, and that is unforgivable in a commercial product, especially when the graphics, sound and story could all have been so much better.
    • 63 Metascore
    • 60 Critic Score
    A deeply confused game. It tries to pander to both of its rivals’ fans, but falls well short of satisfying either court. It doesn’t have enough gameplay options, the ball play is slick but unbalanced, and no matter how regularly updated or different it feels, it’s a disappointing exclusive title for Sony.
    • 66 Metascore
    • 60 Critic Score
    Somewhat annoyingly, the game often requires you to tackle each level a multiple number of times in order to collect items such as shields before the next area is unlocked.
    • 65 Metascore
    • 60 Critic Score
    While it's true that Secret Files: Tunguska does get one or two brownie points for being in what’s currently a very sparsely populated genre on the Wii, the fact that it’s so middling in just about every respect hardly justifies a purchase.
    • 67 Metascore
    • 60 Critic Score
    Blood Will Tell is a fantastic game poorly put together.
    • 77 Metascore
    • 60 Critic Score
    A huge, lazy and sometimes glitchy disappointment of a game. The character progression really doesn't provide a strong enough excuse to keep playing after the initial joy of the combat has dissipated, and the number of times you find yourself going through the same old motions during missions smacks of padding of a magnitude normally associated with the corpulent Don.
    • 51 Metascore
    • 60 Critic Score
    If the game really interests you, go ahead and get it. You probably won’t be disappointed and it even has online play, though goodness knows why as you’ll be lucky to find an opponent.
    • 57 Metascore
    • 60 Critic Score
    Ultimately BattleZone comes across as a futile and dated attempt at bringing multiplayer deathmatch to the PSP.
    • 60 Metascore
    • 60 Critic Score
    It just seems that not much thought has gone into the level design and gameplay beyond “could a five-year-old play this?”.
    • 59 Metascore
    • 60 Critic Score
    Overall, and to pretty much nobody’s surprise whatsoever, Monster House is just another wasted opportunity that’ll likely be forgotten about before the movie it’s based on even reaches DVD.
    • 60 Metascore
    • 60 Critic Score
    We can only really recommend this to long-term fans who will be contented solely with the Arcade mode.
    • 71 Metascore
    • 60 Critic Score
    With care and consistency, Cars encases the player in memorabilia lifted straight from the cinema screen. For that, the developer should be commended. It’s just a shame they forgot to ship a game with it.
    • 54 Metascore
    • 60 Critic Score
    Well made and fun for kids newcomers, Boogie Bunnies still sadly amounts to little more than a handy Puzzle Bobble clone for Live Arcade – one that will ultimately be superseded when Taito decides to make the most of its own franchise.
    • 60 Metascore
    • 60 Critic Score
    More typical of the PS2 (so knock a point off), but more suited to the Wii – if only for the short-lived novelty value – Heatseeker is definitely a game for the already initiated into the genre.
    • Jolt Online Gaming UK
    • 77 Metascore
    • 60 Critic Score
    A huge, lazy and sometimes glitchy disappointment of a game.
    • 57 Metascore
    • 60 Critic Score
    Dynasty Warriors Volume 2 at least adds in a few multiplayer modes, but these fall short of justifying the failure to address the wealth of deficiencies the franchise has suffered for what’s now its third handheld instalment.
    • 57 Metascore
    • 60 Critic Score
    It’s somewhat ironic that by attempting to take a more RTS-led approach, Firefly has robbed Legends of what’s made the Stronghold series so endearing.
    • 75 Metascore
    • 60 Critic Score
    A huge, lazy and sometimes glitchy disappointment of a game. The character progression really doesn’t provide a strong enough excuse to keep playing after the initial joy of the combat has dissipated, and the number of times you find yourself going through the same old motions during missions smacks of padding of a magnitude normally associated with the corpulent Don.
    • 71 Metascore
    • 60 Critic Score
    Please, THQ, we know you can do decent wrestling games, so stop insulting us with these annual updates to a flawed and bug-riddled game engine.
    • 68 Metascore
    • 60 Critic Score
    Somewhat annoyingly, the game often requires you to tackle each level a multiple number of times in order to collect items such as shields before the next area is unlocked.
    • 69 Metascore
    • 60 Critic Score
    Those who are able to get to grips with SimCity DS’ convoluted and tedious controls may find that they’re able to see through the clutter and enjoy what remains of 3000 on their handhelds – the game does remain somewhere underneath the torture of its implementation.
    • 68 Metascore
    • 60 Critic Score
    But while there is enjoyment to be found in co-operative play, the single player aspect ultimately suffers immensely as a result.
    • 55 Metascore
    • 60 Critic Score
    The game’s back-of-the-box claim of ‘Mega Instant Fun’ is somewhat misleading, as the mini-games are neither mega-instant nor mega-fun, but they are certainly pretty speedy and usually enjoyable and challenging on some level.
    • 84 Metascore
    • 59 Critic Score
    We’re left with a fairly annoying RTS title full of niggling and frustrating bugs, poor design decisions, and pathfinding that has dripped directly from the nose of Satan himself.
    • 69 Metascore
    • 59 Critic Score
    Ultimately this is a very predictable and flat feeling expansion that may have the hardcore few blowing the dust of their original game and reinstalling it, but will certainly not be bringing new players or those that may have passed after buying the first game in the series.
    • 65 Metascore
    • 59 Critic Score
    A decent purchase for the little ones if you’re expecting dross from the adventure mode (which by now you surely are), and you can pick it up at a decent price.
    • 54 Metascore
    • 59 Critic Score
    Sadly, like most other movie tie-ins, this is marketed at fans of the film, not at gamers, and like Johnny Blaze himself, the whole thing feels a bit soulless. If only it also had the same level of flair.
    • 49 Metascore
    • 59 Critic Score
    Sadly, like most other movie tie-ins, this is marketed at fans of the film, not at gamers, and like Johnny Blaze himself, the whole thing feels a bit soulless. If only it also had the same level of flair.
    • 65 Metascore
    • 59 Critic Score
    Turok is far from a revival of the series. Aside from having dinosaurs and lots of frantic fire-fights, it doesn’t offer a great deal of new stuff or even good stuff for shooter fans.

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