GamingTrend's Scores

  • Games
For 5,255 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Jimmy and the Pulsating Mass
Lowest review score: 5 Viridi
Score distribution:
5284 game reviews
    • 80 Metascore
    • 85 Critic Score
    Final Fantasy VIII Remastered is the perfect way to revisit this classic or experience it for the first time. Its themes are more relevant than ever, and its battle system, while flawed in some aspects, is weird, fun, and encourages creativity.
    • 69 Metascore
    • 45 Critic Score
    A great game held back by numerous technical problems. The Dark Pictures Anthology: Man of Medan promises another great experience in the vein of Until Dawn, but at least on the standard console is too stuttery to play. Much of the content will be inaccessible due to these performance issues. If you have an enhanced console definitely check it out, but unless it receives a patch it can scarcely be considered playable.
    • 70 Metascore
    • 85 Critic Score
    With simple asymmetric gameplay, this game is great for kids of all ages, and a worthy tie-in to the movie. While the unskippable trailer is a poke in the eye, there’s nothing better than the cackling of a five year old while he mercilessly throws his would-be helpers around a submarine full of bombs.
    • 87 Metascore
    • 100 Critic Score
    Games as good as Enter the Gungeon don’t come along very often. There’s so much to discover here that you’ll be playing this game for a long time. And you’ll still come back even after you see everything. Gungeon is the pinnacle of rogue-like design.
    • 71 Metascore
    • 55 Critic Score
    Rad
    For a small asking price, Rad will reliably give you a few hours of novelty, as you explore the wasted punk-dystopia and mutate yourself to better clear the land of its inhabitants. Beyond that initial entry point, you will find yourself dogged by an experience that has little to offer in the way of depth or surprises. The core mechanics make for tense, hectic combat, but also encourage you not to engage in it.
    • 79 Metascore
    • 85 Critic Score
    Yu-Gi-Oh! Legacy of the Duelist: Link Evolution is a great compilation of the franchise's history. With tons of challenging campaign duels, duelist challenges, and battle packs, there's plenty to scratch that card game itch. Multiplayer is scarce and laggy, so I'd steer clear.
    • 68 Metascore
    • 50 Critic Score
    Oninaki has one foot in the grave while the other doing a pleasant tap dance. It has an interesting story held back by bland characters and filler, and its gameplay can feel great when you’re not getting pounded in the face and stunned to death. Unless you can find it on sale, I’d skip this one.
    • tbd Metascore
    • 70 Critic Score
    Clam Man is a short yet quirky point-and-click game. The story feels a bit rushed at times, and the puzzles aren't all that tough, but it shows promise. Some more attention could've been given to the sound levels and design, but it's not enough to ruin the game.
    • 89 Metascore
    • 95 Critic Score
    Fire Emblem: Three Houses is the best Fire Emblem game since 2005’s Path of Radiance. Players who skipped Shadows of Valentia may find a lot of things strange and different at first, but it all fits together so well that it starts to feel natural pretty quickly. Even if you don’t know what you’re doing in the beginning, you can still succeed and enjoy playing in the long run. The story is fascinating, the characters are lovable and entertaining, and the presentation is great.
    • 78 Metascore
    • 85 Critic Score
    Remnant: From the Ashes is a tough, co-op centric third-person shooter hiding a surprising amount of depth in both its combat and narrative. Its weapons and abilities are diverse and fun to use, allowing for a variety of unique builds. While its difficulty can feel uneven, victory over a tough boss is always satisfying. Fiercely challenging even in a group, Remnant’s clever use of procedural generation makes subsequent playthroughs as satisfying as the first one.
    • 64 Metascore
    • 90 Critic Score
    So far, I have put about six hours total into the game between both sessions. I am very excited to learn how to wield a weapon to kill predators, and to explore more into the jungle. This has been a really unique and challenging experience, and I am thoroughly enjoying it.
