GamingExcellence's Scores

  • Games
For 1,018 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 12 American McGee Presents Bad Day LA
Score distribution:
1018 game reviews
    • 74 Metascore
    • 79 Critic Score
    In the end, Destroy All Humans! 2 removes all the annoying issues from the first game, but also feels a little too safe in certain instances.
    • 80 Metascore
    • 88 Critic Score
    With its many gameplay changes and additions, The WarChiefs has all the right cards to finally break the dreadful curse that has plagued the series’ previous expansions. At the very least, it’s sure to provide much enjoyment to the artistically inclined.
    • 74 Metascore
    • 79 Critic Score
    Crypto remains a supremely fun character and hopefully we'll get to see him again soon on next-gen hardware. A fun diversion.
    • 68 Metascore
    • 59 Critic Score
    Despite its few shortfalls, the main issue standing in the way of recommending this title to our readers is the instability factor.
    • 74 Metascore
    • 93 Critic Score
    A truly excellent and innovative adventure game.
    • 61 Metascore
    • 67 Critic Score
    The game is a micromanager's dream, but if you don't like that type of gameplay, it may be your nightmare.
    • 74 Metascore
    • 72 Critic Score
    It’s easy to get frustrated in this game, and there’s a lot of leveling-up work involved. In general, despite a somewhat enjoyable battle system, the game feels a little generic in many ways, and gets old quickly.
    • 87 Metascore
    • 84 Critic Score
    The new single player experience is a big change, but the lack of a good story might irk some people who’d like to see more of the world fleshed out beyond battle after battle. It’s the same tried and true Dawn of War game, but with enough new content to have a good time with.
    • 63 Metascore
    • 43 Critic Score
    I’m just as surprised as you may be to hear that the replay value I found in Stacked is actually quite high.
    • 38 Metascore
    • 16 Critic Score
    There’s the broken remake of the title, in which you can’t even finish. There’s the classic which, while fun, doesn’t nearly justify the price tag, especially without download play. If you’re really looking to satisfy a Bubble Bobble craving, there are much better ways to do it.
    • 52 Metascore
    • 50 Critic Score
    Any amount of time spent with the game will likely have players frustrated by the mind-boggling linear format in light of its competition as well it’s technical shortcomings.
    • 54 Metascore
    • 50 Critic Score
    Wasted potential.
    • 67 Metascore
    • 56 Critic Score
    There’s some solid strategy tucked behind the overpowering interface and lackluster graphics, but a few serious errors, clunky controls, and some really poor audio in the form of bad music and repetitive speech make Pacific Storm a frustrating experience overall.
    • 65 Metascore
    • 65 Critic Score
    By being too focused on producing a realistic zoo simulation game, Wildlife Zoo really isn’t much fun. It has its moments, but between the shoddy visitor intelligence, the slow pace of the game, and the abundance of things that don’t add anything to the game, it makes for a fairly slow experience that isn’t very rewarding in the end.
    • 54 Metascore
    • 70 Critic Score
    The storyline in the game is great, and although the game length may seem a little short for the more advanced players, overall it strikes a great balance.
    • 90 Metascore
    • 79 Critic Score
    You may love that it has some of the best physics out there and that it can blow GT or Forza out of the water in that department. But then again, you'll probably hate the bland graphics, steep learning curve, and shoddy multiplayer.
    • 84 Metascore
    • 86 Critic Score
    An interesting concept, classic battle graphics and tremendous replayability, this game has it all.
    • 73 Metascore
    • 70 Critic Score
    A fun, over-the-top, don’t-think-too-much-about-it kinda game that offers quick flashes of surreal mayhem between moments of quiet exasperation. The main problem is simply that Just Cause doesn’t offer enough diverse content to keep its incredibly large world fun.
    • 71 Metascore
    • 63 Critic Score
    It’s a pretty average real-time strategy game, but the problem is that it’s just too average, as well as very slow-paced.
