Guardian's Scores

  • Games
For 1,012 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Last Guardian
Lowest review score: 20 Hatred
Score distribution:
1021 game reviews
    • 84 Metascore
    • 80 Critic Score
    Pretty much an essential purchase for any self-respecting petrol-head, and a lot more compelling and enticing than those who don't dream about lap times might imagine. If he played it (it's not easy to imagine him sat in front of a games console), Bernie Ecclestone would surely approve.
    • 91 Metascore
    • 100 Critic Score
    It comes packed with visceral gun-battles, ear-splitting explosions, bucketloads of blood and you use a good old-fashioned control-pad to play it. Oh, and it's also one of the best games released all year.
    • 71 Metascore
    • 80 Critic Score
    If you value polish and smoothness in your games above all else, you'd be best advised to steer clear of Dead Island. But if you crave wickedly satisfying zombie-dismemberment, a full, deliciously time-wasting RPG experience and a depiction of a zombie infestation which rings surprisingly true, Dead Island should float your boat.
    • 75 Metascore
    • 80 Critic Score
    Those who are prepared to forgive El Shaddai its eccentricities will truly adore it. This game is capable of garnering cult-like worship, which in a way is fitting, given its source material.
    • 83 Metascore
    • 80 Critic Score
    Resistance 3 is fast, furious and entertaining throughout but lacks the uniqueness that would boost it to the very top of the FPS ladder.
    • 53 Metascore
    • 60 Critic Score
    Safe to say, it isn't the future of first-person shooters. But it is great fun.
    • 79 Metascore
    • 80 Critic Score
    It's not perfect – the storyline is a bit perfunctory, its free-form style can be illusory when it forces you to perform certain missions and it gets a bit repetitious in the latter stages. But it's a joyous sandbox in which you can drive like a lunatic, in exotic machinery that you might never even clap your eyes on in real life, without hurting anyone.
    • 86 Metascore
    • 100 Critic Score
    Quarrel is just a lovely, skilfully-crafted joy. Denki's genius is in making you feel that hours in the game's company have been educational rather than a time-killing indulgence. That is the loftiest aim of all word games. Few really achieve it.
    • 89 Metascore
    • 80 Critic Score
    Falls just short of perfection, then, but it is, nevertheless, an amazing game, which will confound those who persist in tarring games with the brush of mindlessness. The future it presents may be worryingly dystopian, but by God, it's fun to explore on the safe environment of your console.
    • 80 Metascore
    • 80 Critic Score
    From Dust is sublime – it's arguably close to being a piece of art. But prospective players should be warned you will only succeed here if you are a calm, benevolent and (above all else) patient god. Wrathful Old Testament types needn't bother; you'll only end up staring at the Game Over screen.
    • 72 Metascore
    • 80 Critic Score
    What's this? A movie tie-in game that's actually good?
    • 47 Metascore
    • 60 Critic Score
    A perfectly decent game (although in no way spectacular), with a three-player drop-in co-op mode and the characters' different secret agendas adding some replay value. But all the way through, the abandonment of the Western theme nags at you.
    • 76 Metascore
    • 80 Critic Score
    It's true that, at times, it feels a bit disjointed, the dialogue is occasionally annoyingly clunky and given that it has no online element, you could argue that it's hopelessly old-fashioned. But if you like the sort of gameplay that Resident Evil offers, it will bring you a lot of enjoyment, more or less from start to finish.
    • 94 Metascore
    • 100 Critic Score
    I wonder how anything will ever better Ocarina of Time in its small but vital corner of this bloated industry.
    • 84 Metascore
    • 80 Critic Score
    It's a blissful, beautiful thing to play.
    • 49 Metascore
    • 40 Critic Score
    A mark for nostalgia then – it's the Duke, after all – and one for the game. If this was 15 years in the making, it makes you wonder what they did for the other 14 years and 10 months.
    • 88 Metascore
    • 80 Critic Score
    But if it feels challenging, the fact that Witcher 2 is fiendishly hard from the outset is half its appeal.
    • 87 Metascore
    • 80 Critic Score
    Despite its fantasy-sport emphasis, it has an underlying stamp of authenticity – it still requires you to adhere to the basics of rallying, keeping things smooth, braking early and balancing the throttle to get satisfying four-wheel drifts going.
    • 75 Metascore
    • 80 Critic Score
    Fable's greatest problem is that it sets such high standards in some areas that the gaps elsewhere seem all the more noticeable.
