Hey Poor Player's Scores

  • Games
For 1,734 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Hitman: World of Assassination
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1734 game reviews
    • 64 Metascore
    • 60 Critic Score
    There are some truly fun moments in Gotham Knights. Playing with a friend highlights the very best of what the developers set out to do, and I enjoyed both the story and getting to see Gotham’s protectors outside of Batman grab the spotlight. If the developers had built Gotham Knights around its strengths, it could have been an easy recommendation. As is, you spend so much time in its bland open world that only those who plan to explore it with friends should seriously consider it.
    • tbd Metascore
    • 40 Critic Score
    I was hoping for something special with Undungeon, but sadly was utterly disappointed. This is an example of a game where less could have been so much more. It overburdens players with overly complex systems that weren’t intuitive or fun. Granted, it has stellar artwork and a cool premise, but that’s not nearly enough to fix what’s already broken. Despite tinyBuild’s recent track record of publishing high quality games, this is one I absolutely cannot recommend.
    • 83 Metascore
    • 80 Critic Score
    Triangle Strategy is another resounding success by Square Enix in its quest to bring turn-based pixel art masterpieces into the realm of modern gaming. Its bigger mechanics force players to make tactical decisions on and off the battlefield, while its more nuanced ones give players a sense of joy in discovery at even the smallest turn. Each of Triangle Strategy’s components are elegantly refined down to the smallest detail, but when blended, make for a slightly, yet strangely, imbalanced experience. If you don’t mind a tactics game that focuses more on story with battles largely used to further exposition, Triangle Strategy is an absolute must-play.
    • 75 Metascore
    • 80 Critic Score
    Minor issues aside, Lost Eidolons is a truly impressive tactical RPG. It has solid and easy-to-grasp mechanics and manages to differentiate itself thanks to the weapon swapping and realistic visual style. While there’s still some room for improvement and some minor issues that require fixing, I can wholeheartedly recommend this to any fans of the genre. Here’s hoping this talented new team has many more exciting adventures to share in the future.
    • 67 Metascore
    • 50 Critic Score
    Session: Skate Sim is a game of two halves at the moment. It presents a daunting, yet rewarding challenge that genuinely tries to move the genre forward through its dedication to being an authentic sim, but at the same time lacks the character and anarchy that the genre and skateboarding, in general, are synonymous with. Add onto that a healthy serving of jank and bugs, and Session: Skate Sim becomes a hard sell. However, if you can look past its flaws and are down for a challenge, it’s worth giving a shot as the innovations it does present are worth experiencing, and the highs you will receive from mastering the complex controls are unlike anything else the genre has to offer.
    • 80 Metascore
    • 80 Critic Score
    Sure, Super Alloy Ranger isn’t breaking the mold of 2D action platformers, but Alloy Mushroom manages to perfectly capture the essence of what made old-school classics feel, look, and play great. Not to mention how affordable and humble the asking price is at $9.99. There’s a ton of replayability here, with two characters to play and master, secrets and collectables to find, and plenty of stages to perfect. If you’re a fan of Mega Man games or someone who appreciates gorgeous pixel art, this is a no-brainer purchase for you.
    • 76 Metascore
    • 80 Critic Score
    At its core, PGA Tour 2K23 is the excellent golf game I’ve been missing in recent years. A new three-click swing system opens the game up for players who didn’t care for the analog swinging of old. I’ll be playing way too many hours of this one in the months to come, even if the series could still use some work on its presentation and a bit more variety.
    • 85 Metascore
    • 80 Critic Score
    With so many options to customize your team and strategic battles that feel better than ever, Mario + Rabbids Sparks of Hope is exactly what a sequel is supposed to be, building on the foundation the first game laid down while not being afraid to shake things up. A general lack of polish feels wrong in a game starring Mario, but beyond those issues lies a fantastic strategy title for all ages.
    • 84 Metascore
    • 80 Critic Score
    While I do think there was room for some additional quality of life features here, and it sometimes gets a bit too clever for its own good, The Case of the Golden Idol took me back to my childhood, reminding me of the puzzles I once loved while putting its own spin on things that would only work in a video game. This idol might be cursed, but you should still take a chance on it.
