Gaming Nexus' Scores

  • Games
For 4,011 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Death Stranding 2: On The Beach
Lowest review score: 0 House M.D.
Score distribution:
4015 game reviews
    • 51 Metascore
    • 50 Critic Score
    A meandering plot and lackluster game play relegate Darkest of Days to the "save it for a snowy, can't-get-out-of-the-house day" shelf.
    • 51 Metascore
    • 20 Critic Score
    Unless your soul bleeds Mjolnir, or the Church of Halo-tology demands you play it on pain of death, give Halo: Spartan Assault a pass. There's more fun to be had in one minute of any other Halo game than there is in all of Halo: Spartan Assault.
    • 51 Metascore
    • 70 Critic Score
    Koi
    Koi is cute, it’s simple, but worth a swim if you’re in the mood for a low-rent Journey.
    • 51 Metascore
    • 50 Critic Score
    If you can get over the game's sluggish controls and short story mode you will still be left with a game that is no fun to play. With uninspired mini games that with either bore you or frustrate you, Ape Escape Academy is one school you might not want to apply to.
    • 51 Metascore
    • 25 Critic Score
    Fairytale Fights has one of the very best set-ups of any game this year, yet it's marred by repetitive gameplay, annoying combat, levels that go on forever and bosses that stand out for all the wrong reasons.
    • 51 Metascore
    • 42 Critic Score
    A decent game if you just want to engage in tactical combat set in a fantasy world, and don't really care about the RPG aspects.
    • 51 Metascore
    • 43 Critic Score
    After experiencing this dogged title that comes late in the PS2 life cycle it’s impossible to recommend it, if you are really fiending for any kind of brawler or beat-em-up then pass on Eragon and just pick up "God of War" or wait for its sequel to come out.
    • 51 Metascore
    • 30 Critic Score
    I know a lot of people will be tempted to pick up the game at its $20 price point, but don't do it; this game isn't worth it even if they give it to you for free!
    • 51 Metascore
    • 65 Critic Score
    Shadwen has a novel idea behind it, but doesn't quite live up to its promise. Dodgy AI and mechanics make this game a bit of a chore to play, especially once you figure out the optimal path that can be applied to each level.
    • 51 Metascore
    • 80 Critic Score
    Daylight offers a short, but ultimately terrifying experience. The procedurally generated levels offers a unique twist on subsequent playthroughs, and the excellent sound design and powerful visuals really sell what Zombie Studios was going for here.
    • 51 Metascore
    • 65 Critic Score
    There’s just something addictive to me about the Diablo-esque style of game, and Restricted Area manages to capture that feeling fairly well. Although I would have greatly appreciated some more variety in the monsters, dungeons, and goodies, I ended up enjoying my post-apocalyptic romp.
    • 50 Metascore
    • 45 Critic Score
    X-Men: the Official Game for DS is the same licensing travesty we’ve seen so many times before.
    • 50 Metascore
    • 65 Critic Score
    There may be some benefit to the exclusivity that will result from the pricing.
    • 50 Metascore
    • 65 Critic Score
    Divide doesn’t excite, doesn’t surprise, doesn’t reach out, and doesn’t look in. It tests my patience, wastes your time, and can’t keep its eyes on the prize. The cool architecture is basically copy-pasted to death. And the gameplay, which is thankfully short on bullets, is still rehashed ad infinitum. It's a twin-stick shooter that removed the gunplay but replaced it with little more than checkpoints and crate scrounging. It often feels like there’s no end in sight.
    • 50 Metascore
    • 33 Critic Score
    Attempting to bring in new RPG gamers by having lower difficulty isn't enough to save A Witch's Tale from a plodding story, and slow game play.
    • 50 Metascore
    • 25 Critic Score
    Less than mediocre should have been the title for this game. Only consider X-Blades as a purchase if you’ve played almost every other game on the system and you find a copy in a bargain bin.
    • 50 Metascore
    • 85 Critic Score
    All of the shooting and stomping and crafting lead Awakened toward a conclusion that left me wanting more, so much so that the original game's ending seems superfluous in hindsight. There's a steady, rhythmic approach to the battles in Awakened that can become repetitive, but they succeed in paving the way for even more future fights.
