IGN Italia's Scores

  • Games
For 3,234 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3238 game reviews
    • 47 Metascore
    • 47 Critic Score
    Balan Wonderworld is a dull game and a boring experience in a lackluster world.
    • 89 Metascore
    • 92 Critic Score
    It Takes Two is the final consecration to Josef Fares’ vision, and a well-deserved leap forward for Hazelight. If you are looking for a game to be played with a friend, an experience where you can breathe the passion of its makers or simply… you are in love with videogames, It Takes Two is something you don’t want to miss.
    • 74 Metascore
    • 80 Critic Score
    Narita Boy is an extremely enjoyable action game with absurd, dreamy and lysergic aestethics.
    • 75 Metascore
    • 85 Critic Score
    A great sequel for a great classic. Management can be tricky and some items can feel unbalanced, but all in all Evil Genius 2 is stylish, delightfully comedic and a blast to play.
    • 66 Metascore
    • 69 Critic Score
    Paradise Lost is a classic walking simulator and this represents the cross and delight of the entire production. Letting yourself be carried away by the ashen environments, definitely inspired in their majestic decadence, means living a very suggestive and exciting story. On the other hand, its didactic nature and the total lack of playful elements could make anyone looking for a more classic and varied experience turn up their nose. The interest that Paradise Lost instills in players more inclined to narrative involvement goes beyond the game itself and could push the most curious to get interested in the real "Giant Project" or in the similarities with the homonymous poem by John Milton. This does not detract from the fact that the game has a level of graphic cleanliness largely to be reviewed and a structure locked inside a giant corridor. It's up to you to decide whether to immerse yourself in this chilling aquarium, or look for a less passive gaming experience.
    • 69 Metascore
    • 76 Critic Score
    A good management game, empowered by a very unique comedic sci-fi setting. Campaign isn't the greatest and a little bit more content would have been great, but all in all a nice return for the classic 2001 Startopia.
    • 71 Metascore
    • 76 Critic Score
    Story of Seasons: Pioneers of Olive Town is a farming simulator that doesn't dare much but that offers all the elements of the genre with the right expertise. Don't expect particularly deep gameplay though.
    • 88 Metascore
    • 80 Critic Score
    Monster Hunter Rise adds interesting elements to the basic formula of the series, also managing to present its contents to new players in a gradual manner. Yet it can't help but seem, in a sense, an unfinished game.
    • 67 Metascore
    • 65 Critic Score
    An interesting railroad management simulator that seems a little bit stuck in time.
    • 76 Metascore
    • 74 Critic Score
    An interesting but flawed DLC that can provide some new fun adventures in Obsidian's sci-fi RPG.
    • 54 Metascore
    • 58 Critic Score
    It could have been the long awaited turning point for the series, but Harvest Moon: One World, despite some good ideas, is a weak and not very exciting farming simulator.
    • 66 Metascore
    • 67 Critic Score
    Monster Energy Supercross - The Official Videogame 4 could have been a racing game with some brilliant ideas and a quite fresh career concept, but the overall result is quite opaque. A quite ok motocross game for supercross fan, fun for expert riders while edgy for newcomers, quite improved compared to other entries in the series, but not enough to stand out as a great episode.
    • 82 Metascore
    • 80 Critic Score
    An interesting almost-idle game with a pair of nice twists in a 16 bit dress. If it catches on you it may turn into a huge time-waster.
    • 75 Metascore
    • 80 Critic Score
    The Climb 2 improves the predecessor in practically every sense, from graphics to gameplay, even if some absence still prevents Crytek from reaching excellence.
    • 65 Metascore
    • 68 Critic Score
    Stronghold: Warlords isn't really a bad game, but antiquated mechanics and bland campaigns prevent it from standing out amongst a crowded strategy market.
    • 70 Metascore
    • 70 Critic Score
    Maquette is an intriguing recursive puzzle game that offers a variety of logical challenges, certainly ingenious but sometimes difficult to solve.
