Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
-
Negative: 38 out of 545
545
game
reviews
-
- Critic Score
The real trouble with Risen 2 is that it doesn't really do anything particularly right. [July 2012, p.72]- Hyper Magazine
Posted Jun 13, 2012 -
- Critic Score
The sort of game where the micromanagement is more exciting than the actual action. [June 2014, p.78]- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
While Rhythm of Fighters isn't the best in the genre it is one of the most generous, offering plenty of content for your $1.19 and reasonably priced DLC. [Issue#253, p.81]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
The combat is really interesting the first few times you encounter it, but the simple system behind it becomes too obvious after that. [May 2012, p.61]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
If you enjoy hacking and slashing and screaming at randoms, this is the one. [Sept 2012, p.76]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
A little more polish and some much-needed rethinking and this would've scored much higher. [May 2012, p.81]- Hyper Magazine
Posted Apr 12, 2012 -
- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
An incredibly irritating protagonist, and his tilt-fuelled infinite-runner-esque adventures are fiddly and boring. [Apr 2013, p.23]- Hyper Magazine
Posted Mar 12, 2013 -
- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
With surprisingly intricate tactical gameplay hidden behind a charming interface and nonchalant storytelling, 7 Grand Steps is one of gaming's greatest metaphors for life. [July 2013, p.73]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
An ok campaign with potentially great co-op marred by uninspired design, poor storytelling and glitches. [June 2012, p.76]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
The initial few hours are exciting and thrilling, swinging through the city, stopping crimes and collecting comic book pages. But it soon feels padded out and derivative. [Oct 2012, p.58]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Despite being rough around the edges and extremely frustrating at times, Blackguards delivers an enjoyable balance of story and strategy. [Apr 2014, p.64]- Hyper Magazine
Posted Mar 9, 2014 -
- Critic Score
It is challenging, rewarding and frustrating, though it could use a bit more personality. [Oct 2013, p.70]- Hyper Magazine
Posted Sep 4, 2013 -
- Hyper Magazine
Posted Nov 16, 2012 -
- Critic Score
That's not to say that this version isn't playable, but it's far from ideal. [June 2013, p.85]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
Gauntlet needs DLC. Badly. Still, good fun in the short term. [Issue#255, p.54]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
Far from Ron Gilbert or Double Fine's best, but The Cave manages to deliver just enough satisfaction to avoid disaster. [Apr 2013, p.74]- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Spectacular, state of the art dowloadable gaming that struggles to deliver interesting gameplay to match its technical accomplishments. [Oct 2012, p.52]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Better than it has any right to be, but still deeply flawed. [Nov 2013, p.68]- Hyper Magazine
Posted Oct 3, 2013 -
- Critic Score
The interesting animations and imaginative products give enough for the asking price, and nothing more. [Feb 2013, p.69]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
A bare bones, barely HD and quite unbalanced game. [Nov 2012, p.79]- Hyper Magazine
Posted Oct 8, 2012 -
- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
It may be a little buggy and unbalanced, but Rise of the Triad is a gleefully stupid and hugely entertaining retro shoot 'em up. [Oct 2013, p.62]- Hyper Magazine
Posted Sep 4, 2013 -
- Critic Score
At least turning the ship's wheel with your finger is a pleasantly tactile experience. [March 2014, p.76]- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
Excellent, but uneven, and almost certain to be divisive. Come for the bloated story mode, but stay for Mercenaries. [Nov 2012, p.62]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
Some excellent ideas and multiplayer fun but not enough content as yet. [Apr 2013, p.76]- Hyper Magazine
Posted Mar 12, 2013 -
- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Still creepy, still fun eight years later. Not quite enough new content to win back old fans, but first-timers will delight. [Jan 2013, p.74]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
Despite tense moments and imaginative worlds, Among the Sleep doesn't quite live up to the potential of its unique concept. [Issue#251, p.74]- Hyper Magazine
Posted Aug 12, 2014