    • 85 Metascore
    • 95 Critic Score
    Control manages to take the awesome cutscenes we see in other games and makes them playable. A bizarre adventure with rewarding power fantasy, this is the culmination of all previous Remedy games. Part exploration game, and part sci-fi shooter, Control blends a tight narrative, stunning graphics with RTX-powered lighting, and a hub-based world to create something entirely new and absolutely gorgeous.
    • 62 Metascore
    • 85 Critic Score
    Mable and the Wood is a side-scrolling metroidvania game with a unique combat/traversal mechanic. The form you start with and ones you unlock are fun to use for the most part. Reading the map can be annoying, but it's possible to interpret. Multiple endings offers more replay value if you're inclined to do so.
    • 94 Metascore
    • 85 Critic Score
    Raiders of the North Sea Digital is a beautiful and fun implementation of a great board game. With the simplicity of placing and removing workers, and quick AI games are short. With a few additional tweaks to the interface and gameplay, it could be even better. Thankfully Direwolf has already released some improvements and is continuing to work to make the game as polished as possible.
    • 67 Metascore
    • 90 Critic Score
    Crystar is a great action-RPG with some fascinating twists. Crying is not only a key aspect to boosting your strength in battle, but it enables you to create more powerful gear. Be prepared for mentions of tragic and depressing topics, but remember that they work to enforce the ideas of "showing your emotions as a strength" and the sometimes overlooked issues that others face each day.
    • tbd Metascore
    • 25 Critic Score
    In the wake of the Vita’s official death, there are few titles to look forward to: Super Wiloo Demake is not one of them. With clumsy controls, uninteresting art style, and an overall sense of generic settings, this is a game you should definitely skip unless you really want that trophy.
    • 61 Metascore
    • 80 Critic Score
    Bouncy Bullets can seem a bit easy if you’re not looking to three-star every level, but it presents a nice challenge for those who are willing to put in a bit of time and effort. The game is short, but that may be to its advantage as that difficulty can easily turn some people off in large quantities.
    • tbd Metascore
    • 65 Critic Score
    This was a fun, inexpensive game that is easy to jump right into and play, yet very challenging on racing mode. If you’re buying this for a child, it’s probably better suited for bigger kids, as my five year old couldn’t keep up, and he’s very experienced gamer for his age. It would be a fun family co-op game, or to play at a party!
    • 77 Metascore
    • 75 Critic Score
    Rebel Galaxy Outlaw brings a smaller scope and simplified controls to a sometimes intimidating genre, watering down the grandeur of spaceflight, but making it more fun and accessible at the same time. Its repetitive missions and sparse narrative weigh it down, but its fantastically engaging dogfights make it an easy recommendation.
    • 80 Metascore
    • 85 Critic Score
    If you love building decks, strategizing five moves ahead, and combating randomness, Dicey Dungeons is the game for you. If not, you still might want to consider giving it a try for the cute, game show aesthetic and chiptune soundtrack alone. And who knows, you might be surprised how much you enjoy the deck building.
    • 84 Metascore
    • 95 Critic Score
    Eliza is a poignant, well-presented tale about how even technology created to help people can be harmful when it replaces human connection. Rather than demonizing technology, though, Eliza is a paean to compassion, communication, and all the varied ways people can lift each other up.
    • 68 Metascore
    • 65 Critic Score
    Wolfenstein: Youngblood falls dramatically short of its predecessor in most ways and feels like a missed opportunity for a great focused, story-driven co-op game. That said, killing all of Hitler’s best friends with a co-op partner at your side isn’t without its enjoyable moments.
    • tbd Metascore
    • 70 Critic Score
    Neon Junctions is short and sweet, but has a few issues that keep it from being great. There are elements that show a lot of potential for innovation which makes me excited for what comes next. The visuals and music are on point I just wish that there was a little more expansion on the core of the game.
    • 54 Metascore
    • 50 Critic Score
    With a sour stomach and a lot of disappointment, Wolfenstein: Cyberpilot delivers a gorgeous visual feast with more motion sickness than I’ve encountered in any VR game to date. Insult to injury, it’s also painfully short, smacking more of AAA tech demo than meaty Wolfenstein tie-in.
