Gaming Age's Scores

  • Games
For 7,152 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Maker
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7165 game reviews
    • 68 Metascore
    • 67 Critic Score
    A decent title that can be enjoyed in very small doses and really fails to take advantage of the opportunities it creates to make a successful franchise.
    • 74 Metascore
    • 67 Critic Score
    While both tables offer something unique, you will most likely enjoy Castlestorm the most, as it’s the most fun to play. Wild West Rampage isn't completely terrible, but it’s not one you’ll be coming back to very often.
    • 64 Metascore
    • 67 Critic Score
    Overall this is a middle of the road experience out of Grasshopper Manufacturer, and I hope to see something bolder and better for their next effort.
    • 80 Metascore
    • 67 Critic Score
    Just about the only new thing this time around is the ending, which arguably recontextualizes the entire series in a way that’s sure to leave some people infuriated. Personally, though? I don’t think that a controversial, divisive ending changes the fact that everything that comes before it is basically just 35+ hours of more of the same. If you’re a PS4 owner, of course, all of this will seem new and kind of scandalous, so I can see why it may appeal to some people, but for Vita owners hoping that the previous Danganronpa game marked a new direction for the series, Danganronpa V3: Killing Harmony will represent a bit of a step back to the safe and familiar (to the extent, obviously, that Danganronpa could ever be described as safe).
    • 70 Metascore
    • 67 Critic Score
    It was the game's storyline and characters that captured me versus the suspense this time around, but that didn't make the game any less enjoyable for me.
    • 75 Metascore
    • 67 Critic Score
    Somewhere, deep down, it has an intriguing tale of super-powered teens trapped out of time…but all you're going to get out of it, most likely, is a nap.
    • 61 Metascore
    • 67 Critic Score
    MLB 2K9 belongs in the 'fun' category. It looks great, and most of the time the game plays great. But it's not kind online, and pitch counts and tendencies, and hitters that act like the real thing, aren't there.
    • 80 Metascore
    • 67 Critic Score
    If you want a mind-bending puzzle game along the lines of, like, Portal or something, it’s not going to deliver that, and you’ll want to stay away. If, however, you want a gentle puzzle game with heartfelt visuals, that will remind you of life pre-gaming, then Gorogoa offers a solid — if brief — experience.
    • 69 Metascore
    • 67 Critic Score
    If you’re still playing Black Ops 2, and let’s face it, you probably are, Vengeance is worth picking up for the multiplayer maps. If you’re primarily a fan of the Zombies mode I’d say you could save your points/money, but this is the strongest collection of multiplayer maps the game has seen since it launched.
    • 50 Metascore
    • 67 Critic Score
    Although this game may not be a hall-of-famer, it would easily win in a one-on-one grudge match against “99 bottles of beer on the wall.”
    • 60 Metascore
    • 67 Critic Score
    Sure, its art is pretty cool, but certainly not cool enough to make up for its annoying challenges.
    • 70 Metascore
    • 67 Critic Score
    It's a Sims game. I think it's well put together, easy to control and geared for players that enjoy making up their own fun. It has a little more focus this time out thanks to the mysteries you can solve, but I didn't find the addition of pets to be all that thrilling.
    • 69 Metascore
    • 67 Critic Score
    Just because AO Tennis 2 has some clear weaknesses, that doesn’t mean it’s necessarily a bad game. It may be missing some of the biggest names tennis have to offer, and it may feel a little sterile, but at the end of the day, it works as it should. If all you’re looking for is a current-gen tennis experience, it’ll do, even if you won’t be blown away by it.
    • 71 Metascore
    • 67 Critic Score
    Still, I'm not really in love with the actual game, and after finishing everything (the achievements/trophies are really easy to get by the way), I find myself more interested in the concept than the actual execution.
    • 74 Metascore
    • 67 Critic Score
    If you can’t get your hands on Capcom vs. SNK for the DC, this is your game. The gameplay is wholly intact. It’s just not as pretty as its original counterpart.
    • tbd Metascore
    • 67 Critic Score
    One More Dungeon isn’t exactly a complex game. It’s a tough game, to be sure, and it doesn’t give you anything in the way of handholding before it sets you loose in the dungeon and expects you to figure things out on your own. But outside of the learning curve — which can be measured in minutes — there’s not much here that should surprise you if you’ve ever played some of those original FPSes. One More Dungeon offers some decent enough nostalgia for people pining for the early days of Doom, but otherwise, you shouldn’t go into this game expecting too much.
