GAMINGbible's Scores

  • Games
For 584 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 30 1348 Ex Voto
Score distribution:
  1. Negative: 6 out of 584
600 game reviews
    • 64 Metascore
    • 50 Critic Score
    Did we really, really, really need a cat taming minigame? And you already told me the story of Athia at the start of the game. Why am I now ‘learning’ it again at the end of the game, strolling from point to point, pressing triangle for exposition. It’s a gorgeous game, but God if it’s not like a minorly insipid make-up artist’s Instagram grid. Loads of things to look at but no actual meaning in any of them.
    • 63 Metascore
    • 50 Critic Score
    If you liked the original, then this mesmeric remake is gorgeous and suspenseful, and I imagine it’s ideal after the Fatal Frame series has lain dormant for so long. On the other hand, if your palette for horror has been spoiled with more modern hits in the genre, Maiden of Black Water’s atmosphere rises to the surface while its other dated aspects pull it back down
    • 63 Metascore
    • 70 Critic Score
    Kao the Kangaroo may be too lacking in originality to stand the chance of being a game of the year contender, or even the best example of its genre this year, but it does excel in what it set out to achieve - to celebrate the golden age of the 3D platforming genre. Thanks to this reboot, Kao has every reason to proudly stand alongside Crash, Spyro and Mario as bastions of the genre. There’s lots of fun to be had running, bouncing, jumping, sliding, climbing, skating, and fighting yourway to completion, and if a sequel is announced, I know I’d play it in a heartbeat. Kao the Kangaroo has officially bounced back in style.
    • 63 Metascore
    • 70 Critic Score
    Small issues aside, The Suicide of Rachel Foster is a truly riveting thrill ride. The story plays out perfectly in the first-person narrative video game medium. You owe it to yourself to discover the secrets of the Timberline Hotel - just make sure you've got a few hours spare, because you're not going to want to put it down once you've started.
    • 63 Metascore
    • Critic Score
    It’s hard to see Chocobo GP as more than a sweet, simple racing game. From my limited experience, it’s easy to label it as shallow and uninspired, but that doesn’t seem fair given that I was unable to test the 64-player online mode, or any multiplayer options for that matter. However, as a Final Fantasy fan, I appreciate this instalment in the franchise as a cute, pleasant aside to the usual JRPG formula. It may not be groundbreaking, but it has its moments and is well worth a try considering it has a free version.
    • 63 Metascore
    • 70 Critic Score
    Windbound might not be a perfect game that delivers on all of its promises, but it comes close. Those of you looking to scratch that open-world survival itch could do a heck of a lot worse. While it could definitely have used a little more time in the oven to really smooth over its rougher aspects, 5 Lives has still managed to create a seafaring adventure that, for the most part, feels truly grand.
    • 63 Metascore
    • 70 Critic Score
    Alone In The Dark may not be the shiniest or glossiest game available right now. It doesn’t boast cutting-edge graphics, but, I urge you not to be put off by how a game looks. Sure, I’d be surprised if Alone in the Dark is a game of the year contender (though I think its sound design and acting are worth a shout for a nomination) but if you love old-school horror games, then Alone in the Dark could be your surprise contender for 2024. Despite some flaws, it wholeheartedly gets my seal of approval.
    • 62 Metascore
    • 60 Critic Score
    Broken Pieces is a compelling mystery title that’s guaranteed to pull you in if you have it within you to overlook the fact that the game is trying to tackle too many genres at once. It’s a testament to Broken Pieces’ ambition though. The time-management and combat mechanics had the potential to add real urgency to an already intriguing tale, but lacked the refinement to truly achieve that goal. Still, I pushed on - rooting for Broken Pieces. It may not be perfect, but Broken Pieces is a promising start for Elsewhere Experience that shows that this indie studio is one that’ll surely make a name for itself in the world of narrative games.
    • 62 Metascore
    • 60 Critic Score
    It’s a huge shame that after so many years in development, Vampire: The Masquerade – Bloodlines 2 has ended up not quite living up to its potential. The RPG features have been drained away, leaving behind a husk of an action-adventure title that sometimes passes as interesting. Set your expectations accordingly for this one, as it doesn’t live up to the series’ name, no matter how much it uses its compelling setting.
    • 61 Metascore
    • 70 Critic Score
    Still Wakes The Deep: Siren’s Rest won’t convince anyone who found flaws in the original—as the same issues persist here, but it’s a good recommendation to anyone who enjoyed the original game’s twisted body horror extravaganza.
