Hey Poor Player's Scores

  • Games
For 1,715 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Rogue Prince of Persia
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1715 game reviews
    • 72 Metascore
    • 70 Critic Score
    Ground Divers’ cute looks hide a game with surprising depth. While there aren’t very many stages, they quickly start to require a great deal of strategy and planning which can be a lot of fun. It isn’t a must-play, but those looking for a charming puzzle game where resource management is key, and they’ll need to use their heads should give Ground Divers a look.
    • 54 Metascore
    • 70 Critic Score
    Despite the weaker parts of the game, such as the awkward and unclear control setup and the overly demanding boss battles, I still really enjoyed my time with Dungeon Munchies. It’s a unique game with a truly twisted and delightful sense of humor. Combined with a unique cooking mechanic and tons of ways to customize your experience, I feel it’s a game any fan of the indie scene should check out. I just hope developer maJAJa is able to implement some tweaks to improve the experience, or use what they’ve learned from this game to make their next one even better.
    • tbd Metascore
    • 40 Critic Score
    Unfortunately Aniquilation squanders an interesting concept with poor level design that does its best to ensure that the various mechanics at play are nothing short of frustrating the majority of the time. There is some fun to be had if you can endure the frustrations and fight your way through to the later stages of Aniqulation’s levels, where the environments open up and it becomes more apparent what the developers were going for. Sprinkle in the technical issues, and Aniquilation is difficult to recommend to anyone other than the most dedicated of twin-stick shooter fans.
    • 64 Metascore
    • 70 Critic Score
    So, Lost Epic didn’t quite live up to the standards that I had set for it when I had played it last year… but it was still good! Flaws aside, Lost Epic is an Metroidvania Souls-lite that’s every bit as charming as it is challenging. Sure, there’s still some work to be done here and there, but I’m confident they’ll get there in time.
    • tbd Metascore
    • 70 Critic Score
    NOEL The Mortal Fate tries to do a lot all at once, and for the most part, it succeeds. It’s a seriously scintillating visual novel with interesting gameplay mechanics that really pushed the limits of what RPG Maker could do. Unfortunately, some of those gameplay mechanics handled strangely at times, but that can mostly be forgiven considering the gripping story that unfolds on-screen. If you’re a visual novel fan and want to curl up with a good story on your Switch, NOEL The Mortal Fate is a deal you don’t want to pass up.
    • tbd Metascore
    • 40 Critic Score
    At the end of the game, I really felt like there could’ve been a lot more Quintus and the Absent Truth. The acting felt flat, the themes weren’t as fleshed out as they should’ve been, and the only truly scary thing here is how short the whole experience was. I really wanted to see this succeed, as the art style brought some unique potential, but sadly the experience needs a lot more refinement to be as interesting in execution as it was in its premise.
    • 66 Metascore
    • 60 Critic Score
    River City Saga: Three Kingdoms offers solid brawler gameplay and an open world that you can get around conveniently. Combat feels impactful, and the story even has its moments. Unnecessary complexity, slippery platforming, and a tone that never quite hits make this a game primarily for the series’ faithful and big-time brawler fans who have played most of the genre’s more successful recent releases.
    • 77 Metascore
    • 80 Critic Score
    The Mario Kart 8 Deluxe Booster Course Pass Wave 2 may not be filled with classics, but there are no truly weak maps here, and there are several that sit comfortably among the upper echelon of the game’s track list. Waluigi Pinball alone would make this a worthy set of levels, but Mushroom Gorge, Kalamari Desert, and Sydney Sprint will all be maps I’ll frequently vote to race on in the future. I’m glad to see these releases getting stronger and can’t wait to see what Nintendo has in store for Wave 3.
    • 63 Metascore
    • 80 Critic Score
    Bright Memory: Infinite is a shining example of the power of development tools when placed in the hands of someone who truly knows how to get the most out of them. With its AAA production values and polished gameplay, it provides an evening’s worth of action that entertained me in a way that the genre has struggled to do since Respawn’s underappreciated Titanfall 2. If you’re comfortable with dropping twenty dollars on an experience that you know will be over in a couple of hours and are willing to overlook the messy narrative in favour of the excellent gameplay loops, then Bright Memory: Infinite is absolutely worth supporting.
    • 73 Metascore
    • 80 Critic Score
    I truly hope that Sword and Fairy: Together Forever finally releasing on consoles gives the series the boost it needs towards more widespread recognition globally. It’s a fantastic title with some of the deepest lore to grace the genre in a while, which also manages to back up its compelling narrative with combat that is a joy to engage with. In a summer that has sorely been lacking in epic RPGs for genre enthusiasts to get stuck into, Sword and Fairy: Together Forever not only helps fill that void but does so with a level of style and heart that begs to be experienced.
