Guardian's Scores

  • Games
For 1,012 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Last Guardian
Lowest review score: 20 Hatred
Score distribution:
1021 game reviews
    • 74 Metascore
    • 80 Critic Score
    Capcom's intentions are simple: to move Resi into the mainstream action zone, and give players as much bang as possible for their buck. It is an unsophisticated experience. If you want to be terrified, or use your brain, Resi 6 isn't the game. But if you just want to spray monster brains all over the place, while occasionally cooing at some gorgeous scenery, Resi 6 delivers in several spades.
    • 83 Metascore
    • 80 Critic Score
    Overall, Bad Piggies merits a four-star rating, especially as a relatively small tweak in the number of mechanics dished out for free would reduce the frustration factor.
    • 90 Metascore
    • 100 Critic Score
    In tuning the defensive systems and the attacking AI, the development team has unlocked the potential that Fifa 12 only hinted at, creating a game that, at last, seems to invite improvisational play, a game in which your own skill as a player comes to the fore.
    • 82 Metascore
    • 80 Critic Score
    Is this the Pro Evo to convince Fifa fans to switch? No. Is it an improvement on the last couple of years' PES incarnations? Yes. Will I be loving it and hating it and still playing it until PES 2014 comes out? Absolutely.
    • 74 Metascore
    • 80 Critic Score
    Despite its tongue-in-cheek nature, Tokyo Jungle is a superb game. It feels quite unlike anything else (the best description of it would be a stealth-action-survival-RPG), it's laugh-out-loud funny and incredibly moreish.
    • 89 Metascore
    • 100 Critic Score
    Pandora feels more like an actual place than a virtual battleground, thanks to Gearbox's attention to detail in this game...I mean, when was the last time you cared about the name of any gun manufacturer in any shooter you played recently? Listen, I've played the heck out of the COD: MW titles, and I've used a TAR-21 more times than I care to mention, but I couldn't tell you who manufactured it... The gun-makers in Borderlands 2 don't even exist, for goodness sake, and I'm already brand-loyal to one of them.
    • 88 Metascore
    • 80 Critic Score
    If you've never played LittleBigPlanet before, then this PS Vita version is the ideal introduction. In fact, it's the ideal introduction to games in general, as it will teach you the basics of how to make them, as well as providing you with a huge dollop of entertainment.
    • 67 Metascore
    • 60 Critic Score
    There's a lot to like about The Wreckateer; it's a fun, if slightly lightweight offering, and its Kinect controls are well implemented. But as good as it is, The Wreckateer won't win over anyone who isn't already convinced by Kinect. It looks like players may have to wait for the next generation of consoles before that's even possible.
    • 79 Metascore
    • 80 Critic Score
    Right off the bat, the world contained in Fall Of Cybertron is far more impressive visually than that of its predecessor.
    • 84 Metascore
    • 80 Critic Score
    A game of assured construction, stimulating myth, and welcome challenge, a warm celebration to the games of our childhood that, in its brightest moments, matches them.
    • 80 Metascore
    • 80 Critic Score
    While Sleeping Dogs works from an established palette, it's an absolute blast to play. Like the Uncharted series, the focus here isn't to break new ground for the medium through innovation. Instead, the aim here is to make the player feel like an action hero in a piece of blockbuster entertainment, while remaining fun to play throughout. Sleeping Dogs is not the most original game you'll play all year, but it's easily one of the most enjoyable and it's arguably one of the best.
    • 66 Metascore
    • 80 Critic Score
    This comeback is exactly what was needed: pared down, cheap and distilled to its irresistible essence.
    • 68 Metascore
    • 60 Critic Score
    It's a game in which an early sense of delight and intrigue soon turns to weariness, the standout scenes and ideas failing to compensate for an increasing sense of deja vu with each new wall run and puzzle, wrapped in a tired storyline that does little to propel you forward. In the end, it's the zombies that make you flee to the conclusion, rather than the design that draws you towards it – a subtle distinction perhaps, but a crucial one.
    • 78 Metascore
    • 80 Critic Score
    New Super Mario Bros 2 may not do anything we haven't seen in a game before, but it oozes such quality from every pixel that if you don't derive pleasure from playing it, no matter what your age or gender, it's difficult to think of any game that would satisfy you.