    • 64 Metascore
    • 80 Critic Score
    Overall Paradox Soul delivers on what it intends on being, a competent Metroidvania with an interesting atmosphere and a bit of intrigue. I do wish the game was a bit more expansive in scope, but all the other pieces are there from the artwork down to the music. If you’ve got a few hours to kill I’d suggest picking it up.
    • tbd Metascore
    • 80 Critic Score
    Attack on Titan 2: Final Battle is a great way to experience what it's like to be in the shoes of the scout regiment as they fight for humanity's sake. With wonderfully fluid movement thanks to the ODM gear and the strategic combat, you'll want to slay as many Titans as possible. The downside is that combat does get repetitive after some time, but this can be helped by taking plenty of breaks.
    • 45 Metascore
    • 40 Critic Score
    An FMV interactive thriller that’s rather light on the “interactive” element. Choices are sparse and do little to promote player agency but some solid production and a stylish, campy aesthetic save the experience.
    • 65 Metascore
    • 70 Critic Score
    A Duel Hand Disaster: Trackher is a unique twist on the standard split-screen formula, offering players a chance to solo the experience. Testing your multi-tasking skills is great, although it may be too hard for some people. The separate yet connected gameplay design kept me engaged, even if some of the extra challenges were a pain to deal with.
    • 74 Metascore
    • 80 Critic Score
    While a few levels can be frustrating, the rest of the game’s ingenuity, cleverness, and execution more than make up for it. If you’re willing to go through the initial slog, Professor Lupo has something truly special in store for you.
    • 76 Metascore
    • 65 Critic Score
    The PC port stands as the definitive way to experience Beyond: Two Souls, boasting a higher frame cap, solid keyboard & mouse controls, and a remix mode. These additions, however, do nothing to remedy the poorly-aged, cliché-ridden script and inconsistent chapters you may remember, but do highlight the game’s strong visuals and emphasis on variety.
    • 73 Metascore
    • 75 Critic Score
    Marvel Ultimate Alliance 3: The Black Order is the ultimate comic book power fantasy. From its empowering gameplay mechanics which evoke the heroism in the game’s iconic characters to its event comic-styled storyline and presentation, there is a lot for Marvel fans to enjoy here. While the moment to moment gameplay more than justifies the price of admission, when taking a step back, certain facets of the game’s inherent design knock it down a few pegs--but not enough to dissuade me from giving this game a solid recommendation for the comic fans in the room.
    • 80 Metascore
    • 95 Critic Score
    I thoroughly enjoyed questing through Elsweyr and while I wasn’t looking to start a new class, I am happy I made the Necromancer, as she is certainly the second most fun character to play for me. The class is a blast to heal and DPS on, and I can’t wait to get her into champion level. The addition of dragons was done perfectly, and brings a lot of fun to the game.
    • 75 Metascore
    • 75 Critic Score
    Defector represents some of the best interactive elements in VR, with combat, gunplay, spycraft, and a little bit of puzzle work. While the wheels occasionally fall off on that puzzle aspect, and the story does feel a bit truncated, the ride is a blast while it lasts.
    • 55 Metascore
    • 60 Critic Score
    Once you’ve gotten over the thrill of assembling burgers, dishing out fries, pouring drinks, and serving ice cream, you’ll fall into the grind. What I’m Hungry lacks is progression, and that means you’ll have seen everything on the menu once you’ve completed the first level. There’s fun to be had, but this is more “value meal” than a full course.
    • 82 Metascore
    • 70 Critic Score
    Lethal League Blaze is an excellent game for the competitive crowd, but it’s a bit hard to recommend on the Switch over other versions. The eccentric character designs, great soundtrack, and blazing-fast gameplay are charming, but the performance issues and online gripes means this version falls short from being a masterpiece.
    • 75 Metascore
    • 90 Critic Score
    Etherborn is a gravity-defying puzzle platformer with breath-taking visuals and MC Escher-like levels. The difficulty is enough to test your observation and critical thinking, but nothing gets stressful. You'll be done with a playthrough in around five hours, but it's time well spent.
