Hey Poor Player's Scores

  • Games
For 1,734 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Rogue Prince of Persia
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1734 game reviews
    • 66 Metascore
    • 60 Critic Score
    Front Mission 3 Remake at its best is held back by a weak story and characters, but the best gameplay in the original trilogy means there is absolutely fun to be had by players more focused on the strategic battles and mech customization. The core game mostly holds up after all these years. The awful aesthetic choices, though, make this the sort of remake that is hard to recommend because it’s a worse experience in many ways than the version that came out over a quarter century ago.
    • tbd Metascore
    • 80 Critic Score
    While it may not be the most visually appealing experience, and its leveling curve could use a little fine-tuning, its robust deckbuilding and focus on resource management in the form of weiners is strong enough to overcome those shortcomings overall. If you’re tired of the heavyweights of the genre and want something a little quirky that really understands the fundamentals of the genre, Union of Gnomes is a worthy addition to any deckbuilding fan’s collection.
    • tbd Metascore
    • 70 Critic Score
    I really wanted to love Section 13, and while I did enjoy it, it was held back by the incremental pace of the game as well as the brutal difficulty of enemy encounters. This is a very, very grindy game, and while I don’t mind spending time with an adventure, I do wish this particular game were on Switch 2. I find portable play is ideal for rogue adventures, and I feel I would have had much more success were that an option.
    • 73 Metascore
    • 80 Critic Score
    System Shock 2: 25th Anniversary Remaster still plays really well, but the gameplay feels a little bit less special than it once did, if only because so many popular games have taken its innovations and run with them. The good news, though, is that it still plays well and its atmosphere still stands out even after all these years. System Shock 2 asks more from players than most modern shooters, and a few of its systems could have used a bit more of an overhaul to work better with a controller, but if you’re willing to explore and really dig into the mystery here, you’ll find an incredibly compelling experience.
    • 73 Metascore
    • 80 Critic Score
    Despite some disharmony, overall, I really enjoyed Fretless – The Wrath of Riffson. Yes, it’s a short burn, and yes, some minor issues held it back. But it’s still a charming, retro, GuitaR-PG with a lot of heart. If you’re in the mood for an epic Battle of the Bands with a likeable hometown hero, look no further.
    • 75 Metascore
    • 70 Critic Score
    RAIDOU Remastered: The Mystery of the Soulless Army may not be a true classic, but it is a very solid action RPG with strong combat and an interesting story. Investigative work may not be a strength, but it gets to be less of a focus as the game goes on, mostly for the better. Shin Megami Tensei fans who missed this one late in the PS2’s life cycle will have a good time exploring an underplayed part of the franchise, but those who have already experienced this story won’t find a ton new to grab their interest.
    • 81 Metascore
    • 80 Critic Score
    Rune Factory: Guardians of Azuma is a big step forward for the series, making massive strides in both the production values and the way in which it has built upon the already vast number of systems with its compelling town-building hook. There is still room to grow and add a little more depth in both the combat and dungeon design, but as one part of a much bigger whole, the lack of significant growth in these areas doesn’t take away from the overall experience too severely. Whether you’re holding out for the Switch 2 version, or jumping in on Nintendo’s current hardware, Rune Factory: Guardians of Azuma is a feature-rich package that fans are likely to lose hundreds of hours to, while also serving as a tantalising taste of the direction the series may be headed in the future.
    • 49 Metascore
    • 40 Critic Score
    There are faint glimpses at what could have been in the ship combat sections and the breezy narrative, and the short runtime does help mask some of the frustrations that plague the experience, but on the whole, it’s difficult to argue that Captain Blood wouldn’t have been better left in the depths it was salvaged from.
    • 83 Metascore
    • 90 Critic Score
    POPUCOM is a beautiful and fun game that feels just right with the cooperative gameplay that adds to the charm of the colorful world with every turn. The first area’s puzzles teach you about what’s to come, while still adding just enough challenge to not frustrate the user early on, but prepare you for later. This was a wonderful surprise to play, and I can’t wait to spend some time with it to continue. The story is charming and cute, and the cooperative play gives me the same type of joy and puzzle-based challenge that I felt when playing the co-op mode in Portal 2. Hypergryph has a hit with this game, and I can’t wait to see what they have to come.
