Gaming Age's Scores

  • Games
For 7,152 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Maker
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7165 game reviews
    • 70 Metascore
    • 67 Critic Score
    The difficulty may turn off a lot of gamers, but if you have a bit of patience to spare or are a fan of puzzlers such like "Super Monkey Ball," the game can offer many hours of gameplay.
    • 70 Metascore
    • 67 Critic Score
    Homefront is a decent shooter but with a short play through time and limited online multiplayer, not to mention no offline multiplayer, it just doesn't seem worth full the retail value.
    • tbd Metascore
    • 67 Critic Score
    Maybe I’m just not in the right mood to appreciate a good, slow-burning mystery, maybe I’m just more protective of my time as I’ve gotten older, but I feel like there are better ways to spend your free gaming time than wandering slowly around a vaguely menacing environment in the hopes that you’ll stumble across something kind of compelling. More power to you if you’re someone who wants that experience — but if you are, I’ve got to say that there are other, significantly better games that offer the same thing, but in a much more interesting form.
    • tbd Metascore
    • 67 Critic Score
    Puzzle Bobble 3D is a good attempt in recreating the classic puzzler, but falls a little flat when not played in VR. If you don’t have access to a PSVR, or an Oculus, then you can completely skip this release. For those with access to VR, you’ll find a decent puzzle game but not too much else. If you are a fan of popping bubbles, give this one a try, just don’t attempt to play it without VR.
    • 77 Metascore
    • 67 Critic Score
    For as much as I was excited to play Men of War: Assault Squad, I was bitten in the ass by entering with no foreknowledge of the game.
    • 48 Metascore
    • 67 Critic Score
    Even though it may require some time and effort, The Fight: Lights Out is definitely worth a look... I think it earned a bit of respect.
    • 65 Metascore
    • 67 Critic Score
    Even with graphics that fall below the expectations of the current generation of hardware, Armored Core 4 is a fun way to make machines to the dirty work.
    • 68 Metascore
    • 67 Critic Score
    The real fact of the matter with this game is that it does achieve its main focus. Which is to waste time. The formula of whacking monsters to make my numbers go up and make my characters the uberist is there.
    • 64 Metascore
    • 67 Critic Score
    The game looks great, the audio fantastic, but it is the flesh of the game that is weak.
    • 73 Metascore
    • 67 Critic Score
    Enjoyment of the X Collection will hinge on whether you enjoyed these games in the first place, because there isn't much content to be found aside from art galleries. But fans of the series and those who like the sort of action Mega Man provides will be very happy.
    • tbd Metascore
    • 67 Critic Score
    Neon Junctions is a bargain basement version of some much, much better games — but as long as you don’t expect more than that, it’s a decent enough diversion.
    • 68 Metascore
    • 67 Critic Score
    JLH is a lot of fun, especially if you're a fan of the major characters.
    • 86 Metascore
    • 67 Critic Score
    A solid first effort and actually makes me look forward to a sequel. I really hope they can mess around with the control scheme a bit next time to allow for more versatility in your trick making so you can be more creative on the pavement.
    • 65 Metascore
    • 67 Critic Score
    Despite the negatives regarding plot, the weather elements, visuals and some ui issues, there’s still a very large and fun sandbox found in this title. I still will start the title to just to tackle the hundred plus challenges as well as trying to ensure I am on top of the leaderboard against my friends on the feats the game tracks. I’m sure Rico will still have more countries to liberate and hopefully the team will have gotten a handle of the Apex Engine.
    • 80 Metascore
    • 67 Critic Score
    Despite the fact that the game's battle system never fully clicked for me, I was won over by the well-rounded universe that Stoic has established, providing players a few good reasons to count their lucky stars when training some women later beget archers for combat, or just for having collected some supplies without losing fighters in the process.
    • 71 Metascore
    • 67 Critic Score
    I wouldn’t call Moonscars a must play game, but I can appreciate that it tries to do a couple of new things with a sub-genre of Souls-like games that has become increasingly popular over the past few years. I think there are better examples of 2D Souls games out there, but Moonscars doesn’t overstay its welcome and the combat/exploration is fun enough that I found myself willing to overlook most of the other issues. I wish the magic/special abilities were more useful, as it would be nice to switch up combat encounters a bit more, but it’s perfectly serviceable as is. So if you’re in the mood for another attempt at a 2D Souls-like, Moonscars might just be the game for you.