    • 69 Metascore
    • 60 Critic Score
    Sea of Solitude is a boldly personal game that has a lot going for it, notably its fantastic art style and score. Kay’s story toward understanding her fraught relationships can be genuinely moving at times, but more often it comes across as scattered and heavy-handed. Add to that its clumsy, far-too-traditional gameplay, and Sea of Solitude feels like an interesting idea poorly executed.
    • 86 Metascore
    • 85 Critic Score
    Dragon Quest Builders 2 is a great follow-up to the original, placing you in the shoes of an amateur builder. The main story practically amounts to a fetch quest of acquiring skills and people, but that doesn't bring the game down much. Building takes the forefront, and it will definitely keep you busy.
    • 67 Metascore
    • 60 Critic Score
    If you ever wanted to learn about your favorite fonts, Type:Rider gives you more information than you needed to know. While an uneven platformer that struggles with you from beginning to end, it’s a serviceable romp for those that want a slightly relaxing game to play in these summer months.
    • 83 Metascore
    • 95 Critic Score
    Igarashi-san has made another masterpiece. Bloodstained: Ritual of the Night is an unapologetic celebration of the best parts of his previous work, bringing them all together with some fresh approaches to progression. Gorgeous and rewarding, Bloodstained: Ritual of the Night is phenomenal and is a worthy, near flawless successor to Symphony Of the Night, and that’s high praise indeed.
    • 75 Metascore
    • 65 Critic Score
    Nine years later, Heavy Rain’s flaws have only become more pronounced. Even so, strong narrative design can’t be denied, and it’s just enough to ease the pain caused by the game’s more outrageous blunders.
    • 88 Metascore
    • 90 Critic Score
    Super Mario Maker 2 is a game that transcends its flaws. While the game can improve in several key areas, these shortcomings are triumphantly eclipsed by the strengths of the game. From its robust and accessible suite of level creation tools to its myriad ways to play, the sheer potential for fun, subversive Mario experiences outshines any problem the game may have. Super Mario Maker 2 is more than a game, it’s a community—one I plan on spending a lot of time in.
    • 72 Metascore
    • 60 Critic Score
    Gato Roboto has some wonderful aesthetic choices and innovative boss fights, but the awfully short length and generic enemy design hamper an otherwise quirky title.
    • 66 Metascore
    • 70 Critic Score
    The Sinking City is held back by extreme technical issues, weak presentation, and monotonous combat, but the high quality investigation mechanics and incredible worldbuilding make it a one-of-a-kind ride.
    • 80 Metascore
    • 60 Critic Score
    Judgment feels too beholden to its Yakuza roots, weighed down by overreliance on combat and half-baked detective mechanics. While its plot is engaging, nearly everything that it adds to the Yakuza framework is for the worse, and it shines most when it puts the spotlight on the people of Kamurocho rather than the game’s protagonist.
    • 65 Metascore
    • 75 Critic Score
    The premise of Graveyard Keeper is of the most unique of just about any sim game out there, and this no-frills Switch port makes it portable for the first time. There really isn’t much that needs to be added impressively robust graveyard management game, but it would have been nice if the game took advantage of the Joy-Con rumble feature.
    • 78 Metascore
    • 80 Critic Score
    While a little reliant on grinding near the end, Dandy Dungeon: Legend of Brave Yamada is a delightful little tongue-in-cheek RPG with a little heart and a lot of laughs. Its simple yet engrossing gameplay system mixed with fun puzzle mechanics and cute presentation make this a wonderful Switch title to play on the go.
    • tbd Metascore
    • 80 Critic Score
    Super Neptunia RPG is a fascinating spin-off for the Neptunia franchise. With a switch to 2D and a reworked combat system, you get a nice change of pace for the series. At the same time, the combat system is simplistic and might turn off some players.
    • 73 Metascore
    • 90 Critic Score
    Muse Dash is an incredibly addictive rhythm game, especially if you're a fan of Japanese music. The cute characters and visuals match the overall anime-like tone of the game. Tons of songs to choose from will keep you busy for a good chunk of time, especially if you aim to do everything.