    • 50 Metascore
    • 70 Critic Score
    All in all, the controls are pretty much the same as any real time strategy but with the added benefits of being able to look at the big picture. Instead of working on one battle, everything a player does affects what might happen in the future.
    • 50 Metascore
    • 33 Critic Score
    This might be enjoyable for some of the retirement home crowd that is partial to the Wii, but everyone still having a strong pulse will want to avoid it.
    • 50 Metascore
    • 16 Critic Score
    Yoostar 2 had the potential to be a solid, if not downright innovative, party game. Unfortunately, technical issues derailed it before it could even get going, as the game is barely playable out of the box and makes the effort far outweigh the enjoyment.
    • 50 Metascore
    • 35 Critic Score
    Toby: The Secret Mine is inspired, to say the least. Its not its imitation of previous games that kills it, but its execution of those elements. It had potential, but you’ve seen this game before.
    • 50 Metascore
    • 33 Critic Score
    Art of Murder paints itself into a corner with the same old brushes we've seen misused time and time again.
    • 50 Metascore
    • 60 Critic Score
    This sparse port, severely lacking in extras or polish, is a collector’s item at most that may interest the older hardcore but the whippersnappers will be hard pressed to find it engaging.
    • 50 Metascore
    • 63 Critic Score
    Z-Axis tries to capture the intense, ethically-charged feel of the X-Men films, but ends up with an average brawler and little replay value.
    • 50 Metascore
    • 50 Critic Score
    At its best SWAT: Target Liberty is a messy stealth action game that tries to bite off more than it can chew.
    • 49 Metascore
    • 35 Critic Score
    From storytelling to game design, Those Who Remain's tepid approach to its overabundant tropes made me want to leave Dormont as soon as I arrived. My best advice to horror fans: ignore the exit—even if your tank is running low.
    • 49 Metascore
    • 67 Critic Score
    It's got an interesting story, a control setup that's not too hard to get used to (aside from the annoying lock-on mechanic), and the graphics and sound are nice, though the music can get repetitive after a while.
    • 49 Metascore
    • 80 Critic Score
    Adventure Park provides a fun way to try your hand at creating a theme park, but that's only half of it - you have to manage it too. It's quick and easy to learn, and probably somewhat educational as well.
    • 49 Metascore
    • 80 Critic Score
    Crisis on the Planet of the Apes is fast and fun, delivering a brief jaunt into the oppressive world of the beloved sci-fi universe. While the experience is light in the narrative department, the gameplay innovation and high production values more than make up for story’s shortcomings. With the release of this game, FoxNext VR Studios have broken free of the movie-tie-in stereotype, and have established themselves as a VR developer to watch.
    • 49 Metascore
    • 40 Critic Score
    All in all I hesitate to recommend this game, even for kids.
    • 49 Metascore
    • 49 Critic Score
    Red Goddess has beautiful visuals and an interesting rage and fear transformation system. It had potential, but sadly, a great game is buried under a pile of problems.
    • 49 Metascore
    • 33 Critic Score
    Genkibowl VII is not the Saints Row: The Third add-on you've been waiting for. Instead it's a painfully bad mini-game collection, half of which is recycled from last year's disc-based release. There are some funny lines here and there, but they won't make up for the disappointing and overpriced content!
    • 49 Metascore
    • 35 Critic Score
    While Samurai Riot has decent gameplay and an interesting choose-your-own-path mechanic, I cannot recommend anyone buy Samurai Riot for the Switch right now due to the save erasing bug.
    • 49 Metascore
    • 74 Critic Score
    Blue Estate is a light gun game that doesn't use a light gun. Grab your DualShock 4, because this on-rails shooter uses gyroscope technology to take players through eight exciting stages. Too bad the jokes are awful and the gameplay isn't as accurate as needed, because Blue Estate does a great job of staging action.
