Jeuxvideo.com's Scores

  • Games
For 3,091 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Underworld Ascendant
Score distribution:
3122 game reviews
    • 56 Metascore
    • 70 Critic Score
    Quotation forthcoming.
    • 56 Metascore
    • 65 Critic Score
    Tennis World Tour 2 puts the series on the right track while still offering us the most successful gameplay of its kind on consoles.
    • 56 Metascore
    • 65 Critic Score
    Tour de France 2019 adds some new features but the whole game doesn’t feel fresh at all. There’re not enought novelty to please the fans, who will regret the absence of some official brands.
    • 56 Metascore
    • 70 Critic Score
    Mafia II: Definitive Edition is not especially a good remaster... Avoid if the game is fresh in your memories.
    • 56 Metascore
    • 55 Critic Score
    To say that Skater XL's finish leaves something to be desired is an understatement.
    • 56 Metascore
    • 50 Critic Score
    Hopefully the game will improve, for example by offering more varied maps and by optimizing the formula: balancing, fluidity of play. In the meantime, we prefer to relaunch part of Friday The 13th: The Video Game, which despite its many shortcomings, offered a better gaming experience.
    • 56 Metascore
    • 70 Critic Score
    On paper, with its single player, its multiplayer and its Zombie, Call of Duty Modern Warfare 3 presents itself as a fairly complete package, and that is somewhat what it is. Alongside a dispensable campaign and a few adjustments to review (notably on the killing time), we had fun with the two online sides of this episode. Although focusing above all on a nostalgic formula, with its cards and features of yesteryear, it is difficult not to fall in love, once again, with these still successful shooting sensations. The Zombie for its part, although copied and pasted on Warzone and DMZ, turns out to be pleasant and rather gripping... In the end, in this title which looks like a “big expansion”, there are quite a few qualities! But these will only appear if Call of Duty is not your bedside title. For fans who own Modern Warfare 2, this is frankly questionable.
    • 56 Metascore
    • 70 Critic Score
    We are once again dealing with three great works from the world of video games, it is undeniable. Despite the passing years, the three open-worlds still deliver unforgettable atmospheres and cities teeming with details. The latter precisely are as incredible as they are coherent with these passers-by who go about their business, these multiple secondary axes which add credibility to the whole and especially these new plays of light which sublimate the whole. But it is clear that despite this little more than welcome facelift (which still lacks homogeneity), the experiences show their age. Their gameplay can be dated, especially GTA III which, today, is really difficult to handle. As you can see, this compilation will undoubtedly delight the most curious who want to discover three legends, or even the nostalgic who wish to rediscover the sensations of yesteryear while enjoying a refurbished visual, but will disappoint those looking for more current mechanics.
    • 56 Metascore
    • 50 Critic Score
    Despite his promising beginnings, impressive artistic direction and sincere good ideas, Necromunda Hired Gun proves to be an experience far too fragile on the rest to bring true playing pleasure.
    • 56 Metascore
    • 35 Critic Score
    For this Switch version, Rollercoaster Tycoon has forgot everything that was important in the franchise: customization and management are as weak as the framerate on big parks and the interface isn’t user-friendly at all.
    • 56 Metascore
    • 85 Critic Score
    Ghost Recon Breakpoint follows the steps of the previous game with a great open-world TPS with enough novelty to seduce any gamer. The survival mechanics add a new dimension to the game, in which you’re not the hunter, but the hunted.
    • 56 Metascore
    • 65 Critic Score
    Redfall is a hodgepodge of influences that fails to excel in the many categories it aims for. Far from being uninteresting, in particular thanks to a quality level design and cogs that fit together rather well in its main systems, the title of Arkane Austin is disappointing compared to the pedigree of the studio. Unlike Prey, the game design is not brilliant or original, but in return, the app is surely the most accessible game imagined by Harvey Smith. This adventure to be lived in co-op, featuring vampires who have managed to hide the sun, is to be tested with friends thanks to the Game Pass before it is overshadowed by other outings. Bethesda's action game will divide, but not rule.
    • 56 Metascore
    • 45 Critic Score
    Evolving from the gun’n’run type to the shoot’em up genre, Contra Rogue Corps misses too many shots. Everything looks like it’s 10 years late, from visuals to gameplay mechanics and sound design.
    • 55 Metascore
    • 80 Critic Score
    Odyssey paves the way for what will be the game in the near future, the latter looks promising. Elite Dangerous Odyssey remains in the race for the Space Sims.