    • 81 Metascore
    • 85 Critic Score
    Featuring an eclectic cast of characters and some over-the-top gore, Samurai Shodown is a wonderful reimagining of the classic fighting series. The strategic gameplay and wonderful balance of risk and reward make this game a fine addition to the current generation of fighting games.
    • 85 Metascore
    • 85 Critic Score
    Cadence of Hyrule is a perfect blend of classic Legend of Zelda adventure with roguelite rhythm gameplay. It’s a short adventure that can sometimes feel too difficult and chaotic for its own good, but it’s worth sticking through to the end. Not only is it a tremendously fun game, its new take on Hyrule is a joy to explore.
    • 80 Metascore
    • 85 Critic Score
    Crash Team Racing: Nitro-Fueled has the thrilling speed and the addictive gameplay of the original and adds a metric ton of extra content for fans and newcomers to enjoy. Whether you’re new to the frantic frenzy of Crash Team Racing or you’ve been hankering for a chance to play as Nitros Oxide himself, there’s a whole lot of things to love.
    • 60 Metascore
    • 75 Critic Score
    Golem Gates is a clever mashup of real-time strategy and card game gameplay. Creating troops from the glyphs you draw and Ash you build up is a nice twist. Difficult situations and some potential crashes put a damper on the fun and may cause you to look elsewhere.
    • tbd Metascore
    • 40 Critic Score
    Zeroptian Invasion wants to ape the style of Space Invaders and the vertical shoot-em-ups of the 80s but fails miserably. While it does have a nice presentation style, the fact that its main gameplay loop struggles with you at every possible moment means that this game unfortunately can’t hold a candle to the genre greats.
    • 66 Metascore
    • 70 Critic Score
    Riverbond is a nice voxel style game with Diablo-like combat. The game only takes a handful of hours or so to complete, but it's a good time. The lack of a story and the abrupt ending removes most of the satisfaction from completing the game.
    • 78 Metascore
    • 90 Critic Score
    Chook & Sosig: Walk the Plank is a short yet charming point-and-click game. The pirate theme mixed with quirky characters and goofy antics makes for an enjoyable time. The art style is wonderful and it makes you want to investigate everything you can.
    • 80 Metascore
    • 85 Critic Score
    From the compelling and well-acted story to its engaging combat, SIE London Studios has delivered one of the best VR experiences on Sony’s platform. Like a hard-boiled blend of John Woo and any good London heist movie, Blood & Truth stands tall as one of the best PSVR games to date.
    • 81 Metascore
    • 80 Critic Score
    Yuppie Psycho turns a workplace satire into a survival horror adventure, and does right by both parts of that strange formula. Despite some frustration from its punishing difficulty, Yuppie Psycho is a surreal but cogent parody that’s well worth clocking in for.
    • 69 Metascore
    • 60 Critic Score
    Devolver Bootleg is an interesting collection of smaller knockoff titles of their official library. While the overall content is a bit on the shallow side, fans of Devolver Digital will get a kick out of this, if only for a short moment.
    • 59 Metascore
    • 70 Critic Score
    Warlocks 2: God Slayers lets players work to become a powerful warlock as they help the Order and destroy gods. The combat can get repetitive, but isn't too challenging until you encounter the bosses. With several characters to choose from, you'll be able to fight in multiple different combat styles.
    • 69 Metascore
    • 70 Critic Score
    Warhammer: Chaosbane is a solid first entry into the ARPG genre for the franchise. There are some cool twists on the theme like the God Tier system, but there are equally as many baffling decisions such as the matchmaking system, lack of economy, and decidedly absent customization options. There are the makings of a solid ARPG in here, but it needs a little more time in the oven to bake.
    • tbd Metascore
    • 70 Critic Score
    Voidrun is an interesting roguelite where you're a spaceship that surrounds enemies with bombs to destroy them. The game is simple to learn but difficult to master. With three different modes to play, you'll have plenty of time to practice your moves.
