Gaming Age's Scores

  • Games
For 7,153 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Super Mario Maker
Lowest review score: 0 CART Fury Championship Racing
Score distribution:
7166 game reviews
    • 73 Metascore
    • 50 Critic Score
    Silent Hill: Shattered Memories is frankly, one of the better PSP games I've played. It's certainly not the best on the system, but it's certainly pretty and the sound design is through the roof with proper headphones.
    • 73 Metascore
    • 75 Critic Score
    This was the 4th time I’ve played Arkham Asylum and it still holds up. I’m not crazy about the $50 price point for two last gen games with no new features, but that’s a slight nitpick.
    • 73 Metascore
    • 58 Critic Score
    Whether you’re intimately familiar with Mobile Suit Gundam or a total newcomer, the basic gist of the game should be enough to suck you in and keep you riveted. That it’s not shows just how forgettable this gameplay is – and forgettable is never a word that should apply to robots trying to blow each other up.
    • 73 Metascore
    • 75 Critic Score
    It seamlessly combines a fantasy setting with a Wild West motif that makes the game enjoyable to play through.
    • 73 Metascore
    • 70 Critic Score
    Dread Delusion has a very clear idea of what kind of game it wants to be, and who it appeals to – and if you’re in that target market, then this is a must-play game for you.
    • 73 Metascore
    • 83 Critic Score
    Fobia – St. Dinfna Hotel provides some pretty solid chills. It’s not the sort of game that will wow you unless you’re already a fan of survival horror, but if you are a fan, it serves as a pretty solid reminder of the good things the genre has to offer.
    • 73 Metascore
    • 83 Critic Score
    There’s a hefty amount of content in place for your money.
    • 73 Metascore
    • 67 Critic Score
    In a way, I guess, they're kind of a stand-in for Freedom Wars as a whole. They — like the game — may look nice, and they may be part of a story that's surprisingly engaging. But the moment they — or the game, for that matter — actually have to do anything, it all falls apart.
    • 73 Metascore
    • 67 Critic Score
    Great visuals and a solid racing feel might not be enough to divert your attention from an already busy holiday line-up. There have been so many excellent racers in the past few years, that GRID just doesn’t do enough to justify its purchase price in my mind. It’s a fun game, sure, but I don’t think you’ll find it to be all that memorable in the long run.
    • 73 Metascore
    • 100 Critic Score
    Under Defeat HD has that special charm that is either loved or hated by shmup fans. Its different controls and high difficulty may be too heavy for those new to the genre, but veterans will feel right at home here.
    • 73 Metascore
    • 75 Critic Score
    All in all, Ashes of Ariandel is a great addition to the Dark Souls III main game with my only complaint being that I wish there was more to do in this beautiful new world.
    • 73 Metascore
    • 75 Critic Score
    Though Greymoor may not be a groundbreaking new chapter for ESO, it is yet another step forward. With how rocky the launch was, it is wonderful to see ZeniMax continue to create great new content, and although the main quest is nothing to write home about, it kicks off the year-long Dark Heart of Skyrim event and holds a lot of promise.
    • 73 Metascore
    • 83 Critic Score
    To The Colonists’ credit, it does a fairly good job of helping you create your settlements exactly as you want them. It can be a little annoying to place a pathway just so near the end of the fishing pier or the defensive fortifications, but when you take the time to plan things out, it’s still neat to see how it all comes together.
    • 73 Metascore
    • 75 Critic Score
    The multiplayer could have been a bit more robust and single card play would have been easy to implement given the simplicity of the graphics... If you love puzzle games then I highly recommend giving Polarium a try.
    • 73 Metascore
    • 42 Critic Score
    Starting with the graphics, they are mediocre at best. Poor polygon models, and inferior animation first strike the eyes as less than awe-inspiring.
    • 73 Metascore
    • 75 Critic Score
    A stand-out platformer that succeeds in its variety and fun. A few sub-par missions detract from its main platform aspects, but the tight gameplay and high-strung Ninja mascot slices a welcome niche in the platform genre.
