Hey Poor Player's Scores

  • Games
For 1,715 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Rogue Prince of Persia
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1715 game reviews
    • 65 Metascore
    • 60 Critic Score
    Moroi ultimately feels like a game too caught up in its own surrealism, sacrificing cohesive storytelling and gameplay depth for visual spectacle and provocative imagery. While it left me intrigued, it also left me wishing the journey had offered more than just style and unanswered questions.
    • 86 Metascore
    • 90 Critic Score
    Shotgun Cop Man is an incredibly diverse, creative, and silly adventure that will appeal to any fans of absurd humor or platformers. I’m glad to see DeadToast manage to switch things up in this adventure, and hope they’re able to keep things fresh in the future.
    • 77 Metascore
    • 70 Critic Score
    There are a few excellent moments scattered across its approximately eight hours, particularly its boss fights. It all comes back to your investment, though. If you can play this game on Game Pass, it feels like an easy decision. There’s plenty here for me to recommend you do just that. If you’re dropping money specifically on this experience, though, it feels like you deserve to expect a little bit more. That some part of actually playing this game feels truly interesting instead of just fine. I very rarely got that during my time with South of Midnight. Still, with a solid enough foundation, I’d love to see the team at Compulsion Games try for a sequel that builds on its strengths and does more to provide a great overall experience.
    • 83 Metascore
    • 70 Critic Score
    Look Outside is a wonderfully eerie adventure with some of the most unique scenarios and sights I’ve seen in a horror game in years. While it makes a strong first impression, though, as time went on, I sometimes wondered if I’d be better off just looking outside. However, there are still enough strong moments to make it worth checking out for those who love horror games and RPGs.
    • 85 Metascore
    • 90 Critic Score
    While reality can be highly subjective, it’s an objective truth that Out of Hands is a must-play deckbuilder. It’s compelling, darkly mysterious, and superbly engaging. Even if you’re not a huge adherent of the genre, there’s multiple difficulties to help you get your bearings, and tons of challenge for old veterans. As someone who’s always on the hunt for the next great game in the deckbuilder genre, I’m now paying close attention to whatever comes next from this talented developer.
    • tbd Metascore
    • 80 Critic Score
    Honestly, the only complaint I have after playing Nif Nif is that I wish there were more to do in this charming world. Sure, there’s unlockable content and two playable characters, but the genre is all about immersive replay value. I spent more than a couple of hours playing the game and have unlocked a good chunk of it. I suspect you can unlock everything in less than 10 hours, which is great for those on a schedule, but bad if you want to unwind in this family-friendly world.
    • 82 Metascore
    • 80 Critic Score
    Expelled may not be as original as its predecessor, and the cast of characters isn’t quite as colorful for my money, but this is an extremely worthy follow-up with an excellent setting and a more fulfilling mystery. This is a school that’s full of secrets, and dedicated players will find numerous jaw-dropping moments hidden in its darkest corners.
    • 76 Metascore
    • 80 Critic Score
    Atelier Yumia: The Alchemist of Memories & the Envisioned Land is a charming open-world JRPG and a worthy addition to the Atelier series. While it may not break any new ground in terms of narrative or combat innovation, it excels in being a fun game and an excellent entry point for newcomers to the franchise.
    • 75 Metascore
    • 50 Critic Score
    I really wanted to love Gal Guardians: Servants of the Dark. I kept giving it more and more time to prove itself and get past the sophomoric slump I kept finding myself in. But alas, this is not the sequel I was hoping for or expecting after Gal Guardians: Demon Purge. This would be one thing from some new upstart developer, but it’s truly surprising and disappointing from the talented folks at Inti Creates. That said, if you can tolerate bad platforming, poorly managed mechanics, and frustrating balance, then you might still find something to love here. For everyone else, this isn’t the adventure for you.
    • 60 Metascore
    • 50 Critic Score
    While I honestly enjoyed some of my time Shadow of the Orient, I feel like it was the wrong genre. There’s so much effort put into making expansive levels that I feel this would have worked better as a small Metroidvania than a lackluster platformer. It’s clear Spacelab Games put a lot of time into the experience, and I strongly suspect they might have some future great game in them. As for this one, fans of retro might enjoy it, but probably not many others.