    • tbd Metascore
    • 85 Critic Score
    Tremendous improvements to the core gameplay loop provide new reasons to use light mechs and jump jets. The new biome creates new fighting corridors and new mechs create a way to make those hallways dangerous. While it doesn’t bring much new outside of combat, this is a must-have and a reason to revisit the BattleTech universe.
    • 64 Metascore
    • 80 Critic Score
    My Big Sister is a pixelated top-down game with interesting premise. The light puzzles and weirdly appealing cast keep the game fairly light-hearted, but be prepared for some serious topics to come up. It doesn't take long to beat, but it's worth the time.
    • tbd Metascore
    • 50 Critic Score
    Battalion 1944 is a WWII shooter that doesn't do much to set itself apart or feel very memorable. The gameplay is alright, but bad spawns and quick deaths can be frustrating. Graphical issues are noticeable and break immersion. Wartide drags on for too long.
    • 82 Metascore
    • 85 Critic Score
    Vectronom is a stylish rhythm-puzzler with delightfully unforgiving difficulty and a fist-pumping electronic soundtrack. This is one game you should definitely try out if you want a musically-inclined challenge for your Switch.
    • 63 Metascore
    • 80 Critic Score
    It took a little over 25 years, but Bubsy: Paws on Fire is the bobcat’s first truly great outing. With a fun, cheeky cast of characters and entertaining core gameplay, you won’t have to ask yourself, “What could possibly go wrong?”
    • 85 Metascore
    • 85 Critic Score
    A tale straight from our childhood tree forts—Outer Wilds will reawaken the passion for exploration that you thought you lost.
    • 71 Metascore
    • 60 Critic Score
    From a presentation standpoint, Ride 3 is outstanding. The bikes look fantastic and I love all the customization options. Unfortunately, it is lacking in terms of gameplay. With this being a video game and all, that’s a bit of a problem. If you really need a bike racer then this may be the best of your very limited options, but with the harsh learning curve, lack of teaching, and uninspired game modes, there are far superior racing games on the market.
    • 70 Metascore
    • 85 Critic Score
    Layers of Fear 2 is a fascinating horror game that centers on exploring a mysterious ship and its ever-changing layout. It isn't the scariest game, but the unsettling nature of everything you encounter more than makes up for it. The constant environmental changes designed to mess with you are amazing and one of the best aspects.
    • 79 Metascore
    • 80 Critic Score
    Nicalis’ marriage of puzzle and fighting game elements in the fan service-heavy Crystal Crisis coalesces in a largely satisfying experience. While the roster can feel unbalanced, loading times can be long and the story mode feels trite, the overarching, nuanced gameplay will keep players strategizing and returning to Crystal Crisis time and time again.
    • 53 Metascore
    • 60 Critic Score
    Little Friends: Dogs & Cats is a game that will appeal to animal lovers who miss the days of Nintendogs. While it does have some adorable breeds and some cute customization options, it won’t appeal to those that want to take care of their pets for long periods of time.
    • 59 Metascore
    • 50 Critic Score
    Sky-high ambition meets sub-par execution in this roguelike fantasy-epic. Vambrace: Cold Soul delivers a large helping of worldbuilding but fails to provide engaging gameplay to accompany it.
    • 51 Metascore
    • 60 Critic Score
    Swag and Sorcery flirts with both micro managing and idle mechanics without excelling at either. While it’s initially engaging, its main gameplay becomes stale quickly leading to a grindfest where the reward is more grinding. You'll eventually encounter overwhelming enemies and bosses that require more grinding, but little to do while you wait for your heroes to return from their journey.
    • 68 Metascore
    • 70 Critic Score
    Project Nimbus: Complete Edition doesn’t break any new ground, and it likely won’t keep you playing for too long, either. But what it does offer is some incredibly fun, fast-paced combat with a varied set of mechs to pilot, and an enjoyable but corny plot like something out of a mid-tier anime.
    • tbd Metascore
    • 35 Critic Score
    Eden Rising: Supremacy has an interesting premise, but it absolutely fumbles its execution. It combines awkward combat with a mediocre tower defense game and a bland open world that never feel connected. Add to that poor optimization and shoddy network stability, and Eden Rising squanders its unique free-to-play model and what sounded like an interesting multiplayer time sink.