    • 77 Metascore
    • 67 Critic Score
    It's certainly a game that can be fun with a group, but as a single player experience I found it lacking. It does a great job of showcasing new system elements, but also comes up short in fully realizing that theme park look Nintendo was going for.
    • 76 Metascore
    • 67 Critic Score
    With great visuals and gameplay, enjoyable multi-player modes, and the always fun to watch player reactions, Beach Spikers is worth at least a rental.
    • tbd Metascore
    • 67 Critic Score
    Yes, the jumps are floaty, but the whole thing feels dreamlike with its vividly coloured world, so it kind of fits together. Further, Castle on the Coast is, ultimately, a collectathon, so the objectives are secondary to bouncing around the world, picking up everything in sight – and the given the sheer number of collectibles to pick up, it’s pretty easy to sink a couple of hours into just grabbing everything in sight. And, again, it’s all for a good cause. Castle on the Coast may not be perfect, but its heart is in the right place. In this case, that’s enough.
    • tbd Metascore
    • 67 Critic Score
    Again, to be totally fair, this is still a big step up from the last trivia game from these developers, so kudos to the binary company for making something a little more interesting this time out. But there’s still a massive gulf between “mildly interesting” and “worth playing”, and Save Farty is far, far too close to the former to be worth picking up.
    • 59 Metascore
    • 67 Critic Score
    Sure, I could only bring myself to play School Girl/Zombie Hunter in small doses, and as I was playing all I could think about was how stupid the game was. But if you want mindless action that you won’t have to think about very deeply — and that you probably shouldn’t think about too deeply, for your own mental well-being — then this game will deliver that in spades.
    • 75 Metascore
    • 67 Critic Score
    The ease of play, with the challenge of a good A.I. creates the perfect balance that not only makes for a realistic competition, but an enjoyable one as well.
    • 64 Metascore
    • 67 Critic Score
    While Worms: A Space Oddity makes a solid first showing for the series on the Wii, it doesn't feel nearly as full fledged a Worms title as previous console versions. The lack of an online multiplayer mode definitely hurts things, and the less than stellar weapon and tool selection feels like a step backwards in the series.
    • 56 Metascore
    • 67 Critic Score
    Doesn't provide as many scares or value as the Rustin Parr installment did, but it's still worth the measly $20 that it costs; it will, at the least, make you jump up in your seat a few times.
    • 63 Metascore
    • 67 Critic Score
    Miami Vice: The Game does a great job handling the atmosphere and feel of the movie, and the visuals and sound don’t disappoint. Outside of the easy difficulty, and some drab environments, I can’t find much fault with the title, much to my surprise.
    • tbd Metascore
    • 67 Critic Score
    Obviously, it’s not for everyone. If you want any kind of action whatsoever, you won’t find it here. All you’d find is a cute little game about a prince becoming a better person, in a story via animation that looks hand drawn and a font that looks almost like Comic Sans. That may not sound like much, but it’s pleasant, and that’s more than enough for me.
    • 67 Metascore
    • 67 Critic Score
    In the end the game ranked pretty high with me for its new take on the first person shooter genre. Add to that some intuitive controls and a non-violent foe Real Heroes: Firefighter surprised me. Sure it has some flaws but to me they were not enough to hamper my experience.
    • 71 Metascore
    • 67 Critic Score
    Narnia makes for a decent adventure title on both systems, but it fails to do anything new or astounding. The game is also on the short and easy side, even with some of the unlockable extras.
    • 70 Metascore
    • 67 Critic Score
    Homefront is a decent shooter but with a short play through time and limited online multiplayer, not to mention no offline multiplayer, it just doesn't seem worth full the retail value.
    • tbd Metascore
    • 67 Critic Score
    While Linear Bounded Phenogram is presented well, it’s simply not as good or satisfying as Steins;Gate Elite. I found myself just skipping through much of the dialog in hopes of getting to a heart pounding scene, but never really got what was looking for. There are some intense moments here and there, but it takes a long time to get there, and the road to them is long and rather dull at times. While it is well crafted and different, I can only recommend this to the true Steins;Gate fans who are hungry for more.

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