    • 55 Metascore
    • 70 Critic Score
    Despite all their efforts, Streum On Studio weren’t able to deliver anything else but a repetitive shooter that change Warhammer into something pretty monotonous. The fans may enjoy it, but the others should pass on it.
    • 55 Metascore
    • 60 Critic Score
    Despite all the sympathy that we can feel for Dolmen, the perfectible experience leaves us with a cost of incompleteness.
    • 55 Metascore
    • 30 Critic Score
    A small budget is not an excuse. Not only is MX vs ATV All Out an ugly game, it is crippled with bugs, its tracks are boring and the sensations non-existent.
    • 55 Metascore
    • 55 Critic Score
    Despite some good moments, Far Cry 5: Hours of Darkness hasn't a single new idea to offer. It gives you what you’re expecting from a shooter set during the Vietnam War, but nothing very exciting.
    • 55 Metascore
    • 65 Critic Score
    A nice surprise that does not make it a must-have, but a title that is still worth a look as long as you are running out of little yellow balls on your console.
    • 55 Metascore
    • 55 Critic Score
    Immersive, sometimes beautiful and pleasant in co-op, Fade to Silence is a game that unfortunately fails to bring a polished combat system, a good narrative experience, or even a correct technical side (bugs, crash, AI issues).
    • 55 Metascore
    • 60 Critic Score
    Terminator: Resistance provides a quite enjoyable experience as long as you're not a too demanding fan of the famous franchise and post apo universe ready to overlook a certain amount of issues.
    • 54 Metascore
    • 65 Critic Score
    With a marvelous open world and a dynamic action gameplay, Anthem has surely a lot to offer, but it forgot to bring with it a good AI system, various types of enemies, a more diversified missions set, and, of course, deeper teamplay and storytelling.
    • 54 Metascore
    • 70 Critic Score
    We are once again dealing with three great works from the world of video games, it is undeniable. Despite the passing years, the three open-worlds still deliver unforgettable atmospheres and cities teeming with details. The latter precisely are as incredible as they are coherent with these passers-by who go about their business, these multiple secondary axes which add credibility to the whole and especially these new plays of light which sublimate the whole. But it is clear that despite this little more than welcome facelift (which still lacks homogeneity), the experiences show their age. Their gameplay can be dated, especially GTA III which, today, is really difficult to handle. As you can see, this compilation will undoubtedly delight the most curious who want to discover three legends, or even the nostalgic who wish to rediscover the sensations of yesteryear while enjoying a refurbished visual, but will disappoint those looking for more current mechanics.
    • 54 Metascore
    • 45 Critic Score
    Trying to play the nostalgia chord is risky, because it has its own limits. It shows, in Shaq Fu: A Legend Reborn. Despite its hilarious scenario, the game is repetitive and devoid of any attempt to create something new.
    • 54 Metascore
    • 50 Critic Score
    In spite of some good ideas such as infiltration, Cyberpulot fails to be a complete gain, looking more like a two hours experience with a lazy scenario, a weak sense of challenge, and fighting scenes that lacks intensity.
    • 54 Metascore
    • 65 Critic Score
    If the heart of Apex Legends is present, this shooter is not in top form. It was obvious that concessions had to be made for Respawn's title to find its way on Switch. Unfortunately these cuts tarnish the gameplay to the point of regularly putting players at a disadvantage by hiding their opponents behind weak resolution and marked aliasing. Dying because you can't see your opponent in a hard-to-identify cluster of pixels is frustrating, and it happens a bit too much in this version of Apex. Still, if this is your only way to reach your friends playing on other media, this version may help you out. It is not, however, representative of what Respawn's Battle Royale can really be.
    • 54 Metascore
    • 45 Critic Score
    From poor FPS sequences to dull climbing sections or ridiculous moving phases, the developers of Crisis of the Planet of the Apes show a lack of inspiration and never seem to feel comfortable with their own game.
    • 54 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 55 Critic Score
    Dakar 18 was a promissing title that might had over-promissed. Its numerous technical flaws and its poor physics are too much to overcome, despite some good ideas, such as its navigation system.
    • 54 Metascore
    • 35 Critic Score
    An Action-RPG set in a gothic-fantasy-punk universe starring werewolves that tackles contemporary themes such as ecology was appealing, but Werewolf: The Apocalypse - Earthblood fails everything it does. Both technically and playfully, Cyanide's game is a real disappointment. The adventure is repetitive, the gameplay uninspired, the narrative reduced to its simplest form, and the execution antiquated. Only the soundtrack and the clashes between lycanthropes save this once-mythical creature from complete sinking.

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