    • 92 Metascore
    • 100 Critic Score
    Even now, I want to go start another run of Blue Prince. I have ideas floating around in my head and if I just draft the right room I’ll be on my way to unlocking more of the mysteries of this mansion. I’ve had more than a few late nights since starting this title, telling myself that I was on my last run but then instantly starting another once it ended. That’s what a great roguelike does to players and Blue Prince is certainly that, as well as a great puzzle game. Blue Prince constantly forced me to learn new things and work towards a wide variety of goals in a way which forced me to change my entire way of thinking about similar titles, even changing how I think about progression. It’s a masterpiece that players should run to play.
    • 73 Metascore
    • 80 Critic Score
    These issues aside, Rusty Rabbit was still an enjoyable adventure with a unique story and colorful characters. While the platforming and combat were held back by some design issues, and though I was personally frustrated by an occasional lack of guidance in the game, I still think this is a fun adventure that’s worth checking out.
    • 79 Metascore
    • 70 Critic Score
    Once again, I enjoyed my time with Lost Records: Bloom & Rage and would recommend fans of Don’t Nod’s other work give it a try when they get a chance, but know that some of the questions you’ll likely have throughout this story won’t be meaningfully paid off. I’m glad to say that at least the character stories are paid off well in an ending which I found moving and satisfying at times, even as I thought about my other questions, which were largely ignored. That’s what this game does best anyway, and that doesn’t change in Tape 2.
    • 85 Metascore
    • 90 Critic Score
    The very idea of bringing together the minds behind Danganronpa and Zero Escape will be enough to get many fans of this genre in the door. They’ll find that The Hundred Line -Last Defense Academy- is an incredibly ambitious title which may not have some of what they expect in the early going, but will ultimately give them everything they’re looking for and more.
    • 80 Metascore
    • 80 Critic Score
    I don’t want to focus too much on the negative. Fatal Fury: City of the Wolves is already a deep and satisfying fighting game with a ton going for it. I never thought I’d see another Fatal Fury game, and while it hasn’t yet surpassed Mark of the Wolves in my heart, I definitely want to keep coming back for more. I just hope those server issues don’t continue to be an issue.
    • 88 Metascore
    • 100 Critic Score
    Indiana Jones and the Great Circle was a phenomenal video game when it was initially released on Xbox, and it’s only gotten better with this PS5 release. The same excellent foundations of stealth, exploration, and puzzle-solving remain as strong as they were the first time around, with the PS5 and PS5 Pro enhancing the experience further through the neat implementation of DualSense functionality and some additional visual enhancements that leave Indiana Jones and the Great Circle looking better than ever. Combat may still be a drag, but it’s not the main focus in any sense and is a minor blemish on an otherwise incredible experience. If this is what we can expect from Microsoft’s turn towards becoming a multiplatform behemoth, then the future looks very bright for Xbox games appearing on other platforms.
    • 79 Metascore
    • 80 Critic Score
    Despite only offering minor updates, I still wouldn’t hesitate to recommend the LUNAR Remastered Collection to any fan of RPGs who hasn’t played these great games. I still absolutely love both of these games. Even after all these years, they are well-paced adventures filled with a lot of heart and excellent characters who are highly memorable. It would have been great to see LUNAR once more get the red-carpet treatment, but just having these games easily accessible to modern audiences is a major win.
    • 85 Metascore
    • 80 Critic Score
    Newcomers will find a delightfully refreshing spin on puzzling and philosophy, while veterans will get to have their need for challenge satisfied with the tastefully sized expansion called In the Beginning. It’s unfortunate that the level editor isn’t in this version and that there are a few framerate kinks to work out, but neither of these issues hamper the experience much. Between much-needed QOL and delightful developer commentary, there’s hardly been a better time to dip your toes in The Talos Principle.
    • 78 Metascore
    • 90 Critic Score
    The First Berserker: Khazan is a brutal, beautiful delight. Its elegant parry system, demonic boss battles, and flexible yet approachable take on character development have come together to create a package that may pull directly from many sources in the genre but ultimately delivers a standout experience that easily stands amongst the stiffest competition the genre has to offer. Its early hours may suffer from linearity, and its parry-heavy combat system may not sit well with everyone, but if you’re up for the challenge and willing to adapt to how The First Berserker: Khazan requires you to play, then you’re in for an absolute treat.