    • 61 Metascore
    • 90 Critic Score
    And, because this is a video game, I'd best end on something that outlines why you should play JETT. How's this: if hands-holding AAA-proportioned adventure is your thing, leave this alone. If you always need a clear sense of direction, and you require resolution to every little thing by the time the credits roll, leave this alone. If you don't like distinctly stylised visuals and open worlds that would rather you were wiped out than set free to explore for treasures, leave this alone. If you like your games to be almost violently opposed to you having a good time, to offer you incredible wonders but then command them to kill you, play this. If you like your games to stir sensations wildly disconnected from power fantasies or comfy escapes, play this. If you like your games to simply be different to what you're used to, to deviate from expectations in real time, and to leave you in awe of their ideas and aspirations, just staring at the screen after it's all wrapped, play this.
    • 61 Metascore
    • 60 Critic Score
    It’s always frustrating marking a game down due to very simple, but easily fixable flaws. Arctic Awakening has been receiving frequent patches during the review period, so it’s entirely likely that a lot of these bugs have been squashed. Nevertheless, this was still my experience of the game after playing through to completion. I enjoyed the narrative, and quite liked seeing the mystery unravel over the course of the story. I just found it to be a frustrating experience on the technical side.
    • 60 Metascore
    • 60 Critic Score
    It falls short with the combat unfortunately, which is a shame because it’s such a huge part of the game that you can’t really avoid it. Like I alluded to before, the final boss was a slog to get through and not the kind of finale I was hoping for, but it’s clear a lot of love went into the game so I’m trying not to judge it too harshly. I’d still recommend trying it for yourself, but don’t be surprised if the delightful visuals don’t keep you invested till the end credits, it needed a little more.
    • 60 Metascore
    • 60 Critic Score
    Despite all the game's flaws,they've created something new, and it works. There's a world and a concept here that has the potential to deliver something truly epic - and the gameplay itself, when it's at its best, is pretty damn great. There are lessons the team will have learned in making Disintegration, and I hope they get the opportunity to grow as a studio and create a truly special sequel. The potential is there.
    • 60 Metascore
    • 60 Critic Score
    I don’t see much replay value in Endless Ocean Luminous, nor do I see enough to keep players occupied or interested for the long haul, aside from perhaps the multiplayer offering. If you’re nuts about fish then this is probably a game for you, but if you’re looking for anything more than an artificial aquarium simulator, you might be disappointed by how shallow it is.
    • 59 Metascore
    • 60 Critic Score
    This mileage will vary depending on your skill level, but regardless, it would have been nice for Telmari’s arrows to have a secondary skill, especially as Telmari won’t hurt a creature. It’s a game for the most patient among us and one that will go down well with speedrunners. It’s reminiscent of old-school platformers in both the best ways and the worst - simple to pick up, difficult to master. While I enjoyed my time with Telmari, it isn’t a game that will stand out in memory outside of its genuinely lovely visual design and early levels.
    • 59 Metascore
    • 50 Critic Score
    Yes, Cartman is funny. Kyle is stuck up. Stan is the mediator. And Kenny, is, well, Kenny. You can’t fault the cut scenes which act like clips from the show and are the game’s redeeming feature, but it’s surrounded by recycled and uninspiring gameplay that might have worked on the PlayStation 3, but roguelike battlers, particularly ones involving cards, have come so far. As a South Park fan, I was disappointed. As a roguelike fan, it stung a bit more. The huge potential just falls flat and while it might be redeemed with your mates and a six-pack of beer, it’s unlikely it has legs to keep you returning.
    • 59 Metascore
    • 60 Critic Score
    All in all the game is straightforward and for the most part is enjoyable as you do feel like you're basically a captain of a Star Trek-style ship. It does unfortunately start to feel a little repetitive as the missions go on, as they tend to just be things like heading to a certain location to pick something up, or heading somewhere to clear the area. But there's a good amount of content in here to keep you entertained, such as unlocking new parts for your ship, recruiting new members, and being able to customise the look of both your crew and ship.
    • 59 Metascore
    • 50 Critic Score
    Tales of the Shire: A Lord of the Rings game doesn’t reinvent the cosy formula, despite several promising glimmers of originality. Any sign of promise is, unfortunately, cancelled out by mediocrity and an experience that is dominated by untapped potential. The game, despite these issues, has undeniable charm but it’s difficult to claim that it’ll resonate and land with the masses.
    • 58 Metascore
    • 80 Critic Score
    Shattered Space offers up a good time, and shows off just what a great state Starfield is in after the various post-launch updates. It draws players into a thrilling new tale, ending in yet another enormous moral dilemma. Va’ruun’kai is an interesting locale to explore, although the atmosphere is far more ghost town than bustling metropolis. The expansion excels in its cosmic horror fuelled opening that sadly fades out into something that’s far less intense. This expansion, while hardly ground-breaking, reminded me of just why I enjoyed the base game so much in the first place. I only wish this DLC had been a tad bolder in the realisation of its vision.
