GAMINGbible's Scores

  • Games
For 584 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 30 1348 Ex Voto
Score distribution:
  1. Negative: 6 out of 584
600 game reviews
    • 70 Metascore
    • 60 Critic Score
    If you love 1997’s Starship Troopers or the franchise as a whole, you’ll love being able to command your own Mobile Infantry in Terran Command. Whilst this isn’t the strongest strategy game around, it is still an RTS worth a punt, especially if all you want to do is destroy endless waves of bugs. It's an exciting addition to the Starship Troopers franchise which clearly still has its audience so many years after the release of that first movie, and even more since Robert A Heinlein's inspirational novel, which is now a mighty 63 years young. Make Star Wars look positively pipsqueaky.
    • 72 Metascore
    • 60 Critic Score
    The port itself is perfectly fine, working well in handheld mode on the Switch. Load times are short and all the game's functions map well to the Joy-Cons. So, if you're looking to play Stranger's Wrath on the move and you've not picked it up on mobile, this is a great option. It's just that, while I'm a big fan of Stranger's Wrath, and I'm looking forward to returning to Oddworld with Soulstorm, as good as a game as this once was, its shine has dimmed over the years.
    • 70 Metascore
    • 60 Critic Score
    It’s in these combinations that the fun really begins. In order to unlock more of these abilities, weapons, or upgrades, you’ll spend another resource back in the hub world and they’ll unlock randomly from a flashy gumball machine. Sometimes it’s an ability that will snag you the kills, or get you out of danger quickly, and you’ll soon have your favourites. Go Mecha Ball is an otherwise run-of-the-mill roguelike, which is not a damning implication. It’s a bit ‘by the numbers’ but it makes for an addictive delivery of dopamine, one that will challenge your skills, and sometimes your patience.
    • 74 Metascore
    • 60 Critic Score
    Sonic Colors: Ultimate is a good game by the low standards of 3D Sonic titles. The levels are pretty and offer optional routes. The gameplay is functional but not without flaws, yet somehow still enjoyable. Despite issues, I've enjoyed my time with the game, but I doubt I'll be playing it again soon.
    • 60 Metascore
    • 60 Critic Score
    It falls short with the combat unfortunately, which is a shame because it’s such a huge part of the game that you can’t really avoid it. Like I alluded to before, the final boss was a slog to get through and not the kind of finale I was hoping for, but it’s clear a lot of love went into the game so I’m trying not to judge it too harshly. I’d still recommend trying it for yourself, but don’t be surprised if the delightful visuals don’t keep you invested till the end credits, it needed a little more.
    • 66 Metascore
    • 60 Critic Score
    Call of Duty deserves so much better, and if there’s anything that I’ve learned from Black Ops 7, it's that the annual releases need to come to an end ASAP, so that the developers can have more time to ensure that each new release lives up to the legacy of this series that has been built over the last two decades. Hopefully, the next entry will get the series back on track.
    • 73 Metascore
    • 60 Critic Score
    The Almost Gone has that same feeling of exploring fabrications made up to represent familiar surroundings, of having to look beyond the usual ways out to get out; and it has a comparable atmosphere of dread, manifesting an uncomfortable of pressure on the player. The more you play it, the closer you feel to some ominous truth you don't really want to discover - but you have to. So you do. And then all that's left are the empty sets. Tl;dr: this pretty little puzzler sure isn't Monument Valley.
    • tbd Metascore
    • 60 Critic Score
    Overall, The August Before offers a quick, yet impactful look at the changes that come with teenage life, the pain that comes with heartbreak and moving on, but most importantly, the strength and excitement of moving on.
    • 78 Metascore
    • 60 Critic Score
    There's a fun game in Moving Out, and I'm sure there's an audience who will get hours of multiplayer, physics-based enjoyment out of it - but for me there are better games that scratch the exact same itch. A lack of charm and humour and some dodgy physics really hold back a game that could have been a lot more enjoyable.