    • 53 Metascore
    • 60 Critic Score
    Inversion is a tiny bit frustrating. It's a nicely crafted game with some good ideas, which nevertheless seems unwilling to claim an identity of its own. If you liked Gears of War, you'll enjoy playing it, but you might find its sheer familiarity a bit annoying. And if you like third-person shooters that don't require superhuman skills, you'll enjoy it, too. But if you're looking for something futuristic, cutting-edge and distinctive, keep on looking.
    • 65 Metascore
    • 60 Critic Score
    As a piece of merchandise, this does the job it needs to. As a video game, it's anything but Brave.
    • 73 Metascore
    • 80 Critic Score
    The new DLC contains a couple of mechanical flaws, its story feels undercooked at times and, because this is a Bethesda game, it is by no means bug-free. But if you already own a copy of Skyrim, buying Dawnguard isn't so much a good decision to make as it is a no-brainer.
    • 80 Metascore
    • 80 Critic Score
    It's not an easy or forgiving game. Disappearing platforms require excellent timing, and not thinking ahead can often mean leaping on to a platform already occupied by one of the many alien invaders, sapping one heart from your meter.
    • 71 Metascore
    • 80 Critic Score
    Even with abilities that are steadily upgraded as you progress, The Amazing Spider-Man never feels quite as precise as you might wish thanks largely to quicktime instructions that come too thick and fast for the timed responses.
    • 72 Metascore
    • 60 Critic Score
    Close Quarters has a nice balance of new geography, modes and tactics but not enough to really excite.
    • 77 Metascore
    • 60 Critic Score
    Quantum Conundrum feels like the PC's answer to a smartphone app – a simple idea, well executed but never quite reaching the level of a "real" game. You'll play it for a few hours, enjoying the experience and then suddenly think: "Well, that's enough of that," and never go back. It is what it is; a small slice of casual gaming at a slightly inflated price.
    • 76 Metascore
    • 60 Critic Score
    While there's some genuine heart and originality in Spec Ops: The Line, the experience of playing the game is just too hit and miss for me to recommend it unreservedly.
    • 79 Metascore
    • 80 Critic Score
    Lego Batman 2: DC Heroes isn't groundbreaking but it is consistently fun, and while it might not take top honours for best Batman game of all time (that belt is still held by Batman: Arkham City), it's easily the best Lego game we've seen in years.
    • 52 Metascore
    • 60 Critic Score
    A decent game that has been horrifically let down by one sub-standard element.
    • 39 Metascore
    • 40 Critic Score
    Unfortunately, any sustained period of time spent actually playing The Eternity Clock will leave you with a similarly desperate feeling. Doctor Who games have always set very specific problems.
    • 75 Metascore
    • 80 Critic Score
    DiRT Showdown isn't going to change the world – it's a frothy, tongue-in-cheek driving game with pretensions towards nothing beyond providing entertainment. But it does that in spades, with considerable technical accomplishment.
    • 79 Metascore
    • 80 Critic Score
    GR:FS is so nearly a landmark game. It's busting with great gadgets, challenging and unusual to play and committed to a true co-op spirit that most rivals have long since abandoned. If only it looked a little better, had a few more maps and U-Play made it easier to find a quick online match-up with your mates. Even so, it's a worthy alternative to any FPS and puts the Ghost Recon franchise right back at the cutting edge.
    • 78 Metascore
    • 80 Critic Score
    Dragon's Dogma has everything that RPG-heads crave – you can lose yourself in tinkering around, collecting items, finding arcane quests and seeking random enemies for days. It's reassuringly complex, and astonishingly well-executed given that this is Capcom's first attempt at such a game.
    • 88 Metascore
    • 80 Critic Score
    For single players, it's an entertaining and gorgeous-looking dungeon hack but it's a bit short, extremely linear and hardly pushing any boundaries. Playing online (and Blizzard isn't really giving us a choice) makes it a better balanced and more compelling challenge, with all the potential to be the kind of lifestyle substitute that Diablo's legion of hunter-gatherer fans should relish.
    • 86 Metascore
    • 100 Critic Score
    The key to the game is the pitch perfect control system. A customisable auto-targetting system lets players select between hard or soft auto systems, the latter subtly guiding your reticule rather than aggressively yanking it toward specific enemies. Both are smart, seamless and intuitive, allowing newcomers to acclimatise to the turbo-charged pace.
    • 77 Metascore
    • 80 Critic Score
    While its plot may be undernourished, the campaign does contain a series of worthy action set pieces, and really, it's not a bad way to spend an afternoon. But the single-player's main purpose seems aimed at familiarising players with Starhawk's mechanics before setting them loose in the game's online battleground, which, as has been mentioned, is where its true longevity lies.