    • 89 Metascore
    • 100 Critic Score
    Ever since it first worked out how to assemble pixels so that they resembled something more recognisable than aliens, the games industry has dreamed of creating one thing above all else – a game that is indistinguishable from a film, except that you can control the lead character. With LA Noire, it just might, finally, have found the embodiment of that particular holy grail.
    • 68 Metascore
    • 80 Critic Score
    Brink deserves to be ranked among the finest co-op games available. As a multiplayer experience, it is exquisite. But as mentioned earlier, it falters if played solo. While all the modes can be played in single-player, the bots that act as a stand-ins for other players are a poor replacement.
    • 73 Metascore
    • 80 Critic Score
    It's not their best film-themed moment, but Lego Pirates of the Caribbean is still a hugely enjoyable, family-pleasing diversion.
    • 86 Metascore
    • 80 Critic Score
    Frustratingly, though, you cannot see what feature you are paying for until after you have bought it – meaning that all your hard work will often wind up buying you a rubbish extra music track instead of something rather more exciting, like a new fatality.
    • 58 Metascore
    • 60 Critic Score
    It is, at least, pretty original, and getting to grips with your submarines' controls is both fun and satisfying. We would, though, have preferred to see it priced more realistically to reflect its brevity. It's true that it simply wouldn't work on any console other than the 3DS, but it's by no means an essential purchase.
    • 65 Metascore
    • 60 Critic Score
    Sadly a lack of anything approaching a decent story means the action can feel like a grind, especially when played offline.
    • 81 Metascore
    • 80 Critic Score
    Brilliant; cute as a button, ingenious in its design and as addictive as any core title you could mention, this is one of the best investments you will make all year.
    • 39 Metascore
    • 60 Critic Score
    Unfortunately, while it's energetic fun in parts, there's a series of near-vertical blips where the learning curve should be.
    • 62 Metascore
    • 60 Critic Score
    It's always been more fun playing with friends than spending time alone with the rabbids – diluting their shouty impact makes them a little more palatable – that seems to be underlined with this collection.
    • 69 Metascore
    • 80 Critic Score
    Impressively executed, infinitely slicker than its predecessors, and reveals the horror interspersed with periods of tedium that characterises modern warfare in a startlingly believable manner. Which will surely earn it cult status in the future.
    • 67 Metascore
    • 60 Critic Score
    SOCOM: Special Forces is, by some distance, the best SOCOM game yet, although it still lacks polish in comparison with the likes of Call of Duty and Crysis 2.
    • 95 Metascore
    • 100 Critic Score
    Valve has created a masterpiece in Portal 2. The depth of content, the mind-bending mechanics and fantastic experience are almost certain to satisfy ardent fans of the first game; and to all newcomers to the series, it's as simple as this: prepare to have your mind blown. Over and over again.
    • 61 Metascore
    • 60 Critic Score
    There are quite a few sections where the game looks like the player is handling a 3D character on a 2D background, and in some situations, the 3D can be a hindrance.
    • 79 Metascore
    • 80 Critic Score
    It looks fabulous, the control system is exemplary in terms of both the control it gives and its flexibility, and the addition of both the Masters and the caddie system should make it more or less irresistible to golf nuts. While the player whose name it bears may still be making his comeback from a disastrous period, his video game at least still towers above all its peers.
    • 75 Metascore
    • 60 Critic Score
    All Stars will put a smile on the face of any lapsed wrestling fan pining for the simple, undemanding action of the WWF games of yore. Still, it's hard to justify paying the full RRP for a game that seems to go out of its way to have as little depth as possible.
    • 82 Metascore
    • 60 Critic Score
    Those with a less all-consuming enthusiasm for all things on four wheels will find it provides more frustration than enjoyment.
    • 70 Metascore
    • 60 Critic Score
    Despite being written by John Milius, the characters lack any hint of personality, though, and ultimately the single-player campaign is short and disappointing.
    • 75 Metascore
    • 60 Critic Score
    It may not banish Lego-fatigue from hardcore gamers, but Lego Star Wars III adds enough polish and variety to make it appealing to budding Jedi of all ages.
    • 85 Metascore
    • 80 Critic Score
    Neither of the two controller layouts felt particularly comfortable – particularly mapping Fire to the L/R1 buttons rather than the more comfortable/conventional L/R2. Also, compared to the open-plan nature of the original, Crysis 2 is decidedly more linear. It may focus attention on the action, but it's a pity the total freedom of Far Cry, compromised for the original Crysis, continues to be constrained here.