    • 79 Metascore
    • 90 Critic Score
    Cultic is an astonishing achievement for a one man studio. It has the creepy, sinister atmosphere of the finest horror titles, packed with the cathartic carnage of the best FPS games. It’s an odyssey into the heart of darkness, with the path blasted open by dynamite. Far more than just a worthy spiritual successor to Blood, Cultic is a descent into pure madness that you won’t want to miss.
    • 76 Metascore
    • 90 Critic Score
    Asterigos: Curse of the Stars is a triumph, a title of such confidence and quality that it feels like the work of a veteran studio, rather than a studio trying its hand at the genre for the first time. With a truly flexible combat system, an engaging and deep narrative, and a gorgeous visual style that makes the most of its Greek and Roman inspirations, Asterigos: Curse of the Stars easily overcomes any minor criticisms that can be raised against the slightly lacking level design and quality of life issues.
    • tbd Metascore
    • 60 Critic Score
    I really was hoping to fall in love with Criminal Dissidia, but as it is now it feels woefully incomplete. Though it does feature attractive artwork, tons of cards to use and a metric ton of Steam achievements, it nevertheless was held back by poor translation, confusing combat mechanics and inconsistent difficulty. Fans of rogue-likes and deck builders might enjoy the game more, but even then it’s a hard title to recommend unless the developer makes a lot of quality of life improvements.
    • tbd Metascore
    • 90 Critic Score
    If you have people to play it with, SpiderHeck is an absolute must-play and a game you should be checking out right now. Even for solo players, though, I think there’s enough to keep you entertained for the . For me, SpiderHeck is the surprise of 2022 and is so good that I can overlook the arachnids crawling around in it.
    • tbd Metascore
    • 50 Critic Score
    Offers a lot of options which are much appreciated, but with the gameplay and story being weak, it’s a hard game to really engage with. Taking leveling up and growing your characters out of a tactical RPG is an interesting idea, and might work if the core of the game were stronger, but as it is, it robs the game of any sort of progression and makes it all run together. If you really want a game like this, you can play with others. It might be worth a try, but most players should look elsewhere for their tactical thrills.
    • 49 Metascore
    • 20 Critic Score
    Some games are only going to appeal to a very specific audience. That’s great, I’m all for niche games, and SuperPower 3 should have been one of those titles. With the number of issues, it has, though, including systems that simply don’t seem to work, performance problems, and a complete lack of direction, it’s hard to see even the players who it should be for getting much enjoyment out of it.
    • 82 Metascore
    • 80 Critic Score
    Lost in Play doesn’t reinvent the wheel, but it does refine it into something that directly speaks to our inner child. Its juxtaposition of simple point and click storytelling and challenging mini-games makes for a fantastic balance sure to keep things interesting. If you’re ready to explore every corner of your imagination (and then some), Lost in Play is all you’ll need to get started.
    • 88 Metascore
    • 90 Critic Score
    Tunic is intuitive gameplay at its finest, requiring you to figure things out as you go. You’ll either sink, or you’ll swim, and though I sank far more often than I swam, I still couldn’t get enough of this game. If you need a little Dark Souls with your Zelda, this is one of those games that you don’t want to pass up.
    • 84 Metascore
    • 70 Critic Score
    Prodeus is self-consciously an old-school shooter, and it does a good job in replicating the frenetic, explosive gunplay and oppressive atmosphere of classic 90’s FPS titles like Doom and Quake. Sadly, beyond some interesting aesthetics, it doesn’t really stake out much of an identity of its own. The lack of any real story, worldbuilding or unique gameplay mechanics stops Prodeus short of being something really special. Still, if you’d like a game where you can switch off your brain and just exercise your trigger finger, Prodeus provides a great world to blast your way through.
    • tbd Metascore
    • 80 Critic Score
    Overwatch 2 probably didn’t need to be billed as a full sequel or have a number put at the end of its name. It offers more changes than the average update, but billing it as a major update to the game would have been more honest. Still, marketing is marketing and doesn’t change that there are a lot of changes here that will make Overwatch fans who haven’t played in some time want to jump back in and see what all the fuss is about. Overwatch 2 remains a fantastic shooter, and now that you can play for free, any Switch player in need of a great multiplayer shooter should absolutely check it out.