    • 68 Metascore
    • 80 Critic Score
    Mothmen 1966 is a game that truly lives up to its own advertising and hype, providing a unique pixelated pulp-fiction approach to the visual novel formula, while focusing on a delightfully creepy, bizarre bit of American folklore. If this is the first in the series, I can’t wait for more.
    • 82 Metascore
    • 90 Critic Score
    Endling – Extinction is Forever is a powerful game. It deftly highlights human greed, corruption, and our unique knack for environmental devastation. At the same time, it offers glimmers of hope and redemption, tiny bright spots that manage to shine through the encroaching darkness. The trials and tribulations of the traumatized fox at the heart of the game will leave your heart aching and bruised, and you’ll be left somehow simultaneously saddened and enraged. Such sorrowful fury is meant to be a powerful motivator: use it.
    • 81 Metascore
    • 80 Critic Score
    It’s hard for me to fault Live A Live too harshly for its ending, though. I’d have been perfectly satisfied if it had simply been seven separate stories, and each of these is well worth playing through even after all these years. There’s so much creativity and joy present that anyone interested in class RPGs owes it to themselves to give it a try.
    • 75 Metascore
    • 80 Critic Score
    It’s clear that Coromon was worth the wait, even if it didn’t quite live up to my hype as the game that dethroned Pokémon. That said, this is a beautiful and creative adventure full of heart, with hours of gameplay to keep you going and plenty of reasons for hardcore players to pay attention. Sure, I might have wanted more optional content, but what’s here is hard to dismiss. If you’re a fan of monster-hunting games and want a new portable adventure on Switch, look no further.
    • 65 Metascore
    • 60 Critic Score
    Best Month Ever! is truly unique in its premise and setting. Stepping into the shoes of a terminally ill single mother was gut-wrenching, and navigating 1969 through the eyes of her biracial son gave me anxiety. Although I do wish my choices had a bigger impact and that more focus was given to preparing Mitch for the future instead of hanging on by my fingernails to what felt like Louise’s wild last ride, Best Month Ever! was different enough to keep me going. If you love narrative-driven games and have plenty of patience, Best Month Ever! is worth the road trip.
    • 76 Metascore
    • 80 Critic Score
    Anyone who has played a Story of Seasons or Harvest Moon game will feel right at home with Pioneers of Olive Town. It doesn’t break any new ground for the series and is perhaps a bit too slow-paced for its own good, but it proves that the series’ core loop is still engaging and addicting even after so many years. If you have an itch for a charming game that will take you back to a simpler time, it’s definitely worth your time.
    • 79 Metascore
    • 80 Critic Score
    Despite some unnecessary padding and a combat system that takes a little too long to get into full swing, F.I.S.T.: Forged in Shadow Torch is a compelling and thrilling journey from beginning to end. A stunning world, engaging narrative, and rewarding exploration all combine to create one of the most immersive experiences to grace the genre in quite some time.
    • 71 Metascore
    • 70 Critic Score
    Postal: Brain Damaged is, rather ironically, a sane and clear-headed new direction for the Postal series. Taking out the menial errands and aimless open world of Postal 4 to focus on straightforward levels and intense wave shooting was a great choice. Though the humor is as low-brow as ever, it’s much less repetitive and dials the penis and poop jokes down from a grating 10 to a tolerable 5. Featuring a vast variety of wild weapons and a netherworld full of nightmarish nemeses to use them on, Postal: Brain Damaged is a long-awaited return to psychopathic form for the series.
    • 74 Metascore
    • 90 Critic Score
    The 80 hours I spent with PowerWash Simulator were gloriously relaxing; I powered through my favorite podcasts on one screen as I powerwashed the days away on another. It’s an easy way to just unplug from life’s stresses and… you know, powerwash those worries away (along with all that muck and grime, of course). Any perceived issues are extremely minor considering how much bang you get for your buck, and that goes doubly so if you’re an achievement hunter. Make no mistake — PowerWash Simulator deserves the Overwhelmingly Positive rating it’s received on Steam, and if you’re looking for the best way to chill after a long day of work, Muckingham is a dirty stone’s throw away.
    • 76 Metascore
    • 80 Critic Score
    Trolley Problem, Inc. is a cleverly crafted thought experiment that takes familiar moral quandaries and weaves them together into one increasingly over the top storyline. Clocking in at around 2 hours, Trolley Problem, Inc. may be on the shorter side, but the material presented makes for an intellectual deep dive that will amuse, then exhaust players agonizing over each impossible situation. Although the overarching message may get a bit lost in the weeds, Trolley Problem, Inc. is a brilliant title eloquently executed, a must-play for content creators, novelty-seekers, and those wanting more food for thought alike.