    • 49 Metascore
    • 65 Critic Score
    Vane exists in an enormously stressed and jagged world of puzzle-platforming. Simply moving around feels rough and unfinished, and that's not always on purpose. If only Friend & Foe had more time to incubate its creation.
    • 49 Metascore
    • 50 Critic Score
    Worse yet, the nine non-remixed arcade classics are marred by a terrible selection of games and poor Wii control implementation. Namco Museum Remix is an all around mess that has to be seen to be believed.
    • 49 Metascore
    • 88 Critic Score
    PixelJunk Raiders is one of the most beautiful, moody, and tough games I've ever played. But it is the potential of the Stadia community crowdsourcing the game that makes it such a fascinating and unique experience. A unique experience on its own, PixelJunk Raiders has capacity to become a gamechanger if the gaming public choses to adopt it. Either way, this is a fascinating piece of video game history in the making. Attention should be paid.
    • 49 Metascore
    • 25 Critic Score
    Dedication to an overlooked conflict cannot make up for being a bad game. Suitable only for those who have a deep interest in Korean War-era small squad combat. Anybody else should dig up an old copy of "Close Combat" or "Combat Mission" or "Firefight" or something.
    • 49 Metascore
    • 49 Critic Score
    Sure the old-school visuals look nice but within the first 10 minutes, you've pretty much seen and done everything you are going to do in the game. If you got $10 to spend and about 2-3 hours to blow away tons of bots, then sure give it a try; just know that you aren't really getting that much for what you bought.
    • 49 Metascore
    • 65 Critic Score
    An overall bland cyberpunk combat racer with a cool aesthetic and soundtrack that stalls out due to lackluster gameplay.
    • 49 Metascore
    • 33 Critic Score
    Everybody else should just let this call go to voice mail!
    • 49 Metascore
    • 50 Critic Score
    Ship Simulator Extremes suffers from an out-dated look and a disappointing lack of technical depth. The attempt to appeal to a wide audience fails due to the mediocre implementation of both ship simulation and compelling action.
    • 49 Metascore
    • 60 Critic Score
    With instantly forgettable games, ugly graphics and the worst character designs of all time, Fuzion Frenzy 2 proves to be nothing more than a way to get achievement points!
    • 49 Metascore
    • 0 Critic Score
    Even if you can get past the terrible graphics, lame story, horrible gameplay, bad level designs, outdated mechanics, cringe-worthy one-liners, bare bones multiplayer and abysmal mini-games, Duke Nukem Forever would still be a terrible game. Factor in the long list of performance issues and this becomes one of the worst games of all time!
    • 49 Metascore
    • 58 Critic Score
    Like most of Destineer's other games, this is a niche title for a specific group of people. If you're one of those people then it probably doesn't matter what I say about Spitfire Heroes!
    • 49 Metascore
    • 65 Critic Score
    Games don’t get much more generic than Dollar Dash. Everything, from the graphics and gameplay, to the soundtrack is an exercise in mediocrity.
    • 49 Metascore
    • 50 Critic Score
    Nothing about this game is horrible, but nothing is really that awesome. Alien vs. Predator: Requiem is just a mediocre action title for the PSP.
    • 48 Metascore
    • 55 Critic Score
    The game is slow to entrust you with special moves (your only sign of character progression), and plot holes in an otherwise adventurous storyline keep the film reel in shoddy shape.
    • 48 Metascore
    • 49 Critic Score
    This was probably the most heartbreaking game I ever had to review because I know this game went through so much developmental hell to get released and it really does feel like they tried, but sadly, the end product is just too broken to recommend.
    • 48 Metascore
    • 49 Critic Score
    Give this one a rental if your curious, otherwise, stay away.
    • 48 Metascore
    • 65 Critic Score
    Pine has a lot of interesting systems and mechanics, but those individual pieces do not add up to a completely satisfying whole. While there is fun to be had with Pine's interesting exploration, many of the mechanics feel disjointed, with too much reliance on the game's collection-based economy. While Pine was clearly made with a lot of love, every good feature in is balanced by a mechanic that doesn't feel so great.