    • 58 Metascore
    • 50 Critic Score
    Irreverence works when you yourself have that playful perspective too, not just as a set of jigsaw pieces that actually don’t make any sort of picture at all.
    • 57 Metascore
    • 50 Critic Score
    Personally I’m a sucker for a game like this, and I’ve enjoyed it plenty enough to keep on pushing for all achievements and to see that pesky third ending. Your mileage will vary - newcomers will most likely be miffed by the whole thing, and purists dismayed that their bullets keep missing. But arcade-goers of the late 1990s who want a gory little slice of exhumed nostalgia might feel satisfied enough with what’s on show. Remake offers plenty to chew on - it’s a shame it doesn’t go down smooth.
    • 57 Metascore
    • 70 Critic Score
    As it stands, I don't think I can recommend Cyberpunk 2077 to you if you plan to play it on a last-gen machine, at least not right now. Based entirely on my own experience of running the game on the PlayStation 5, I still think you might be better holding out until 2021 and the "true" next-gen versions of the game, at which point I've no doubt many of its more glaring issues will have been fixed...For now, Cyberpunk 2077 on consoles - on new-gen consoles, that is - is a good game. It's often a truly great game - one that I've been having a ton of fun with.
    • 57 Metascore
    • 60 Critic Score
    Playing Clive ‘N’ Wrench certainly isn’t a smooth experience, but perhaps that’s what the quintessential 90s platformer is all about. I oftentimes felt lost and frustrated by the game’s lack of instruction and difficulty that I was forced to take time away, but those inviting 3D worlds just kept drawing me back in. Clive ‘N’ Wrench isn’t just a warp through space and time. It was a journey into my own childhood nostalgia. If you stick around for the journey, you’ll be rewarded for your perseverance. I worry though that Clive ‘N’ Wrench may be too lacking in fluidity and intrigue for those who fail to notice its tributes and inspirations.
    • 56 Metascore
    • 70 Critic Score
    The truth is Deadly Premonition 2 is like watching Nicolas Cage act: an incredibly divisive experience. There are things it does well and there are things it apparently doesn't. There are even elements of it where you just can't tell whether it's genius or nonsense. No video game has ever been so good and so bad at the same time.
    • 56 Metascore
    • Critic Score
    If there’s anything to take away from this year's disappointing release is that now Microsoft owns Activision, I’d like to think that Microsoft wants better for this series and I can only hope that this is the catalyst for ending Call of Duty annual releases, at least for the foreseeable future. Call of Duty deserved much better than this churned-out disappointment. If you’re desperate for a bit of CoD this year, then you’ve probably already picked this game up. Otherwise, give this game a miss or at least hold out for patches to fix some issues. In a year that has brought us so much joy with some amazing video game releases, Call of Duty: Modern Warfare III somehow manages to lower the tone. [Campaign Review Score = 50]
    • 54 Metascore
    • 60 Critic Score
    Preservation of games is important, and Aspyr's light-touch remaster delivers, basically, the Xbox game as it was, 16 years ago. Just don't come to this one expecting anything of Halo quality, because what felt mid-tier then, absolutely does now. Stubbs The Zombie is a gas for a few hours, but outside of a local co-op mode starring another zombie called Grubbs, it's unlikely to be something you return to once its hero's rebellion is over.
    • 54 Metascore
    • 40 Critic Score
    Funko Fusion feels like it was put together by a committee who didn’t understand the brief. Or fun. And the worst thing? I actually like Funko Pops. I have quite a few displayed around my flat. I was desperately hoping this would be a hit and give us another great action game to lose hours to. This could have been amazing, it could have been the proper mash-up of pop culture it first appeared to be. Instead it’s a vapid, forgettable release that has no idea who it’s for.
    • 53 Metascore
    • 70 Critic Score
    Dungeons & Dragons: Dark Alliance is a wonderful counter to games like Baldur's Gate 3, thanks to its focus on action, co-op and replayability. It's straight to the point with its arcade action, endlessly fun combat, and well-crafted levels that beg to be explored. Although it's good when playing solo, it really comes alive when playing with friends, and brings back memories of playing games like The Lord of the Rings: The Return of the King on the Nintendo GameCube. Seriously, don't sleep on this one.
    • 50 Metascore
    • 30 Critic Score
    It does sadden me that the game turned out this way, as I fear a certain dark corner of the internet will use the game’s negative reception to push an unwarranted agenda, namely that the game’s failure is tied to the assumed relationship of the two female leads which, of course, is not the case. It’s difficult to overlook 1348 Ex Voto’s flaws though. While there are some charming performances on display, it’s ultimately let down by a dull and problematic combat system and poor optimisation that doesn’t really give you any incentive to push on with what is, sadly, a slog.

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