    • 74 Metascore
    • 80 Critic Score
    A fun city-building sandbox game, especially for those that like balancing a myriad of options like space, happiness, budget, resources, and political obligations.
    • 48 Metascore
    • 40 Critic Score
    Fan boys will get they’re fix, and that’s about the extent of FBM’s scope, providing little to none entertainment value past the first 30 minutes.
    • 84 Metascore
    • 91 Critic Score
    Easily the greatest basketball game ever made. It will please NBA fans infinitely and it will make non-fans appreciate the sport even more.
    • 63 Metascore
    • 77 Critic Score
    The presentation is excellent, and the gameplay is as addictive as ever. Those looking at picking this game up for its new features may want to give that some thought seeing as The Life mode, seemingly the games key selling feature, adds no value to the title whatsoever.
    • 68 Metascore
    • 82 Critic Score
    An enjoyable basketball title, and one of the best available to date on the PSP handheld.
    • 65 Metascore
    • 68 Critic Score
    A pretty weak beat-em-up. A lack of any intelligence devolves into some simple button mashing most of the time, and you’ll often be wondering what’s happened to your character in the chaos. Even so, the interesting battle modes and arenas are enjoyable enough to warrant play.
    • 44 Metascore
    • 40 Critic Score
    Fan boys will get they're fix, and that's about the extent of FBM's scope, providing little to none entertainment value past the first 30 minutes.
    • 93 Metascore
    • 96 Critic Score
    Easily one of the best real-time strategy games on the market to date. With a heavy emphasis on tactics, cover, and unit management, playing means thinking strategically and not just sending in units to perish.
    • 59 Metascore
    • 69 Critic Score
    Your typical survival horror, with sub-par gameplay but excellent style. Underneath, you’ll find a twisted story that takes some time to digest, one that doesn’t necessarily have a happy ending.
    • 78 Metascore
    • 81 Critic Score
    The menus not only seem convoluted, but are very difficult to navigate.
    • 56 Metascore
    • 59 Critic Score
    The graphics and environment are beautiful, and the open-ended gameplay with RPG-like elements work great, but they cannot recover from the other shortcomings.
    • 28 Metascore
    • 12 Critic Score
    If you watch Soul Plane three times in a row, or enjoy a nice plate of crap from time to time, then Bad Day L.A. is a hit for you, otherwise, avoid it like you would someone walking down the street covered in dog crap.
    • 82 Metascore
    • 90 Critic Score
    While the online aspect truly adds a completely new dimension to the game, Test Drive Unlimited, at its core, is simply one of those rare games that must truly be experienced by all.
    • 75 Metascore
    • 80 Critic Score
    The Japanese culture and rich storyline do a lot to draw players in just like an RPG would. The fighting mechanics are extremely fun and breaking a bicycle on some Yakuza guy’s head never gets old.
    • 83 Metascore
    • 90 Critic Score
    It’s also the only title I know of that made me happy while playing it. How often can you say that about a videogame?
    • 72 Metascore
    • 49 Critic Score
    The bottom line is Perimeter: Emperor's Testament is a flawed diamond.
    • 69 Metascore
    • 75 Critic Score
    While the overall freedom in the world in very limiting, the great character interactions and storyline make up for the deficiency.
    • 81 Metascore
    • 81 Critic Score
    Considering that Namco Bandai Games and Monolith Soft originally intended Xenosaga to be a six-part story, this third and final episode manages to efficiently cap the vast majority of unanswered questions and plotlines from the first and second games.
    • 81 Metascore
    • 87 Critic Score
    From every angle you take, Saints Row is golden. You’ll drive around and conquer Stilwater for hours to come and enjoy every minute of it.
    • 50 Metascore
    • 76 Critic Score
    The quality of animation seen here is unheard of in modern gaming – or many contemporary films, for that matter.