    • tbd Metascore
    • 67 Critic Score
    Alekon is certainly about as close to a Pokémon Snap clone as you can get without breaking some copyright laws. It adheres closely enough to the original that it can't help but do exactly what it sets out to do, and it’s polished enough that it doesn't disgrace its influence, but it’s about as far from original as you can get.
    • tbd Metascore
    • 67 Critic Score
    I enjoyed Letterbox by POWGI in my brief time with it, and I imagine that any word nerd who can hold out until the game is on sale will have a fun hour or so with it, but unless that describes you perfectly, you can safely skip this game.
    • 73 Metascore
    • 67 Critic Score
    For the casual gamer, you may want to steer clear of this as the learning curve is nearly as frustrating as golfing in real life.
    • 77 Metascore
    • 67 Critic Score
    This is a good expansion, but for its time maybe not the best it could have been.
    • 76 Metascore
    • 67 Critic Score
    Visually appealing and highly addictive
    • 61 Metascore
    • 67 Critic Score
    Overall, I think there’s a lot to like when it comes to Cyberpunk 2077, which has been unfortunately marred by poor performance issues on a number of platforms, and some poor communication (along with some overpromising) on the part of the publisher. It’s clear that a lot of work went into putting this game together, and it’s unfortunate that it had to release in a state that feels a little unfinished. It’s still a game you can very much derive enjoyment from, even in its current state but your ability to overlook open-world bugs and performance issues is certainly going to factor in quite a bit.
    • 84 Metascore
    • 67 Critic Score
    I don't feel like enough effort went into this to improve upon the flaws of the original, and something needs to be done with career mode to make it a little more exciting and enticing in my opinion.
    • 75 Metascore
    • 67 Critic Score
    As a game Bulletstorm: Full Clip edition still has everything that made the original great. Gameplay is still incredibly satisfying, gun-play is still nearly perfect and the arcade style madness is still, well, madness. I love all of that and I love this game, but I can’t honestly recommend it to anyone that has already played the original, which is a shame. I really enjoyed playing through it again and think that anyone who enjoyed it the first time will do the same. The other side of that coin however, is that if you have never played Bulletstorm, do yourself a favor and play this game. It really is unique and something that can just be enjoyed for what it is, mindless well made fun.
    • 72 Metascore
    • 67 Critic Score
    Telltale fans and Marvel fans won’t be disappointed with the first episode of Guardians of the Galaxy, but they might have expected more from it. The soundtrack is a perfect example of this; it uses licensed music just like the movie, but it almost seems like B-sides. Clearly the game didn’t have the same budget of the movie or the same people who picked the music, because it just doesn’t seem to be on the same level as the movie, and let’s be honest, these comparisons are inevitable. Telltale announced they would be working on a Marvel game nearly 2 years ago, and I guess they decided if it ain’t broke, don’t fix it, because they didn’t take any chances with this release.
    • tbd Metascore
    • 67 Critic Score
    The marble you’re controlling is almost weightless, and you can never totally tell which way it’s going to roll, or how quickly, or whether you’ll get a sudden burst of speed for no apparent reason. Likewise, you have to fight with the camera constantly to get a good angle, which means you’ll spend a lot of time rolling right off the edge of a platform into nothingness and starting from the last checkpoint. But even with these flaws and this lack of originality, Orbibot is an okay game. It’s not going to blow you away, but it’s certainly decent enough that you should keep playing after the Platinum Trophy pops.
    • 70 Metascore
    • 67 Critic Score
    Rather simplistic. I mean, there are a lot of things to do and multiple moves to learn and master, but I never felt in danger of losing the game.
    • 78 Metascore
    • 67 Critic Score
    Occasional monotony aside, however, Duke Nukem: MP is still a very fun game while it lasts - and the price absolutely cannot be beat.
    • 67 Metascore
    • 67 Critic Score
    I give EQQO a lot of credit for keeping things basic and allowing the on-screen action to function without ever having to explain itself too much. Unfortunately, it works that well because there’s really not much of a challenge here. In normal circumstances, that might not be the worst thing in the world: it could allow you to focus on the game’s essentials, and in EQQO’s case, that theoretically means focusing players on its utterly delightful story. Unfortunately, however, the reality is that the most notable thing about EQQO isn’t the story or its characters, it’s the absolutely awful controls. No matter how adorable the game is, or how much love went into it, those controls are really its defining feature, and in this case, they drag everything else down with them.
    • 73 Metascore
    • 67 Critic Score
    There's no multiplayer or co-op, and little to see outside of the main story mode, but it's something people of any age could pick up and enjoy.

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