    • 48 Metascore
    • 65 Critic Score
    If you’re a fan of the series, MX vs. ATV: Supercross is worth a look, especially for the $30 price of admission. But if you’re a regular racing fan looking to scratch your itch within the genre, you’re better off looking somewhere else.
    • 48 Metascore
    • 40 Critic Score
    One of the worst games I’ve ever played. Tedious, unimaginative, button masher that offers little new to chew on.
    • 48 Metascore
    • 49 Critic Score
    Daylight deserves credit for trying to spice up the first person horror genre, but its problems keep it from becoming anything more than an interesting experiment.
    • 48 Metascore
    • 40 Critic Score
    With the pedigree of the original behind it you might think this is a safe purchase, but don't be fooled ... SNK vs. Capcom: Card Fighters DS is a flawed experience from beginning to end.
    • 48 Metascore
    • 65 Critic Score
    Out of Ammo stands out as an example of a VR port gone wrong. While the core gameplay is fun, the room-sized parameters of a HTC Vive game simply do not work well on a PS VR. Playing this game feels like standing in the parking lot of an amusement park with no ticket. You can see the fun just inside, but you can’t quite reach it.
    • 48 Metascore
    • 33 Critic Score
    Deadliest Catch: Sea of Chaos had the chance to take the original game and fix everything that was wrong with it. Instead, it was remade, almost from scratch, and actually made worse in many areas because they tried to make the game more simple…
    • 48 Metascore
    • 65 Critic Score
    Though technically something of a wreck, I still enjoyed I Saw Black Clouds’ narrative audacity. The choices the game makes aren’t necessarily good, but they are often bold. Even through the rough editing and sound issues, the game still delivers some surprises and suspense. Holler at the screen and throw popcorn with your buddies, and you just might enjoy this one.
    • 47 Metascore
    • 60 Critic Score
    As far as racing games with only one track goes, Indianapolis 500 Legends isn't half bad. Unfortunately its limited scope makes it difficult to recommend over some of the better racing games on the console.
    • 47 Metascore
    • 42 Critic Score
    GI Joe Rise of Cobra is a classic, addictive formula plagued by technical issues and a boring story that won't stay out of the pure simple action. Graphical bugs, stiff controls and a short campaign spoil a game that could have been as simple and fun as the guilty pleasure movie it was based on.
    • 47 Metascore
    • 16 Critic Score
    Legendary is something of a marvel. While I've played a lot of terrible first-person shooters, I never realized that there would be one that missed the mark so completely.
    • 47 Metascore
    • 78 Critic Score
    All in all, Breeders Cup gives a nice introduction to the sport of horse racing, but only those willing to truly dive in and concern themselves with the more complex aspects of the game will be satisfied. Those that just want to climb onto the back of a horse and race will be left wanting more of a challenge.
    • 47 Metascore
    • 35 Critic Score
    Insatiable Cycle's zeal in tackling dialogue choices is something to appreciate. But that can only go so far when the script is tacky, the game design is clumsy, and the retail price is terribly overvalued.
    • 47 Metascore
    • 0 Critic Score
    This buggy, unfinished mess of a castle-building sim should never have been released in its current state.
    • 47 Metascore
    • 42 Critic Score
    Sonic Free Riders has a lot of good ideas, but none that are brought to fruition what serves as the ultimate experience.
    • 47 Metascore
    • 37 Critic Score
    You don't want this game, your friends don't want this game. In fact I don't think anyone wants this game.
    • 47 Metascore
    • 70 Critic Score
    Line of Defense Tactics includes an entertaining and in-depth strategy experience, yet doesn't provide a great introduction to the game's universe with a narrative that isn't compelling or interesting. Even with some of the later levels straying into frustrating territory, much of the game provides a worthwhile and challenging gameplay experience that is sure to please strategy enthusiasts. While not perfect, Line of Defense Tactics is a solid entry in the squad-based strategy genre.
    • 47 Metascore
    • 25 Critic Score
    Thankfully short lived, X:Men: Destiny fails to capture the fun and excitement of the Marvel Universe.