    • 59 Metascore
    • 40 Critic Score
    The detail that has gone into the realism of the ships and locations is noticeable, but that doesn’t make up for the lack of any real interesting gameplay.
    • 61 Metascore
    • 84 Critic Score
    The graphics in-game and in cut scenes are dazzling with beauty. N3 is quick and easy to learn and is fairly easy to rack up the 1000 gamerscore if you are willing to try out and complete each characters short campaign.
    • 70 Metascore
    • 80 Critic Score
    So if you want an intense shooter with solid ground on every aspect, but nothing special in content or in extras, then pick up Xyanide, and bring yourself back to those local pizza place days, playing the arcade games we all love so much.
    • 68 Metascore
    • 82 Critic Score
    It felt fresh. It wasn't as limiting as open wheel track games, nor as repetitive as a NASCAR game, or as vulnerable as motorcycle games usually are.
    • 71 Metascore
    • 80 Critic Score
    DarkStar One is the game you might have played before, but everything that you’ve seen before is done just as well here, if not better and still makes for an enjoyable experience.
    • 62 Metascore
    • 66 Critic Score
    Its content, side missions, new race and classes all add to the decent mix, but overall you’ll be aching for a proper sequel.
    • 76 Metascore
    • 60 Critic Score
    Fan boys of the original will surely be picking it up, but overall it’s a frustrating experience, and probably not for those new to the Street Fighter series or to retro fighting in general.
    • 73 Metascore
    • 82 Critic Score
    A very enjoyable racer. It's not a game you'll still be playing in a few years, but in the meantime its destructible racing at its best.
    • 76 Metascore
    • 82 Critic Score
    It's not a game you'll still be playing in a few years, but in the meantime its destructible racing at its best.
    • 73 Metascore
    • 87 Critic Score
    It's not a game you'll still be playing in a few years, but in the meantime its destructible racing at its best.
    • 88 Metascore
    • 94 Critic Score
    Regardless of the size of the screen, the sometimes awkward combo controls or the shape of the console in your hands, Dark Resurrection simply transcends its medium and creates a magical experience where action, depth and skill supersede everything else.
    • 84 Metascore
    • 87 Critic Score
    What feels missing are any additions to the late game modern units or buildings.
    • 67 Metascore
    • 55 Critic Score
    A basic city building game is joined with simple combat, trading, and research. CivCity Rome is very plain and not very fun to play.
    • 68 Metascore
    • 72 Critic Score
    The game does away with all the complications presented by other FPS shooters and lets players just duke it out for dear life.
    • 80 Metascore
    • 75 Critic Score
    Look into Cloning Clyde, because stepping on buttons and blowing up rocks hasn’t been this much fun in a long time.
    • 63 Metascore
    • 71 Critic Score
    There’s not a whole lot to Miami Vice, whether we’re talking about gameplay or appeal. It’s a fun enough game to play through once, but considering its low variety and even shorter length, it’s at best a rent.
    • 72 Metascore
    • 70 Critic Score
    It may start out as a fighter without much depth but if players are willing to take the time to level up characters and acquire new abilities, the game is a lot of fun.
    • 83 Metascore
    • 71 Critic Score
    A co-op mode would have been wonderful, a more fleshed out story-line, additional levels that didn’t take place in dark corridors that herded you from A to B without fail, more multiplayer options; these are all things that should be expected of games being released on next-generation consoles.
    • 71 Metascore
    • 81 Critic Score
    Chromehounds is truly built as a multiplayer game where team strategy, roles, responsibilities and cooperation will prevail at the end of the day. Played in this fashion, the depth and longevity of Chromehounds, not to mention its customization aspect, will last any gamer with Xbox Live a long time.
    • 79 Metascore
    • 71 Critic Score
    A co-op mode would have been wonderful, a more fleshed out story-line, additional levels that didn’t take place in dark corridors that herded you from A to B without fail, more multiplayer options; these are all things that should be expected of games being released on next-generation consoles.