    • 74 Metascore
    • 60 Critic Score
    Atomfall’s commitment to player freedom is baked into its design, and it works really well. I’d love to see the team at Rebellion, or other developers, for that matter, iterate on its structure and build more games designed around this level of freedom. Even most open-world games aren’t even close. Atomfall itself, though, is a tougher recommendation. It isn’t that it does anything terribly wrong, it’s just that little about it other than the structure stands out. Once you get used to the flow of things, there’s not much else I can point at and say this is why you should play Atomfall instead of any number of other survival games. Still, it’s always nice to see a developer try something outside of what has become the accepted right way to do things, and for the most part, Atomfall succeeds on that front.
    • 81 Metascore
    • 90 Critic Score
    The wait was well worth it for Assassin’s Creed Shadows. The fans have been asking for an AC game set in Japan, and Ubisoft has finally delivered, with a dual-protagonist experience that offers crisp combat mechanics, a bombastic musical score, and a beautiful visual presentation. Assassin’s Creed is so back.
    • 91 Metascore
    • 100 Critic Score
    Split Fiction is one of the most audacious games I’ve ever played, constantly reinventing itself in ways that somehow work when they simply shouldn’t. There were numerous moments that stunned me into wondering how this game just kept getting away with design decisions that seemed like a disaster waiting to happen but instead led to some of the most memorable stages I’ve ever played. Finding someone to play with may be a challenge for some, but if you can remotely do so, you won’t regret it.
    • tbd Metascore
    • 90 Critic Score
    Rogue Waters is a fantastic entry within the rogue-lite and tactical-turn-based strategy genres. Rewarding meta-progression is supported by zany combat that promotes experimentation due to the generous undo feature, allowing for low-stakes trial and error that perfectly suits the slapstick nature of the pirate action. While the naval combat doesn’t feel like it’s fleshed out to its fullest potential, it’s easy to overlook with it being a small part of a much bigger whole that’s generally hard to fault, and if you’re a fan of either genre that Rogue Waters taps into, or, most importantly, a fan of pirates, then Rogue Waters is all but certain to get its hooks into you.
    • 75 Metascore
    • 80 Critic Score
    I mentioned at the start of this review that the improvements found in PGA Tour 2K25 are mostly found in the margins. They’re more evolutionary than revolutionary. There are enough of those changes, though, that this release represents a giant step forward for this series and modern golf video games. It may be my favorite golf game ever made and is a must-play for anyone who enjoys the genre.
    • 78 Metascore
    • 90 Critic Score
    I mentioned at the start of this review that the improvements found in PGA Tour 2K25 are mostly found in the margins. They’re more evolutionary than revolutionary. There are enough of those changes, though, that this release represents a giant step forward for this series and modern golf video games. It may be my favorite golf game ever made and is a must-play for anyone who enjoys the genre.
    • tbd Metascore
    • 70 Critic Score
    Even with the many issues I encountered in the Switch version of the game, I still found it very compelling, and there’s plenty of reason to replay it to see different outcomes. Here’s hoping the next adventure from Party From Introverts has the same strong writing but much stronger quality control.
    • 79 Metascore
    • 90 Critic Score
    Like a Dragon: Pirate Yakuza in Hawaii is a swashbuckling adventure that longtime fans and newcomers alike can treasure. The spotlight on fan-favorite Goro Majima is sure to be a treat, even though the game can feel padded out at times. I’m a sucker for the Yakuza series, and even after numerous spin-offs, RGG Studio still has plenty of surprises up their sleeve.
    • 76 Metascore
    • 80 Critic Score
    Trails Through Daybreak II is a fantastic slice of JRPG action that sings when focusing on its combat, progression, and exploration that rewards due to the richness Calvard presents in its world-building.
    • 65 Metascore
    • 50 Critic Score
    Synduality: Echo of Ada had the potential to carve out its own niche by being an accessible extraction shooter available on console. It’s not completely without merit, with its snappy gunplay making for an exciting PvPvE experience and the novel Magus system initially showing a lot of promise. However, a laborious early game grind, and monetization so egregious that I don’t see anyone but the most hardcore of audiences sticking around severely sour the experience. Whether Game Studio can course correct remains to be seen, but early signs point towards yet another live service title that runs the risk of having its lifespan cut short due to excessive grind and greed.
    • 82 Metascore
    • 80 Critic Score
    Laika: Aged Through Blood can feel like a lot at times. There’s no one mechanic that on its own is an issue, but there’s so much to manage that this is a game with a very high learning curve. Still, this is a singular game that feels so unique that it’s hard to imagine players who it clicks for won’t fall in love with it.

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