    • 80 Metascore
    • 80 Critic Score
    If you're uninitiated in the ways of Agent 47, this may be a little bit of a wobbly entry into the series, but it's certainly worth it of you're a huge fan of the franchise.
    • 82 Metascore
    • 80 Critic Score
    Like Sim City and Civilization before it, it is a sandbox that not only facilitates but also actively nurtures experimentation and creativity. That is much more rare than it sounds, and so much more valuable.
    • tbd Metascore
    • 60 Critic Score
    But I think my major reservation was about the overall size of the game. On the basis that you might know two thirds of the songs on offer and like maybe one third, with only 30 songs it does feel like you could easily become bored.
    • 67 Metascore
    • 60 Critic Score
    Sniper V2 Elite is something of an anachronism too, a middle-tier boxed game that lacks the budget or refinement of a blockbuster, but enjoys far more craft and spark than a budget release.
    • 74 Metascore
    • 80 Critic Score
    The very purity of purpose which makes the game such a fine arcade killbox also renders it unengaging on any level that isn't soggy and littered with stray organs. So while as a destruction simulator Prototype 2 scores very highly, there's a chance that, just like those toddlers in the dirt, you'll get bored after a short while and wander away.
    • 90 Metascore
    • 80 Critic Score
    Like Angry Birds, there's a big daft sense of humour behind Trials Evolution. Very much like Angry Birds, the game has got that "I'll just have one more go …" quality that can swallow hours whole. And exactly like Angry Birds, it's a simple premise that only takes seconds to pick up.
    • 89 Metascore
    • 100 Critic Score
    Fez
    Here is a keen reminder of gaming's ability to provide we who live in a world charted by satellites and Google Maps with new frontiers, with the unfettered joy of discovery, with the sense of our own psychical and mental horizons being expanded.
    • 55 Metascore
    • 60 Critic Score
    Ultimately, high production values and variety raises Kinect Star Wars above mediocrity, but it only delivers tantalising glimpses of the kind of game both the controller and the franchise badly needed.
    • 77 Metascore
    • 60 Critic Score
    A solid enough title – but it's certainly not a game for the casual console golfer.
    • 71 Metascore
    • 80 Critic Score
    The frustrating moments in Ridge Racer Unbounded are far outweighed by the deeply satisfying ones. It's anarchic, well designed, thrilling to behold and will put a massive grin on any true petrol-head's face.
    • 68 Metascore
    • 80 Critic Score
    Kinect Rush may be short on length, but it's big on playability, imagination and fun.
    • 72 Metascore
    • 80 Critic Score
    The PS Vita controls, while feeling shoehorned in the proceedings, are not deal-breakers overall. Ninja Gaiden Sigma Plus is still a fantastic game, and whether you're a newcomer or a long-time fan of the series, this is an essential purchase for PS Vita owners.
    • 83 Metascore
    • 80 Critic Score
    There is real craft on show in Angry Birds Space. The merchandise and spin-offs may be ubiquitous, but the gameplay still feels fresh, with enough new elements to reawaken the addiction for players of the previous versions.
    • 83 Metascore
    • 80 Critic Score
    Graphically, Kid Icarus: Uprising is astonishing to behold, given that it was designed for the 3DS – which is just as well since at times, it gets incredibly busy in visual terms, and if it wasn't crisp and sharp to look at, it would get confusing. Overall, it feels fresh, original and exhilarating to play, and thanks to its off-the-chain level of bonkersness, it should appeal to young and old alike.
    • 77 Metascore
    • 80 Critic Score
    Fifa Street's new cooler, slicker presentation sits better with the game than I first imagined. Yes, it's a far cry from the arcade-like iterations of yesteryear, but in truth it's all the better for it.
    • 52 Metascore
    • 80 Critic Score
    Raccoon City isn't the sort of game that will win awards – it's too rough around the edges in certain respects – and it's important to bear in mind that it's best experienced multiplayer rather than solo. But it's great fun and adds a fresh spin to a key time and place in the Resident Evil universe. It will bring a smile, in particular, to those who remember Resident Evils 2 and 3 with fondness.
    • 92 Metascore
    • 100 Critic Score
    Journey's visual and sound design sets new standards for interactive entertainment. This alone makes it an extraordinary work, but it's the way that these aesthetic elements come together with beautifully subtle direction and storytelling to create a lasting emotional effect that elevates this to one of the very best games of our time.