    • 85 Metascore
    • 60 Critic Score
    The close-knit community and setting made the grief feel all the more suffocating and as the player, you try your hardest to inject hope back into the world. Whether that means bringing fading relationships back to life, giving someone a purpose again or just being the quiet presence that somebody needs. Despite my issues, I believe Closer the Distance is a title that should be experienced for yourself as your story may turn out different to mine.
    • 70 Metascore
    • 60 Critic Score
    Let’s Sing Presents ABBA is an injection of joy best enjoyed in small doses. Thanks to its mass appeal, it’s a game that I can see having longevity in my collection as I pull it out at parties for many years to come, even if it’s not one I’ll be running back to often as a solo player - much to the relief of my neighbours, I’m sure. I’d like to see the song selection expanded, but the game’s ‘difficulty’ is accessible enough to be enjoyed by seasoned sopranos and inebriated dancing queens alike.
    • 66 Metascore
    • 60 Critic Score
    Cthulhu: The Cosmic Abyss is an interesting AA detective game, with fun investigation mechanics and a gripping premise, but quickly falls apart in the second half of the story. It’s disappointing, because there are occasional sparks of ingenuity in some of the game’s later chapters, and it’s a shame to see the final quality so inconsistent.
    • 61 Metascore
    • 60 Critic Score
    It’s always frustrating marking a game down due to very simple, but easily fixable flaws. Arctic Awakening has been receiving frequent patches during the review period, so it’s entirely likely that a lot of these bugs have been squashed. Nevertheless, this was still my experience of the game after playing through to completion. I enjoyed the narrative, and quite liked seeing the mystery unravel over the course of the story. I just found it to be a frustrating experience on the technical side.
    • 79 Metascore
    • 60 Critic Score
    Perhaps this isn't the best the genre has to offer, then, but it's one for members of the otome armada who fancy a bit of a change from more extraordinary stories surrounding relatable matters of the heart.
    • 67 Metascore
    • 60 Critic Score
    Destroy All Humans! 2 - Reprobed is sure to be a nostalgic blast from the past for any fans of the original game and series, although given its buggy state, it might be worth waiting to see if a patch can add some much-needed fixes before you dive in - it’s not currently the love letter it aims to be.
    • 70 Metascore
    • 60 Critic Score
    While it is far from perfect and lacks the punch, fluidity and excitement that the classic Fight Night series had, Undisputed is a welcomed return to boxing games and will please a lot of fans.
    • 75 Metascore
    • 60 Critic Score
    Overall, this is a comprehensive, complete-feeling package in terms of its original inclusions, that gives you two very excellent games from the earliest days of a gaming giant - games that will bring a smile to your face whether you played them at the time or not. And alongside those, a curio that might pique the interest of some, but is probably best left in the past; and 'Definitive' versions of varying results.
    • 73 Metascore
    • 60 Critic Score
    Where the likes of Dying Light offers slick parkour and Resident Evil gives us smart survival horror gameplay, Dead Island 2 has nothing of substance to balance out the endless waves of flesh munchers. It’ll undoubtedly satisfy your bloodlust, but it won’t be long before you’re craving something a bit meatier.
    • 69 Metascore
    • 60 Critic Score
    Overall though, it feels like a patchwork of things the team wanted to make work but didn't finalise. It's like the hotel recreation itself - odd, but promising, and then as we delve deeper and deeper we realise that the enigmatic engineering has its weaknesses and its parts that aren't done yet. This isn't to detract from the fear that I felt, nor from the stomach-churning sense of dread whenever Du'Met turned his head like a hawk realising he might have heard someone breathe. I only wish the nausea wasn't from indigestion after an overstuffed and underdone game.
    • 76 Metascore
    • 60 Critic Score
    For those who savour competition and putting their skills to the test, there’s a lot to love here in Midnight Fight Express. Its pounding electric soundtrack pulls you straight into the red mist of the action and it even creates a gif of your most successful combos at the end of the level to share on social media. You might find though, once you return to the main menu, blood and bruises smoothed away, you’re as exhausted as Babyface feels.
    • 75 Metascore
    • 60 Critic Score
    Ultimately, AI Limit does not have the scope or impact that titles such as Elden Ring and Bloodborne have but it still manages to hold its own in the soulslike genre thanks to its unique combat system and engaging environment. However, I still believe that such an environment and story is wasted on occasion and AI Limit could have benefited from straying away from the soulslike genre to explore a more RPG-focused narrative.