    • 71 Metascore
    • 60 Critic Score
    But for gamers wanting a nicely sedate, yet increasingly fiddly and demanding challenge, Pilotwings Resort delivers in the same way as that introverted bass player – with modest, affable confidence.
    • 85 Metascore
    • 80 Critic Score
    Super Street Fighter IV 3D, despite being a beat-em-up, is one of the most grown-up-feeling games we have ever encountered on a handheld console. It is commendably lacking in compromise and makes good use of the 3DS's unique abilities.
    • 71 Metascore
    • 80 Critic Score
    Nintendogs + Cats isn't massively different from its predecessor, but its subtle enhancements mean it will prove even more irresistible to dog and now cat lovers, and that it towers in an even more colossal manner over other pet sims, no matter what their platform.
    • 71 Metascore
    • 80 Critic Score
    Nintendogs + Cats isn't massively different from its predecessor, but its subtle enhancements mean it will prove even more irresistible to dog and now cat lovers, and that it towers in an even more colossal manner over other pet sims, no matter what their platform.
    • 71 Metascore
    • 80 Critic Score
    Nintendogs + Cats isn't massively different from its predecessor, but its subtle enhancements mean it will prove even more irresistible to dog and now cat lovers, and that it towers in an even more colossal manner over other pet sims, no matter what their platform.
    • 73 Metascore
    • 80 Critic Score
    Its look and feel when you actually play a match is more akin to what you would expect to find on the Xbox 360 or PS3. Which is mightily impressive – the only compromises that PES makes in order to fit onto the 3DS affect the least important aspects of the game.
    • 90 Metascore
    • 80 Critic Score
    Shogun 2 is a magnificent looking game with huge play and replay value. In terms of ambition and progression for the series, it arguably takes half a step back, but the huge leap forward in graphics and gameplay more than makes up for it.
    • 54 Metascore
    • 40 Critic Score
    Altogether, Yoostar is as baffling as Gwyneth Paltrow in a rom-com: smart and charming, sure, but basically uninteresting, and nobody's first choice for a fun night in.
    • 72 Metascore
    • 80 Critic Score
    In the end a faithful MotoGP sim will probably have limited appeal to those not already interested in the sport, but those who do give it a try should find plenty here to keep them entertained.
    • 77 Metascore
    • 60 Critic Score
    It's not the best racing game around – it's not particularly unique or innovative, the "plot", as it is, in story mode isn't engaging or well told, the soundtrack is undistinguished, but its flaws are forgiven thanks to its great looks and fantastic playability.
    • 78 Metascore
    • 80 Critic Score
    Yakuza 4's production values are through the roof, its plot is gripping and quirky, it's often very funny indeed, and it would undoubtedly sell in millions if it was published by Rockstar rather than Sega.
    • 82 Metascore
    • 80 Critic Score
    Dragon Age 2 has its flaws, but none of them are big enough to obscure the vast, absorbing whole of the game. This Hawke the slayer is definitely not rubbish.
    • 87 Metascore
    • 80 Critic Score
    The improvements do now leave the actual battles in conspicuous need of a visual overhaul (something for the imminent 3DS to tackle, perhaps) but at least fans will have plenty to occupy their time until that happens.
    • 87 Metascore
    • 80 Critic Score
    The improvements do now leave the actual battles in conspicuous need of a visual overhaul (something for the imminent 3DS to tackle, perhaps) but at least fans will have plenty to occupy their time until that happens.
    • 84 Metascore
    • 80 Critic Score
    With Casualty levels of gore, Itchy and Scratchy levels of violent humour and many, many hours of multi-player testosterone-fuelled fun, if Bulletstorm's not a classic in the making, it's not far off.
    • 84 Metascore
    • 80 Critic Score
    Online, Killzone 3 isn't going to cause mass outbreaks of tumbleweed on CoD and Battlefield servers but, once again, it improves on Killzones 1 and 2.
    • 86 Metascore
    • 60 Critic Score
    Teenage boys will absolutely hate it. But when viewed as a platform game for kids, it's pretty impressive. Kirby first emerged in 1992; only now has his existence been justified.
    • 68 Metascore
    • 60 Critic Score
    At the moment – three weeks of regular play and barely scratching the surface – I'm erring on the side of caution with this score. Ask me again when I've made it to Hawaii and I suspect it may creep up a little.
    • 84 Metascore
    • 80 Critic Score
    Stacking is right up there with the likes of Braid and Limbo as an absolute must-download.
