Gaming Nexus' Scores

  • Games
For 4,011 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Death Stranding 2: On The Beach
Lowest review score: 0 AMY
Score distribution:
4015 game reviews
    • 64 Metascore
    • 64 Critic Score
    When the poor sensation of speed isn't bothering you the soundtrack is.
    • 61 Metascore
    • 64 Critic Score
    If you’re looking for a decent shooter you’ve come to the right place. Atari and Zombie could have done much better given the promise seen in the first few levels, but the poor level design and weak AI kill the game before it can truly get off the ground.
    • 68 Metascore
    • 64 Critic Score
    Spider Man Battle for New York is an unimaginative follow-up of last year’s Ultimate Spider Man. The story isn’t nearly as epic, the action hasn’t improved at all, and the lack of compelling villain gameplay make this a one-play affair.
    • 53 Metascore
    • 63 Critic Score
    Despite all of its glitz and movie inspired hype, I just can’t recommend this game as a purchase, and a rent is iffy too.
    • 50 Metascore
    • 63 Critic Score
    Z-Axis tries to capture the intense, ethically-charged feel of the X-Men films, but ends up with an average brawler and little replay value.
    • 63 Metascore
    • 63 Critic Score
    It blazes a lot of new trails but doesn’t make much headway, and the traditional shooter elements aren’t done very well. The multiplayer really needs more depth, but hopefully the inevitable sequel will do it better, because I can’t imagine playing deathmatch very long with the controls as they are.
    • 55 Metascore
    • 62 Critic Score
    Cartoon Network Racing does a lot of things really well, just not the gameplay. It’s packed with extras, decent graphics and the personality of all the CN shows, but it doesn’t play as smoothly or comfortably as Mario Kart DS.
    • 63 Metascore
    • 62 Critic Score
    Just doesn’t feel like a finished game.
    • 56 Metascore
    • 61 Critic Score
    The length of the game means you’ll beat it in a week if you really sit down with it and commit a few hours a day, but you’ll be feeling deja-vu the entire time you play. Isn’t this enemy near the end of the game just like one I fought way back at the beginning only a different color? Why yes, yes he is.
    • 74 Metascore
    • 61 Critic Score
    With so man other quality DS puzzle games out, only the Pokemon faithful should pick this one up.
    • 65 Metascore
    • 61 Critic Score
    The puzzles were too easy, the combat too clunky, and the plot was a rehash of a generic B-grade movie.
    • 61 Metascore
    • 61 Critic Score
    While this game has some positive aspects (Movie Graphics, mindless killing, beautiful attack combos), the lack of a true identity and engaging plot make the effort hardly seem worth it.
    • 65 Metascore
    • 61 Critic Score
    A fantasy RTS/RPG hybrid that fails to do anything new or exciting. Nothing terribly bad here, but it’s just hard to work up any enthusiasm for this title.
    • 60 Metascore
    • 61 Critic Score
    NIS tried hard with this new game built specifically for the PSP, but design flaws and a weak story hold back what could have been a good game.
    • 69 Metascore
    • 60 Critic Score
    Adults will hate the characters so much they'll probably never get past the second world, whereas the children will be turned off by the games dark look and steep challenge (especially towards the end).
    • 70 Metascore
    • 60 Critic Score
    Sword of Convallaria: For this World of Peace is not a game made for me, a person who enjoys a good, story-rich tactical RPG. Not much story there, and I found it confusing, to say the least. There are a lot of moving parts to this one, some of them feel like old-school TRPG traits that I love, and some feel like it’s wearing the mask of a TRPG. If this is not made for someone who, by all accounts should enjoy this, then I am unsure who this is made for. Have fun, but be cautious.
    • 61 Metascore
    • 60 Critic Score
    After you get past the glossy menus and the cutesy mascots you have what can best be described as an average track and field experience.
    • 67 Metascore
    • 60 Critic Score
    Starship Troopers: Extermination on console puts the rough in Roughnecks. Technical issues, poor crossplay implementation, and frustratingly chaotic gameplay design leave much to be desired.
    • 61 Metascore
    • 60 Critic Score
    Build a Bear Workshop captures the magic of actually building the bear, but after that the game mostly falls flat.
    • 68 Metascore
    • 60 Critic Score
    Vampire The Masquerade – Justice features an intriguing stealth premise that should be perfect for the immersive world of virtual reality. Unfortunately, it’s a lowkey technical mess that struggles mightily to get out of its own way, in addition to losing its identity at key moments. Fleetingly fun and frequently frustrating, this vampire adventure will suck the life out of you.
    • 50 Metascore
    • 60 Critic Score
    This sparse port, severely lacking in extras or polish, is a collector’s item at most that may interest the older hardcore but the whippersnappers will be hard pressed to find it engaging.
    • 69 Metascore
    • 60 Critic Score
    It features great graphics and a nice variety of levels, but it's hard not to be concerned by the lack of value.
    • 71 Metascore
    • 60 Critic Score
    Despite its flaws, Gothic II remains a fascinating relic, a testament to the ambition and innovation of early open-world RPGs. While its clunky controls, outdated mechanics, and fetch-quest-heavy narrative might not resonate with modern players, its intricate world-building, hidden secrets, and surprisingly complex player agency shine through even today. It's a game that demands patience, but rewards exploration with a sense of discovery and genuine joy in overcoming its challenges. Ultimately, Gothic II's legacy lies not in its polish but in its pioneering spirit. It helped lay the groundwork for the genre we know and love, and for that, it deserves our respect, even if I ultimately choose to leave its clunky controls and endless errands in the past.
    • 57 Metascore
    • 60 Critic Score
    In playing this game, your humble reviewer found that at first, it was a lot of fun. After repeated butt-kicking (in which the reviewer was the kickee) some of the bloom came off the rose. Thoughts started wandering through the reviewer’s head. The (few) non-sexual ones included: “I’d bet this would be more fun in multi-player”, “This might make a good gift for somebody new to RTSs”, “Do I really need another WW2 RTS?”, and “I’m hungry”.
    • 57 Metascore
    • 60 Critic Score
    Plagued by the exact same issues that hampered its predecessor. There's a huge difference though, it’s the year 2005 now and people expect more out of their videogames.
    • 75 Metascore
    • 60 Critic Score
    Gun
    Gun for the Xbox 360 plays well enough, and is a lot of fun, but simply not woth the money. No improvement in graphic quality on the 360 makes the PS2 or Xbox version a better buy.
    • 59 Metascore
    • 60 Critic Score
    A messy experience that just isn't any fun. The graphics look fine and the control is generally pretty good, but you've been here before with far better games.
    • tbd Metascore
    • 60 Critic Score
    D-Day Enhanced offers fun gunplay that only sporadically functions 100% correctly, in addition to myriad bugs and a paltry player base. The bugs can be squashed in the weeks ahead, but the lack of players and subsequently poor AI make this one a tough sell.
    • 63 Metascore
    • 60 Critic Score
    As much as I enjoy all things Final Fantasy, I find it hard to recommend this version of the game. It has already been released on two other consoles, and the game play has not been changed at all.
    • 59 Metascore
    • 60 Critic Score
    NBA Live 07 is an example of a game rushed to meet the deadline without paying any attention to quality. There are so many bugs in the game that any semblance of a basketball simulation is lost.

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