    • 49 Metascore
    • 65 Critic Score
    PixelJunk Raiders is not completely to be thrown away because it has some interesting ideas, but this is not enough to make it stand out compared to other roguelikes: it is the classic wasted opportunity because it never manages to fully convince.
    • 80 Metascore
    • 83 Critic Score
    One hell of a compilation, with new challenges and lots of customization options. But Capcom should let us buy the games one by one also.
    • 76 Metascore
    • 75 Critic Score
    The third chapter in the Bravely saga fails to improve the main issues of the previous games: while Bravely Default II offers an astounding depth for its job system, that requires players to really understand its mechanisms, the game lacks all of those elements that make a JRPG really impactful, from a meaningful story to a deep characterization.
    • 74 Metascore
    • 85 Critic Score
    A carefully packaged remake, visually very beautiful, respectful of the original. It touches your heart as it shatters your bones. With a sadistic smile. For everyone, but not everyone: if you don't like extremely demanding games, and if you are not a super saiyan of run and guns, approach Ghosts' n Goblins Resurrection only if you have the humility to proceed step by step. Otherwise, well, that's not for you. I tell you, and especially your nerves tell you.
    • 67 Metascore
    • 75 Critic Score
    Despite being a low budget game, Encodya is a solid and convincing point-and-click adventure, capable to leave a smile on the face of the genre’s fans.
    • 89 Metascore
    • 90 Critic Score
    Super Mario 3D World is in a better shape than ever. A joyful game that only suffers when put face to face with the best 3D Mario platformers. Bowser's Fury is an intriguing experiment, a surprising little adventure that shows some unexpected technical issues.
    • 83 Metascore
    • 80 Critic Score
    Persona 5 Strikers is the perfect sequel to Persona 5. A game that reinvents the formula that has made hundreds of thousands fall in love, while maintaining the pompous and unattainable style that characterizes the series. The first half of the adventure falls short in comparison with the second, and even at the highest difficulties the game fails to provide a real challenge, but these issues won't ruin what is, in fact, a really fun experience with an incredible cast of characters some of the best moments in the entire saga.
    • 82 Metascore
    • 80 Critic Score
    Little Nightmares 2 is a decisive step forward for Tarsier Studios. The art style is set to a high standard, but the gameplay novelties don’t all work perfectly. It remains a fascinating adventure, a must for anyone who loved the first Little Nightmares.
    • 75 Metascore
    • 80 Critic Score
    A nice, historically accurate and not too complex wargame. There is little truly new, if compared to the previous Field of Glory II, but the gameplay is solid and the medieval setting always fascinating.
    • 62 Metascore
    • 72 Critic Score
    Destruction AllStars is undoubtedly fun and has a very original concept, but its lack of content represents the biggest flaw of the combat racing developed by Lucid Games.
    • 76 Metascore
    • 78 Critic Score
    Curious Expedition 2 is a fun and fascinating mix of roguelite, a stylish boardame and compelling adventures set in XIX century. The explorations are always fun play even if hard and punishing, with episodes of shining emergent narrative. Though, on the long run the fixed main quest structure and a little bit of déjà vu effect make the experience a little bit less magic than the first hours.
    • 56 Metascore
    • 66 Critic Score
    Werewolf: The Apocalypse - Earthblood is an honest game that might be worth checking out if you're interested in the setting or in its mixture of (light) RPG elements, action and stealth. Just don't expect anything groundbreaking.
    • 59 Metascore
    • 55 Critic Score
    Gods Will Fall tries to reinterpret the roguelike genre and some ideas show that the theoretical potential to do so is there, but the problem is that the technical structure ruins any good intuition (such as faulty AI). On the Switch, the rough controls also increase frustration.
    • 46 Metascore
    • 70 Critic Score
    A nice rendition of a good boardgame held back by a confusing interface and a limited amount of content at launch.

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