    • 67 Metascore
    • 60 Critic Score
    I know it's a Sims game, so recycled moves and gobbledygook lyrics are perhaps to be expected, but surely they could have splashed out on better backing tracks?
    • 64 Metascore
    • 40 Critic Score
    So, what do you get for your money? Beyond standard fighting or five, 10 and (ultimately) 20 fighter survival modes, not very much at all...Clearly there are enough Tekken fans out there to justify the conversion but it all simply boils down to pixels slapping pixels and that gets very boring, very quickly.
    • 69 Metascore
    • 100 Critic Score
    I Am Alive uses its post-apocalyptic environment far more effectively than many other games that share its nightmare vision of the future. I Am Alive joins games such as Fallout, RAGE and Left 4 Dead in its setting where a some horrendous event put paid to civilisation as we know it, but in truth, it's far closer in its atmosphere and aesthetic values to Cormac MacCarthy's grim post-apocalyptic novel, The Road.
    • 93 Metascore
    • 100 Critic Score
    More than ever, the Mass effect universe pulls off the masterful trick of feeling huge and yet believable – the game's production values are through the roof, and its third-person shooter controls incredibly precise, responsive and accurate given Mass Effect's immense scope. It really does feel like a TV sci-fi series in which you play the central character.
    • 77 Metascore
    • 80 Critic Score
    As home fitness products go, it's certainly one of the best. It's absorbing, interesting and fun in parts, and if you're the sort of person who gets a kick out of medals, points and progress reports then you'll certainly enjoy the framework it offers. But if you're looking for a fun Kinect game with a getting-fit side-effect, or a comprehensive exercise routine with serious results, Your Shape Fitness Evolved 2012 is not quite there.
    • 83 Metascore
    • 80 Critic Score
    Pleasantly distinctive and great fun to play, making decent use of the Vita's attributes without ever giving you the impression that they have been shoehorned in.
    • 57 Metascore
    • 40 Critic Score
    Everything Frobisher does well, Deviants does too – just a bit worse.
    • 74 Metascore
    • 80 Critic Score
    Everything gets a laugh at least first time, followed by the satisfaction of figuring out how to do whatever you've been tasked with. The really stupid thing? This brilliant piece of idiocy is a freebie, available as a launch title for the pre-order crowd and then to everyone (for nothing) come May.
    • 80 Metascore
    • 80 Critic Score
    It's a solidly entertaining romp.
    • 79 Metascore
    • 80 Critic Score
    Despite its visual consistency with the previous titles that share the family name WipeOut 2048 represents a concerted attempt to evolve the series in interesting ways, while making shrewd, restrained use of the new handheld's features. In this aim it finds mixed success, often sacrificing finesse in exchange for novelty, but in that creativity a new energy and revived sense of character can be found.
    • 80 Metascore
    • 80 Critic Score
    The Japanese RPG may have suffered heavy blows at the hands of Western RPGs such as Skyrim and Fable, but The Last Story does much to demonstrate there's still life and innovation in the form. That this game should come from one of the genre's progenitors is testament to a creative spark that still fires even after all these years.
    • 75 Metascore
    • 60 Critic Score
    Swapping freedom and tactical depth for twitch-based thrills and teamwork has certainly made it a viable multi-platform release...However, those with longer memories may argue that rebooting Syndicate as yet another FPS, complete with identikit hero, is a bit like remaking Citizen Kane as a rom-com starring Adam Sandler. For all its multiplayer merits, I'm afraid I'm with the Luddites on this one.
    • 76 Metascore
    • 80 Critic Score
    Everybody's Golf doesn't do anything particularly new or revolutionary, but it does what it does very well indeed.
    • 62 Metascore
    • 60 Critic Score
    It's a little cramped – occasionally you'll swipe past the option you wanted and need to make a series of jerking thumb moves to get back on track – but offers a breezy kind of customisation both for those with inspiration and plans they want to execute and those without, who just want to browse and tinker.
    • 71 Metascore
    • 60 Critic Score
    Yes, it is indeed a proper, grown-up third-person shooter. But not, alas, a particularly good one.
    • 80 Metascore
    • 80 Critic Score
    There are a lot of players who'll miss the structure, the atmosphere and unique quirks of the original. But Digital Extremes deserves credit for delivering an action-packed shooter that balances its mixture of gunplay and superpowers far better than its predecessor ever did – even if those powers will inevitably conspire to turn the game's protagonist into a monster and wreck his entire life.