    • 76 Metascore
    • 77 Critic Score
    A very decent game to play. It brings a few new twists to a genre that is overpopulated with mediocrity.
    • 66 Metascore
    • 80 Critic Score
    The constant strategic thinking and planning required to keep things moving forward are well balanced and will draw players in very quickly.
    • 49 Metascore
    • 68 Critic Score
    For casual gamers, the repetitive missions, complex gameplay mechanics and steep learning curve may leave many feeling bitter about a purchase.
    • 52 Metascore
    • 48 Critic Score
    There simply aren’t enough positive elements to the presentation of this game to compensate for the repetitive battle and wonky camera.
    • 72 Metascore
    • 58 Critic Score
    Unless you're a soccer hooligan who already owns the better soccer games on the PSP, you really shouldn't bother with World Tour Soccer 06.
    • 51 Metascore
    • 75 Critic Score
    Crusty Demons is crusty, and that's the reason to love it.
    • 54 Metascore
    • 48 Critic Score
    The engine, while used well in previous titles, is a poor choice for this game. The linearity of the title is constricting and aggravating when it feels like there’s a big city full of Others waiting to be explored.
    • 73 Metascore
    • 80 Critic Score
    While the story and some of the gameplay elements could use some work, the sheer variety of action is enough to set it apart from a lot of so called “run and shoot” FPS games out there.
    • 59 Metascore
    • 67 Critic Score
    Unless players are willing to put several hours into a complicated control scheme, only to enjoy average playability at the end, they should probably look elsewhere.
    • 72 Metascore
    • 80 Critic Score
    While the story and some of the gameplay elements could use some work, the sheer variety of action is enough to set it apart from a lot of so called "run and shoot" FPS games out there.
    • 54 Metascore
    • 58 Critic Score
    There are a few good points to the game, but in general it’s a very unremarkable experience. There are no areas of the game that are particularly bad, but then, there aren’t any that stand out.
    • 78 Metascore
    • 70 Critic Score
    Key elements of the franchise's presentation that made past installments in the series so memorable don’t show up here. Heads should roll at Rockstar for the lame soundtrack.
    • 78 Metascore
    • 75 Critic Score
    Overall the expansion adds to the original game by offering the user a tantalizing selection of new effects and stunts to use in the creation of their movies.
    • 76 Metascore
    • 72 Critic Score
    There's definitely enough complexity and strategy here to keep those who make it past the frustrating first steps, but unfortunately I feel this game may only appeal to more determined fans of the genre.
    • 87 Metascore
    • 86 Critic Score
    Unfortunately, it is a little on the short side, once you start really getting into the game it’s over.
    • 63 Metascore
    • 60 Critic Score
    Until you’ve decided and played your hand, the Pokibot is extremely slow.
    • 54 Metascore
    • 60 Critic Score
    Until you’ve decided and played your hand, the Pokibot is extremely slow. If you’re used to Internet Hold’em play, this game seems quite boring.
    • 61 Metascore
    • 60 Critic Score
    Until you've decided and played your hand, the Pokibot is extremely slow. If you're used to Internet Hold'em play, this game seems quite boring.
    • 71 Metascore
    • 78 Critic Score
    An excellent, fast paced shooter but because it launched so late in the life of the current-gen consoles, it is more likely that gamers will pick up a new 360 game or save for future PS3/Wii fare.
    • 69 Metascore
    • 78 Critic Score
    An excellent, fast paced shooter but because it launched so late in the life of the current-gen consoles, it is more likely that gamers will pick up a new 360 game or save for future PS3/Wii fare.
    • 71 Metascore
    • 78 Critic Score
    An excellent, fast paced shooter but because it launched so late in the life of the current-gen consoles, it is more likely that gamers will pick up a new 360 game or save for future PS3/Wii fare.
    • 81 Metascore
    • 71 Critic Score
    A fun distraction that’s easy to pick up and play, but that won’t really detract from the more feature-packed games on the 360.
