One More Dungeon Image
Metascore
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  • Summary: One More Dungeon is a first person shooter roguelike with procedurally generated levels and pixel-art graphics.

    Being a nameless adventure seeker, your job is to reach the final level deep within the dungeon and destroy the obelisks that are used by forces of Evil to invade the world. Use a
    One More Dungeon is a first person shooter roguelike with procedurally generated levels and pixel-art graphics.

    Being a nameless adventure seeker, your job is to reach the final level deep within the dungeon and destroy the obelisks that are used by forces of Evil to invade the world.
    Use a melee weapon, magic staffs, and antique artefacts, to burst way through the hordes of enemies inhabiting a few game areas.

    Key features:
    Fusion of old school FPS and Roguelike games.
    Procedurally generated levels.
    30+ types of enemies and 80+ items.
    Parallel universe with manually created locations.
    A Sanity level that can be reduced by using artifacts acquired in-game.
    Customizable gameplay in the form of modifiers that can be tweaked prior to playing, to tailor make the gameplay to one of your choosing.
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Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Jan 17, 2018
    67
    One More Dungeon isn’t exactly a complex game. It’s a tough game, to be sure, and it doesn’t give you anything in the way of handholding before it sets you loose in the dungeon and expects you to figure things out on your own. But outside of the learning curve — which can be measured in minutes — there’s not much here that should surprise you if you’ve ever played some of those original FPSes. One More Dungeon offers some decent enough nostalgia for people pining for the early days of Doom, but otherwise, you shouldn’t go into this game expecting too much.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Jun 19, 2022
    7
    Cool game but it needs more impactful combat and dodging to be more reasonable. I'm glad it exists but it's not quite up to its potential. ItCool game but it needs more impactful combat and dodging to be more reasonable. I'm glad it exists but it's not quite up to its potential. It really could be something special, they were on the right track. I'd like to see them expand it a bit and nail down the mechanics and make the rooms just a little more spacious for dodging. Extend the rang of swords. Expand