    • 83 Metascore
    • 80 Critic Score
    Stacking is right up there with the likes of Braid and Limbo as an absolute must-download.
    • 79 Metascore
    • 80 Critic Score
    Those looking for a one-stop masterclass in elementary game design could do a lot worse than study this.
    • 66 Metascore
    • 60 Critic Score
    The pity of all this is that there's so much about Nail'd that is innovative and refreshingly bonkers. If only all that potential had been harnessed into a more consistent and rewarding racing experience.
    • 67 Metascore
    • 60 Critic Score
    Technical issues – while improved – still hurt the game. Voice communication, for example, is very hit and miss. The interface is fiddly and slow. Changing from quests to, say, inventory on the menu bar takes two or three seconds a time...Despite the issues,there is lot to admire here.
    • 72 Metascore
    • 80 Critic Score
    Traditional it may be but Divinity 2 Dragon Knight Saga is an excellent RPG that is up there with the very best on the Xbox 360.
    • 81 Metascore
    • 80 Critic Score
    Serious puzzlers will plough through the levels in a matter of hours (although there's some family-pleasing, inter-generational mileage in the two player option) but, for the price, it's hard to grumble. It's also hard to grumble about any game that can leave such a big, goofy smile on your face.
    • 89 Metascore
    • 80 Critic Score
    But much of Dead Space 2's impressive scariness derives from more mundane devices, such as vents that unexpectedly blast you with steam, and gloriously chilling music, lighting and sound effects.
    • 64 Metascore
    • 60 Critic Score
    This remains an odd mix of sporting events that adds little to the franchise or the party game genre that Nintendo created and still dominates.
    • 63 Metascore
    • 60 Critic Score
    It lacks the depth of Toy Story 3 but Tangled on the Wii certainly won't disappoint the young audience it is aimed at. Parents will enjoy helping out, and for what it is, Tangled is definitely worth a look.
    • 91 Metascore
    • 80 Critic Score
    Most disappointingly, for all the worlds he visits or challenges he overcomes, Sackboy never really develops past his minimal original powers, meaning LBP2 retains its two-button gameplay from start to finish.
    • 94 Metascore
    • 100 Critic Score
    That's what makes Mass Effect 2 great. Not the outstanding action, the compelling story, the huge depth of interaction, or any of the other ways in which the game demonstrates its outrageous surfeit of quality. It's because this is a game so coherent, you start to believe that you could actually live in it.
    • tbd Metascore
    • 40 Critic Score
    A moderate try, but minimal fun.
    • 74 Metascore
    • 60 Critic Score
    It's nice to see such a rich franchise reinvented, but lets hope for more ambition and invention in the episodes that follow.
    • 70 Metascore
    • 80 Critic Score
    Traditional it may be but Divinity 2 Dragon Knight Saga is an excellent RPG that is up there with the very best on the Xbox 360.
    • 88 Metascore
    • 80 Critic Score
    The Battlefield games are very much designed for the cognoscenti, and those in the know will rush to download Vietnam.
    • 61 Metascore
    • 20 Critic Score
    Overall, this game has a nice central premise let down by execution. For die hard fans – either of skateboarding or Orwellian nightmares – only.
    • 55 Metascore
    • 60 Critic Score
    Try as I might, I just can't hate it.
    • 69 Metascore
    • 60 Critic Score
    Shortcomings aside, Ivy the Kiwi is a solid, above-average casual game that's likely to have platformer fans hooked, for a few hours at least.
    • 74 Metascore
    • 80 Critic Score
    And while it doesn't have the universal appeal of its more mainstream counterparts, the potential of its online feature means it could well become a huge sleeper success.
    • 63 Metascore
    • 80 Critic Score
    While the last game impressed with the variety of enemies, TFUII takes a "less is more" approach, reducing the variety but upping the intelligence. The result is a frequently challenging (if disappointingly linear) journey to some truly epic boss battles.
    • 74 Metascore
    • 60 Critic Score
    Sonic is still straight up one of the most aggravating characters in any game on any platform.
    • 91 Metascore
    • 80 Critic Score
    Thanks to a bevy of pre-loaded Setlists and Road Challenges, you now have an attractive and instant alternative to World Tour – which is still there and as rigorous as ever.
    • 85 Metascore
    • 80 Critic Score
    It goes without saying that, yet again, Sports Interactive has released the best football management sim ever. It's just very hard work at times.