    • tbd Metascore
    • 50 Critic Score
    If you really love PowerWash Simulator and need more of that to hold you over until its sequel comes out, then Spray Paint Simulator may be worth a look, especially if you can explore it on Game Pass. If you haven’t explored everything PowerWash Simulator has to offer yet, however, then Spray Paint Simulator gets a lot harder to recommend.
    • 85 Metascore
    • 80 Critic Score
    Overall, I still enjoyed my time with StarVaders. I just wish the game wasn’t so punishing for those who want to experience the entirety of the adventure. As someone who managed to fully beat Slay the Spire, I expect difficulty in roguelike deckbuilders. But I also need it properly balanced. That said, if you enjoy tactical mayhem and need something fun to play, you’ll probably enjoy this adventure from Joystick Ventures.
    • 82 Metascore
    • 80 Critic Score
    Despite that, Kathy Rain 2: Soothsayer is easy to recommend to fans of the genre. It offers an excellent story that ties back to the original game while expanding Kathy’s world a great deal. There are definitely elements here which feel like they could have supported additional exploration, but what’s here is well-made and slickly presented. Just make sure you play the original game first.
    • 75 Metascore
    • 70 Critic Score
    Tainted Grail: The Fall of Avalon is a compelling, atmospheric RPG that punches above its weight in narrative ambition and gameplay depth. Unfortunately, the PlayStation 5 port of the game suffers from some extremely rough technical edges and UI frustrations, and needs a lot more time to bake in the oven. That being said, the game’s dark storytelling, rewarding exploration, and flexible combat might make it a worthwhile experience.
    • 88 Metascore
    • 100 Critic Score
    Pocket Trap and PM Studios haven’t just given us a lovingly crafted adventure with unique mechanics and memorable characters. They’ve given us one of the best games of the year. Pipistrello and the Cursed Yoyo is a great reminder that indies are blazing a path for everyone to follow.
    • 87 Metascore
    • 100 Critic Score
    It may take a while for the true depths that Monster Train 2 holds to become apparent, but once you really dig into the minutiae of each deck, the options that present themselves in front of you seem almost limitless, and that’s my impression having only spent a substantial amount of time with two of Shiny Shoe’s fantastic new decks. For fans of the original, or newcomers who didn’t stamp their ticket for the first trip aboard the Monster Train, climb aboard Monster Train 2 right now. And, get comfy as I suspect you won’t be disembarking for a while.
    • 81 Metascore
    • 80 Critic Score
    Capcom Fighting Collection 2 is a somewhat strange collection. There are six legitimately great games here, and the other two are at least mildly interesting, but they don’t necessarily feel like they’re targeting the same audience and it’s easy to see how a Power Stone fan or a Capcom vs. SNK fan might look at this collection and only see two games that are really for them. The extras here, like artwork and soundtracks, are standard fare, and while they’re not unwelcome, they aren’t going to excite many fans. Despite some strange omissions, however, there’s enough quality here that anyone interested in the genre as a whole and not just one specific title will find plenty to excite them.
    • 91 Metascore
    • 90 Critic Score
    Clair Obscur: Expedition 33 may not be perfect, but for a first game from the team at Sandfall Interactive, it’s a remarkable achievement that tells a wonderful story while offering incredibly engaging combat and worldbuilding. This is an RPG I won’t soon forget and one that lapsed fans of the genre should absolutely check out.
    • 65 Metascore
    • 60 Critic Score
    Moroi ultimately feels like a game too caught up in its own surrealism, sacrificing cohesive storytelling and gameplay depth for visual spectacle and provocative imagery. While it left me intrigued, it also left me wishing the journey had offered more than just style and unanswered questions.
    • 86 Metascore
    • 90 Critic Score
    Shotgun Cop Man is an incredibly diverse, creative, and silly adventure that will appeal to any fans of absurd humor or platformers. I’m glad to see DeadToast manage to switch things up in this adventure, and hope they’re able to keep things fresh in the future.
    • 77 Metascore
    • 70 Critic Score
    There are a few excellent moments scattered across its approximately eight hours, particularly its boss fights. It all comes back to your investment, though. If you can play this game on Game Pass, it feels like an easy decision. There’s plenty here for me to recommend you do just that. If you’re dropping money specifically on this experience, though, it feels like you deserve to expect a little bit more. That some part of actually playing this game feels truly interesting instead of just fine. I very rarely got that during my time with South of Midnight. Still, with a solid enough foundation, I’d love to see the team at Compulsion Games try for a sequel that builds on its strengths and does more to provide a great overall experience.
