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Mixed or average reviews - based on 9 Critic Reviews What's this?

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  • Summary: You take control of a team of self-replicating robots built to simulate human civilisation. After escaping Earth, The Colonists are now free to roam the galaxy in search of a new home and construct their dream settlement.

    Take on a series of individual campaign missions, play randomly
    You take control of a team of self-replicating robots built to simulate human civilisation. After escaping Earth, The Colonists are now free to roam the galaxy in search of a new home and construct their dream settlement.

    Take on a series of individual campaign missions, play randomly generated maps, compete on player-designed creations or build your colony unfettered by any constraints in the sandbox mode.

    Explore, research, manage, tweak and refine to your heart's content.

    Build a new home for your team of robots where they can fulfill their ultimate dream: to be human.
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Score distribution:
  1. Positive: 4 out of 9
  2. Negative: 0 out of 9
  1. Oct 21, 2021
    83
    To The Colonists’ credit, it does a fairly good job of helping you create your settlements exactly as you want them. It can be a little annoying to place a pathway just so near the end of the fishing pier or the defensive fortifications, but when you take the time to plan things out, it’s still neat to see how it all comes together.
  2. May 6, 2021
    80
    Packed full of charming robots and thoughtful gameplay, The Colonists is a great city builder that controls great on console.
  3. May 25, 2021
    80
    Chill gameplay, plenty of content and a surprisingly deep management system – it’s an impressive package, it’s just a shame the latter isn’t quite as robust as it should be.
  4. 70
    As much as I loved my first few hours with The Colonists, it did, unfortunately, wear out its welcome after a while. The technology tree, while expansive, is also quite linear – most missions will have players eventually congregating towards the same end game resources. The different maps do provide some strategic depth, but even then the game is low on new ideas by the end of the thirteen missions. While a random-map option would have been nice, I’ve had all the enjoyment I think I’m ever going to get with this game. It’s great while it lasts, but I would have loved for the developers to further explore the idea of complex resource trees in a more open-ended way.
  5. Jun 2, 2021
    70
    The Colonists is a solid game with a less-than-solid feeling port. However, it still is good fun on Switch.
  6. May 28, 2021
    70
    With a rewarding gameplay loop and charming aesthetics, The Colonists is a simulation lover’s dream. There are perhaps too many systems and not enough guidance, but once it clicks you’ll have a blast watching your robot explorers build your own settlements for hours.
  7. 60
    Though the game posits itself as adorable and relaxing, a depressing vision of humanity arises through its narrative (or lack thereof), one in which the aspects of humanity represented are colonisation, environmental destruction, war, and work. The game tells us one thing but shows us another. A story woven into the chapters or levels of the game that develops these ideas might help address this contradiction. Until then, this game is merely a settler simulation with solid mechanics―a well-oiled machine that’s lacking in heart.

See all 9 Critic Reviews

Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. May 17, 2021
    9
    This would have been a 10 if it included random maps. Cute robot base builder/rts sort of game, plays really well on the switch. Lots of fun,This would have been a 10 if it included random maps. Cute robot base builder/rts sort of game, plays really well on the switch. Lots of fun, but after beating the campaign there’s not much to do on the switch version. The pc version has random maps which would add some replayability. Expand
  2. May 10, 2021
    7
    A cute and personable entry keeping the 4X genre alive, but a simplistic design and unintuitive, boring sandbox mode keep it from sating thatA cute and personable entry keeping the 4X genre alive, but a simplistic design and unintuitive, boring sandbox mode keep it from sating that itch left behind by classics. A chill atmosphere will certainly keep you entertained as cute little bots pretend at being living things, but if you're like me and like 4X experiences unbound by campaign modes, you will quickly grow bored with the lack of game customization choice. Sandbox mode basically lets you play the campaign maps without goals, and that quickly grows dull. Expand
  3. Dec 17, 2021
    7
    Strategy titles come in all sorts of varieties, and while the genre’s representation on the Switch isn’t quite as strong as I’d prefer there’sStrategy titles come in all sorts of varieties, and while the genre’s representation on the Switch isn’t quite as strong as I’d prefer there’s at least some diversity to be found. The Colonists adds a bit of more casual-friendly flavor to the mix with a blend of relatively low-stress civilization building and some cute robots who’ll be doing the grunt work. Through the main campaign and the sandbox mode you’ll get a fair amount of content, though I’ll admit that the interface is a bit much to take in at first and the organization of buildable elements isn’t perhaps as intuitive in a few cases as I’d like. Aside from that it plays pretty well, though I’d say there are some choices like forcing roads to be a certain minimum length that feel arbitrary and put in place just to be a bit of a pain. All in all though if you’re a more casual strategy fan or enjoy building things up it should be a solid choice.

    https://www.nindiespotlight.com/2021/05/mini-reviews-may-7th-edition-nintendo.html
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