    • 52 Metascore
    • 58 Critic Score
    The killing part is fun when you find the special X-Men powers amusing, but that river runs dry approximately an hour into the game, which is actually a decent ratio when compared to the total playtime of about six hours.
    • 52 Metascore
    • 59 Critic Score
    The killing part is fun when you find the special X-Men powers amusing, but that river runs dry approximately an hour into the game, which is actually a decent ratio when compared to the total playtime of about six hours.
    • 52 Metascore
    • 59 Critic Score
    The killing part is fun when you find the special X-Men powers amusing, but that river runs dry approximately an hour into the game, which is actually a decent ratio when compared to the total playtime of about six hours.
    • 53 Metascore
    • 59 Critic Score
    The killing part is fun when you find the special X-Men powers amusing, but that river runs dry approximately an hour into the game, which is actually a decent ratio when compared to the total playtime of about six hours.
    • 56 Metascore
    • 39 Critic Score
    With such simplistic controls, a kick (the B button) and a jump (the A button), a game like this could be executed much better. The player should definitely not be frustrated that the kick or jump doesn't quite work as expected, especially when there are no other options.
    • 84 Metascore
    • 79 Critic Score
    Multiplayer is the tarnished jewel in the crown.
    • 81 Metascore
    • 76 Critic Score
    Uno
    Overall it’s just a fun card game with a range of people, and playing with friends is basically just like the MSN for gamers, hanging out around a card game and carrying a conversation.
    • 74 Metascore
    • 71 Critic Score
    There really isn’t a lot to this game. You run around in the darkness, you shoot things, rinse and repeat.
    • 73 Metascore
    • 83 Critic Score
    Regardless off all the brilliant work that has gone into it, Dreamfall remains cursed by the simple fact that it does feature long stretches of dialog, less action than most games, a mature and well-thought out plot, intelligent characters and, and here's the clincher, is an adventure game.
    • 75 Metascore
    • 83 Critic Score
    Regardless off all the brilliant work that has gone into it, Dreamfall remains cursed by the simple fact that it does feature long stretches of dialog, less action than most games, a mature and well-thought out plot, intelligent characters and, and here’s the clincher, is an adventure game.
    • 58 Metascore
    • 56 Critic Score
    It’s an innovative title based on a unique premise. Where it falls short is in a few key elements, the rigid gameplay structure, dumb artificial intelligence, overly challenging missions, and poorly implemented control scheme all greatly detract from the overall enjoyment factor.
    • 74 Metascore
    • 76 Critic Score
    The best way to describe Tourist Trophy would be to say that it’s the motorcycle expansion pack taken to the extreme.
    • 68 Metascore
    • 78 Critic Score
    An enjoyable adventure experience, with few technical flaws and shortfalls.
    • 65 Metascore
    • 69 Critic Score
    Those buying this or looking into it due to its morphing/transforming angle will be disappointed since it really isn’t as big a focus as the box art makes it out to be.
    • 80 Metascore
    • 86 Critic Score
    There are more cards this time around, more gameplay options, more modes and more movies to collect. The presentation is top notch.
    • 94 Metascore
    • 98 Critic Score
    As great as "Morrowind" was (and it was difficult to imagine better), Oblivion is a game that does everything ten times better. It also makes playing any other game out there seem trivial.
    • 87 Metascore
    • 92 Critic Score
    With superlative controls, a fun and deep single player experience and enough online options to keep you entertained for a long time, Dark Mirror is a strong contender for best game on the PSP.
    • 68 Metascore
    • 69 Critic Score
    It's still a solid puzzle game. So if you've got the points, and you're bored of "Bejewelled," check out Jewel Quest.
    • 83 Metascore
    • 78 Critic Score
    It’s definitely one of the best baseball games I’ve come across since my glory days of "The Majors Pro Baseball" on the GameGear.

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