    • 43 Metascore
    • 30 Critic Score
    XEL
    I think there’s a solid game here under all the technical issues, but it’s hard to say. XEL’s combat and time-based puzzles are satisfying, the setting and narrative are engaging, and its aesthetically charming. But until those issues are addressed, XEL is largely unplayable. I’ve spent way more time dealing with those issues than I have playing the game. I’d like to revisit it in the future, assuming it gets fixed.
    • tbd Metascore
    • 40 Critic Score
    Hell Pages is hardly a groundbreaking game, but it’s also not all bad. Though decidedly old school and occasionally primitive, it still has a solid core loop, outstanding tunes and hideous demonic boss battles. If you can get past the lack of weapon variety and the ho hum upgrades, you might find something to enjoy in this festival of monsters. For everybody else, get your Evil Dead fix from the source material.
    • 80 Metascore
    • 90 Critic Score
    All things considered, I really enjoyed Azure Striker Gunvolt 3. While it doesn’t quite manage to give fans a perfect experience, it’s definitely one of the best in recent history. It’s a game with an ambitious story, gorgeous art and sound design, and frenetic and exciting combat. If you’re a fan of the series, you’ll find some especially exciting elements to enjoy. But even if you aren’t, this is a game any fan of the platformer genre needs to own. It’s well worth the price of admission.
    • 67 Metascore
    • 70 Critic Score
    Frozenheim is probably the most serene war-mongering game I’ve ever played, with a lot of fun details that truly flesh out the entire experience. Not quite a city-builder but not entirely a full-on RTS, Frozenheim toes a themed line between the two genres in a fascinating, relaxing way. It has the potential to be a much more in-depth challenge, but for now, it’s a somewhat casual romp through Scandinavian lands (until a neighboring Nord horde burns your village down, of course). If you’re ready to plunder and pillage, then build up your village, Frozenheim awaits those with a lust for blood (and an eye for Viking carpentry).
    • 59 Metascore
    • 80 Critic Score
    There’s very little to criticize about Super UFO Fighter. It’s a game that’s easy to learn and challenging to master. With campaign mode, a versus mode, and a “hot potato” mode, there’s plenty to keep players entertained. While it may seem simple on the surface, Super UFO Fighter is incredibly entertaining and only gets more challenging the longer you play it. If you’re looking for a new party game to play alone or with a friend, I definitely recommend giving this game a shot. I don’t think you’ll be disappointed.
    • 78 Metascore
    • 80 Critic Score
    The Elder Scrolls Online: High Isle is truly a sight to behold. It’s great that we’ve finally gotten to venture to High Isle after all this time, and everything awaiting us there—both the wonderful and the terrifying—was all a joy to experience. The Legacy of the Bretons may not be entirely over just yet, but I think that ESO will be hard-pressed to release anything that would end up topping what this brand-new piece of Tamriel has given us.
    • 83 Metascore
    • 70 Critic Score
    Stray has charm to spare and a wonderful world well worth exploring. It would have been nice to have a bit more variety in your objectives and to have to spend a bit more time actually thinking about what to do, but it’s never less than fun to play.
    • 77 Metascore
    • 70 Critic Score
    With 32 games included, most players are going to be able to find a few titles to fall in love with in Capcom Arcade 2nd Stadium. With more duds in the lineup this time around, though, combined with a higher percentage of the collection being featured in recent collections you may already own, the value proposition is a lot harder to judge. Thankfully, this time around, Capcom are letting you buy just the individual games you want from the start. Most players with a love of classic arcade games will want to grab at least a few titles from this collection, even if the collection as a whole isn’t quite the no-brainer some of Capcom’s recent classic offerings have been.
    • 71 Metascore
    • 70 Critic Score
    Those issues aside, I very much enjoyed my time playing Spidersaurs. Fellow fans of Contra will find something to love here, while fans of WayForward’s brand of uplifting and chaotic fun should also have a good time. This is the best unofficial spiritual successor to the Contra franchise I’ve played in quite a while, and a great example of a classic genre done justice in the modern era. If you’re itching to blast some hideous hybrids to a pulp, this is your game.
    • tbd Metascore
    • 90 Critic Score
    The Legend of Bum-Bo is, first and foremost, a game for fans of The Binding of Isaac. But I don’t think that simply relegating it to that is fair. Despite its prequel status, The Legend of Bum-Bo is a unique, addictive, and extremely fun roguelike puzzle game oozing with Edmund McMillen’s signature bizarre charm. Sure, I’d recommend it to BoI fans, but I’d also recommend it to people who like engaging puzzle games. If you’ve never been exposed to McMillen’s work before, you might be a little surprised at first, but don’t worry—it stops being weird after a while.

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