GAMINGbible's Scores

  • Games
For 584 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 30 1348 Ex Voto
Score distribution:
  1. Negative: 6 out of 584
600 game reviews
    • 69 Metascore
    • 80 Critic Score
    The Callisto Protocol is a lucid dream of a game. You want to escape the terrors flickering before you but once the game gets hold with both tentacles, you’re trapped in the hostile environment of the best horror game of the year.
    • 69 Metascore
    • 70 Critic Score
    Captain Tsubasa: Rise of New Champions may be a game about students playing football, but it feels more like a tactical battle experience. You wear teams down by crushing their players. You smash through defenders and score ludicrous goals. It's not realistic but that's a good thing. It's about something more fanciful, more spectacular, more theatrical.
    • 69 Metascore
    • 60 Critic Score
    House of Golf 2 then, is a mighty fine way to play Crazy Golf. It looks lush, it plays smoothly and it gives you a chance to feel like a golfing god. The dopamine rush soon ends after about 8-10 hours, unless you’ve got loads of mates to play with, but you’ll likely thrash them unless you’re drunk. I had a good time and I’ll play again if new courses are added, but after that handful of hours, I’d had my fill.
    • 69 Metascore
    • 60 Critic Score
    This is easily the best game in the Mario & Sonic series to date. Unfortunately, all that really means is that your mileage with the game comes down entirely to your own experience with the franchise, as this latest effort just doesn't do enough to tackle the problems inherent in its predecessors, and does precious little to keep players invested and engaged for more than a few dozen hours.
    • 69 Metascore
    • 70 Critic Score
    I've yet to take the game online so I can't comment on how it performs there, but locally Tokyo 2020 is a blast in co-op or played competitively. Whether it's table tennis or boxing, beach volleyball or the FIFA-lite football mode, controls are mostly well explained and fairly intuitive outside of a handful of select events (swimming, for example, is a test of precise timing and controller dexterity). Whether you're a seasoned gamer or not, you will find something here that you will come to really love, playing alongside someone else in a same-sofa scenario.
    • 69 Metascore
    • 70 Critic Score
    My hope is that The Wild Gentlemen return to the game after seeing all of its success, either through DLC or simply creating it into a full, feature-length title. What started out as a simple prequel has grown into something bigger, something that can hold its own away from the eccentric personalities of the Chicken Police’s Marty and Sonny.
    • 69 Metascore
    • 60 Critic Score
    Lost Records: Bloom & Rage comprises two parts and yet I’d argue that the collective release feels like one part of a larger whole. Rage does little to conclude the events of Bloom, instead providing unsatisfying answers while withholding larger mysteries for a sequel that could take years to manifest, and that’s if it’s given the green light. I retain the opinion that there’s something very special about what Don’t Nod has conceived here; I just find myself struggling to find any sense of closure within the events of Rage. I’ll be there day one for a sequel. I just wish my satisfaction regarding this game didn’t rely on another that’s yet to exist.
    • 68 Metascore
    • 60 Critic Score
    Hoa
    Hoa doesn't do anything strictly wrong. It is not broken, or bad, or worse still boring. It's a delicately enjoyable time in a whimsical land, with a simple story of a child wanting to return home. The issue here is that it doesn't do much that's different, either. It's the kind of platforming you've seen in 2D games infinite times before, and you will likely experience again and again. It's short, it's sweet, and if you simply want to turn your brain off and not experience anything particularly new, it's not the worst path you could tread.
    • 68 Metascore
    • 90 Critic Score
    I’d be eager to see another collection done in a similar style, and one that includes the more advanced Yu-Gi-Oh titles from home consoles, but this is fine for the time being.
    • 68 Metascore
    • 80 Critic Score
    By the time I rolled credits, which I did so across two sessions in around three hours, I was left wondering where I could re-add colour into my own life. I can’t transform into an object like Henry can, but it’s quite illuminating to look at the objects in my home like I could. I felt compelled to pick up my guitar, to finally use that pretty notebook to journal some ideas. Henry Halfhead is unlike any game I’ve played, and it’s not one that’ll appeal to all. But for the sentimental amongst us, those with a penchant for the poetic, it’s a cathartic experience I’d heartily recommend.
