Jeuxvideo.com's Scores

  • Games
For 3,090 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3121 game reviews
    • 80 Metascore
    • 65 Critic Score
    Failing to have a great replayability and to vary the gaming experiences, ScourgeBringer offers players twenty hours of a challenge as hard as it is satisfying.
    • 76 Metascore
    • 65 Critic Score
    Failing to have a great replayability and to vary the gaming experiences, ScourgeBringer offers players twenty hours of a challenge as hard as it is satisfying.
    • 70 Metascore
    • 65 Critic Score
    Without being frankly unavoidable, as much because of its rather poor ancillary content as the low contribution of new features that it brings to the original game, Peril on Gorgon nevertheless remains solid in the story it tells.
    • 71 Metascore
    • 65 Critic Score
    Once the controller is in place, there remains a mixed feeling, made of a feeling of too little and the satisfaction of having had a good time anyway.
    • 74 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 79 Metascore
    • 65 Critic Score
    Without being frankly unavoidable, as much because of its rather poor ancillary content as the low contribution of new features that it brings to the original game, Peril on Gorgon nevertheless remains solid in the story it tells.
    • 73 Metascore
    • 65 Critic Score
    Once the controller is in place, there remains a mixed feeling, made of a feeling of too little and the satisfaction of having had a good time anyway.
    • 74 Metascore
    • 65 Critic Score
    Without being frankly unavoidable, as much because of its rather poor ancillary content as the low contribution of new features that it brings to the original game, Peril on Gorgon nevertheless remains solid in the story it tells.
    • 70 Metascore
    • 65 Critic Score
    More seductive in its first part, The Gunk offers a pleasant exploration in sumptuous settings which lose their luster a little over the course of the journey; it also fails to renew itself in the challenges and puzzles it houses. This short adventure of 6 to 7 hours only is appreciated in the tranquility of its experience, its narrative potential and its beautiful dubbing. But difficult to be fully excited after spending long hours sucking up to abundant parasites.
    • 68 Metascore
    • 65 Critic Score
    More seductive in its first part, The Gunk offers a pleasant exploration in sumptuous settings which lose their luster a little over the course of the journey; it also fails to renew itself in the challenges and puzzles it houses. This short adventure of 6 to 7 hours only is appreciated in the tranquility of its experience, its narrative potential and its beautiful dubbing. But difficult to be fully excited after spending long hours sucking up to abundant parasites.
    • 69 Metascore
    • 65 Critic Score
    The confrontations underlined by visual effects of any beauty do honor to the sequences passed to the posterity of the animated series. Yet the lack of creativity in anything related to directing turns a supposedly epic and touching story mode into a simple succession of fights interspersed with phases of exploration of no real interest. As for multiplayer, Versus mode is content to show presence. Ultimately, the title of CyberConnect2 is to advise fans, and only fans of the work of Koyoharu Gotōge.
    • 70 Metascore
    • 65 Critic Score
    In essence, the Zone Zero Buried Treasure DLC is perfect for fans. As promised, it offers a new Pokédex to fill out: it will therefore be perfect for seasoned collectors, especially since the new activities offered in the Indigo Mask give a particular but very pleasant flavor to the gameplay. Conversely, it does not offer anything revolutionary: the story is not particularly worth the detour; the technique is identical to the previous ones and the fights are not particularly striking except for the small seed of challenge that they offer to unprepared players. In a few words, The Indigo Disc is an excellent DLC for fans whose ideas are too little exploited to make it essential for the uninitiated.
    • 59 Metascore
    • 65 Critic Score
    Godfall is not the first “Next Gen” slap, but turns out to be fun to go, the first few hours at least, before suffering from a repetitiveness which significantly deteriorates the gaming experience.
    • 61 Metascore
    • 65 Critic Score
    Godfall is not the first “Next Gen” slap, but turns out to be fun to go, the first few hours at least, before suffering from a repetitiveness which significantly deteriorates the gaming experience.
    • 69 Metascore
    • 65 Critic Score
    Super Dragon Ball Heroes is pure fan-service and a great adaptation of the original arcade game. Nevertheless, its visuals are out-dated and its core gameplay is soon redundant. Tolerant fans might enjoy it.
    • 68 Metascore
    • 65 Critic Score
    By stuffing the title with content to justify its unattractive business model, Final Strike Games loses sight of what makes its game salt. It’s nice to chain clashes in Deathmatch, but the rest of the content goes astray and transforms the experience in chaos that is often unreadable and sometimes frustrating. Too bad, because its concept and its mixture of influences hit the target when the stars align.
    • 72 Metascore
    • 65 Critic Score
    Super Dragon Ball Heroes is pure fan-service and a great adaptation of the original arcade game. Nevertheless, its visuals are out-dated and its core gameplay is soon redundant. Tolerant fans might enjoy it.