    • 46 Metascore
    • 42 Critic Score
    For fifteen dollars, there are better titles out there to download. Daggerdale will certainly give fans of repetitive combat what they look for, but little else.
    • 46 Metascore
    • 0 Critic Score
    It's 101 mini-games in one ... what could go wrong? For starters, none of the games are much fun. Couple that with the fact that many of the games have terrible control problems and you have one of the worst Nintendo DS games of the year.
    • 46 Metascore
    • 67 Critic Score
    Summer Sports: Paradise Island is exactly what it sounds like, a mini-game collection full of exciting sports you mostly play when the sun is out and everybody is complaining about the heat.
    • 46 Metascore
    • 50 Critic Score
    Unlike Total War, there is no strategic dimension to the map. It’s all just a linear series of tactical battles one after the other.
    • 46 Metascore
    • 25 Critic Score
    While the skateboard controller seems to feel well built, the execution leaves a lot to be desired. You'll be spending more time fighting with the controller than trying to have fun with the game. Even then, the game's just not that enjoyable. Maybe next time Tony.
    • 46 Metascore
    • 49 Critic Score
    Alien Rage is a game whose initial presentation evokes the likes of Halo, Gears of War, and Killzone, but never lives up to such standards. Frustrating and often unfair difficulty, tedious boss fights, and bland level design make this game feel like an empty shell of its lofty inspirations. In a genre saturated with great games, you could do much better than Alien Rage.
    • 46 Metascore
    • 65 Critic Score
    The pieces were all in place for ARK Park to be something brand new and highly compelling in the VR market, but fails to maximize on the opportunity. While it can be spectacular to look at, the gaming elements just feel tacked on as if there was a checklist of features to build in, whether they made sense or not.
    • 46 Metascore
    • 49 Critic Score
    Make War's bizarre alien interference on historic battlefields gameplay is fun on several levels, but the interface is broken beyond any level of acceptability. With a great concept and super-sticky gameplay, this game is likely incredibly addictive on PC. But due to poor implementation on Switch, you'll get frustrated and quit before you experience the game's many simple pleasures.
    • 46 Metascore
    • 65 Critic Score
    Rampant server issues, poor performance, badly designed UI and a non-existent player base have crippled what should have been a really interesting change of pace for console shooters. Verdun may improve with time, but as it stands, is an absolute mess.
    • 45 Metascore
    • 59 Critic Score
    I think there’s a decent game hiding somewhere in the unfinished code that is Dungeon Lords, but I just can’t be certain. Unfortunately, I must review a game “as is”, and “as is” right now just isn’t very good.
    • 45 Metascore
    • 65 Critic Score
    It's not much more expansive than its arcade counterpart and even though it preserves the multiplayer, Tank! Tank! Tank! is a rather massive letdown.
    • 45 Metascore
    • 67 Critic Score
    Tournament of Legends has a lot of good ideas but it falters a bit in execution.
    • 45 Metascore
    • 33 Critic Score
    Mushroom Men: Rise of the Fungi is juggling too many play styles at the same time. Instead of coming together into a fun package, the platforming, RPG elements and real-time combat get in each others’ way.
    • 45 Metascore
    • 33 Critic Score
    Sniper: Ghost Warrior did tickle a sweet spot with it's HUD for the sniper scoop, but the rest of the game is quite mediocre and painfully short.
    • 45 Metascore
    • 85 Critic Score
    007 Legends attempts to be a big, brassy tribute to 50 years of James Bond, but it ends up a little too ambitious for its own good, with a story that is more spectacle than substance and some new ideas that don't work together as well as they should. The multiplayer, however, is better than ever, and that alone should make this a must have for any 007 fan's collection.
    • 45 Metascore
    • 33 Critic Score
    Call of Juarez: The Cartel is a hodgepodge of bad ideas and performance issues. Even if you can get past the technical problems, this heavy-handed action game never quite lives up to its potential. If you have a couple friends to play with you might get some fun out of it, everybody else might want to look elsewhere for their first-person fix!