    • 68 Metascore
    • 80 Critic Score
    Frank Stone has embedded his unforgiving Wraith-like weapon into my mind. I cannot escape his legacy, nor do I necessarily want to. Ever since I stepped foot into this Cedar Hills mystery, I’ve thought about the lore of this game and the endless ways it opens up the Dead by Daylight franchise. Whatever the next story is about from this clever pairing between publisher and developer, I’ll be there, anxious but ready to give it my all until the bitter end.
    • 68 Metascore
    • Critic Score
    Battlefield 2042 will split opinion. Some will love the new stuff, others will hate it. Some will use it as a gateway to get the biggest nostalgia hit they can. The game EA and DICE have created here is more like a toolset to make your own fun than a great game in its own right. Does that make it a good game if it relies so much on community involvement? We’ll find out... [Review in Progress]
    • 67 Metascore
    • 60 Critic Score
    Destroy All Humans! 2 - Reprobed is sure to be a nostalgic blast from the past for any fans of the original game and series, although given its buggy state, it might be worth waiting to see if a patch can add some much-needed fixes before you dive in - it’s not currently the love letter it aims to be.
    • 67 Metascore
    • 70 Critic Score
    Soundfall isn’t a perfect game. I’d love to see the narrative throw more challenges my way and the somewhat repetitive levels would benefit from a few added platformer elements for variety's sake. That being said, I haven’t had this much stake-free fun playing a game in a long time. Amidst the heavy gaming themes I’m used to, I loved shimmying my way through Soundfall’s varying levels as it took me on a musical tour for the senses. Soundfall has the groundwork to be a timeless hit, it just needed a little more tweaking in the studio.
    • 67 Metascore
    • 60 Critic Score
    Cthulhu: The Cosmic Abyss is an interesting AA detective game, with fun investigation mechanics and a gripping premise, but quickly falls apart in the second half of the story. It’s disappointing, because there are occasional sparks of ingenuity in some of the game’s later chapters, and it’s a shame to see the final quality so inconsistent.
    • 67 Metascore
    • 80 Critic Score
    I fear that saying any more would utterly spoil what is a tremendous piece of storytelling that could only be achieved via interactive media. Sure, you can tell this story via film, but I’m not sure I would have been as unsettled, nor would I have cared so deeply for Arthur. Apartment Story won’t be to everyone’s tastes, with retro graphics, little action, and minimal dialogue, this is auteur game creation that works because it’s so simple and devoid of any pretentions.
    • 67 Metascore
    • 70 Critic Score
    For a short, replayable FPS game, Bright Memory: Infinite really is a stunning creation. Like its prequel, it is engaging, exciting and extraordinarily fun. Similar to many Resident Evil titles, it’s perfect for playing through multiple times, and it’s a game I urge any first-person shooter fan to play.
    • 67 Metascore
    • 50 Critic Score
    I’m finding it apt to compare Killing Floor 3 to Payday 3’s launch, which is another series I absolutely adore. Fans will remember Payday 3 launched with a lot of problems, many of which seem to have been repeated here. Tripwire Interactive has a long road ahead to persuade fans that making the jump to the third game will be worth it. And I truly believe there’s an excellent foundation here to turn it into something great, but I’m not convinced this is what that game is right now.
    • 66 Metascore
    • 90 Critic Score
    Biomutant is a superb open-world, action-focused RPG. You can fight to your heart's content, meander through gorgeous and bleak environments, and enjoy a story that takes you to far corners of a wonderful in-game map. It's not always easy on the eye, but look a little deeper and you'll see it's brimming with beauty.
    • 66 Metascore
    • 60 Critic Score
    Call of Duty deserves so much better, and if there’s anything that I’ve learned from Black Ops 7, it's that the annual releases need to come to an end ASAP, so that the developers can have more time to ensure that each new release lives up to the legacy of this series that has been built over the last two decades. Hopefully, the next entry will get the series back on track.
    • 66 Metascore
    • 60 Critic Score
    I could appreciate the animation, the odd joke, the voice acting from the English dub Pikachu, and just being in the world of Ryme City. It was an extension of the film I enjoyed and it was a place to be with my favourite Pokemon, too. I think if you temper your expectations, Detective Pikachu Returns can be exactly what it wants to be, a delightful journey through the world of Pokemon.