    • tbd Metascore
    • 75 Critic Score
    Devious Dungeon 2 is an entertaining action platformer that adds onto the original's premise. Choosing a class made the game feel different enough while still retaining its charm. Buying equipment in order was still a drag, but it doesn't hurt the game too much.
    • 74 Metascore
    • 85 Critic Score
    In the end, Everybody’s Golf VR is an excellent new way to experience golf without the funny pants or rising greens fees. What it lacks in localization, it more than makes up for with immersive and light hearted fun. Tee up, this one is fun for the whole family.
    • tbd Metascore
    • 95 Critic Score
    The Gardens Between was one of my favorite Switch games of 2019, and with its mobile release, it is now one of my favorite mobile titles. The Voxel agents have done a great job of optimizing sound, controls, and graphics, making the gameplay and story just as solid, if not a tiny bit better, on a cellphone than it was on the Switch.
    • 72 Metascore
    • 70 Critic Score
    Team Sonic Racing is a fun and intelligently designed, albeit content-light, kart racer. The game’s central focus on teamwork gives the experience a unique and engaging flavor and its sense of speed kept me dialed in. But, that isn’t enough to assuage the title’s evident flaws. From an unimpressive roster of stages to lacking modes outside of Team Sonic Racing’s great single-player campaign, I’d be hard pressed to see this game lasting more than a dozen hours for many fans. While the fundamentals are fun, this racer could’ve used a tune-up before coming to market.
    • 67 Metascore
    • 70 Critic Score
    The list of things I don’t like about Rage 2 is much longer than the things I like about it, but the one thing it does better than I even expected is combat. Once you’ve filled up your toolbox of weapons and powers, you have seemingly endless ways to take on the game’s foes. Unfortunately, its bland story, drab tone, and scattered open world drag it down, but the fierce firefights kept me engaged the whole way.
    • 85 Metascore
    • 85 Critic Score
    Total War: Three Kingdoms is a fantastic addition to the series, taking place in the Three Kingdoms period of China's history. The gameplay requires patience and strategizing, but is satisfying when successful. With plenty of aspects to manage, you won't be wanting for something to do, although it may be too much for some gamers.
    • 81 Metascore
    • 90 Critic Score
    With a magnificent storyline replete with devious puzzles and gorgeous vistas, A Plague Tale: Innocence is as beautiful as it is disturbing. A survival stealth title at its heart, Asobo Studio’s approach to the story of the bubonic plague is completely unique, and one I can’t recommend highly enough.
    • 81 Metascore
    • 75 Critic Score
    Tales of Vesperia: Definitive Edition is truly a love letter from Namco Tales Studios to fans of the franchise. While the main story is a touch trite and the combat a little dull, it’s worth it to accompany this cast of interesting and nuanced characters on their journey to save the day.
    • tbd Metascore
    • 75 Critic Score
    Devious Dungeon is a simplistic action platformer that is entertaining to play. The combat is easy to learn but you still need to be careful of enemy attacks. The step-by-step equipment purchases is a bit of a bummer though.
    • tbd Metascore
    • 70 Critic Score
    Hellmut: The Badass From Hell is an interesting rogue-like shooter where you can transform into various deadly creatures. The gameplay is engaging but doesn't get too difficult and doesn't take long to complete a run. Having multiple forms is fascinating and very helpful in the long run.
    • 55 Metascore
    • 40 Critic Score
    In concept, Bird Game + seems like a pleasant spin on the traditional on-rails genre. In execution, Bird Game +misses the mark in nearly every way from its surprising lack of mechanical polish to its shallow design. While its aesthetic and genuinely enjoyable boss fights are undeniable highlights, they’re nowhere near potent enough to outweigh the game’s fundamental issues.
    • 71 Metascore
    • 45 Critic Score
    Death end re;Quest is not a terrible game, but it certainly doesn’t do much to stand out from a crowded and trope friendly glut of JRPG titles. The battle mode plays like a game of pool and has a lot of interesting features, but the writing is tired, the characters are overly sexualized and mentally deficient as always, and the game is set in a bland world with little detail or points of interest. Death end re;Quest is another game for fans of long dialogues leading nowhere.