    • 81 Metascore
    • 100 Critic Score
    It may lack the precision of, say Witcher 2's combat, but it makes for a style that can be picked up in seconds, customised to your own particular style of play and crowned with impressive arcade-style finishes... Kingdoms of Amalur: Reckoning is a triumph that makes the prospect of a future MMO based on the same world and engine all the more enticing.
    • 82 Metascore
    • 60 Critic Score
    It's rarely an enjoyable experience, but within that, Catherine perhaps poses its greatest puzzle of all: does a video game always need to be enjoyable to be worthwhile?
    • 79 Metascore
    • 80 Critic Score
    If you're a newcomer, answer this question as honestly as possible; are you likely to be put off a game by the idea that one of the protagonist's most powerful weapons transforms into an adorably cute imp that says "Kupo!" at the end of every second sentence? If the answer is no, then FF XIII-2 is well worth exploring. If the answer is yes, then move on – there's nothing for you here.
    • 82 Metascore
    • 80 Critic Score
    Revelations remains as resolutely rock hard to play as ever, with an emphasis on slow forward motion that makes the 3DS's spongy analogue pad feel all the more frustrating.
    • 85 Metascore
    • 80 Critic Score
    The graphics are occasionally stunning – with long draw distances rendering outdoor and space locations particularly effective and, so far, relatively lag and glitch free – an achievement in itself for most MMOs.
    • 66 Metascore
    • 60 Critic Score
    For a relatively tiny price, you get to pretend that you're a part of the greatest pop group ever, and it's a pretty convincing show.
    • 85 Metascore
    • 80 Critic Score
    If MK7 is so brilliant, though, where's that fifth star? I'm withholding it because the best thing you can say about this is that while it improves on a near-perfect 64-bit game, it doesn't make any major advances. The 3D is excellently done, but totally disposable (in fact, you probably will dispose of it before you get your first cup).
    • 61 Metascore
    • 60 Critic Score
    In short doses and with a good team, War in the North is not without its compulsive charms.
    • 71 Metascore
    • 60 Critic Score
    The presentation in WWE 12 isn't exactly brilliant. Facially, the superstars look pretty close to their real-life counterparts, but their skin has the texture of store mannequins.
    • 87 Metascore
    • 80 Critic Score
    With its ever-louder demands for precise jumps and absolute control fluidity, Rayman Origins won't be for everyone. It is tough – have we mentioned that? – and it will frustrate some gamers more than it compels them to continue.
    • tbd Metascore
    • 40 Critic Score
    For actual fun and a bit of instruction – all the things you'd get at a real life Zumba class – you want Dance Central. But for adding one more piece to the Zumba branding behemoth, it has to be this, whether it's any good or not.
    • 83 Metascore
    • 80 Critic Score
    And bravo to Nintendo for keeping this franchise on the standard DS rather than – for the time being, at least – adding that third dimension.
    • 90 Metascore
    • 100 Critic Score
    The meticulous craft that has gone into its ingenious design is enough to warrant admiration from even those players who have no time for the portly plumber. As for the rest of you – and we're assuming you're Mario fans – you're in for a real treat.
    • 82 Metascore
    • 80 Critic Score
    If you've played a GTA game before, you'll know precisely what to expect gameplay-wise from Saints Row The Third, and that in itself is a major recommendation in a GTA-free year.
    • 77 Metascore
    • 80 Critic Score
    All told, there's weeks of fun in this package. As you'd expect. It's fun and funny. As you'd expect. I'm utterly hooked. As you'd expect. Can we have Lego Matrix next? Please?
    • 80 Metascore
    • 80 Critic Score
    The visuals are great – as vibrant and colourful as you'd want from a game featuring comic characters – and overall it's tremendous fun to play. Perhaps not an essential upgrade if you already own Fate of Two Worlds, but nevertheless highly recommended.
    • 68 Metascore
    • 60 Critic Score
    You can throw all the technology you like at a game, but that will never be enough to gloss over fundamental design flaws.
    • 66 Metascore
    • 60 Critic Score
    Mario & Sonic at the London 2012 Olympic Games may not do either universe justice when it comes to their distinctive gameplay or graphic styles. However, the use of London landmarks and actual event venues makes for a colourful diversion with more than enough variety to keep the kids happy.
    • tbd Metascore
    • 60 Critic Score
    Given that each four-song session probably burns less than 100 calories, this isn't going to see anyone shimmying their way into svelteness, but it's OK if you're after some cheery cardio. And that's the best you can say for Get Up and Dance: it's OK. Not broken, not bad, and not doing anything you can't find better elsewhere.