    • 66 Metascore
    • 50 Critic Score
    What frustrates me the most, is I really wanted to love Star Overdrive. I wrote about it for a little news story, highlighting how good it looked - honestly, the visual design is simply lush. The trailers sold me on a joyous adventure balancing combat and exploration, and I ended up wishing for more, and feeling sadly disappointed.
    • 65 Metascore
    • 70 Critic Score
    In short, Saints Row is a very good game. It’s got highs and lows, with some flaws hopefully set to be patched out by its release date. While it may not blow players away, it’s an enjoyable open-world title with lots to do. Side characters are charming, there are plenty of funny moments, and it’s a perfect game for simply messing around in.
    • 65 Metascore
    • 50 Critic Score
    In spite of the fact that the adorable art-style (which looks like it was plucked straight out of a children’s book) is a treat on the eyes, and the accompanying music - although rather repetitive - is very pleasant, Minabo: A walk through life isn’t a game I find relaxing, but just rather boring. While other social simulator games like The Sims give players full control over their characters’ personalities and what they do with their lives, Minabo just sees every vegetable plod along at a painfully leisurely pace, achieving very little other than interacting with their brethren in the most basic ways and sprouting children from the ground. Despite being inoffensive for a short period of time, this isn’t the engaging new cosy game that you’ve been waiting for.
    • 65 Metascore
    • 70 Critic Score
    Twin Mirror is a lot, and I mean a lot, of fun. If you're looking for a visually stimulating and, at select points, an intellectually invigorating game with the makings of a modern Agatha Christie novel, this is absolutely for you. It's for point-and-click lovers, mystery admirers, and those who just want an good gaming story that comes in at under 10 hours. Is it perfect? Not at all, but it's another quality release from DONTNOD which bodes well for future projects.
    • 65 Metascore
    • 80 Critic Score
    After Us succeeds in what it sets out to do. The world that Gaia is trying to save may be a grave warning to us all, but After Us never feels heavy or oppressive. Your platforming efforts are rewarded by reassurances that maybe everything isn’t doomed after all. Gameplay is perfectly synced with the narrative to create an experience that is both enlightening, interesting, and - despite the doom and gloom - enjoyable. It is a game that makes you feel like you’re making a difference all while reminding you just how to do so in the real world. After Us seeks to better players, not just entertain them. To put it simply, it’s impactful and a must-play.
    • 64 Metascore
    • 60 Critic Score
    The enemy designs were done with care and detail that stunning a cluster of the creatures and then scooting them off a leaf feels like snatching survival from their jaws. And, as more and more inventions and upgrades unlock, the rig is yours to helm and personalise. On a console, I could certainly see Stonefly being a firm favourite for younger children, especially with the multiple save slots, accessible story, colourblind modes and the assist mode that lets you switch on invincibility. There are a few wrinkles, but it's nothing that a helping of elbow grease won't fix.
    • 64 Metascore
    • 70 Critic Score
    It would be a mistake to judge AEW Fight Forever purely on its looks. Sure, this game is basic in a lot of ways, but it’s all about taking it back to the basics and ultimately having fun, and isn't that what playing video games is all about? AEW Fight Forever probably won’t be winning any end-of-year awards, but whether you’re a pro wrestling fan or an arcade brawler, AEW Fight Forever will be one of the most fun video games that you’ll play this year.
    • 64 Metascore
    • 80 Critic Score
    While it’s not without some mild downsides, Gotham Knights is an outstanding title that deserves a space in any Batman fan’s game collection, especially if you want to see his protogés get some deserved spotlight for a change.
    • 64 Metascore
    • 80 Critic Score
    Scars Above is exactly what you’d hope it would be - a reasonably priced and hugely entertaining third-person sci-fi action-adventure shooter. The team at Mad Head Games have crafted an exceptional game that I’m certain will delight those who pick it up. The developers were clever in their approach - very much aware of what Scars Above could and couldn’t achieve. It isn’t a game that’s dragged down by having ideas beyond its station. It perfectly mixes enjoyable combat with an intriguing world and a compelling story. Add in the immersion of the DualSense controller if you choose to pick the game up on PlayStation 5 and you’re in for a real treat. Scars Above isn’t revolutionary, but it executes what it does very well. When I hit the credits, I was sad that the game had drawn to an end - and that’s all you can really ask for.

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