Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 57 Metascore
    • 70 Critic Score
    Weirdly memorable. [May 2012, p.82]
    • Hyper Magazine
    • 57 Metascore
    • 50 Critic Score
    None of it is particularly well done. [May 2012, p.80]
    • Hyper Magazine
    • 57 Metascore
    • 90 Critic Score
    Trash talk, petty grudges, suicidal vendettas. That's what wrecked is all about. [June 2012, p.62]
    • Hyper Magazine
    • 56 Metascore
    • 30 Critic Score
    Ugly, stupid and riddled with cliche, Bound by Flame has car crash fascination but little else to recommend it. [Issue#249, p.62]
    • Hyper Magazine
    • 55 Metascore
    • 50 Critic Score
    Crappy in places, but frequently very fun. You might hate yourself for not hating it. [June 2012, p.74]
    • Hyper Magazine
    • 55 Metascore
    • 30 Critic Score
    This one's a dud. [May 2012, p.83]
    • Hyper Magazine
    • 55 Metascore
    • 40 Critic Score
    The absolute lowest point in this gen's lunatic JRPG precedent thus far. [Jan 2013, p.80]
    • Hyper Magazine
    • 55 Metascore
    • 60 Critic Score
    A game that relies on bothersome microtransactions and generally boring action. [Oct 2013, p.78]
    • Hyper Magazine
    • 54 Metascore
    • 40 Critic Score
    Terribly ugly and just a little too dumb, Moebius feels unloved and abandoned by its developers. [Issue#249, p.73]
    • Hyper Magazine
    • 54 Metascore
    • 40 Critic Score
    An idea with insane potential crippled by limiting transformations to scripted events. [Feb 2014, p.76]
    • Hyper Magazine
    • 54 Metascore
    • 60 Critic Score
    You'll like it, you'll leave it behind soon after. [May 2012, p.79]
    • Hyper Magazine
    • 54 Metascore
    • 40 Critic Score
    Bland, glitchy, linear to a fault and hopelessly redundant. You could go your whole life without playing this and not miss anything. [Jan 2013, p.72]
    • Hyper Magazine
    • 54 Metascore
    • 30 Critic Score
    A bland entry to an already bloated array of games, Battle of Z fails to scratch that Dragon Ball itch that its predecessors managed to hit. [Apr 2014, p.68]
    • Hyper Magazine
    • 54 Metascore
    • 50 Critic Score
    A functional but forgettable budget title featuring clarinet solos and wiseguys. Wait for Steam sale. [Apr 2013, p.78]
    • Hyper Magazine
    • 53 Metascore
    • 20 Critic Score
    As offensive as it is bland. [June 2014, p.74]
    • Hyper Magazine
    • 53 Metascore
    • 50 Critic Score
    Inversion promised a lot but is let down by faulty core gameplay mechanics and the most pedestrian of plotlines. [Sept 2012, p.78]
    • Hyper Magazine
    • 52 Metascore
    • 60 Critic Score
    Better than expected - but still not that great. [Aug 2012, p.81]
    • Hyper Magazine
    • 52 Metascore
    • 60 Critic Score
    As buggy, glitchy and convention-defying as Resident Evil: Operation Raccoon City is, it's still a buttload of fun. [May 2012, p.68]
    • Hyper Magazine
    • 51 Metascore
    • 50 Critic Score
    Sounds nice, though. [Aug 2012, p.31]
    • Hyper Magazine
    • 51 Metascore
    • 60 Critic Score
    It's not bad, in a "flash game circa 2003" sort of way. [May 2013, p.82]
    • Hyper Magazine
    • 50 Metascore
    • 50 Critic Score
    The one thing that New Flashback has going for it is that it comes bundled with Better Flashback, which you can access via the main menu. [Nov 2013, p.66]
    • Hyper Magazine
    • 49 Metascore
    • 60 Critic Score
    The gameplay is very much by-the-numbers for the genre. [May 2012, p.81]
    • Hyper Magazine
    • 49 Metascore
    • 50 Critic Score
    It all feels a bit soulless and it'll more than likely just make you hungry for a better-produced, richer arcade racing experience instead. [May 2012, p.81]
    • Hyper Magazine
    • 45 Metascore
    • 40 Critic Score
    Aside from a few moments of tank on robot action, Tank! Tank! Tank! fails to live up to the promise of its gloriously stupid name. [March 2013, p.84]
    • Hyper Magazine
    • 45 Metascore
    • 60 Critic Score
    Not as bad as the wost Aliens games, yet it's also not in the same league as the very best, leaving ACM to meandering in the space system of mediocrity. [Apr 2013, p.69]
    • Hyper Magazine
    • 44 Metascore
    • 40 Critic Score
    This entry has gone horribly awry. [May 2012, p.83]
    • Hyper Magazine
    • 43 Metascore
    • 40 Critic Score
    A little too slow and boring to warrant the commitment it demands. [Feb 2013, p.78]
    • Hyper Magazine
    • 43 Metascore
    • 40 Critic Score
    A little too slow and boring to warrant the commitment it demands. [Feb 2013, p.78]
    • Hyper Magazine
    • 43 Metascore
    • 40 Critic Score
    I can't believe what a disaster this game is. [June 2014, p.64]
    • Hyper Magazine
    • 42 Metascore
    • 20 Critic Score
    The style is problematic and the substance is all but absent. [Aug 2012, p.78]
    • Hyper Magazine

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