    • 83 Metascore
    • 70 Critic Score
    Look Outside is a wonderfully eerie adventure with some of the most unique scenarios and sights I’ve seen in a horror game in years. While it makes a strong first impression, though, as time went on, I sometimes wondered if I’d be better off just looking outside. However, there are still enough strong moments to make it worth checking out for those who love horror games and RPGs.
    • 85 Metascore
    • 90 Critic Score
    While reality can be highly subjective, it’s an objective truth that Out of Hands is a must-play deckbuilder. It’s compelling, darkly mysterious, and superbly engaging. Even if you’re not a huge adherent of the genre, there’s multiple difficulties to help you get your bearings, and tons of challenge for old veterans. As someone who’s always on the hunt for the next great game in the deckbuilder genre, I’m now paying close attention to whatever comes next from this talented developer.
    • tbd Metascore
    • 80 Critic Score
    Honestly, the only complaint I have after playing Nif Nif is that I wish there were more to do in this charming world. Sure, there’s unlockable content and two playable characters, but the genre is all about immersive replay value. I spent more than a couple of hours playing the game and have unlocked a good chunk of it. I suspect you can unlock everything in less than 10 hours, which is great for those on a schedule, but bad if you want to unwind in this family-friendly world.
    • 82 Metascore
    • 80 Critic Score
    Expelled may not be as original as its predecessor, and the cast of characters isn’t quite as colorful for my money, but this is an extremely worthy follow-up with an excellent setting and a more fulfilling mystery. This is a school that’s full of secrets, and dedicated players will find numerous jaw-dropping moments hidden in its darkest corners.
    • 76 Metascore
    • 80 Critic Score
    Atelier Yumia: The Alchemist of Memories & the Envisioned Land is a charming open-world JRPG and a worthy addition to the Atelier series. While it may not break any new ground in terms of narrative or combat innovation, it excels in being a fun game and an excellent entry point for newcomers to the franchise.
    • 75 Metascore
    • 50 Critic Score
    I really wanted to love Gal Guardians: Servants of the Dark. I kept giving it more and more time to prove itself and get past the sophomoric slump I kept finding myself in. But alas, this is not the sequel I was hoping for or expecting after Gal Guardians: Demon Purge. This would be one thing from some new upstart developer, but it’s truly surprising and disappointing from the talented folks at Inti Creates. That said, if you can tolerate bad platforming, poorly managed mechanics, and frustrating balance, then you might still find something to love here. For everyone else, this isn’t the adventure for you.
    • 60 Metascore
    • 50 Critic Score
    While I honestly enjoyed some of my time Shadow of the Orient, I feel like it was the wrong genre. There’s so much effort put into making expansive levels that I feel this would have worked better as a small Metroidvania than a lackluster platformer. It’s clear Spacelab Games put a lot of time into the experience, and I strongly suspect they might have some future great game in them. As for this one, fans of retro might enjoy it, but probably not many others.
    • 92 Metascore
    • 100 Critic Score
    Even now, I want to go start another run of Blue Prince. I have ideas floating around in my head and if I just draft the right room I’ll be on my way to unlocking more of the mysteries of this mansion. I’ve had more than a few late nights since starting this title, telling myself that I was on my last run but then instantly starting another once it ended. That’s what a great roguelike does to players and Blue Prince is certainly that, as well as a great puzzle game. Blue Prince constantly forced me to learn new things and work towards a wide variety of goals in a way which forced me to change my entire way of thinking about similar titles, even changing how I think about progression. It’s a masterpiece that players should run to play.
    • 73 Metascore
    • 80 Critic Score
    These issues aside, Rusty Rabbit was still an enjoyable adventure with a unique story and colorful characters. While the platforming and combat were held back by some design issues, and though I was personally frustrated by an occasional lack of guidance in the game, I still think this is a fun adventure that’s worth checking out.
    • 79 Metascore
    • 70 Critic Score
    Once again, I enjoyed my time with Lost Records: Bloom & Rage and would recommend fans of Don’t Nod’s other work give it a try when they get a chance, but know that some of the questions you’ll likely have throughout this story won’t be meaningfully paid off. I’m glad to say that at least the character stories are paid off well in an ending which I found moving and satisfying at times, even as I thought about my other questions, which were largely ignored. That’s what this game does best anyway, and that doesn’t change in Tape 2.

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