    • 73 Metascore
    • 75 Critic Score
    Overall, if you are aching for a new platformer on your GBA, or just love the Ty series in general, then you will not want to miss out on his latest adventure.
    • 73 Metascore
    • 67 Critic Score
    The game unfortunately offers only story mode for single and multiplayer actions. No head to head death matches, no randomly generated maps to conquer. This hurts the replay value of this game quite a bit, with little to go back for.
    • 73 Metascore
    • 75 Critic Score
    Given how nice the game looks and how well it’s put-together, there’s a very solid argument to be made that Disney Illusion Island is the perfect way to get kids of all ages hooked on this genre. It may be a well-worn genre, and Disney Illusion Island won’t win any awards for originality, but on the whole, this is a pretty polished game.
    • 73 Metascore
    • 75 Critic Score
    If you don’t mind a horror game that doles out its frights at a snail’s pace, then you’ll find plenty here to enjoy.
    • 73 Metascore
    • 83 Critic Score
    I'd say it's a perfect rental, considering the run time of about 6-8 hours, and definitely worth picking up once a price drop kicks in.
    • 73 Metascore
    • 58 Critic Score
    Overall, The Crew: Wild Run Edition is definitely a step up from the original but is still a lackluster entry in a sea of much better titles available.
    • 73 Metascore
    • 75 Critic Score
    You may not be constantly smashing skulls with nunchucks and slicing through robots with katanas, but the game still doles out action in smaller chunks, move by move by move. It’s also fun to think strategically, figuring out how you can dance across the board without sustaining too much damage while also taking out key enemies along the way. Of course, I shouldn’t have expected anything less from a developer like Strange Scaffold. Whether it’s games about airports run by dogs, match-3 games based on a franchise that doesn’t exist, or a horror-infused homage to Max Payne, they know how to give their games a spark of originality. Teenage Mutant Ninja Turtles: Tactical Takedown shows that even when they’re working with a more known quantity, they’re still adept at finding an approach that no one has ever taken before – and at making that work.
    • 73 Metascore
    • 75 Critic Score
    Overall, I did enjoy the game, I'm just a little miffed that it seems to be lacking in overall content.
    • 73 Metascore
    • 80 Critic Score
    I cannot overstate how much I dug the visuals in this game, it’s a refreshing change of pace from other indie dungeon crawlers that often rely on 8-bit or 16-bit aesthetics, and I hope we see a sequel to #BLUD sometime in the future.
    • 73 Metascore
    • 70 Critic Score
    To be sure, even with its bugs and glitches, there’s still a decent game to be found in The Lamplighters League. It doesn’t quite hit the highs it could, however, so if you’re enticed by the promises of XCOM-meets-Indiana Jones, be aware that performance issues mean it’ll never quite be as good as it could be.
    • 73 Metascore
    • 75 Critic Score
    At the end of the day, Dragon Ball Z: Kakarot is without a doubt the most faithful retelling of the source material and an incredibly enjoyable way to relive the story. The weak RPG and open-world mechanics are a bit of a letdown, but they are carried easily on the shoulders of the solid combat and awesome cinematic moments. If you love Dragon Ball, the odds are that you will really enjoy the majority of what Kakarot has to offer.
    • 73 Metascore
    • 67 Critic Score
    When you get down to it, it’s still a lot of basic hack and slash fights broken up by lots of endless cutscenes, with extra side quests there to pad out the length even further. I don’t foresee Sword and Fairy: Together Forever garnering the kind of following here in the west that it has in China, but if you just want to kill lots of monsters and watch lots of dialogue, it may be worth your time.
    • 73 Metascore
    • 83 Critic Score
    It's a price to pay for sticking to their guns, but honestly, if games like Destiny can get away with subjecting players to hard limits without taking a beating, I don't see why Nintendo isn't allowed the same permission for what's ultimately a rewarding experience. Nintendo deserves, if anything, some recognition for what Tri Force Heroes accomplishes when requirements are met.
    • 73 Metascore
    • 67 Critic Score
    Good, just not great, and fails to live up to the expectations of its originator.

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