    • 45 Metascore
    • 65 Critic Score
    Infinity Runner does provide a few moments of intense fun. Unfortunately, those moments are broken up too often with gameplay choices that really bring the game (and the fun) to a screeching halt.
    • 45 Metascore
    • 65 Critic Score
    This isn't Call of Duty in the land of Swedish meatballs, it's Boston Dynamics in an IKEA-effect hunting sim. Come for the difficult robot fights, stay for the Arctic Circle sunsets. The technical issues will make you rage quit one day and then bring you back the next.
    • 45 Metascore
    • 58 Critic Score
    NIS has done some phenomenal translation work with Hyperdimension Neptunia, and it's too bad all their great writing and jokes are wasted on this technical mess. I really recommend checking this game out though. Despite all the flaws, you might fall in love the same way I did.
    • 45 Metascore
    • 55 Critic Score
    There is no doubt that Yet Another Zombie Defense HD is more crisp and graphically pleasing than the first, but where the game could have had more distinct zombies, different backgrounds, and more customization, it stayed with the same ole’ boring. For four bucks you can have a decent time with the game, just don’t expect it to be a regular pull on game night.
    • 44 Metascore
    • 83 Critic Score
    Although Last Rebellion feels dated with its still images in place of animations and abysmal voice and dialogue direction, the intriguing storyline and challenging battles make for a fun experience. This is a definite rent-it situation.
    • 44 Metascore
    • 50 Critic Score
    State of Emergency is messier than the day after a riot. New gamers will be turned off by the trial and error game play while fans of the original won't recognize this mission-based sequel. Either way, just avoid this completely average PlayStation 2 game!
    • 44 Metascore
    • 30 Critic Score
    Swashbucklers tries to do many things, but ultimately disappoints in all of them.
    • 44 Metascore
    • 65 Critic Score
    Too bad the game is not worth playing. Discs of Tron could have been an exciting action game, but the shallow gameplay keeps this game from ever being as entertaining as the movie.
    • 44 Metascore
    • 35 Critic Score
    Not being able to reliably move in diagonal directions makes certain levels near impossible. Q*Bert deserves better.
    • 44 Metascore
    • 20 Critic Score
    The game compass is left in a flat spin, giving Neverend zero direction, feeble magnetism, and a dreary sense of purpose. You're after an unnamed treasure, alongside an uncaring cast, equipped with only a comatose sense of adventure. Even considering its gaming-on-a-budget price point, purchasing this title will only give you a never ending spasm of Buyer's Remorse.
    • 44 Metascore
    • 45 Critic Score
    I’d be able to overlook the weak plot and acting if there were a decent game in there to back it up. However, due to frustrating game mechanics and tedious play, I’m not able to drum up any enthusiasm over this title.
    • 44 Metascore
    • 70 Critic Score
    Ambulance Life: A Paramedic Simulator largely achieves what it sets out to do. I take issue with its means-and-methods, as it relies heavily on minigames for many of its paramedic tasks, but that doesn’t make it a bad game – just a far less immersive one.
    • 43 Metascore
    • 58 Critic Score
    If you're not already a fan of the series you won't be won over by this clunky installment. With an enhanced sequel coming out later this year, there's no reason to fuss with this eight year old PS2 game!
    • 43 Metascore
    • 25 Critic Score
    The game is boring at best, and frustrating at worst. Definitely a title that can, and should be avoided.
    • 43 Metascore
    • 40 Critic Score
    Farming is no fun. You have to get up early, you are constantly getting dirty, you have to deal with unruly animals and it can be a thankless experience. In other words, it sucks. This feeling of tedium and hopelessness is perfectly conveyed in Harvest in the Heartland.
    • 43 Metascore
    • 20 Critic Score
    New Gundam Breaker is such a bad game that it makes me feel bad for Gundam fans. I picture a 12-year-old Gundam fanatic that has saved up weeks’ worth of lawnmowing mowing money, sitting with a controller hanging loosely in her hand, staring at the screen and crying. This is a game that should never have come to market, regardless of how much hard work went into its creation. To ask anyone to pay money for New Gundam Breaker is outright offensive.

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