    • 59 Metascore
    • 60 Critic Score
    This mileage will vary depending on your skill level, but regardless, it would have been nice for Telmari’s arrows to have a secondary skill, especially as Telmari won’t hurt a creature. It’s a game for the most patient among us and one that will go down well with speedrunners. It’s reminiscent of old-school platformers in both the best ways and the worst - simple to pick up, difficult to master. While I enjoyed my time with Telmari, it isn’t a game that will stand out in memory outside of its genuinely lovely visual design and early levels.
    • 74 Metascore
    • 60 Critic Score
    I really wanted Far Cry 6 to be more than the previous games. A shake up of the formula that accounted for the violence of its setting. You're leading a revolution, starting a vicious civil war between entrenched factions, this is something open world games can reflect so well as areas of its land change based on your actions. But, disappointingly, it not only does little with its premise but is a poor version of things Far Cry has done well in the past.
    • 70 Metascore
    • 60 Critic Score
    It’s taken ansdor four years to develop Slipstream to this point, and they should be proud of their achievement in and of itself, regardless of the competition or the words and score on this page. If you’re reading this now, congratulations, and I hope this is a sign of more to come.
    • 57 Metascore
    • 50 Critic Score
    Personally I’m a sucker for a game like this, and I’ve enjoyed it plenty enough to keep on pushing for all achievements and to see that pesky third ending. Your mileage will vary - newcomers will most likely be miffed by the whole thing, and purists dismayed that their bullets keep missing. But arcade-goers of the late 1990s who want a gory little slice of exhumed nostalgia might feel satisfied enough with what’s on show. Remake offers plenty to chew on - it’s a shame it doesn’t go down smooth.
    • 73 Metascore
    • 50 Critic Score
    There are some really nice ideas in The Crush House, but ultimately it’s unable to tie any of it together in a meaningful way. Fans of dating sims will probably get a real kick out of the first few seasons of the game, but before long the crushing repetition sets in and you find yourself sinking to new lows to satisfy an ever-dwindling audience of perverts. I guess it’s a lot more like reality TV than I gave it credit for, actually.
    • 59 Metascore
    • 50 Critic Score
    Yes, Cartman is funny. Kyle is stuck up. Stan is the mediator. And Kenny, is, well, Kenny. You can’t fault the cut scenes which act like clips from the show and are the game’s redeeming feature, but it’s surrounded by recycled and uninspiring gameplay that might have worked on the PlayStation 3, but roguelike battlers, particularly ones involving cards, have come so far. As a South Park fan, I was disappointed. As a roguelike fan, it stung a bit more. The huge potential just falls flat and while it might be redeemed with your mates and a six-pack of beer, it’s unlikely it has legs to keep you returning.
    • 67 Metascore
    • 50 Critic Score
    I’m finding it apt to compare Killing Floor 3 to Payday 3’s launch, which is another series I absolutely adore. Fans will remember Payday 3 launched with a lot of problems, many of which seem to have been repeated here. Tripwire Interactive has a long road ahead to persuade fans that making the jump to the third game will be worth it. And I truly believe there’s an excellent foundation here to turn it into something great, but I’m not convinced this is what that game is right now.
    • 75 Metascore
    • 50 Critic Score
    What starts as a colurful and fun arcade racer ends up being a bit too ‘by the numbers’ and spoils itself with no dynamic difficulty, or options to make things a bit more exciting. It’s not a bad game, but it is a bit forgettable. Arcade racing is hard to pull off and Horizon Chase 2 almost gets there but neglects to remember that you still need some highs and lows to make for a great experience.
    • 66 Metascore
    • 50 Critic Score
    What frustrates me the most, is I really wanted to love Star Overdrive. I wrote about it for a little news story, highlighting how good it looked - honestly, the visual design is simply lush. The trailers sold me on a joyous adventure balancing combat and exploration, and I ended up wishing for more, and feeling sadly disappointed.

Top Trailers