    • 73 Metascore
    • 65 Critic Score
    By stuffing the title with content to justify its unattractive business model, Final Strike Games loses sight of what makes its game salt. It’s nice to chain clashes in Deathmatch, but the rest of the content goes astray and transforms the experience in chaos that is often unreadable and sometimes frustrating. Too bad, because its concept and its mixture of influences hit the target when the stars align.
    • 68 Metascore
    • 65 Critic Score
    Slightly Mad has changed a lot of things with Project Cars, and it's not going to appeal to gamers looking for outright simulation.
    • 71 Metascore
    • 65 Critic Score
    By stuffing the title with content to justify its unattractive business model, Final Strike Games loses sight of what makes its game salt. It’s nice to chain clashes in Deathmatch, but the rest of the content goes astray and transforms the experience in chaos that is often unreadable and sometimes frustrating. Too bad, because its concept and its mixture of influences hit the target when the stars align.
    • 70 Metascore
    • 65 Critic Score
    Slightly Mad has changed a lot of things with Project Cars, and it's not going to appeal to gamers looking for outright simulation.
    • 69 Metascore
    • 65 Critic Score
    Slightly Mad has changed a lot of things with Project Cars, and it's not going to appeal to gamers looking for outright simulation.
    • 65 Metascore
    • 65 Critic Score
    Never surprising, LEGO The Incredibles is repetitive and the building mechanics are now dusty, to say the least. But there are 8 playable characters and they are all very different, making it a fun game especially in co-op.
    • 69 Metascore
    • 65 Critic Score
    It's hard to know who Space Adventure Cobra: The Awakening is aimed at. The action/platformer pro will find it average in 2025, while the hardcore Cobra fan will regret the general lack of ambition in telling the story they love so much. The neophyte, on the other hand, might resent having the first 12 episodes of the very good anime spoiled for them with a game of this caliber. Nevertheless, the game is not without its qualities, and even if there were surely plenty of ways to do better, it is not a fool's trap designed by the Glass Man to trap legendary heroes. Like other productions from the publisher, it's nice, it draws inspiration from many things that work elsewhere, but the result struggles to bring anything truly transcendent.
    • 73 Metascore
    • 65 Critic Score
    It's hard to know who Space Adventure Cobra: The Awakening is aimed at. The action/platformer pro will find it average in 2025, while the hardcore Cobra fan will regret the general lack of ambition in telling the story they love so much. The neophyte, on the other hand, might resent having the first 12 episodes of the very good anime spoiled for them with a game of this caliber. Nevertheless, the game is not without its qualities, and even if there were surely plenty of ways to do better, it is not a fool's trap designed by the Glass Man to trap legendary heroes. Like other productions from the publisher, it's nice, it draws inspiration from many things that work elsewhere, but the result struggles to bring anything truly transcendent.
    • 72 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 65 Metascore
    • 65 Critic Score
    It's hard to know who Space Adventure Cobra: The Awakening is aimed at. The action/platformer pro will find it average in 2025, while the hardcore Cobra fan will regret the general lack of ambition in telling the story they love so much. The neophyte, on the other hand, might resent having the first 12 episodes of the very good anime spoiled for them with a game of this caliber. Nevertheless, the game is not without its qualities, and even if there were surely plenty of ways to do better, it is not a fool's trap designed by the Glass Man to trap legendary heroes. Like other productions from the publisher, it's nice, it draws inspiration from many things that work elsewhere, but the result struggles to bring anything truly transcendent.
    • 67 Metascore
    • 65 Critic Score
    An old-fashioned Lovecraftian action-adventure game rather than frenetic Survival Horror, Alone in the Dark allows itself an interesting re-imagining of the founding episodes. Nostalgia unfortunately collides with obsolescence: even the hardcore fan of the license will have difficulty getting past systems that are too archaic. We would have appreciated that, freed from the chains of AAA with huge budgets and the need to necessarily do better than its competitors, the Pieces Interactive title tried more things, did things differently, allowed itself a certain radicality. It is not so. An adventure with a capital “AA”, imperfect in its substance as in its form, but sincere in everything it undertakes.
    • 68 Metascore
    • 65 Critic Score
    My Hero: One’s Justice is just another manga adaptation from Bandai Namco. Built upon the mechanics created for the Naruto Shippuden Ultimate Ninja Storm series, MYHOJ feels empty and dull despite all the good fan service.
    • 63 Metascore
    • 65 Critic Score
    An old-fashioned Lovecraftian action-adventure game rather than frenetic Survival Horror, Alone in the Dark allows itself an interesting re-imagining of the founding episodes. Nostalgia unfortunately collides with obsolescence: even the hardcore fan of the license will have difficulty getting past systems that are too archaic. We would have appreciated that, freed from the chains of AAA with huge budgets and the need to necessarily do better than its competitors, the Pieces Interactive title tried more things, did things differently, allowed itself a certain radicality. It is not so. An adventure with a capital “AA”, imperfect in its substance as in its form, but sincere in everything it undertakes.

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