    • tbd Metascore
    • 75 Critic Score
    Elder Scrolls Online: Wrathstone is an introductory set of dungeons designed to tell the story of how we get to Elsweyr and see the release of dragons upon the online version of Tamriel. The dungeons both have some incredible moments and boss battles, and definitely are above and beyond the usual simple releases we get when they are dungeon-only. Alongside the free update, Wrathstone is one of the better releases for Elder Scrolls Online in awhile and sets up nicely what needs to be a home run with the Elsweyr expansion.
    • 70 Metascore
    • 55 Critic Score
    Falcon Age has some extremely interesting ideas at its core, but never gives them the chance to shine. It tells the story of an indigenous woman fighting back against colonial oppression by training a falcon in line with her cultural traditions, but hides the best parts of its premise behind repetitive combat and boring presentation. There are moments when Falcon Age let me feel the bond between my character and her bird or see the culture she was fighting for, but never enough to be satisfying.
    • 78 Metascore
    • 85 Critic Score
    Dragon’s Dogma: Dark Arisen has already been released a handful of times on different consoles, and this port doesn’t add anything new. The ability to play in handheld mode is great, but this version also comes with some pop-in and framerate drops not present in other releases. Still, it’s worth it just to experience one of the most overlooked games of the decade again, or for the first time. If Dragon’s Dogma: Dark Arisen’s stellar combat, unique class system, and treacherous world hook you, its technical flaws are extremely easy to overlook.
    • 66 Metascore
    • 60 Critic Score
    Close to the Sun is a few steps shy of a great narrative-driven horror, but its trite gameplay expels the magic its environments worked to create.
    • 83 Metascore
    • 90 Critic Score
    At the end of the day, Duck Game is flocking fun and a real gem for anyone wanting some pure, unadulterated entertainment. Its simple controls mixed with addictively fun gameplay and a hilarious premise make this an instant multiplayer classic.
    • 63 Metascore
    • 50 Critic Score
    The World Next Door is an ambitious action-puzzle game with some interesting narrative and RPG elements, but unfortunately wears itself thin trying too much with too little.
    • tbd Metascore
    • 80 Critic Score
    Ritual of the Moon is a reflection of life, tranquility, and choice that is more of an experience than a game. The paper aesthetic and color palette fit the tone perfectly. There's not much in terms of content, but the short bursts are nice each day.
    • 82 Metascore
    • 90 Critic Score
    Mortal Kombat 11 offers the same gory, over-the-top violence that we've come to love from the series. The story is interesting, meshing past and present together in a fun way. Several modes offer replayability, but the grinding resources for the Krypt may get tedious.
    • 62 Metascore
    • 60 Critic Score
    Metagal tries to be a Mega Man homage, but instead comes off as a semi-decent clone with very few original elements. The ability to play as different characters later on is a neat twist, but it doesn’t make up for the lack of sound design polish, inconsistent difficulty spikes, and the lackluster choice in specials weapons. For the asking price of $5, however, Metagal may be looking into for scratching a micro-sized Mega-itch.
    • 64 Metascore
    • 50 Critic Score
    Tragically short and simplistic, Homo Machina will satiate those looking for a fun little interactive experience about the human body. At $3 however, its runtime of less than an hour puts a huge damper on the whole thing.
    • tbd Metascore
    • 50 Critic Score
    While it might not have enough staying power to keep you going for long periods of time, Iron Snout is still a functional title that has a tongue-in-cheek satirical style. It’s great for extremely short bursts, but nothing more.
    • 82 Metascore
    • 95 Critic Score
    Fell Seal: Arbiter’s Mark is easily one of the best tactical games I’ve played in recent memory. The fact that it was made by just two people is mind blowing. If you are a fan of Final Fantasy Tactics, Tactics Ogre, or games like Banner Saga, Fell Seal will scratch that itch. Just know going in that it might be a little bit before we get our next content fix.

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