    • 81 Metascore
    • 80 Critic Score
    Svoboda 1945: Liberation unabashedly airs its country’s scars and sins alike to sincerely ask players the ultimate question: is all history worth preserving? Whichever you decide, you’ll be left feeling like you’ve neglected an open wound still festering, either to stand painfully in perpetuity or to serve as an all but forgotten foundation.
    • 71 Metascore
    • 60 Critic Score
    Despite its flaws, No More Heroes III is a worthwhile addition to the series. With the performance issues that distracted on Switch now a thing of the past, and the best combat that the series has produced to date, No More Heroes III is capable of providing an overload of gorgeous, chaotic fun. With combat this good, it's a shame that the rest of the package feels so woefully outdated at times. By relying so heavily on past gimmicks and humor, No More Heroes III becomes a recommendation for die-hard fans only, rather than something that could have had a more widespread appeal had some more efforts been made to modernize the experience.
    • tbd Metascore
    • 70 Critic Score
    Despite the supposed horror theme, My Sticker Book has such an adorable, cute drawing style as well as the music background that sounds like the nostalgic tones from a toy music box. From art to music, My Sticker Book really reminds me of that feeling of childhood innocence. Fans of Gloomy Bear’s cute and creepy aesthetic would certainly appreciate the art style in this game too. Play My Sticker Book and get in touch with your inner child.
    • 86 Metascore
    • 80 Critic Score
    While at times the repetition inherent in its design got to me, the thing Hardspace: Shipbreaker shares most with those podcast games is that its core gameplay loop can feel incredible. That it sometimes tore me out of my complacency with no notice and made me fight for my life didn’t stop me from wanting to play just a few minutes more, it made the desire to do so nearly impossible to resist. Paying off your debt may be an endless slog, but when it feels this good I know I’ll be signing up for another tour with LYNX.
    • 84 Metascore
    • 90 Critic Score
    Small issues aside, NeverAwake is still a transcendent and shockingly enjoyable adventure. Not only did I get invested in the story of the game, but the gameplay constantly kept me on my toes, and was a balanced challenge. While some may be irritated by the hardcore vibe of the game, I’d say this is a title that almost any gamer can appreciate. Add in the low price, and this is a must own adventure.
    • tbd Metascore
    • 80 Critic Score
    Overall, Justice Sucks is a solid, wild romp. It’s the vengeful, murderous rampage through the eyes of a Roomba that you didn’t know you needed.
    • 75 Metascore
    • 80 Critic Score
    Moonscars’ fluid combat mechanics, fun boss battles, and lovely art stylings kept me engaged and made me a believer that there is a lot more enjoyment still to be milled from the souls-like subgenre.
    • 87 Metascore
    • 80 Critic Score
    Return to Monkey Island is consistently funny, with a ton of charm and interesting puzzles to work through. The interface is the best in the series, and it’s incredibly well-paced. It may not be what every fan of the series has hoped for, but I think those who can look at it for what it is rather than what they might have hoped it would be will have a wonderful time with it.
    • 74 Metascore
    • 70 Critic Score
    Potion Permit is a quaint little alchemy simulator that will delight anyone looking for something cozy. It’s not exactly the Stardew Valley sibling it appears to be, but it has the potential to become just as beloved in its own right nonetheless. If you’re hurting for a cute life sim that blossoms over time, Potion Permit will cure what ails you.
    • 83 Metascore
    • 80 Critic Score
    There’s very little wrong with Splatoon 3. Almost everything it does is done well, and the few minor complaints I have are likely to be fixed or involve a card game that most players will likely ignore. Its plethora of quality-of-life changes means this will almost certainly be the best game in the series going forward and the place for new players to jump in. Right now, though, if I have to pick between those quality of life changes or the larger amount of content in Splatoon 2, that’s not as easy a choice as it should be because the gameplay hasn’t evolved in any major way, and little of the new content truly stands out. Which means that while I can easily recommend Splatoon 3 to series devotees desperate for new content and new players needing a good starting point, anyone who falls in between may want to wait for the game to be fleshed out before diving in.
    • 83 Metascore
    • 90 Critic Score
    Betrayal at Club Low is a masterclass in artful innovation. It gives the player a lot more interactivity and agency than its predecessor, Tales From Off Peak City, and in the process totally re-invents the entire point n’ click adventure genre. Trying out such a bold new gameplay style was a big gamble, but it’s a roll of the dice that’s won big.

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