    • 82 Metascore
    • 80 Critic Score
    It's a mighty fine game – for my money, the best in the Halo franchise – that deserves to accumulate a cult following. Microsoft should be applauded for having the balls (and the money) to exhume it in such a magnificent manner.
    • 80 Metascore
    • 80 Critic Score
    Ezio Auditore is, simply put, the only reason one needs to pick up a copy of Assassin's Creed: Revelations. While it doesn't feel like the step forward for the franchise that its two predecessors did in their day, Revelations can confidently stand shoulder to shoulder with the better titles of 2011.
    • 93 Metascore
    • 100 Critic Score
    Whether or not it's the best ever Zelda game is open to debate, but it's certainly up there. However, nobody could argue that it's anything less than a masterclass in the art of crafting video games.
    • 96 Metascore
    • 100 Critic Score
    Skyrim is one of the most gargantuan undertakings gamers will experience all year. The sheer size of the adventure, both in terms of its environment and in the amount of activities available to the player, is mind-blowing.
    • 88 Metascore
    • 100 Critic Score
    The Infinity Ward engine is far from cutting edge – the overall look of the game has not moved on enormously since MW2. But the vision, the choreography, the sense of scale and detail – they are awe-inspiring at times.
    • 77 Metascore
    • 80 Critic Score
    Visually, Sonic Generations is impeccable: bright, colourful and universally appealing. At last, after well over a decade, Sonic has been given a starring vehicle that doesn't make a mockery of his glorious heritage, but instead celebrates it.
    • 84 Metascore
    • 80 Critic Score
    Battlefield 3 was supposed to bring down CoD, and without a campaign – which seems to be DICE's approximation of a CoD experience – this wouldn't have been possible. This is unfortunate, because the instances in which DICE seem to have tried to beat their rivals at their own game have resulted in Battlefield 3's weakest content.
    • 61 Metascore
    • 60 Critic Score
    Certainly Disney's best video game in a long time – especially for the youngsters, who will enjoy the simple, trial-and-error gameplay and diverse styles, looks and challenges.
    • 92 Metascore
    • 100 Critic Score
    Uncharted 3, perhaps for the first time, represents what we all hoped games would eventually evolve into. Its production values are sky-high, and it puts you at the centre of a gloriously rich and irresistible world, controlling a character who is heroic, but also convincingly human. It's also mildly didactic, and feels less dumbed-down than any mainstream movie we've come across in years.
    • 73 Metascore
    • 80 Critic Score
    At its core, Rugby Challenge is what rugby fans have been waiting for; this is a game made by rugby fans for rugby fans. RWC 2011 is a decent, knockaround sports game but genuine rugby fans will find Rugby Challenge a far more worthwhile investment.
    • 94 Metascore
    • 100 Critic Score
    Stands head and shoulders over its previous efforts. Despite facing stiffer competition than its predecessor, Batman: Arkham City is easily the best Batman video game of all time.
    • 78 Metascore
    • 60 Critic Score
    The frantic and occasional flawed action on the pitch harks back to older PES games. Fifa 12 is the more complete football experience but PES 2012 can still deliver in short hectic doses.
    • 81 Metascore
    • 80 Critic Score
    A decidedly mixed affair. It isn't perfect, some of it feels quite antiquated, and it is by no means the high-water moment in the FPS genre that Doom and Quake were in their day. But it is still a very eye-catching and incredibly fun shooter, and in its best moments, it can't be matched for pure entertainment value.
    • 89 Metascore
    • 80 Critic Score
    Fancy yourself as a hairy-chested gamer, hardest of the hardcore, with extensive knowledge of the arcane conventions of RPGs? If not, look away now, as trying to play Dark Souls may well turn out to be the most frustrating experience of your life.
    • 90 Metascore
    • 100 Critic Score
    Absolutely reeks of effort, of care, of love for the sport. Blast EA and its peers for the way they run their businesses if you want to, but recognise this: with friends, with practice, with a will to re-think your approach to defence, Fifa is an absolute joy to play.
    • 92 Metascore
    • 100 Critic Score
    It's a rare game that can make you love the thing you're supposed to be killing, but then there really isn't anything else like Ico and Colossus.
    • 55 Metascore
    • 60 Critic Score
    As it stands there's just too little on offer here to justify the cost for a full-priced, boxed retail release.

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