    • 59 Metascore
    • 80 Critic Score
    Throw in some surprisingly nuanced storytelling, some boss battles that can only reasonably be described as mega, and what Namco have produced here is something of a masterpiece of the beat-'em-up genre. Splatterhouse is a vulgar, noisy, shallow, juvenile, gruesome gem of a game that never forgets to be fun, even when going out of its way to be as appalling as possible.
    • 81 Metascore
    • 80 Critic Score
    First time out, it scored four out of five, mostly for originality. This time round it scores the same purely for gameplay. That's definitely a (pin-striped ostrich) step forward.
    • 58 Metascore
    • 60 Critic Score
    Those previously unaware of Time Crisis will find the whole affair bafflingly cheesy, but devotees of the franchise will love Razing Storm as a package, although most will surely agree that it should have been billed as Deadstorm Pirates, with a free copy of Time Crisis: Razing Storm thrown in.
    • 65 Metascore
    • 60 Critic Score
    Singstar Dance feels like a logical next-step for the series then and will likely get a few parties going this Christmas.
    • 56 Metascore
    • 60 Critic Score
    If only the game gave you more encouragement to improve.
    • 58 Metascore
    • 60 Critic Score
    Ultimately, it feels almost disrespectful that Tolkien's rich and evocative mythology should be reduced to collecting "Gandalf Tokens" and bowdlerising one of the 20th century's greatest mythologies. The pity is that that Aragorn's Quest works well enough to prove that LOTR does indeed have the makings of an epic RPG. Unfortunately, this isn't it.
    • 70 Metascore
    • 80 Critic Score
    Sadly, the game has one glaring flaw: the camera has an annoying tendency to zoom in too close, particularly when you're fighting.
    • 77 Metascore
    • 80 Critic Score
    EA MMA is clearly a painstakingly researched, precisely realised game. Surprisingly impressive.
    • 88 Metascore
    • 100 Critic Score
    Hot Pursuit, like the high-end vehicles it fetishises, has been crafted with genuine care, with great insight, with technical brilliance. Gran Turismo 5 will grab the headlines and the purist vote, but it surely won't live like this game does; it will be an austere cathedral to Criterion's joyous modernist structure.
    • 81 Metascore
    • 80 Critic Score
    When the hype settles, the new GoldenEye will probably not be as epoch-defining as the original. However, its pick-up-and-party multiplayer, and audacious and satisfying single-player mean that Goldeneye 007 on the Wii may wear the name with pride.
    • 87 Metascore
    • 80 Critic Score
    But DKCR is a colourful, creative romp with one of Nintendo's oldest creations, and with all the hidden levels, bosses and treats thrown in, you'll still be playing it after Christmas.
    • 70 Metascore
    • 60 Critic Score
    Let's hope the 30th Anniversary package is a bit more ambitious.
    • 58 Metascore
    • 80 Critic Score
    It manages a pretty impressive balancing act: non-gamers obsessed with Tron will love its ambience and authenticity, and may even discover they like games more than they thought. Yet it contains enough clever ideas, and is well-enough structured, to keep hardcore gamers interested, particularly given that it takes place in that seductive Tron universe.
    • 87 Metascore
    • 100 Critic Score
    Treyarch's game is exhilarating and beautifully orchestrated, but it feels like a full-stop, it needs to be a full-stop, because toward the end of the campaign, bombardment fatigue begins to set in.
    • 51 Metascore
    • 40 Critic Score
    Despite these misgivings, the gameplay actually isn't all that bad.
    • 73 Metascore
    • 80 Critic Score
    Its only drawback is a somewhat unhelpful camera – a typical failing for platform games – although it seems to be at its worst in the earlier stages. Overall, though, Epic Mickey proves satisfyingly original, fun and absorbing – it's a pleasant, and at times interestingly twisted world in which to immerse yourself.
    • 84 Metascore
    • 80 Critic Score
    But it has a sheer appreciation, and love, for cars and driving that is difficult to resist. At times it feels less like playing a game and more like indulging in a hobby.
    • 38 Metascore
    • 40 Critic Score
    But when you play it, you get the feeling that everyone involved with the franchise will be secretly relieved when the whole juggernaut finally grinds to a permanent halt.
    • 87 Metascore
    • 80 Critic Score
    The game may look like Clint Eastwood's Unforgiven, but its philosophy is unforgiving, with painfully limited ammo and a foe that can only be taken down with a headshot.
    • 74 Metascore
    • 40 Critic Score
    There's more mileage in a Tamagotchi, and one of them would never ask you to shame yourself by acting out "play dead" on the living room floor.

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